This website is maintained by Scott Stinson, myself.
On this website, you will find some information about
me as well as some computer projects I have worked on.
Update 3/20/2009
I recently posted some thoughts on foreign language learning. It will take me a few days since I'm busy working on my mother's garden and studying my Korean.
1/20/2009
It's been over 3 years since I've done any update to this page. In the summer of 2008 I came back to America to take some college math classes and try to find a teaching job in Maryland, where I happen to be living with my mother right now. I'm still learning the Korean language at the local Korean Church.
12/4/2005
Currently I'm in South Korea teaching ESL and learning the Korean language. Eventually, I will learn some more job skills so that I don't have to choose between teaching ESL or a fruitless job hunt in America. Needless to say, there simply were not enough entry level Computer Business jobs for every Computer Science graduate. To anybody interested in the Supermax game: If you want to edit the game, write an email to me.
Occasionally, I still do textbook exercises to in order to remember my programming skills. For practicing my programming skills, I use the GNAT Ada95 compiler and the DrScheme interpreter. I officially gave up the Computer Science job hunt in February 2005. With that in mind, I do not have to be learning every minute detail of all those APIs and can actually enjoy life outside a computer box.
Email Address
scottestinson1@yahoo.com
Feel free to email me if you have any questions. Just don't send any spam. Thanks.
My Favorite Web Sites
Korea
A link to some Korean pictures and a short explanation of my trip in Korean. A longer explanation will come later.
Korean Hanjas
Thoughts on learning foreign languages
Ideas for Reforming the ESL Industry
The Supermax game
This is a game that I have worked on between 2002 and 2003. I
stopped working on it in January in order to spend
more time job hunting and learn other programming
skills.
3d Graphics projects
Back in 2004, I had toyed with the idea of doing a 3d game. Eventually, I had given up on it due to lack of time. Programming is relatively easy compared to doing 3D artwork. 3D artwork is more difficult than 2D artwork. If I ever do 3D programming again, I'll most likely use GNAT or Free Pascal. Both of those tools have OpenGL bindings.
Sub. So far, I have learned how to use Blender3d for
making submarine models and have written a program
that allows 2 computers to communicate via null modem
cable.
I'm the man in the red shirt standing up.