
This tutorial will teach u to create smk movies , portraits and other stuf.
PART 1: PORTRAITS
With all this said let's get to work.
First locate the portrait u want to modify.Notice that the same unit has several portraits.Like the zealot : it has portrait\PZealot\PZeFid00.smk portrait\PZealot\PZeFid01.smk portrait\PZealot\PZeFid02.smk portrait\PZealot\PZeTlk00.smk portrait\PZealot\PZeTlk01.smk. The Fid portraits show the zealot in an idle state , the tlk when he talks.To modify the portraits u can modify the original frames (like changeing eye color or backgroun or even face if u are talented) or create new ones from scratch using a 3d modeling program or drawing them yourself.With SMKTools u can create portraits from gifs , avi files , or other animation files. So if you find an avi with someone talking u can use it as a portrait.
Be careful though , at the colors or in starcraft red could look like teal and yellow like green and the portrait looks like crap.Always when compiling a smk file use an extracted smk portrait from the game as pallet.
PART 2: MOVIES
The Starcraft movies are:
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in SC BroodWar: smk\xprotoss.smk smk\sterran.smk smk\xzerg.smk smk\starxintr.smk |
Starcraft movies frames are 320x308x256. U can use any pal file but no more than 256 colors. Movies are hard to do so i suggest using an advanced 3d modeling program with animation suport like 3DStudioMax for creating avi movies and then convert them to smk files.