The Armies
Of
The armies of the Pharonic Empire are almost as vast and limitless as the Imperium of Man's. Different units from various worlds are present in the Pharonic forces. However, some of the strongest armies are massed from the peoples of Dune itself. Arrakeen soldiers are gathered from the nomadic, warlike Fremen, to whom survival and the struggle for paradise is almost synonymous with the struggle to avenge themselves against those who enslaved their Zensunni ancestors. Now, many of the Fremen have become known as Museum Fremen, vaguely continuing the traditions and rituals of their ancestors, but there are still those who dwell in the deep desert and ride the mighty sandworms of Arrakis.

CHARACTERS
God Emperor Leto II
…500 pts.I am God Emperor Leto II, the most powerful being in the entire Galaxy. My will is law within my Empire. I am a seven foot long being encased in what was once a living stillsuit of sandtrout. I am 3500 years into the metamorphosis of a sandworm body, giving me immortality and strength beyond imagination. I was named for my grandfather, the Duke Leto Atreides, and am the son of Paul Muad'dib, the Mahdi of the Fremen. Those who oppose me are doomed to destruction and obscurity, for my Golden Path is an all-encompassing plan which will enable Humankind to ascend to immortality.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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God Emperor Leto II |
6 |
10 |
8 |
8 |
9 |
10 |
10 |
10 |
12 |
Weapons
Super-enhanced strength and speed.
Armor
Sandworm hide (1+ save)
Wargear
The God Emperor often rides in his mobile ground car.
Strategy
The God Emperor possesses a Strategy Rating of 5.
Special Rules
Psychics:
The God Emperor has a psychic mastery level of 4. The God Emperor may select which powers he wants from the Dune Tarot deck, and may also select ONE extra power from either the Tyranid, Librarian, or Adeptus decks.Prescience
: The God Emperor is prescient and can fortell the future through his relationship with the spice and his simbiote sandtrout/sandworm form. He can see his enemy's strategy cards and may select his own strategy cards from the deck. He may also see his enemy's psychic powers. Leto is aware of the presence of any hidden troops on the board. He may also reroll any failed attack, save, etc. throw.Sandworm skin:
The Sandworm skin of the God Emperor permits him to absorb heat energy and dissipate it. Unless hit in the face or flippers, he encounters no damage. Therefore, any attacker using an energy or flame weapon against the God Emperor recieves a -4 to hit (he must aim for his face).Psychology:
The God Emperor is an awesome sight, and inspires terror in his enemies. He is immune to psychology and will never break. All broken Arrakeen models within sight of the God Emperor will immediately rally.Ghanima
…175 pts per modelGhanima is the sister of the God Emperor, and her name means "spoil of war." She is the one person who is closest to God Emperor Leto II. She shares his knowledge of their ancestors and all of their memories, but not the vision of the future. Ghanima is a faithful supporter of Leto's Golden Path and possesses the memories of her Bene Gesserit ancestors, which gives her supreme mental powers.
|
Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Ghanima |
5 |
8 |
5 |
6 |
5 |
4 |
8 |
3 |
10 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Ghanima may have up to 3 Wargear cards.
Ghanima may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Strategy
Ghanima has a Strategy Rating of 4.
Special Rules
Break Tests:
Ghanima is as fearless as any Bene Gesserit Reverend Mother. Therefore, should a she fail a break test, she is shaken rather than broken, and the same rules that apply to shaken Space Marines apply to her as well.Psychic
: Ghanima has a psychic mastery level of 4 and can select powers from both the Bene Gesserit, Dune Tarot, and Fish Speakers decks.Squad Leader:
Ghanima can lead a Squad of Fish Speakers and be treated as part of it, unable to leave it for the duration of the battle.
Stilgar
…75 pts per modelStilgar is the Naib of Sietch Tabr. He was the one who guided Muad'dib into the Fremen way of life and taught him how to ride the worm. He was the protector over the God Emperor and his sister during their childhoods. Stilgar is one of Muad'dib's most loyal and trusted advisors, and one of the highest of the Fedaykin. He is a strong fighter who is a charismatic leader of the Fremen and a powerful adversary. Stilgar's strength as a fighter is unmatched among the other Fedaykin.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Stilgar |
5 |
7 |
5 |
5 |
5 |
2 |
5 |
1 |
9 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Stilgar may be given up to 1 Wargear cards.
Stilgar may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Strategy
Stilgar has a Strategy Rating of 3.
Special Rules
Break Tests
: Stilgar is a fearless man who has led his people across the wastelands of Dune and to many worlds to punish those who have not accepted the sovereignty of Muad'dib and his son as rulers of the Pharonic Empire. Therefore, should Stilgar fail a break test, he is shaken rather than broken, and the same rules that apply to shaken Space Marines apply to him as well.Squad Leader
: Stilgar can lead a Squad of Fedaykin and be treated as part of it, unable to leave it for the duration of the battle.St. Alia of the Knife
…175 pts per modelAlia is the sister of Muad'dib and a powerful priestess of the God Emperor. She is known as St. Alia of the Knife for her skill with the crysknife in battle. A fearless and beautiful woman, she has led the forces of the Fish Speakers to victory time and again in the name of the God Emperor.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Alia |
5 |
8 |
5 |
7 |
5 |
3 |
8 |
3 |
10 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Alia may have up to 2 Wargear cards.
Alia may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Strategy
Alia has a Strategy Rating of 4.
Special Rules
Break Tests:
Alia is as fearless as any Bene Gesserit Reverend Mother. Therefore, should a she fail a break test, she is shaken rather than broken, and the same rules that apply to shaken Space Marines apply to her as well.Psychic
: Alia has a psychic mastery level of 4 and can select powers from both the Bene Gesserit and Dune Tarot decks.Squad Leader:
Alia can lead a Squad of Fish Speakers and be treated as part of it, unable to leave it for the duration of the battle.

Paul Atreides
… 230 pts. per modelPaul Atreides is Muad'dib, my Father, Usul, the base of the pillar. He is the one who wrested the planet Arrakis from the hands of the Harkonnens, guided the Fremen to their ascention, and seized the reigns of the Empire from the hands of the Padishah Emperor Shaddam VI of House Corrino. He is the Messiah of the Fremen, their Mahdi. Prophet and Messiah, he introduced the Fremen to the Wierding way, the use of sound weapons, or Wierding Modules, against their enemies. With the Fremen, Paul Atreides managed to avenge his father's death against the Padishah Emperor, and control all politics within the empire through control of Arrakis and the CHOAM Company.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Paul Atreides |
5 |
7 |
5 |
7 |
6 |
3 |
8 |
3 |
12 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Muad'dib may have up to 2 Wargear cards.
Muad'dib may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Strategy
Paul Muad'dib has a Strategy Rating of 4.
Special Rules
Break Tests:
Paul has suffered the spice agony of the Water of Life and looked where no Bene Gesserit Reverend Mother may look, giving him an unparalleled fearlessness that makes him immune to psychology and will never break. All broken Arrakeen models within sight of their Messiah, Paul Muad'dib, will immediately rally.Psychics:
Paul Atreides has a psychic mastery level of 4. Muad'dib may select which powers he wants from the Dune Tarot or Bene Gesserit decks.Prescience
: Muad'dib is prescient and can fortell the future through his relationship with the spice. He can see his enemy's strategy cards and may select his own strategy cards from the deck. He may also see his enemy's psychic powers. Paul is aware of the presence of any hidden troops on the board. He may also reroll any failed attack, save, etc. throw.Squad Leader:
Paul can lead a Squad of Fedaykin and be treated as part of it, unable to leave it for the duration of the battle.
Chani
…125 pts per modelChani is the daughter of Liet-Kynes, the former Judge of the Change under the old Padishah Emperor, and the beloved consort of Paul Atreides. The is a sayyadina, a Fremen acolyte in their religious hierarchy. She bore Paul two sons, both named Leto, and a daughter, Ghanima. Unfortunately, the first Leto was captured by Sardaukar and slain in battle, however, the other ascended to become the God Emperor. She is always wary of the Irulan, since the Princess is Paul's official wife, but it is known that Paul only cares about Irulan because the marriage enables him to claim the Imperial Throne. Chani is, and always will be, Paul's one and only love.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Chani |
5 |
6 |
4 |
6 |
5 |
4 |
8 |
3 |
10 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Chani may have up to 1 Wargear cards.
Chani may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Special Rules
Break Tests:
Chani is as fearless as any Bene Gesserit Reverend Mother. Therefore, should a she fail a break test, she is shaken rather than broken, and the same rules that apply to shaken Space Marines apply to her as well.Psychic
: Chani has a psychic mastery level of 2 and can receive powers from both the Bene Gesserit, Dune Tarot, and Fish Speakers decks.Squad Leader:
Chani can lead a Squad of Fish Speakers or Fremen and be treated as part of it, unable to leave it for the duration of the battle.Naibs
…34 pts per modelThe Naibs are the Fremen sietch leaders who swear never to be taken alive by an enemy. Rather than be captured, they will die in service of their sietch. The position of Naib may only be taken in mortal combat, the challenger or the Naib dying to determine the right of succession within the sietch.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Naib |
5 |
6 |
4 |
4 |
5 |
1 |
5 |
1 |
8 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
The Naib may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Special Rules
Break Tests:
The Naib is a fearless man who has led his people across the wastelands of Dune and to many worlds to punish those who have not accepted the sovereignty of Muad'dib and his son as rulers of the Pharonic Empire. Therefore, should a Naib fail a break test, they are shaken rather than broken, and the same rules that apply to shaken Space Marines apply to them as well.Squad Leader:
The Naib can lead a Squad of Fremen or Fedaykin and be treated as part of it, unable to leave it for the duration of the battle.
Qizara Tafwid
…40 pts per modelThe Qizarate is the Fremen priesthood that worships the God Emperor, but is particularly devoted to Muad'dib. They are a fanatical group of warriors who provide the religious backbone of the forces of Muad'dib
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Quizara Tafwid |
4 |
5 |
4 |
4 |
4 |
1 |
4 |
1 |
8 |
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
The Qizara Tafwid may be given additional weapons chosen from the Armor, Assault Weapons, Special Weapons and Grenades section of the Wargear list.
Special Rules
Break Tests:
Qizarate is not easily frightened of anything due to its experiences on the planet Arrakis. Therefore, should any Qizarate priest fail a break test, he is shaken rather than broken, and the same rules that apply to shaken Space Marines apply to them as well.Psychics:
A Qizara Tafwid has a psychic mastery level of 1. He may receive powers from the Dune Tarot deck.Squad Leader:
The priest of the Qizarate can lead a Squad of Fremen or Fedaykin and be treated as part of it, unable to leave it for the duration of the battle.SQUADS
Fremen
…28 pts per modelThe Fremen are the people who dwell in the trackless sea of dunes on Arrakis, descendants of the Zensunni Wanderers who were persecuted in the past. They are learned in the way of the desert, and are always armed and equipped with survival gear to allow themselves to survive in any sort of environment, no matter how harsh. They can move faster than most other soldiers, and can run with great endurance. The Fremen are also the inventors of the stillsuit, which is what enables them to live in the inhospitable deserts of Arrakis. They have never forgotten the persecution of their Zensunni ancestors, and that memory, coupled with their harsh conditioning in the desert, have made them hearty and powerful warriors.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Fremen |
5 |
5 |
3 |
4 |
5 |
1 |
4 |
1 |
8 |
Squad
The squad consists of 5-10 Fremen. In addition, the squad may be led by a Naib. The Naib can be bought at additional cost from the Character section above.
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Any model may be equipped with a sonic rifle at a cost of 4 points per model.
Any model may be equipped with weapons chosen from the Assault Weapons section of the Wargear list.
Up to three models may be equipped with weapons chosen from the Special Weapons and/or Heavy Weapons section of the wargear list.
The entire squad may be equipped with Frag grenades at a cost of 3 points per model in the squad and Krak grenades at a cost of 3 points per model in the squad.
Special Rules
Break Tests:
Fremen are not easily frightened of anything due to their experiences on the planet Arrakis. They have seen Shai-hulud rise from the sands in rage and hunger and have ridden him across the face of the desert. Therefore, should Fremen fail a break test, they are shaken rather than broken, and the same rules that apply to shaken Space Marines apply to them as well.Fedaykin…35 pts per model
The Fedaykin are Paul Muad'dib's personal Death Commandos. They are powerful Fremen warriors who are equal in combat skill to any Imperial Space Marine the corpse Emperor can field. The Fedaykin were at the forefront of every battle against the Harkonnen and Sardaukar army during Paul Muad'dib's struggle to control Arrakis and the empire. Their loyalty to Muad'dib is unwavering.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
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Fedaykin |
5 |
6 |
4 |
5 |
5 |
1 |
5 |
1 |
8 |
Squad
The squad consists of 5-10 Fedaykin. In addition, the squad may be led by a Naib. The Naib can be bought at additional cost from the Character section above.
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Any model may be equipped with a sonic rifle at a cost of 4 points per model.
Any model may be equipped with weapons chosen from the Assault Weapons section of the Wargear list.
Up to three models may be equipped with weapons chosen from the Special Weapons and/or Heavy Weapons section of the wargear list.
The entire squad may be equipped with Frag grenades at a cost of 3 points per model in the squad and Krak grenades at a cost of 3 points per model in the squad.
Special Rules
Break Tests:
Being Death Commandos, the Fedaykin have no fear of anything, being immune to all psychology, and will never break.Fish Speakers
…32 pts per modelThe Fish Speakers comprise the personal army of God Emperor Leto II, led by Duncan Idaho. They are known as Fish Speakers because ancient priestesses acquired their mystic knowledge through speaking to fish in their dreams. They are not only formidable soldiers who are strictly conditioned and tested by the God Emperor personally but are also a caste of priestesses who attend the God Emperor.
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Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Fish Speakers |
5 |
5 |
4 |
5 |
4 |
1 |
4 |
1 |
8 |
Squad
The squad consists of 5-10 Fish Speakers.
Weapons
Sonic pistol and crysknife.
Armor
Stillsuit (4+ on save)
Wargear
Any model may be equipped with a sonic rifle at a cost of 4 points per model.
Any model may be equipped with weapons chosen from the Assault Weapons section of the Wargear list.
Up to three models may be equipped with weapons chosen from the Special Weapons and/or Heavy Weapons section of the wargear list.
The entire squad may be equipped with Frag grenades at a cost of 3 points per model in the squad and Krak grenades at a cost of 3 points per model in the squad.
Special Rules
Break Tests:
Fish Speakers are not easily frightened of anything due to their experiences on the planet Arrakis. Their service and devotion to the God Emperor is utter, and they will willingly die for him. Therefore, the Fish Speakers are completely immune to psychology and will never break.