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TRAINING MANUAL

THIS GAME MANUAL IS FOR THOSE IN THE GAME OF LIFE.

This Is Your First Clue...

You Jack Into The Game When You Fall Asleep At Night And Dream!

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This is just a guideline.
You are REQUIRED to use your imagination to make your time in THE GAME a more enjoyable experience.

You are to utilize this manual for both The Dream World (The Game) AND The Waking world.

As you should have guessed by now: THE DREAM WORLD IS A REAL PLACE! Another Dimension Of Thought! It is just as real as The Waking World and both must be taken seriously.

WHY AM I WRITING THIS?

My name is Gabriel. Since I have discovered that this world is just a game (THE GAME OF LIFE) and some people knew, but were hiding this truth for selfish gain, I decided to put down some notes for other humans out there, who wonder, what the heck is this place? What Is The Meaning Of Life?

You can meet me in the dreaming, while you are jacked into The Game - if you choose, but if you are one of those selfish ones, who want to act stupid in my face in the dreaming, be warned, I will crush you like a bug.

So, Gabe, what about work? School? etc?????

The waking world is a world constructed to blind you from the truth: That you are just playing a game.

The more you play The Game Of Life, the more you will understand. Then again, how can you not play? You have to dream at night when you sleep - and this does not interfere with what you do during the day!
just pay attention to your dreams.

Listen, keep "going through the motions" of the waking world, now that you know this Truth, more answers will come your way.
Relax, it's just a game!

Remember, to play The Game Of Life is FREE! Because it is played in the spiritworld or "dreamworld".

You just need FOOD for your physical body And a place to fall asleep. Your physical body just holds your mind anchored to the physical plane.

About Nightmares....They are just "illusions"..(IT IS NOT THE GAME OR THE DREAMWORLD) There are other minds that can "spin an illusion" and pull you into it - this is what a nightmare is. If you get frequent nightmares, just study the pattern of the nightmares - an answer will get to you how to break it, so you can jack back into the dreaming.

Please SAVE or Print This Page For Future Reference.

 

WHAT IS YOUR ALIGNMENT?

 

GOOD?

THIS MINDSET IS FOR ORDER (CREATION)

This person considers the feelings of others BEFORE ACTING.

This person uses his / her spiritual power for the BENEFIT OF THE WHOLE.

 

EVIL?

THIS MINDSET IS FOR CHAOS (DESTRUCTION)

This person does not consider the feelings of others BEFORE and AFTER acting.

This person will do anything and everything possible to accomplish his / her

ambitions / desires.

 

RECOMMENDED SKILLS/KNOWLEDGE TO PICK-UP WHILE PLAYING THE GAME

NOTE: The skills listed here are important for playing The Game.

The thing to learn, though is, you must FEEL when the time is right to pursue the acquiring of a particular skill/ability.

Understand, To Deny (NOT PAY ATTENTION TO) Your Feelings (Your Intuition) Is To Deny The Very Thing That Makes You HUMAN.

 

K = Knowledge;


S = Skill;


IA = Intellectual Ability


*** = Neither a 'skill' or 'knowledge.

Any point denoted with '*** ' must be cultivated via experience to be understood.

 

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1. [***] Patience: The willpower needed to endure difficulties and sadness.
'With patience comes much understanding.'

 

2. [***] Perseverance: The willpower to continue effort.

 

3. [***] Effort: The willpower needed to achieve one's goal.

 

4. [S] Sketching: A technical skill, the ability to grasp and reproduce the forms of objects with a drawing tool or with the mind.

 

5. [S] Musical Instrument: A technical skill, the ability to play a musical instrument.

 

6. [K] Mineralogy: Knowledge about minerals and diamonds. The ability to search out and find the secret applications of minerals.

 

7. [S] Craft: A technical skill, the ability to do jobs that demand manual dexterity.

 

8. [IA] Writing: The intellectual ability to create any form of literature, songs, poems etc.

 

9. [K] Tool Knowledge: Knowledge about different tools, how to fashion various items with them and their uses.

 

10. [K] Herbal Medicine: Knowledge about medicinal herbs and their applications to various ailments.

 

11. [***] Aesthetic Sense: A feeling. The degree of maturity that enables understanding of how environments and objects inside these environments 'fit together' harmoniously.

 

12. [***] Danger Sense: A feeling. High sensitivity to detect hostile intent.

 

13. [K] Mental Science: Knowledge about the mysterious powers of the mind.

 

14. [K] Recipe: Knowledge about cooking ingredients and how to prepare them. How the mixture of various ingredients affects the mind.

 

15. [S] Whistling: A technical skill: The ability to whistle and create different tunes and melodies.

 

16. [K] Metallurgy : Knowledge about metals. The ability to search out and find the secret applications of metals.

 

17. [K] Biology: Knowledge about the science of life forms [living creatures], tame or wild, their nature, habits and habitats.

 

18. [S] Kitchen Knife: A technical skill: The use of different kitchen utensils or appliances to create delicious tasting meals or medicine.

 

19. [S] Animal Training: A technical skill: the ability to understand a living creature's temperament, how to train them to perform tasks and to be obedient.

 

20. [***] Piety.

 

21. [***] Humility.

 

22. [***] Functionality: A feeling. The ability to balance beautiful form and function.

 

23. [S] Poker Face: The ability to show no emotion while under any circumstance or situation.

 

24. [K] Mechanical Knowledge: Knowledge about machines and how to construct them.

 

25. [S] Radar: The ability to recognize and understand messages from

entities 'not seen'.

 

26. [***] Courage.

 

27. [S] Copying: The ability to grasp (fathom) the true character (nature) of things and ALTER THEM to suit one's needs.

 

28. [S, *** ] DISCERNING ENERGY SIGNATURES

This is a very important skill to have. This skill can only be used by learning TO FEEL the energy a person radiates.

Once you get comfortable understanding and using this skill, you will then come to be able to identify any being/entity no matter what form they assume. This skill you use both in the dream world and in the waking world.

 

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MONEY

 

A QUICK NOTE ABOUT MONEY:

Money DOES NOT belong in The Game! Money is a mind virus or cancer and until it is completely eradicated from The Game, here are a few notes on how to handle money.

 

This topic concerns money - in all it's forms:

(1) Paper money (also stocks / bonds / insurance notes / mortgage notes;etc)

(2) Coined money

(3) Traveler's checks

(4) Personal checks

(5) Credit cards

(6) Debit cards

Make sure the form you have in your possession is kept OUTSIDE the room you sleep in. IF this is not possible, keep any and all money 'under your shoes'.

 

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RECOMMENDED READING WHILE IN THE GAME:

THE BOOK OF PROVERBS WRITTEN BY KING SOLOMON FOUND IN ANY BIBLE.
Take It As "Boot Camp For Your Head."

How to study The Book of Proverbs

For the next 6 months study this book in the following way:

Since this book has 31 chapters, consider then one month to have 31 days.

IMPORTANT : DON'T FORGET TO ALSO KEEP A DREAM/THOUGHT JOURNAL DURING THESE 6 MONTHS!!!!

 

Month 1: Read 1 chapter a day. Study, but do not 'memorize', this is just to prepare your mind.

NOTE: If you forget a day, just start off where you left off.

(This is for all six months)

 

Month 2: Read 5 chapters a day. The same technique as above.

 

Month 3: Read 7 chapters a day.

The previous months, you fed your mind through your eyes.

Now, for months 4-6, you are to feed your mind through your ears!

For the next 3 months, record the book (in your own voice) on a tape.

It doesn't matter how long it takes you to record it, a week, 2 weeks (etc)

Then, after you have finished recording it:

 

Month 4: Listen to about 4-5 chapters a day.

For Months 5 and 6: Listen to as many chapters as you wish.

Start to see how the proverbs are connected.

Start to form your own proverbs and parables.

When you can form your own parables and proverbs, this is when you know you are ready to start really playing The Game.

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Protection In The Dreamworld

The dreamworld is a big place ( OK - It is Infinite! )
There, You run into a lot of beings who do not have physical bodies, but still exist in spirit form - some are of very high intelligence.

Here is how to protect yourself there: - This is very important especially for human female game players!

Go and purchase The Star Of David anywhere. (If you can't find one, there is a solution further down the page)

It looks like this:

In the dreaming, this translates as LIGHT - a lot of beings have alignments of "chaos", this will help guard your dreambody (Game Avatar) with light.

After you purchase it, wash it with water - hot or cold it does not matter, just make sure water touches it.

Before you go to sleep, put it around your neck and Jack into the Game.

Now, If you can't get a hold of one, just draw the Star Of David with Ink or Marker ON YOUR RIGHT PALM. After You Do This, Kiss it with your lips...Investigate WHY you kiss it - It is symbolic..

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Use The Game To Find out any Truth.

CLUE # 2......(You can "Program Your Sleep" - Game Time)

How to Investigate / find out any truth...

If you want to find out The Truth About Anything,
Do The Following:

Before You Go To Sleep (Jack Into The Game):

1. Make A Wish OUT LOUD:

For example, say out loud so you can hear it (You don't have to shout):

"I wish to know The Truth, about [ whatever you would like to know. ]"

FOR EXAMPLE:
"I wish to know The Truth, about: Am I really In The Game Of Life?"

2. Go to sleep.

3. You will an answer in the form of a dream!

Don't forget to write down what answer you receive!

Act On The Truth That You Find Out!

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Note on the following: The following applies in The Game! You will be surprised the different situations you get into - let your imagination soar - learn to "create things via thought" in The Game! You imagine it - it appears in The Game! Fantastic, No?

So, while Jacked into The Game, your clothes change, you may carry luggage to go on different adventures.... nod, nod, wink, wink! Just, fall asleep to jack in, play and find out more!!!!

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CLOTHES

As a rule, a complete set of clothes are to be carried as 'carry-on' luggage, including toiletries. This is incase your luggage winds up 'missing'.

No valuables are to be packed in 'checked-in' luggage, this includes schedules, travel plans etc. Just 'clothes' are to be packed and checked-in and other insignificant 'disposable' items.

 

HOTELS

Always use the 'DO NOT DISTURB' sign at hotels, ALL DAY & NIGHT, this is to keep any other person, that does not sleep in that room, down to a minimum.

Every third day, allow your room to be cleaned by room service, but secure the room beforehand.

Chambermaids/servants may be spies, so set select 'traps' in the room to alert you, WHERE information was sought in your room.

 

CLEANSE THE AIR IN YOUR HOTEL ROOM

One of the very first things you should do, once inside your hotel room, is to BURN INCENSE IN ALL THE ROOMS OF YOUR HOTEL.

This act cleanses the air you breath. You are to do this for every hotel you check into, because you have no idea who stayed in that room BEFORE YOU or what they THOUGHT or DID in that room.

 

GET IN - GET OUT

When entering any area, always note the exits.

Anonymously, 'walk' those routes, if possible and also note all bathrooms and windows ( also windows in bathrooms). See if the windows are bolted shut, because windows can serve as possible exits.

 

SECURING A CITY

Any new city can be secured in a space of three (3) days. The 3 days DOES NOT INCLUDE YOUR DAY OF ARRIVAL, so to gain an 'extra day', arrive in the morning.

To secure a city means that you have a working knowledge of:

(a) Its public transportation system.

(b) The TYPE of public phones being used in that city.

(c) The system of currency of that country.

(d) Where the public restrooms are for you to use if you need to. A good place to use a restroom in an emergency is a fast food restaurant like McDonalds and Burger King, so you can go in, relive yourself and get out without being noticed.

TRY TO DRESS LIKE ' THE LOCALS '.

LOSING TAILS

A person can be spiritually traced to pin point their location in several ways. The easiest way that a person is traced is via the person's emotions. Here are a list of the most common emotions:

(i) Fear

(ii) Anger

(iii) Hate

(iv) Anxiety (worry)

(iv) Lust

 

You must learn to tame these emotions in you - that is

MAKE THEM NEXT TO NIL. So you can be able to control it when you feel it.

NOTE: A television is the easiest way that these emotions are provoked so try to avoid watching television when you travel.

 

The Silent Weapon known as SLEEP

 

Do not make your moves when you are tired or exhausted. The margin for error is too great.

Rest (sleep) is a weapon - DO NOT FORGET THIS.

 

PATIENCE

 

With patience, AN ANSWER ALWAYS COMES. Opportunities WILL present themselves. Learn to recognize them, act on them.

To do this, YOU MUST STUDY EVERYTHING and couple this study with your IMAGINATION.

You will find something to use.

 

SEVERITY (SIMPLICITY)

Overt simplicity is both a cover and a tool.

Use it frequently to obscure deception.

Use it to disarm your adversaries.

 

PSYCHIC GARBAGE

 

When you go outside for a prolonged period of time. Especially if you perform ANY ACTION WHERE ANY TYPE OF MONEY IS EXCHANGED, INCLUDING CREDIT CARDS.

When you get back to wherever it is you are staying, take a quick shower

(IF YOU HAVE THE TIME) to wash off all the psychic garbage picked up while outside.

Make sure WATER touches every part of your hair and body. If showering is not possible, wash your hands thoroughly.

SWEEP YOUR ROOM

 

In any room you stay, whether it is a hotel, or in your home, when you FEEL it, sweep your room for all insects, especially FLIES.

Make sure, whenever you see any type of fly in your room, get rid of it immediately.

If you happen to kill an insect, BURN INCENSE IMMEDIATELY IN YOUR ROOM TO CLEANSE THE AIR YOU BREATH.

 

WAITING IN LINES

 

Whenever you enter any place ( whether indoors or outdoors ) and you enter into a situation where you have to 'get on a line', that is, other people stand in front and behind you, PAY ATTENTION to your environment.

This means, make a mental note of the people standing in front or behind you. Also notice if (as you are getting on line) IF ANYONE CUTS IN FRONT OF YOU - if this happens - MAKE SURE YOUR EMOTIONS ARE IN CHECK. This means, DO NOT FEEL ANGER the patience you are accruing will help you not to feel anger.

 

A FINAL NOTE

YOU THE READER, BETTER 'WAKE UP'. IF YOU DO NOT ALREADY KNOW THIS, YOU ARE ON A SPIRITUAL PLANET, WITH SPIRITUAL BEINGS / ENTITIES EVERYWHERE. IF YOU ARE NOT AWARE OF THIS FACT, THEN THE WORLD YOU ARE PERCEIVING IS JUST A 'SUGAR-COATED' TOPPING, BECAUSE THERE IS A DEEPER WORLD. AND IF YOU WANT TO RIP THAT BLIND-FOLD OFF YOUR FACE, YOU BETTER LEARN TO PLAY THE GAME.

IN OTHER WORDS, YOU MUST LEARN TO SEE-THROUGH APPEARANCES (LOOK WITHIN - IN THE DREAM WORLD - TO KNOW THE TRUTH ABOUT EVERY PERSON!)

 

PS: ISN'T IT BETTER TO KNOW NOW, THAT YOU ARE IN A BIG GAME THAN WHEN YOU ARE REVIEWING YOUR LIFE?