#include "GuiElement.h" bool GuiElement::getActive() const { return active; } bool GuiElement::acknowledgeKeyStroke(int keyStroke) { return false; } bool GuiElement::acknowledgeKeyArray() { return false; } bool GuiElement::acknowledgeMouse() { return false; } void GuiElement::acknowledgeHeartBeat() {} void GuiElement::focus() { active = true; } void GuiElement::blur() { active = false; }