Titanium Factory- Produces Titanium. The Factory cost is $50,000. Can make 20 whole pieces (enough to make 20 basic MS with, like Leos) of Titanium a day. Adds 10 production points to your production each day. Support cost 100K a week (every friday)
Luna Titanium Factory- Produces Luna Titanium. The Factory cost is $100,000. Can make 20 whole pieces. Support cost 200K a week (every friday) (enough to make 20 suits with) of Luna Titanium a day. Adds 15 production points to your production each day.
Gundanium Factory- Produces Gundanium. The Factory cost is $200,000. Can make 20 whole pieces (enough to make 20 suits with) of Gundanium a day. Adds 20 production points to your production each day. Support cost 400K a week (every friday)
Gamma Gundanium Factory- Produces Gundanium. The Factory cost is $300,000. Can make 20 whole pieces (enough to make 20 suits with) of Gamma Gundanium a day. Adds 30 production points to your production each day. Support cost 800K a week (every friday)
Base- You can put a base on any part of land. $100,000
Underground Base- You can put a underground base on any planet you want but has to be underground. 150,000
Underwater Base- You can put a underwater base any part of water. $200,000
Space Colony- You can put a Space Colony in any part of space $250,000
Turret- A weapon that deals 75,000 damage per hit. $6,000
Missile Turret- A weapon that deals 100,000 damage. $10,000. Support cost 100 a week (every friday)
Laser Turret- A weapon that deals 300,000 damage. $10,0000. Support cost 200 a week (every friday)
Laser Cannon- A weapon that deals 400,000 damage. $20,000. Support cost 300 a week (every friday)
Factory- A facility that lowers mobile suit cost, parts, and production points by 50%. Each factory increase mobile suit production by 1 day. Has an HP of 1,000. Also lowers made up mobile suit development and made up parts costs by 50%. You need one for every Titanium, Luna Titanium, Gundanium Factory, and Gama Gundanium Factory. $200,000. Support cost 100K a week (every friday)
Mine- Blows up things. Does 400,000 damage each. $10,000. No support cost.
Resource Satellite- A space asteroid that produces $10,000 a day, can be maxed at $50,000 a day. $10,000
Radar- Sweeps an area of 3,000 miles. $200,000.
Doll ZERO System- Increases mobile dolls status. Increases Speed by 10. Needs someone to control all the mobile dolls. Support cost 500 a week (every friday)
Mobile Doll System- One system for every 15 mobile dolls. $25,000 each. 50K for every 100 Mobile Doll systems a week (every friday)
HQ- All blueprints can be accessed from here. $100,000
Power Plant- $20,000. Support cost 1K a week (every friday)
Fence- Causes any character to take awhile to climb or cut through it. Vehicles may go through. $10,000
Runways- Allows carriers to land and take off. $1,000 each
Mobile Suit Dock- Holds 40 subs and 50,000 under water suits. $10,000
MS Hanger- Holds 1,000,000 Mobile Suits. $20,000
Sonar Station- Sonar 3,000 miles in water. $200,000
Power Station- Source of power for a base. $20,000
Supply Depot- Holds up to 100 tons of supplies each. $100,000
Torpedo Launchers- Fires torpedoes one at a time. $20,000
Hatch- Allows mobile suits to come in and out of the under water base. $20,000
Mobile Suit Elevators- Allows 2 Mobile Suits at a time to go up to the surface. $10,000
Elevated Doors- Allows 100 Mobile Suits to come form a Underground base. $200,000
Space Carrier- Can carry up to 40 mobile suits each in space. $20,000
Air Carrier- Can carry 20 mobile suits each in the air. $10,000
Sub- Can carry 30 underwater mobile suits or suits that can go anywhere each underwater or above water. $15,000
Scientist- Makes new technology. $100. 1 research point.
Human Pilots- Pilots mobile suits/gundams. $100
Jeep- Travels on surface can carry light support meaning Light Beam Machine Gun and carries two people $10,000
Helicopter-light air support with gatling cannons and missiles and carries six people $20,000
Half-truck- Heavy land support with Heavy Beam Machine Gun can pull one Mobile suit or 6 tons of weapon and 5 people. $30,000
Flatbed truck- Carries one MS and carries 2 people with Light Beam Machine gun $35,000
Aircraft Carrier- Carries 500 MS and 5,000 people support Micro Missiles x100, Jets x500, Heavy Beam Machine Guns x6. $10,000,000
PT boat- Light Beam Machine Gun x2, Missle Cannons x2. Carries 4 people $15,000
Jets- Micro Missiles x50, Beam Machine Guns. Carries one person $20,000
Half-Boat- Carries 4 tons and 6 people Gating Cannons x4, missile launcher x2,torpedo launchers x2 $20,000
Research Facility- Adds 10 resarch point to each scientist in the facility. Holds 100 scientists. $100,000. Support cost 100K a week (every friday)
Weapons Prodution Facility- Builds weapons for your mobile suits. Divided into 2 sections: Beam Weaponry and Soild Weaponry. $150,000. Support cost 200K a week (every friday). Makes a total of 50 production points a day
Beam Weaponry Prodution Facility- Builds weapons for your mobile suits. Takes off half of the production ponits for beam weaponry but doubles the amount of production points needed to make soild weaponry. $250,000. Support cost 300K a week (every friday) Makes a total of 50 production points a day. +50 production points if making Beam Weapons.
Soild Weaponry Prodution Facility- Builds weapons for your mobile suits. Takes off half of the production ponits for soild weaponry but doubles the amount of production points needed to make beam weaponry. $200,000. Support cost 300K a week (every friday) Makes a total of 50 production points a day. +50 production points if making Soild Weapons.
Shipyard- Builds Starships. Needs material to build ships. $500,000. Support cost of 600K a week (every friday)
Upgrade/Repair Yard- Repairs and upgrades Battleships. Can upgrade two battles a day. Costs $100,000. Support cost $1,000,000 a week.
Academy- Trains Crewmen for Battleships. Trains 1001 a week or 143 a day. It also trains 100 pilots a day and allows them to train giving them 100 pilot experince points a day. Costs $10,000. Support cost $100,000 a week.
A note about the material factories are that they can to be put into a complex, meaning they can to put together providing extra production points.