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Weapons Page

Twin Buster Rifle-deals up to 9,000,000 damage. In twin mode, in singles mode, it deals 1,500,000 each and can hit many mobile suits at 1 time (both modes). Weighs 2 tons. $100,000. Costs 20 production points to make.

Buster Rifle-deals up to 4,500,000 damage. Can hit many mobile suits at a time. Weighs 1 ton. $50,000. Costs 15 production points to make.

Dobergun-deals up to 4,000,000 damage. Weighs 1 ton. $30,000. Costs 14 production points to make.

Beam Gun-deals up to 20,000 for each shot. Weighs .35 tons $7,000. Costs 5 production points to make.

Gatling Gun-deals up to 120,000 damage for each shot. Fires up to 300 rounds before reload needed. Weighs 1.5 tons $30,000. Costs 3 production points to make.

Beam Rifle-deals up to 40,000 damage for each shot. Weighs .5 tons $10,000. Costs 7 production points to make.

Beam Cannon-can deal up to 2,000,000 damage. Weighs 1 tons $40,000. Costs 10 production points to make.

Mega Cannon-deals up to 10,000,000 damage. Weighs 2.5 tons. $75,000. Costs 25 production points to make.

Beam Machine Gun-deals up to 100,000 damage. Weighs .8 tons. $30,000. Costs 5 production points to make.

105 mm Rifle-deals up to 16,000 damage per shot. Weighs .25 tons $8,000. Costs 1 production points to make.

Bazooka-fires 1 missile. Weighs .25 tons $8,000. Costs 2 production points to make.

Chain Rifle-deals 20,000 damage per shot. Uses bullet packs. Weighs .5 tons. $10,000. Costs 2 production points to make.

Beam Saber-Deals 400,000 damage each hit. Weighs .25 tons. $10,000. Costs 10 production points to make.

Beam Scythe-Deals 100,000 damage each hit. Weighs .5 tons $10,000. Costs 5 production points to make.

Twin Beam Scythe-Deals 200,000 damage each hit. Weighs .75 tons $15,000. Costs 5 production points to make.

Military Knife-deals 600,000 damage each hit. Weighs .25 tons. $8,000. Costs 3 production points to make.

Heat Shorter x2-deals 800,000 damage each hit. Weighs .5 tons. $8,000. Costs 5 production points to make.

Beam Lance/Glaive-Deals 400,000 damage each hit. Weighs .5 tons. $10,000. Costs 5 production points to make.

Double Sided Beam Trident-Deals 500,000 damage each hit. Weighs .75 tons. $15,000. Costs 5 production points to make.

Heat Rod/Whip- Deals 500,000 damage. Weighs .25 tons $15,000. Costs 5 production points to make.

Beam Scissors-Deals 600,000 damage each hit. Weighs 1 ton. $15,000. Costs 5 production points to make.

Beam Sword- Deals 800,000 damage each hit. Weighs .5 tons. $12,000. Costs 5 production points to make.

Large Shield w/attacking tip- Blocks 800,000 damage. Tip can attack at close range and deals 1,000,000 damage per hit. Weighs .75 tons. $20,000. Costs 10 production points to make.

Large Shield- Blocks 800,000 damage. Weighs .5 tons. $10,000. Costs 5 production points to make.

Buster Shield- Blocks 400,000 damage. At any range, can be launched at opponent and drills doing up to 1,000,000. Weighs .5 tons. $15,000. Costs 7 production points to make.

Cross Crusher- Blocks 100,000 damage. Deals 1,000,000. Weighs .75 tons. $16,000. Costs 2 production points to make.

Round Shield- Blocks 10,000 damage. Weighs .25 tons. $5,000 Crash Shield- blocks 10,000 damage. Has a beam saber attached to the end. Weighs .5 tons. $20,000. Costs 1 production point to make.

Planet Defensor - Each has an hp of 300,000. Weighs .10 tons per discs. $7,500 each. Costs 1 production points to make.

Vulcan x2-deals 20,000 damage for each shot. Holds up to 300 rounds before needed reload. Weighs .25 tons. $10,000. Built into MS.

Machine Cannon x2-fires 25,000 damage for each hit. Holds up to 150 rounds before needed reload. Weighs .5 tons. $15,000. Built in.

Missile Launcher x2- Holds 2 missiles. Weighs .5 tons. $9,000. Costs 5 production points to make. 8 tube Missile Launcher-holds 24 missiles. Weighs 1 ton. $20,000. Costs 10 production points to make.

Wing Vulcan x2- Deals up to 25,000 damage. Holds up to 100 rounds before necessary reload. Weighs .75 tons. $20,000. Built in.

Extendible Dragon Fang/Flamethrower- The fang can do 100,000 damage. When using flamethrower, you can attack up to 3 targets. Deals 200,000 damage for each round it hits. Weighs .33 tons. Requires 1 fuel drum to fire. $45,000. Built in.

Gatling Cannon x2- Deals up to 60,000 damage. Roll 6 sided dice to determine how many shots are fired. Holds up to 250 rounds before needed reload. Weighs .5 tons. $20,000. Built in

Missile Battery x2- Holds up to 36 homing missiles. Weighs .75 tons. $50,000. Costs 12 production points to make.

Micro Missile Battery x2- Holds up to 54 micro missiles. Weighs .5 tons. $50,000. Costs 20 production points to make.