1. Roll Stats (3d6 each)
2. Pick Race
3. Pick Class
4. Apply Mods
5. Find Move
6. Find HP
7. Find MP
8. Find To-Hit
9. Find Exp Needed for Lvl up
10. Armor Class (AC) starts at 0
11. Damage (DAM) starts at 1
12. Alignment starts at 0
Dependant Stats | How to Calculate |
Movement | (1/2)Agility + (1/3)strength (round up) |
Health(HP) | (1/2)Constitution + (1/4)Strength + 1d6 (round down) (per level) |
Magic (MP) | (1/2)Intelligence + 1d6 (round up) (per level) |
To-hit | agility - ac(opponent) - 1d6 (+1 PER LEVEL) If result is positive, hit occurs. |
Experience Needed Per Level | Sum of all stats X6 X1.5 per level after 1 (round up) |
Armor Class (AC) | Worn armor |
Damage (DAM) | Worn weapon* |
*If unarmed then DAM = 1
Alignment | Modifiers | |
+10 Align | -1 DAM | +3 HP |
-10 Align | -3 HP | +1 DAM |
For example, a character with 42 align would have -4 DAM +12 HP.A character with -23 align would have -6 HP +2 DAM.
Race | Modifiers
Negative | Positive
| Ancient-One | -2 AGIL -3 CON | +1 STR +4 INT
| Beastman | -4 INT | +3 AGIL +1 STR
| Dragonman | -1 STR -2 CON | +3 INT
| Dwarf | -1 INT -3 AGIL | +1 STR +3 CON
| Elf | -1 STR -4 CON | +3 AGIL +2 INT
| Gnome | -2 STR -1 INT | +2 AGIL +1 CON
| Goblin | -3 INT -3 STR | +2 CON +4 AGIL
| Half Elf | -1 STR -2 CON | +1 AGIL +2 INT
| Half Orc | -1 INT -1 AGIL | +1 STR +1 CON
| Human | None
| Orc | -2 INT -1 AGIL | +2 STR +1 CON
| Swamp-Dweller | -5 INT -2 AGIL | +4 STR +3 CON
| Troll | -4 INT -2 AGIL | +2 STR +4 CON | |
Race | Modifiers
Negative | Positive
| BARBARIAN | -4 INT -1AGIL | +4 STR +1 CON
| FIGHTER | -3 INT -1 AGIL | +2 STR +2 CON
| NINJA | -2 INT -3 CON -1 STR | +6 AGIL
| PALADIN | -3 INT -2 AGIL | +4 STR +1 CON
| RANGER | -1 STR -3 CON | +3 AGIL +1 INT
| THIEF | -2 STR -2 CON -1 INT | + 5 AGIL
| THUG | -6 INT -2 AGIL | +8 STR
| BARD | -3 STR -1 CON | +2 INT +2 AGIL
| CLERIC | -3 STR -1 CON | +4 INT
| MAGE | -2 CON | +2 INT
| POWERMONGER | -3 STR -2 AGIL -4 CON | +9 INT
| SORCEROR | -3 AGIL -2 STR -1 CON | +6 INT
| WIZARD | -3 STR -2 CON -1 AGIL | +6 INT
| |
Here is an example character
Tunan Unsan
Lvl. 1
Half-Orc Ninja
STR = 10
CON = 8
AGIL = 15
INT = 7
Move = 11
HP = 10
MP = 7
To-Hit = 15 - Enemy AC - 1d6 +1
AC = 0
DAM = 1
ALIGN = 0
Exp. Needed Per Level | |||
Level | Exp. Needed | Level | Exp. Needed |
2 | 240 | 6 | 1215 |
3 | 360 | 7 | 1823 |
4 | 540 | 8 | 2735 |
5 | 810 | 9 | 4103 |