RPG Stats by NEWTYPE ALPHA
Background info provided by The Mecha Domain
The assault cruiser Argama was designed expressly form this purpose. Designed and built in total secret in the AEUG-controlled Sweetwater colony, this warship represented the cutting edge of warship design for its day, and could even match a number of later designs of the Second Neo-Zeon war. The new ship was primarily designed around a large armored mobile suit hangar, with one large plasma rocket motor for propulsion and a pair of large mega particle cannons giving the ship tremendous firepower. A series of secondary beam cannons were added, as well as the ship's most prominent feature: the twin launch catapults for mobile suit deployment, an innovative if not complicated system that increased mobile suit launch time and reduced landing accidents.
Argama was first deployed in March UC 0087 to steal the prototype RX-178 Gundam Mark II from the Titans. With this first mission, the Gripps War was set into motion and the AEUG began full-scale combat against the Titans for the first time. The Argama was first assigned to Henken Bekkener, but he eventually moved on to the Radish after Bright Noa assumed command of the Argama in May UC 0087. As the standing flagship of the fleet, the Argama participated in every major AEUG operation of the war, from the failed attack on Jaburo to providing cover fire for Karaba's attack on Mount Kilimanjaro in late UC 0087, and even on to the Battle of Gripps itself where the war came to a climactic end.
After the Argama was deployed into combat, three additional ships were constructed and deployed to pursue additional theatres of operation elsewhere within the Earth Sphere. Each of these vessels was usually accompanied by a single Irish class heavy cruiser and at least two Salamis class medium cruisers. When operating within colonial space, these "Neighborhood Fleets" as they were sometimes called, could move quickly and effectively to counteract Titans aggression at a moment's notice, and could even be mobilized for short offensive campaigns and preemptive strikes. Because of the high profile and versatile design of the ship, at least one Argama class was present at every significant military operation of the Gripps War.
Vehicle Type: Assault Cruiser
Class: Argama
Government: Anti-Earth Union
Group
Manufacturer: A.E.U.G. (Anaheim Electronics)
Crew: 410
Ships of Argama Class:
MDC BY LOCATION:
(1) Main Body 2,500
(2) Main Engine 980
(2) Secondary Engine Pods (2) 950 each
Main Cannon (4) 250 each
Mega Particle Cannon (2) 300 each
M.P.C. Gunports (2) 550 each
(3) Launch Catapults (2) 950 each
Point defense gun turrets (10) 50 each
Anti-ship missile tubes (4) 40 each
(4) Main Bridge 400
NOTES:
Destroying the main bridge will instantly kill the command staff and
deprive the ship of all forms of long range communications, radar and
targeting. The range and targeting capabilities of the secondary systems are
equal to that of an RGM-79R GM-II. The ship can still operate, but is at -3 on
initiative, -3 to strike, and number of attacks per melee of the weapon
systems are reduced by half. Destroying the main sensory array on top of the
bridge will have the same effect, but the command staff will not be killed
instantly. Speed (Main engines): 22.5
kilometers per second (Earth-moon transit=30 hours)
Planet bound: Designed for extended operation in planetary gravity via
Minovsky craft system. Can land and take off again under its own power, and is
fully capable of reaching orbital velocities under its own power and without
booster assistance.
Maximum Range: Estimated 20 year lifespan
Length: 323 m
Width: 110 m
Height: 97 m
Weight: 53,800 tons
Main engine: Anaheim GR-420 Plasma
Rocket Motor
Auxiliary Engine: Minovsky-Ionesko vertical lift system
Sensor System: TORA high resolution radar tracking cluster
Siren-10-Alpha Minovsky tracking system
MAIN CANNON (2):
Each of these single barreled mega particle cannons is powered by its own
internal fusion reactor and a power bleed from the ship's main engines.
Between the two, this cannon is easily one of the most powerful weapons ever
mounted on a warship, with firepower and range unmatched by almost anything
else in either the Titans or the Axis fleet. One blast from a cannon is fully
capable of crippling or even destroying a Salamis class cruiser. The cannons
are protected behind armor plates when not in use, and when deployed have a
180 degree firing arc in every direction in that side of the ship.MEGA PARTICLE CANNONS (4): The four large cannons around the ship's flanks provide the best arc of fire for heated battles or defensive maneuvers. Though not as powerful as the larger main cannons, each can cause a fair amount of damage either on their own or in a barrage with the other cannons or main cannons. The cannons are mainly used for bombardment or support fire in combat, and can even shoot down enemy mobile suits that approach too close to the ship.
POINT DEFENSE TURRETS (10): Located behind armored panels when not in use, the ships point defense turrets are the only direct defense against hostile fighters and mobile suits that may directly threaten the cruiser. Like the gun turrets of the original Pegasus class, each of the guns is controlled by a specially trained gunner, usually enlisted crewmen or mechanics. (Trained crewmen and newtypes +3 to strike)
ANTI-SHIP MISSILE LAUNCHERS (6): As a backup for the mega particle cannons, the Argama class is equipped with six anti-ship missile launchers to fire torpedo-like heavy missiles against enemy vessels. The missiles can be loaded with atmosphere-penetrating warheads for orbital bombardment or armor piercing warheads for use against enemy vessels.
COMBAT COMPUTER: The Argama is equipped with an advanced Minovsky
tracking system capable of determining Minovsky particle density and tracking
those particles back to their source. The system is linked to a variety of
sensor devices, including radar, infra-red, sonar, x-ray and motion sensors.
The system is directly controlled by the radar operator on the bridge, though
most of the data is usually analyzed and examined by computer systems first
and foremost.
is
only partially effective against nuclear devices and largely ineffective
against electromagnetic fields.

MECHA COMPLEMENT:
Mobile Suits:
Sub-flight hovercraft: 8
ST-45 Transport Shuttle: 4
Type-74 Hover Truck: 2