Smithing Guide

Smithing requires three stages, mining the ores from rocks, smelting the ores into bars, and smithing the bars into armour or weapons. It is fairly simple to do, but there is a catch. A large one as well. To smith, you require ores. Low level ores are quite easy to obtain, and their rocks are very common. Along with each ore named will be the mining level required to mine it:
Clay: Level 1 Clay has absolutely nothing to do with smithing. Clay is used in crafting, which makes amulets, holy symbols, pottery and leather. Clay is not particularly common, it's just no one cares about it.
Copper: Level 1 A low level ore. Copper, along with tin, is very common. It is very easy to mine, and is used on conjunction with tin to make bronze. It is usually mined by new players, who wish to raise their mining level. It used to be good for powermining, but with the new fatigue system around, it is much less common.
Tin: Level 1 Another low level ore. It is used in conjunction with copper to make bronze. It is very similar to copper, in it's abundance and uses.
Iron: Level 15 Iron is a large jump from copper and tin. It is the metal most used in smithing, as it is easy to obtain and gives good experience. It also gives much better profits. The best place to mine iron is the mine SE of Varrock. It is near a bank, a bed, and has 3 iron rocks. One quirk with smelting iron is that it has a random 50% chance of failing, requiring you to mine twice as many ores than bars. Very annoying, I know.
Silver: Level 20 Like Clay, Silver is associated with crafting. The only thing you can make with them are Holy symbols of Sarodomin. They also give decent smithing experience, but you cannot actually smith it, only smelt it. They are pretty good to sell to people who want to raise their crafting level.
Coal: Level 30 Coal is the jackpot for many miners. Coal is used with iron, mithril, admantite, and runite ores to make their bars. Without Coal, you cannot make Steel, Mithril, Adamantite and Runite bars. Coal is very profitable, and even more so if you decide to smith with it. Steel requires, 2 Coals to smelt, Mithril requires 4, Adamantite requires 6, and Runite requires 8. Mithril is good to sell to other players, and so is Adamantite and Runite. Coal is most often mined in the Mining Guild, Barbarian Village and the wilderness Coal mine.
Gold: Level 40 Gold is also a crafting metal. It is used to make gold jewellery and amulets. Gold is only profitable is you are able to smelt it, as you can sell the bars for high prices.
Mithril: Level 55 Mithril is one of the high level ores. It is mainly mined in dungeons, the swamp mine, and the wilderness. Mithril equipment is usually in high demand, as it is strong and usually affordable to level 20s. Just don't sell any of it to shops, you will know what I mean. From not on, I will often refer to Mithril as Mith. Don't get confused.
Adamantite: Level 70 Adamantite is very similar to Mith, in it's concept and demand. Adamantite is also mined in similar places to Mithril. I will refer to Adamantite as Addy, so I won't have to type so much.
Runite: Level 85 Runite, or Rune, is the crowning glory of any player. Rune is the rarest and most sought for metal, and by far the strongest. Anyone who can make or mine Rune is exceptional. Very few people can actually mine and smith Rune. Rune is found in the Hero's Guild, VERY high level wilderness, and maybe on Crandor Isle. I'm not sure about the last one, however.
After the ore is mined, you must smelt it. To smelt, you must take the ore(s) to a furnace. There are three furnaces in f2p, one near Lumbridge, one in Falador, and one in Al Kharid.
Falador: Falador is the most commonly used furnace, as it is both the most accessible and the most crowded. There is a nearby bank, where you can withdraw ores and deposit bars. This is by far the best place to use, but others are still accessible. There are actually two furnaces inside the building, so it is easier to smelt.
Lumbridge: The furnace is fairly accessible, but there is no nearby bank. If there were anvils there (which I am not sure of), it would be an excellent place to sell iron or bronze armour to newbs. If, that is, they can afford it/begged money off other people. Otherwise, it is not a very good place to smelt, as there is no nearby bank.
Al Kharid: Al Kharid, on the other hand, does have a nearby bank. Unfortunately, the area is not very accessible, there is a toll required to enter the main gate (you can always go the long way around), unless you finish a very annoying quest. The furnace is not very crowded, and is very close to the bank. There is a mine (the scorpion chasm) north of it, where you can mine gold, silver and iron. Nevertheless, I would not bother using this town, it's too far from where the action is. Once the ores have been smelted into bars, it is now time to smith them. This is the bit where you can make a lot of money. To smith an item, you must open your inventory, click on the bar that you want to smith, click on the anvil, and select what you want to make. Here is a list of the smithing spots:
Varrock: This is by far the most popular place for people to smith. In fact, there are !Three! buildings where you can smith. One in West Varrock, one in East Varrock (which also doubles as an armour shop), and one where this creepy guy changes male armour into female armour (and vice versa). Not to mention that the bank(s) are very nearby, the sword shop is close, and you have an excellent place to make all sorts of metallic killing devices.
Doric's Anvil: Another good place to smith, it is NW of Falador, E of the Member's Gate and S of the Goblin Village. The Shield shop is nearby, and so is the mace shop (big whoop). Nevertheless, it is an excellent place to smith. Too bad you need to do a stupid quest to use the anvils there.
Imcando Dwarf hut: This is a very little known point far south of Falador. It is involved with the Knight's Sword Quest. It is basically a small hut with an anvil inside. At first, while smithing, you can only make daggers, which are hardly worth anything. That is why you don't make daggers. The best item to make if you want to at least make the most out of your money is making short swords. Short swords give the most money per bar, and that is exactly why you should make them, at first. But there's the catch. Two simple reasons why simply making short swords is not worth as much as it could. a) It requires 5 clicks of the mouse in different to make places to make a single short sword. You can make 29 swords in a single sitting, giving 29 x 5 = 145 mouse clicks. That is going to wear out your finger a lot. Until they can add hotkeys to Runescape, a RSI will continue to run rampant through the online gaming community. Making stuff like kite shields takes the same amount of clicks, it's just you can't make as many kite shields in one sitting. b) Firstly, understand how the shops work. In each shop, there are a default number of items. For the default quantities of each item, there is a set buying/selling price. However, once you start buying/selling items, the quantity of items change, and so do the prices. The more of one item in a shop, the lower the price, both for buying and selling. The less of an item in a shop, the higher the price .eg. let's say, for iron short swords (ISS), the default number of items is 15 ISS going for 91 gp each. If you buy an ISS, the quantity of ISS will be 14. The price will increase slightly, to, let's say, 94 gp. On the other hand, if we sold an ISS to the shop, the quantity will then be 16, and the price will drop to, let's say, 88 gp. This change will also affect the prices of your sale, and cumulatively as well (29 is a fairly large number). Before long, you will be selling your stock at 50% below what you should be getting, resulting in a great loss.

Email: Atamma2@hotmail.com