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STAT EXPLANATION

There is only one stat to eliminate confusion. In the past, I have had four-attack, defense, speed, and shield. There were certain advantages that went along with each. I felt that they were to confusing and I eliminated the stats, all except for shield. I was going to eliminate stats alltogether, but I realized that this would create unfair battles, and more expensive weapons would be pointless. So, anyway, I will explain the sheild stat.

The shield stat acts as your suits damage counter, its armor. If I had a 100 sheild stat and a weapon doing 20 damage hit my suit, I would have 80 left. (NOTE: Battling is described under Rules:Battlnig Rules) Thats basically it, for it is a simple stat... Oh well! Thats it for this section