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 NAME: XTina Foxxe

NATURE: Predator 

GENERATION: 11th 

 PLAYER: Sabbat Admin

 DEMEANOR: Survivor

 HAVEN: N/A

 CHRONICLE: Summerian Dreams

 CLAN: Ahrimanes

CONCEPT: Spiritualist

 DESCRIPTION: XTina Foxxe

 ATTRIBUTES

 PHYSICAL

SOCIAL

MENTAL

 Strength: 3

 Charisma: 4 [Smooth Talker]

 Perception: 5 [Hawk Eyed]

 Dexterity: 3

 Manipulation: 4 [Persuasive]

 Intelligence: 4 [Analytical]

 Stamina: 4 [Tough As Nails]

 Appearance: 3

 Wits: 4 [Changes in Strategy]

 ABILITIES

 TALENTS

SKILLS

KNOWLEDGES

 Alertness: 4 [Ambushes]

 Animal Ken: 5 [Animal Training]

 Academics: 2

 Athletics: 3

 Archery: 3

Cosmology: 3

 Brawl: 4 [Claws]

Drive: 2

Enigmas: 4 [Crpytography]

Dodge: 4 [Sidestep]

 Etiquette: 3

 Gangrel Lore: 4 [Ahrimanes]

 Empathy: 4 [Emotions]

 Firearms: 3

 Garou Lore: 3

Intimidation: 4 [Physical Coercion]

 Meditation: 3

 Investigation: 3

Leadership: 2

 Melee: 4 [Blades]

 Kindred Lore: 3

  Subterfuge: 4 [Impeccable Lies]

 Security: 3

 Linguistics: 5

 Stealth: 4 [Silent Walking]

Medicine: 4 [Toxicology]

 

Survival: 5 [Tracking & Hunting]

 Occult: 5 [Spirit Lore]

Fire Dancing: 4

Sabbat Lore: 3

Science: 4 [Biology]

 LANGUAGES

 Primary - English
Additional - Latin, French, German, Rom, Spanish, Italian, Sign Language, Russian, Cherokee, Glyphs, Garou Glyphs, Japanese, Chinese, Black Foot, Mohawk, and Hungarian

 ADVANTAGES

 BACKGROUNDS

DISCIPLINES

VIRTUES

 Generation: 2

 Spiritus: 5

 Conviction: 4

 Resources: 4

 Animalism: 2

 Instinct: 4

 Contacts: 3 [2 Police & 1 Garou]

 Fortitude: 3

 Courage: 5

 Spirit Familiar: 5 [Ash: Cougar Spirit]

 Protean: 4

 Rituals: 2

 Thaumaturgy [Hands of Destruction]: 5

 Sabbat Status: 1 [Pack Priestess]

 Thaumaturgy [Hearth Path]: 5

 Thaumaturgy [Path of Blood]: 4

 Thaumaturgy [Path of Mars]: 3

THAUMATURGY RITUALS 

Defense of the Sacred Haven [1]

 Deflection of Wooden Doom [1]

 Illuminate Trail of Prey [1]

 Encrypt Missive [1]

 Learning the Mind Enslumbered [1]

 Ward Versus Ghouls [2]

 Principle Focus of Vitae Infusion [2]

 Recure of the Homeland [2]

 Blood Walk [2]

 Craft Bloodstone [2]

 Flesh of Fiery Touch [3]

 Shaft of Belated Quiescence [3]

 Ward Versus Lupines [3]

 Sanguine Assistant [3]

 Craft Dream Catcher [3]

 Firewalker [4]

 Ward Versus Kindred [4]

 Scry [4]

 Splinter Servant [4]

 Ward Versus Vitae [4]

 Enchant Talisman [5]

 Ward Versus Spirits [5]

 Ward Versus Ghosts [5]

 Court of Hallowed Truth [5]

 Vires Acquirit Eundo [5]

 SABBAT RITAE

 AUCTORITAS RITAE

 IGNOBLIS RITAE

 The Binding

 Acceptance Ritus

 The Blood Bath

 Allegiance Ritus

 The Blood Feast

 Contrition Ritus

 Creation Rites

 Truth Revealed

 Fire Dance

 

 Monomancy

 

 Sermons of Caine

 

 The Vaulderie

 

 The Wild Hunt

 

 PATH OF THE FERAL HEART: 6

 WILLPOWER: 7

 BlOOD POOL: 12 [1 Blood Point Per Turn]

 MERITS

FLAWS

 Sanctity [2 pt]

 Glowing Eyes [3 pt]

 Eidetic Memory [2 pt]

 Permanent Fangs [3 pts]

Catlike Balance [1 pt]

 

 Acute Sense: Hearing, Sight, Smell [3 pt]

 NOTES

 CONTENTS OF BUNDLE PACK:
* 1 Yard of White Satin Ribbon [Illuminate Trail of Prey]
* 4 Vials of Wood Splinters [10 Splinters Each; Deflection of Wooden Doom ]
* 4 Vials of Dime-Sized Pieces of Onyx [5 Pieces Each;Principle Focus of Vitae Infusion]
* 4 Vials of Pure Sea Salt [1 Handful Each; Ward Versus Spirits]
* 4 Vials of Powdered Tombstone Marble [1 Handful Each; Ward Versus Ghosts]
* 4 Vials of Silver Dust [1 Handful Each; Ward Versus Lupines]
* 1 Small Padded Pouch of Pennies [Learning the Mind Enslumbered]
* 4 Vials of Owl Blood [Scry]
* 10 Bloodstones
* Dream Catcher

 

 ASH: SPIRIT FAMILIAR STATS

RAGE: 8 [Spirit Damage] 

 GNOSIS: 7 [All Social & Mental Rolls]

 WILLPOWER: 7 [Spirit "Physical" Actions]

 POWER: 50 [Spirit Health]

 

 CHARMS

 Airt Sense [1 Power To Find Any Particular Thing]

 Lightning Bolts [2 Power Per Die of Damage]

 Reform [20 Power To Dissipate and Reform Somewhere Else In the Umbra]

 Materialize [27 Power]
*Attributes: Strength 3, Dexterity 4, Stamina 3

*Abilities: Alertness 3, Athletics 4 [Climbing], Brawl 4, Dodge 3, Intimidation 3, Stealth 3

*Health Levels: OK, -1, -1, -1, -2, -2, -5, Incapacitated

*Regeneration: 2 Health Levels Per Turn

*Attack Damage: Claw [Strength +2 Agg], Bite [Strength +1 Agg]