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The
Divisions
The
Onyx Blades:
Warriors:
The most noble and honorable of all the ranks. They are
the first to defend
their home and the last to leave. They are the backbone and the fortitude. They are afraid of nothing.
Silent
Death:
Assassins:
In any reasonably corrupt culture, there are those who wish to eliminate
someone whose very existence stands in the way of their plans. Trained
killers of hire.
Bounty Hunters:
A ruthless mercenary,
worshipping little besides the price on the target's head,
recognizing few laws save the contractual
distinction between "kill" and "capture."
Spies:
A gatherer of information.
At the lowest level, they are the common informant,
and eavesdropper with ears open for salable information.
The expert spy is for hire by guilds and governments to infiltrate
opponent's buildings and ranks to find vital info.
Thieves:
Another gatherer, he/she gathers gold and items, lured by their brilliantine glimmers, hidden treasures that only the most cunning may ever chance to behold.
The
Dying Light:
Cleric/Priest(ess):
They are selfless in humanitarian skills,
their actions fueled by a passion for justice.
They regard their magical
skills as a special gift to be used to promote the common good, and
they devote their life to the welfare of others. They are admired
by the oppressed, scorned by the oppressors, and respected by all.
Wizards:
Many believe that the wizard is the most powerful of all
mortalities--they
intimidate and are convinced of it through tradition, power, and confidence.
The wizard faces all challenges head on.
There is no opponent too tough and no obstacles too difficult for
them.
Their access to magic makes them superior to all others.
Necromancers:
No one enjoys being a wizard more than the necromancer.
They delight in dazzling friends and foes alike with surprising dramatic
magical effects.
Nothing stirs the
heart of a necromancer more
than learning a new magical effect or putting a twist on an old one.
They see magic as a fine art, comparable to sculpting, composing,
and painting.
They have more appreciation for a well executed cantrip
than for a mundanely
cast high level
spell.
Guardians
of the Flesh:
Guardians:
They are the heart and soul of the guild. They risk their
lives
day in and day out to serve their guild faithfully and would do anything
in their power to
prevent it from being destroyed.
Eyes
of Darkness:
Citizens:
They are the common folks of the guild.
Performing needed tasks and working
in our businesses thanklessly or helping us out with kind thoughts
and a listening ear. A necessary part of any guild, but basically
non-combative at this stage. Those in need of heavy training or those
retiring
from training will find a secure place within this division.
The Oath
I,
,
do hereby give my word and understanding that by signing this application,
I swear my complete allegiance to Souls of the Harvest Moon (SotHM).
Should I ever be found to be working against the guild, I WILL accept
an execution from SotHM. If I am accepted into Souls of the Harvest
Moon I will swear loyalty, respect, and equality to the guild as an
establishment as well as my fellow members. Failure to do so will
result in severe punishment or my own execution. I am aware of what
is required by my membership, and will do my best to uphold those
requirements to the fullest extent of my abilities.
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