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NASA/league/Rules

North American Strat-o-Matic Association (NASA) Constitution I. League Structure

I. League Structure

NASA is a 20-team play-by-mail Strat-O-Matic baseball league, which drafts players from every team in the major leagues. The Designated Hitter rule is used in all league games, and the league requires each owner to use the CD-ROM computer version of Strat-O-Matic. (Games may be played using cards only, but all game results must then be manually entered into the computer.)

The teams are arranged into two conferences, each with two divisions. The Crash Davis and Roy Hobbs Divisions make up one Conference and the Ricky Vaughn and Buck O'Neil Divisions make up the other Conference. Four teams from each Conference advance to the postseason each year: the Division winners and the two teams with the next best record in the Conference. The champions of each Conference meet in the World Series

Each team plays a 162-game regular season, with 13 games scheduled against each of 4 intradivisional opponents, and 10 games against the 5 teams in the other Division of their Conference, and 6 games against each of 10 interconference opponents.


II. Game Rules

Except where stated below, NASA follows all Strat-O-Matic super-advanced rules. Strat-O-Matic optional rules will not be used unless specified below.

The Closer Rule is not used by NASA - any reliever may close games without penalty.

Position players are not allowed to pitch except when the current pitcher has exhausted his usage, and no other pitchers are eligible for that game.

All injuries are limited to "rest-of-game" durations during the regular season and playoffs. A 20-sided die is rolled to determine whether the player is injured and must be removed from the game; however, any injury longer than "rest-of-game" on the SADV injury chart is limited to "rest of game" only.

The home run robbing rule is not used.

Players cannot play positions not listed on their cards, excepting outfielders who can switch OF positions as per super-advanced rules. A '4'-rated leftfielder and a '5'-rated rightfielder are not eligible to play centerfield, and a '5'-rated leftfielder may not play centerfield or rightfield.

All active rosters must contain at least 2 players eligible to play at every position. For purposes of this rule, outfielders are considered eligible to cover multiple positions, provided they are normally eligible to play that position.

Prior to the beginning of each game, an owner may designate up to 2 "injured" players who may not be used in that game. After designating players as "injured", a team must still have at least two un-injured players eligible at each position. Two starters cannot mutually back each other up without an eligible replacement from the bench. (For example, if both the starting 2B and SS are rated both as SS and 2B, you still need at least on other player at one of these positions on the available.) If an owner uses a player previously designated as "injured" by his opponent, that player's usage in that game will not be counted against his seasonal usage limits if the owner notifies the Commissioner as specified in Section XI.

A starting pitcher cannot be removed from a game unless:
He has pitched at least 4 innings, or
He has allowed 3 or more runs, or
He is injured

Starters must rest as per super-advanced rules. A starter must be removed from a game after pitching 11 innings.

For relief pitchers NOT managed by HAL. A pitcher may not pitch in more than 2 consecutive games. Relievers are limited to (relief rating)+2 innings in consecutive games. A reliever must be removed from a game whenever his accumulated IP since his last day of rest reaches his reliever rating +2. Example: a (2) rated reliever who pitched 1.1 innings the day before must be removed from the game after recording his 8th out.

When HAL is being used to manage the bullpen, the following usage rules will apply: A relief pitcher may not pitch in more than 2 consecutive games. If in any single game, he pitches his (relief rating)+2 innings or more, he is ineligible to pitch the following day. Normal NASA rules still apply to the home team not using the computer manager. To prevent abuse of this rule, when it is in effect, owners are forbidden from using the "do not let HAL remove" option for relief pitchers.

.If a team has exhausted its available pitchers in the bullpen, the current pitcher must remain in for the rest of the game. Only in the event of injury can a non-pitcher be brought in to pitch. If the pitcher exceeds his NASA-allowed usage, he is ineligible to pitch for the rest of the series. If the team is being managed by the computer, we will accept whatever action HAL takes.

All relievers are assumed rested at the start of each series; starting pitchers must rest the required number of days at the start of a series (to start or to relieve) if they have not completed their required rest from the team's prior series. Any reliever scheduled to be used as a starter must rest at least one day after his last relief appearance before starting. If a reliever is scheduled to start the first game of a series which is not immediately preceded by an off day, he may not appear in the final game of the prior series.

A pitcher cannot start a game unless he is rated a starter. A pitcher cannot relieve in a game unless he is rated as a reliever. This rule is modified in the playoffs.

A team cannot pinch-hit for a player if there is no defensive replacement player available, unless it is the 9th inning or later and the team at bat is losing. This is an exception to the fielding clause mentioned above - whoever fills the "missing" position does so at the worst possible fielding rating. This includes outfielders who are ineligible to play the missing position - for example, a 4e3(-1) rated leftfielder would be a 5e25(+5) rated centerfielder, not a 5e3(-1).


III. League Officials

A. Commissioner

The Commissioner has control over NASA structure, rules and personnel. In particular, he must:

1) Maintain the constitution and update it as necessary.
2) Interview prospective new owners and decide which prospective owners should be invited to join the league.
3) Organize and submit rule change proposals to the owners.
4) Resolve grievances between and protests filed by owners.
5) Keep the league operating on schedule.
6) Maintain timely league standings, or appoint another league member as a Standings Coordinator to fulfill the same task.
7) Issue warnings and penalties for failure to meet various deadlines for submission of instructions or game results, or for overuse or misuse of players during the season.
8) Conduct all league drafts.
9) Decide on matters not covered by the constitution and inappropriate for league vote.
10) Act to preserve the best interests of the league.

B. Deputy Commissioner

The Deputy Commissioner shall assist the Commissioner in the administration of the league. His tasks specifically include:

1) Preparing the league schedule each season.
2) Receiving game results and subset files from each team at the end of each month, compiling stats and standings, and distributing the newly-updated league files to each team at the beginning of the next month.
3) Assessing penalties on teams which miss league deadlines.
4) Provide lists of draft-eligible players prior to each league draft.
5) Taking over the duties of the Commissionership in the event the Commissioner is unable to perform his duties for any period of time.

C. Secretary

The League Secretary is responsible for maintaining all league records, including:

1) An accurate and up-to-date list of league owners, along with addresses and phone numbers.
2) Rosters for each team in the league.
3) A list of all league trades.
4) A list of ballparks for each team, along with the year of the most recent reconstruction.
5) A list of all future draft picks which are no longer with their original team.
6) A complete list of all players chosen in each NASA draft.

In addition, the Secretary must provide routine updates of league files to the Webmaster to be archived on the league's website.

D. Webmaster

The Webmaster is reponsible for maintaining the league's official website and providing all league members with information pertinent to the league, including but not restricted to league standings, rosters, trades, future draft picks, and draft results.

E. Executive Committee

The Executive Committee is made up of the 4 owners serving in the above roles, along with the 3 at-large league members with the longest continuous tenure in the league. The Committee will meet periodically to rule on issues involving delinquent owners or conflicts between league members, identify and appoint league members to fill vacant officies, or to discuss any situation that arises which is not covered in the Constitution.

F. Appointment of League Officials

All league officials except the office of Commissioner are voted upon by a majority vote of the Executive Committee. The office of Commissioner is voted upon by a majority vote of all league members.

G. Length of Appointments

All offices are held by their incumbent until either

1) The current official resigns his position;
2) A two-thirds majority of all league members votes to remove the official from his office. Such a vote may be called for by any league member with just cause.

IV. Teams and Ballparks

Ballpark configurations have the following restrictions:
HR: minimum 1-2 maximum 1-18
1B: minimum 1-2 maximum 1-18
maximum RH/LH difference +/- 4

Ballpark configurations can be changed a maximum of +/- 3 for either rating in any year without penalty. A team wishing to change the configuration of its ballpark can reconstruct its park if either of two circumstances apply:
1) No reconstruction has occurred for 3 years.
2) Team ownership has changed.

Ballpark configuration must be specified within 5 days after the conclusion of the Rookie Draft. Failure to do so will result in the owner automatically maintaining the exact dimensions of the previous season.

Weather effects are not used.


V. Players

There is only two roster restrictions in NASA. (1) Prior to the Rookie Draft in February, teams must cut players, or forfeit draft picks, such that their total of players and intended draft picks is no more than 40. (2) At the end of the Rookie Draft, each team will have exactly 40 players on its roster.

During the season and playoffs, teams use a 25-man active roster. During the roster expansion period (usually the final month of the regular season), the active roster increases to 30.

The active roster can be changed at the start of each cluster (half-month). All players on the active roster must have a card. There must be at least two players legally able to play each position at all times.

If a player has been issued two or more cards, only his interleague card is eligible to be used in any NASA game. Usage is determined on the basis of the player's full-season playing time.

Players are retained on a team's roster (and eligible to be used) until they are released, regardless of whether or not they played on an eligible Major League team in the preceding season. Players can only be released in the roster cutdown immediately prior to the Rookie Draft.

Player usage for the regular season is determined as follows:

For position players: a position player is considered a "starting player" if he averages at least 3.3 plate appearances (defined as AB+BB+HBP+SH+SF) per game played. Players with fewer than 3.3 PA/G are considered non-starting players.

Starting players are limited to either (1) their actual number of games played or (2) their actual number of plate appearances during the season. Any starting player may exceed either one of these limits, but not both. Owners do not need to select which limit will apply to a given player.

Non-starting players are limited to their actual number of plate appearances during the season.

For pitchers: Any pitcher rated only as a starter is classified as a full-time starter and may not relieve. Any pitcher rated only as a reliever is classified as a full-time reliever and may not start. For pitchers rated both as starters and relievers the following rules apply: (1) to qualify as a starter, a pitcher must start at least 5 games; (2) to qualify as a reliever, a pitcher must relieve in at least 5 games; (3) players who qualify for both starter and reliever are considered swingmen; (4) players who qualify for neither starter or reliever are also considered swingmen; (5) any pitcher who does not qualify as a swingman is considered a full-time starter or reliever.

Full-time starting pitchers are limited to the number of starts made during the season. They may also relieve in a maximum of 5 games if they have a relief rating on their card. Full-time starting pitchers are also limited to 115% of their actual innings pitched. Starting pitchers are limited by both of these limits and will be penalized for exceeding either one.

Full-time relievers are limited to the number of innings pitched during the season. They may start in a maximum of 5 games if they have a starter rating on their card; innings pitched as a starting pitcher count towards their season total.

Swingmen are limited to the number of innings pitched during the season, but have no restrictions on the number of starts or relief appearances they make.

In the event a regular season playoff game becomes necessary, any starting player or full-time starting pitcher may appear in any such game even if they have reached their maximum games-appeared usage during the 162-game season. Non-starting players, relievers, and swingmen are still limited by their regular season usage limits (PA or IP). All pitchers are considered rested at the beginning of the first regular season playoff game; however, in the event that more than one game must be played, SADV rules apply within the confines of the extra games. Full-time starting pitchers may appear in extra games as relievers with a (1) relief rating.

Managers will be penalized for violating these limits (Section XI).


VI. Schedule

The NASA regular season schedule of 162 games is broken up into 6 months. All games for each month must be completed by the date set forth in the league schedule.

It is the responsibility of the home manager to provide his opponent with his complete starting rotation for their series by the first day of the month that the series is scheduled in. The visiting manager is then responsible for providing his opponent with complete managing instructions by the 5th day of the month. It is then the responsibility of the home manager to play the series, and provide results of the series to the Standings Coordinator, and complete subset stats for the series to both his opponent and the Deputy Commissioner, by the final day of the month.

Any owner unable to meet NASA deadlines for serious personal reasons must notify the Commissioner as soon as possible. At the discretion of the Commissioner, that owner's home games may be played either by the road team or a neutral party.

If the home manager has not received instructions for his opponent by the 10th day of the month (or 5 days after he sends out his starting rotation, whichever is later), he should contact the Commissioner, who will attempt to contact the visiting manager to obtain instructions; if no instructions can be obtained, the Commissioner will provide replacement instructions for the delinquent team.

Instructions must contain, at a minimum, the following:
1) The complete active roster for the series.
2) The pitching rotation, and all starting lineups for the series.
3) Starting pitching and relief pitching usage.
4) Offensive and defensive strategies.

All reasonable efforts must be made to follow visiting-team instructions to the letter. It is understood that no usable set of instructions can cover every possible outcome, so home managers must endeavor to play honestly for both teams at all times. Attempting to defeat visiting teams by (over)zealous adherence to instructions should be considered unsportsmanlike conduct, and will be dealt with by the Commissioner if blatant and recurring.

Each manager must provide a set of generic instructions to the Commissioner by the end of the first month of the season. These will be used as necessary to keep the league to its schedule. Failure to submit this will result in penalties.

When a visiting manager does not receive results within 1 week after the end of the month, he should inform the Commissioner and attempt to contact the home manager to obtain his results. If no results (or suitable reason) are received within 14 days after the end of the month, the Commissioner will provide instructions for the delinquent team to the visiting manager, who will then play the series (with his opponent as the home team), and provide the results to the Commissioner and Deputy Commissioner by the end of the following month. In the event that the home manager subsequently claims he had played the series, those results will be declared null and void and the results of the series played by the visiting manager will be declared valid instead.

Repeated lateness will be subject to disciplinary actions (Section XI) , which ultimately result in expulsion from the league.


VII. Trades

Trades can only involve players and/or draft choices. All teams involved in a trade must notify the commissioner, and if the trade occurs during the regular season, the trade must take effect at the beginning of the subsequent month. In the latter case, the teams must exchange playing time information on each player traded.

Rookie draft picks cannot be traded before the Free Agent Draft 2 years prior. For example, 2003 Rookie picks may not be traded before the completion of the 2001 Free Agent Draft. Picks after the 8th round may not be traded.

Free Agent draft picks may not be traded before the completion of the previous season. For example, 2002 Free Agent draft picks may not be traded before the completion of the 2001 season.

A Trade Committee, consisting of the three NASA members with the longest continuous tenure (excluding the Commissioner), exists to review any transaction deemed to be not in the best interest of NASA. The Trade Committee will review any trade that is protested by at least 2 league members, or any member of the Trade Committee, to the Commissioner. They can veto a trade with a majority vote, in which case the Trade Committee will work with the trading parties to find a fair and equitable solution for both parties.

For the 2003 season, the Trade Committee is composed of owners Rany Jazayerli, Kenny Gelfand, and John Lemek. In the event a trade involving a Committee member comes under scrutiny, the Commissioner will sit on the Committee.

Trades containing "players to be named later" or other conditional clauses are forbidden. Trades which cause a team to be unable to field an active roster are forbidden.

A trade deadline is set by the Commissioner prior to the start of the season (usually at the conclusion of Month 4), and any trades made after the deadline do not go into effect until after the postseason.

Trades are forbidden between the Roster Cut Date and the beginning of the Rookie Draft.


VIII. Playoffs

Four teams qualify for postseason play from each of the two Conferences: the Division winners and the two teams with the best records from among the rest of the Conference. If a tie occurs for a division title or a playoff spot, a one-game playoff will be held, face-to-face if possible, by a neutral manager if not. Such series will be considered to take place immediately after the conclusion of the final game of the regular season.

In the event of a tie between several teams for one or more remaining playoff spots, the following guidelines will apply:
1) Tie breakers will never be used to eliminate a team from the playoffs. They can only be used to determine playoff seeding and home team advantage. If two teams are tied for a division, but the loser would get a playoff spot anyway, a tie-breaker can be used and a playoff game is not necessary.
2) If teams are tied for a division, and at the same time tied for a wildcard position, the division championship whall be resolved first via a playoff game. The loser of this game will still be considered tied for the wildcard, i.e., his loss of the playoff game will not affect his regular season record for the determination of wildcard standings. Additional playoff game(s) would be necessary to resolve the wild-card tie. (Under current league structure, which does not have wildcards, this rule does not apply).
3) The possible number of situations that can arise are too numerous to cover completely. The Commissioner, in consultation with the Executive Committee, will specify the exact regular season playoff structure with the above Guidelines in mind. If the Commissioner is one of the teams involved in the tie, the Deputy Commissioner will act in his stead. If he also has a conflict of interest, a neutral owner will be appointed to make the ruling.

All other ties, including those between teams tied for a bye, will be settled by:

1. Road record
2. Head-to-head record
3. Intradivision record
4. Run differential
5. Coin flip

In addition, home field for one-game playoffs to determine divisional titles or playoff spots will be determined by the above tiebreakers.

The roster for regular season playoff games is the same 30-man roster that was used in the final month of the season -- no additions or deletions are allowed for any reason. Any player who has exceeded his regular season usage is ineligible to play in regular season playoff games. All full-time players and starting pitchers may appear in all regular season playoff games, even if they have used 100% of their allowed appearances in the 162 game season. Part-time players, swing men, and relief pitchers are still limited by their AB (in 2001), PA (2002 and beyond), and IP. Part-time players who have reached (but not exceeded) their regular season PA, or IP limits are entitled to a total of 2 extra PA in the playoff games. Pitchers who have reached their IP limits are entitled to a total of one extra IP.

All players are considered rested at the end of the last scheduled regular season game. There are 2 off days between the end of the regular season and the beginning of the playoffs and, depending on the number of regular-season playoff games needed, they will be scheduled on the first or both days. Starting pitcher and relief pitcher rest rules carry over from one regular-season playoff game to the next, and also carry over into the post-season playoffs.

The playoffs consist of three rounds, all using best-of-7 series. The team with the better record is the home team for games 1,2,6 and 7, except that a divisional winner will always have the home team advantage over a wild card team. Games will either be conducted face-to-face or by both teams sending instructions to a neutral manager. A playoff participant may not play games except in a face-to-face setting.

In the first round, the two division winners with the best records receive byes. The remaining division winner with the best record plays the wild-card with the worst record, with the remaining teams matching up. A division winner always has home-field advantage over a wild-card.

In the second round, the bye team with the better record plays the lowest seeded-survivor of the first round. The other bye team plays the other first-round survivor.

The two surviving teams play in the World Series for the NASA crown.

For the purposes of pitcher usage, the playoffs occur in the following sequence (everybody rested after the regular season):
Round One: 1,2,travel,3,4,5,travel,6,7 rest 2
Round Two: 1,2,travel,3,4,5,travel,6,7 rest 2
World Series: 1,2,travel,3,4,5,travel,6,7
(i.e. series take 11 days, no matter how many games are actually played)

During the playoffs, all injuries resulting in a player being removed from the game are for the current game only.

Rosters may be changed at the conclusion of each series, with the stipulation that a pitcher must be replaced by a pitcher, and a hitter must be replaced by a hitter. However, players may only be replaced within a series if they are injured. Once removed from the roster, a player may not be re-added until the beginning of the next series. If an injury causes a team to have only one eligible player at one position, the replacement must be able to play the deficient position. If an injury causes a team to have only one eligible player at multiple positions, the replacement must be able to play as many of the deficient positions as possible.

Hitters are limited to 8% of the carded PA, and pitchers are limited to 10% of the carded IP during each playoff round. A player carded only as a reliever may not start a playoff game; however, any pitcher with starter or relief ratings on their card may be used in either role so long as they obey the innings limitation. In additions, pitchers without a relief rating on their card may relieve during the playoffs with a rating of R(1). However, any pitcher pitching in relief in a playoff series must rest according to the Super Advanced Pitcher Rest Chart before making his next start. For "previous outings innings", use the total number of innings pitched since his last rest day, computed as of the day of his last appearance. If that pitcher relieves in the interim, his rest days can be no shorter than the original calculation.

For playoff series, relievers may pitch 3 days in a row. Relievers are limited to (relief rating)+2 innings pitched between rest days.


IX. Drafts

Each Draft, the Rookie and the Free Agent, involve players who appeared in at least one game with a Major League team of the subset used by NASA and are un-owned. The Free Agent draft occurs in the late fall, after the conclusion of the regular season, and the Rookie draft in the late winter, after the release of the new card set by Strat-O-Matic.

The Free Agent draft pool consists of all players who:
1) are un-owned, and
2) did not make their major league debut in the previous season.

The Free Agent Draft is two rounds long. Non-playoff teams draft before playoff teams in the Free Agent Draft, with each group drafting in reverse order of regular season record Playoff results do not affect the draft order, and there is no lottery to determine the order of the first few picks.

The Rookie draft pool consists of all players eligible for the Free Agent Draft who were not selected, along with all players who made their debut in the Major Leagues during the previous season.

In addition, all players who are released at the Roster Cut Date and who played in the Major Leagues are eligible to be re-drafted in the Rookie Draft by any team.

The Rookie draft lasts an unlimited number of rounds. No team may draft a player once they have 40 players on their active roster. Players cannot be released during the Rookie Draft.

For the Rookie Draft, teams draft in two groups: non-playoff teams in reverse order of winning percentage, followed by playoff teams in reverse order of playoff finish. Playoff teams will draft in the following order:

13-16: Teams eliminated in Round 1, picking in order from worst to best record.
17. Loser of Conference championship with the worse record.
18. Loser of Conference championship with the better record.
19. World Series loser.
20. NASA Champion.

The first four picks of the first round of each year's Rookie Draft are assigned in a lottery to the four teams with the worst record.

The Rookie Draft is conducted live, unless otherwise stated. If a manager cannot participate, he must submit a draft list extensive enough to cover all available picks. If no list is submitted, or the list is exhausted, his picks will be made for him and he will be penalized future draft picks.

Trades can occur during the draft, but if trade activity is slowing the draft, the Commissioner has the power to declare a freeze. All trades made during the draft must involve an equal number of players/draft picks by each team so that each team ends the draft with exactly 40 players on its roster.


X. Statistics

Batting and pitching statistics must be kept for each series per the CD-ROM Strat-O-Matic game version, including play-by-play results for each game.

Each manager must send the results and statistics to the away manager after each series. Statistics must be exchanged when players are traded during the season. Statistics must be sent to the Deputy Commissioner at the conclusion of each month of play; the Deputy Commissioner will then provide all league members with a complete record of league stats and league leaders.

After the completion of the regular season, managers will vote to determine the MVP, Cy Young, Steve Olin (Reliever of the Year), Rookie of the Year, and Executive of the Year.

MVP ballots must list 10 players, and points are awarded on a 14-9-8-7-6-5-4-3-2-1 basis.
Cy Young and Olin ballots must list 5 players, and points are awarded on a 6-4-3-2-1 basis.
Rookie and Executive ballots must list 3 players/owners, and points are awarded on a 5-3-1 basis.


XI. Penalties

The penalties for lateness are as follows:
(1) Any owner who fails to submit stats in time to be included in the updated stat files for that month is ineligible to trade until he has submitted results for the current month and all previous months.
(2) Any owner who fails to submit stats in time two months in a row is suspended from trading for at least one month.
(3) Repeated lateness may be subject to other disciplinary actions at the discretion of the Commissioner.
(5) Ultimately, this disciplinary action could include expulsion from the League. Expulsion would require a 2/3 vote of the Executive Committee.

Overuse Penalties:

For each team, total overusage is determined by a point system:
10 points for each start in excess of SP GS limits.
3 points for each game in excess of 'regulars' G limits
1 point for each PA or IP in excess of those limited by PA or IP
(NOTE: A Regular Player would who exceeds BOTH his G and PA limit would only be penalized based on one of those limits. The penalty would be determined based on whichever option resulted in fewer penalty points. A Starting Pitcher who exceeds his GS and/or IP limits will be penalized for both overusages.)

Penalties:
0-10 points: no penalty
11-20 points: team roster the following season is limited to 39 players
21-30 points: 38 players.
31-40 points: 37 players
etc.
These limits would apply at the end of the Rookie Draft only. Subsequent trades would not be subject to the reduced roster size limit.

No penalty would be assessed on a new owner taking over a team.

In the event a player is accidentally misused, contrary to instructions, in a team's road games, the owner of that player should contact the Commissioner as soon a possible (and no later then the end of the next month) and describe the details of the accidental overuse. The Commissioner will review the case and may, at his discretion, grant an overusage waiver. If the owner of the misused player is the Commissioner, he makes his petition to the Assistant Commissioner.

During the season, any player whose overusage exceeds the following is immediately and permanently dropped from that owner's roster.
2 GS for Starting pitchers
5 G for Regulars
10 IP for IP-limited pitchers
20 PA for PA-limited players
In cases of a change in ownership prior to the Free Agent Draft, the dropped players will be reinstated to the team after the season. (NOTE: A Regular player would then have to exceed his usage by BOTH 5 G and 20 PA in order to be dropped. A starting pitcher would be dropped only if he exceeds his GS limit as above. He would not be dropped for exceeding his IP limit.)

In addition to the above penalties, any player used beyond his limit shall be ineligible for all regular-season playoff games, and will have all extra usage deducted from his allowed playoff usage for each series (with 1 game counted as 4 at-bats and 1 start counted as 7 innings).


XII. Rule Changes

At the end of each season, the Commissioner will call for proposals for rule changes from league members. Based on input from the league owners, the Commissioner will propose a rule change ballot to the Executive Committee. Any ballot item must receive at least a 50% vote of non-abstaining members of the Executive Committee in order to be presented to the League.

Proposed rule changes will be voted upon by all league members, and normal rule change will take effect if agreed to by a simple majority of league members. For certain rule changes, at its discretion, the Executive Committee may require a 2/3 vote of League owners to institute a particular change. This super-majority requirement should be reserved for rules that are considered "significant changes" to the constitution. A potential rule change can attain super-majority status by a majority vote (over 50%) of the Executive Committee

Rule changes that are determined by the commissioner to significantly affect player value and/or roster decisions normally will not take effect until the following season, unless league members unanimously agree to make the rule change effective immediately.