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Nickname: Spooks

Basic Abilities

Leap of Rage: By focusing his emotion and the will in the Shadowlands, the wraith becomes capable of extraordinary leps and jumps.

System: The player rolls Dexterity + Outrage (difficulty 6). The wraith may add any successes to thos he would normally score when making a leap or jump. This art can also be used to change direction in the Tempest.


This basic level allows the wraith to manipulate the smallest objects in the material world. The wraith may only mive objects about the size of a bottle cap, and these just a small distance in any direction. This tends to be useful for attracting the living's attention or pressing small buttons.

System: The player rolls Strength + Outrage.

This art costs 1 Pathos per use.


This art permits the wraith to affect the Skinlands more fully. Wraithgrasp may only be used to lift things, although a powerful wraith may lift sizable objects (and then drop them at his leisure). The object can be lifted to a fair height before the wraith releases it.

System: The player rolls Strength + Outrage. The number of successes indicates what can be lifted (see "Feats of Strength"). Objects may only be lifted, not pushed around, manipulated or moved in any other way.

Each use of this art costs 2 Pathos.

Stonehand Punch

The wraith summons his anger and lashes out across the Shroud, striking his target with raw force. This art can also be used on objects in the Underworld, including other wraiths.

System: Each success on a Strength + Outrage roll inflicts one Health Level (or Corpus Level, if the target is a wraith) on the subject.

This art costs 2 Pathos per strike.

Death's Touch

The wraith may now manipulate objects in the physical world. This art permits typing, opening windows and so on, just as if the wraith were solid. The wraith may alternately choose to create friction, starting fires without any sort of material sourse of flame.

System: The player rolls Dexterity + Outrage. The wraith's delicacy and control depend on the number of successes rolled. The power lasts up to one minute per success.

To start a fire, the wraith rolls Strenth + Outrage (difficulty 8). The number of successes indicates the haeat and extent of the fire.

This art costs 3 Pathos.


This hideous art allows a wraith to damage someone or something so severly that it can be sent to Oblivion. Material objects thus destroyed venish into Oblivion, unless Inhabited by a wraith (in which case they become relics). Using this art on objects or relics in the Shadowlands sends them directly into Oblivion.

This art can also destroy wraiths or mortals, forcing thier souls into Oblivion.

System: The player rolls Strength + Outrage against the local Shroud. If trying to affect another wraith, the difficulty is the target's Stamina +3. Each success inflicts one level of aggravated, non-soakable damage. Living creatures suffer Health Levels of damage, but their souls fall into a Destruction Harrowing if they are slain. Wraiths reduced to zero Corpus through this art immediatly fall into Destruction Harrowings.

This art costs 3 Pathos. The wraith also gains 2 Angst each time he uses Obliviate.