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Quick info:    

    The first official release was MAME 0.1, which was released on the evening of February 5th, 1997 (23:32 +0100). Using a modular and portable driver oriented architecture with an open source philosophy, it soon grew into immense proportions. The current version supports 3469 ROM sets, 1959 unique games. Because MAME releases happen whenever they are ready, at one point the wait between new versions was almost 4 months. To help the agony of the users, a public beta system was used, with a beta release happening every 2-3 weeks on an average. However, now the beta designation has been removed in favor of a good old 0.xx version number. Also a work-in-progress -page exists, if you really want to know the latest information.

    Even though MAME allows people to enjoy the long-lost arcade games and even some newer ones, the main purpose of the project is to document the hardware (and software) of the arcade games. There are already many dead arcade boards, whose function has been brought to life in MAME. Being able to play the games is just a nice side-effect. The huge success of MAME would not be possible without the talent of the programmers who joined to form the MAME team. At the moment, there are about 100 people on the team, but there is a large number of contributors outside the team too. Nicola Salmoria is still the coordinator of the project.

 

 

 

 

 

WHAT I USE...

    I use MAME32 v 64, which was released sometime this month 02/2003.  It is compiled for windows 95-2000 and uses a GUI (Graphic User Interface) that is simple to use.  You can dress up the interface anyway you like, M.A.M.E has ways of updating skins.  The game list has been updated and work is always being done on M.A.M.E to ensure the latest games are playable.  Here are a few interface pictures.  If you are like me, you will want something a little more simple.  My choice, Emuloader by Mameworld.  This front-end is very simple to use and also has a favorites feature that will allow you to list only the game you like.  Check it out on the links page! 

 

 

 

 

 

 

 

 

 

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