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>:: Basic Info ::<
>:: Maps ::<
>:: Skill Chains ::<
>:: Game Updates ::<
>:: Missions & Quests ::<

>:: Jobs ::<
>:: White Mage ::<
>:: Black Mage ::<
>:: Red Mage ::<
>:: Thief ::<
>:: Monk ::<
>:: Warrior ::<
>:: Summoner ::<
>:: Bard ::<
>:: Samurai ::<
>:: Beast Master ::<
>:: Dark Knight ::<
>:: Paladin ::<
>:: Ninja ::<
>:: Dragoon ::<
>:: Ranger ::<

>:: All Forums ::<

Paladdin
Paladdins serve as the primary tanks in all parties. They make the best tanks due to high defense, copious HP, and white magic abilities. Pallys are considered some of the most heavily desired jobs for a party, however a paladdin is not too hard to come by at the mid-high level range. Again, if a pally and a dark knight team up, the world is their oyster. Be prepared to heal though, even though your mp may be somewhat lacking.

Strategy/ mini FAQ

Playing as a pally is simple: TANK. You will be called on to tank, and lots of times take care of your own healing. This will free up the white mage to heal others in a party, and by healing yourself, you gain more hate from the mob. Pallys are excellent characters, but are not in short supply in the world (most warriors choose this over dark knight for some reason). Even though you have curative abilities, soloing isnt always the best way to go, since you sacrifice some attack power for magic power. Stick to aiding the group in the 2 best ways possible by tanking and healing, and you should remain in high demand.






















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