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Monday, 21 March 2005
Live Ammo In Oddworld

Chippunk
Class: Wildlife
Type: Send To - Basic

These little loudmouth varmints are rude, crude and in the mood to irritate your enemies. Find a place where you want the enemy to go and fire. When your enemy runs over to squish him, bag your bounty.
Bolamites
Class: Wildlife
Type: Immobilize - Basic

Want to rustle up your outlaws alive for big moolah? Use a bolamite to wrap an immobilizing web around an enemy. But grab him fast, the
web won't hold forever.
Fuzzles
Class: Wildlife
Type: Trap - Basic

Fuzzles are your typical fuzzy little living landmine with teeth and bad 'tude. Stick 'em to walls as mines or fire them like ammo and watch the fur fly as your enemies become Fuzzle chew toys when they get near
Thudslugs
Class: Wildlife
Type: Damage - Special

You gotta love these little living bowling balls of destruction. Rolled up, their armor is impregnable and with their heavy weight at high velocity make for a whack attack that will knock an enemy out and back.


Stingbees
Class: Wildlife
Type: Activation - Basic

Enemies won't know what hit 'em with these fast and lethal buggers. Equipped with built-in homing capabilities, these guys will chase after any enemies within your scope.
Stunks
Class: Wildlife
Type: Immobilize

Bring the horrible stench of nature to an enemy or two by tossing a stunk in their direction. While your enemies are vomiting from the stink, sneak up and collect the enemies for bounty.
Boombats
Class: Wildlife
Type: Damage

With healthy diets of nitroroot and glycernigrass, these little living sticks of dynamite, pack quite a punch -- especially when a boombat grabs hold of a target. One, two, three... boom!
Zappflies
Class: Wildlife
Type: Activation - Basic

One charged round knocks out an enemy, three kills 'em. These good ol' boy bugs aren't Stranger's most powerful ammo but they sure are helpful.
Click This For oddworld Music

Posted by Eduardo games5/edman at 9:36 PM PST
Updated: Monday, 21 March 2005 9:47 PM PST
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Saturday, 12 March 2005
KingDom Hearts 2
Mood:  chillin'

Story

KINGDOM HEARTS® II
It has been a year since the events of KINGDOM HEARTS. Sora and friends are joined by a vibrant new cast of characters, including the king himself. Together, they will face countless dangers in worlds both familiar and brand-new. It seems the Heartless still exist. A new villain also awaits ????? but is it an old foe behind the mask, or a new menace? This mystery and others will be solved as the story unfolds in a grand adventure. KINGDOM HEARTS has sold over 4 million units worldwide and continues to gain popularity with fans of both DISNEY and SQUARE ENIX across the planet.


KINGDOM HEARTS captured the imagination of gamers young and old by combining classic DISNEY properties and implementing new characters and worlds with SQUARE ENIX?????s renowned style. The tale is brought to life by an all-star voice cast. Fans will revisit this beloved story and come to care for a new troupe of characters in KINGDOM HEARTS II.


The release date for KINGDOM HEARTS II will be announced at a later date. This title has yet to be rated by the ESRB.


Poem
To add to the depth of the original Kingdom Hearts a poem was made reflecting the storyline. The same has been done for Kingdom Hearts 2:


"Walking this road,
Without you,
To remake forgotten promises and meet you at roads end.


Faded Memories,
Reconstucted Memories,
A dream - a dream of you,
In a world without you.


The dream I see in the world without you,
Torn dream, like a memory from the far past,
I'd like to put it together,
With you..."
New Abilites
Because of the new battle engine, several new abilites have been added to Kingdom Hearts 2, below is a confirmed list of Abilities:

- Mawarikomu [Turn behind the enemy for a sneaky attack]
- Wall Kick [Kick off wall's to keep in the air]
- Safe Landing [land safely when hit mid-air]
- Full Swing
- Teleport
- Air Juggle
Transportation
In Twilight Town there is a train station, which will be used to travel across the many worlds of Kingdom Hearts 2, the game will start of this Train traveling into Twilight Town. Following on, the Gummi Ship will return but be "more like an attraction or a ride" as Nomura likes to put it. From this I gather that there will be a optional section of the game comprised of only Gummi Ship missions (first seen in Final Mix).

Posted by Eduardo games5/edman at 6:30 PM PST
Updated: Monday, 21 March 2005 9:18 PM PST
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