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The Natural Boons of Hexté Thrathel

Dragon Bow of the Elders


XP Value: 18,900 GP Value: 94,500

This is one of the most remarkable items Hexté carries. This weapon was crafted centuries ago during the Dragon Run. It was uncovered during the exploration of the ruins of Myth Drannor. When Hexté recovered it he was not sure of its full capabilities.

It was always rumored to be a holy vessel that the dragons of good entrusted to the father of Queen Avariel (who is now safely on Evermeet), in his quest to assist in combating the evil of the Dragon Run. After the Run had ceased, the weapon was considered lost for generations until it was recovered 150 years ago. It is admittedly a very powerful weapon in its own rights, but its true capabilities and affects were only rediscovered in recent times (the last 100 years or so).

It appears to be crafted of fine mahogany and is delicately carved into the likeness of a dragon. The open jawed head of the dragon comprises the grip at its center. It is grasped by the lower jaw and neck. The likenesses of extended wings create the upper arm of the bow, and the body, and tail comprise the lower arm of the bow. Imbedded into the head, specifically the eye sockets are what appear to be two dazzling crystals. The string is of the finest sinews, and, as far as can be determined, is the original.

This great relic of the elven nations is a composite long bow of strength +2, +4 vs. chromatic dragons, -4 vs. metallic dragons, set to a Strength score of 19. The crystals in eye sockets act as a gem of true seeing, and it is actually a single gem imbedded in the back of the head, encased within the wood of the bow itself.

The bow also bears three runes of power. The first rune is on the back of the grip and functioning as a permanency of an everfull quiver. When the grip is grasped, and the user’s rear hand grasps the knock of the string, a sheaf arrow of sharpness +2 appears, knocked and ready to be drawn.

The second rune, on the upper arm, bears a command word and will turn the shaft of any arrow fired from it to bursts into a blaze of fire. These affected arrows inflict normal damage, plus 1d8 points of additional fire damage.

The third, and final rune is on the lower arm and also bears the use of a command word. It will turn arrows loosed from the bow to transform into an 18-inch icicle once it is released. This will inflict normal damage for the arrow, plus an additional 2d6 of cold damage.

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