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FREE D&D AND D20 RULES

 

 

TIME LORD ROLE PLAYING GAME

 

Time Lord RPG Basic Rules, Companion Rules and Journeys Rules: http://www.torsononline.com/hobbies/timelord/main.htm

 

D20 Doctor Who RPG: http://www.angelfire.com/games4/doctorwhoeyespy/D20DW.html

 

Eighth Doctor Adventure Stats (Many characters from both the Audio Adventures and the Books): http://www.angelfire.com/games4/doctorwhoeyespy/timelord.html

 

First and Second Doctor’s TARDIS Architectural Configuration Blueprints (From the TARDIS Handbook): http://www.angelfire.com/games4/doctorwhoeyespy/type40acs.GIF

 

Fourth and Fifth Doctor’s TARDIS Architectural Configuration Blueprints (From Mask of Mandragada, Invasion of Time, Castravalva, et al): http://www.angelfire.com/games4/doctorwhoeyespy/type53acs.GIF

 

Seventh and Eighth Doctor’s TARDIS Architectural Configuration Blueprints (From the TV Serials, TVM and Shada): http://www.angelfire.com/games4/doctorwhoeyespy/type57acs.GIF

 

Time Lord Miranda Campaign Setting (Come to the bitter end of the Stellar Epoch with the Doctor’s Daughter): http://groups.yahoo.com/group/empressmiranda/

 

Doctor Who Zagreus

A Time Lord RPG PBEM Campaign celebrating 40 years of Doctor Who: http://groups.yahoo.com/group/zagreus

 

 

CHAINMAIL MEDIEVAL MINIATURES RULES

 

Chainmail 1976

 (With Hobbits, Ents, Wraiths, Wizards, Dwarves and Elves, the Chainmail Fantasy Supplement is the “original” Lord of the Rings Game and perfectly captures the feel of EPIC FANTASY Battles; it also features awesome jousting rules capturing the MEDIEVAL ROMANCE of Arthurian Heroes): http://www.angelfire.com/games4/doctorwhoeyespy/cm76.zip

 

 

ELRIC WARGAME RULES

 

Elric Wargame Rules from Avalon Hill: http://www.angelfire.com/games4/doctorwhoeyespy/elric.doc

 

 

ORIGINAL DUNGEONS AND DRAGONS FANTASY MINIATURES RULES

 

Original Dungeons and Dragons (White) Boxed Set: http://www.angelfire.com/games4/doctorwhoeyespy/odnd.zip

 

Blackmoor Supplement: http://www.castleblackmoor.com/

 

Gods, Demigods and Heroes Elric Mythos

(The very first Elric RPG rules in print; these inclusions really built D&D’s SWORD AND SORCERY roots, that we are so familiar with three editions later): http://www.angelfire.com/games4/doctorwhoeyespy/em.zip

 

 

D20 CHAINMAIL FANTASY MINIATURES RULES

 

Chainmail 2001

(Returning to the World of Greyhawk, the D20 Chainmail Rules really brings back the Sword and Sorcery “hack and slash” feel of early D&D): http://www.wizards.com/dnd/article.asp?x=minis/ch20021024x

 

Conan the Warlord

(Break out your Conan miniature to lead your warband): http://www.angelfire.com/games4/doctorwhoeyespy/ctw.html

 

 

ELRIC! ROLE PLAYING GAME

 

BASIC ROLE PLAYING RULES (BRP): http://www.basicrps.com/core/

 

Elric! Character Generation: http://www.poppyware.com/dunham/glorantha/elric/

 

Melnibonean Grimoire: http://www.elric.org.uk/grimoire.html

 

 

THIRD EDITION DUNGEONS AND DRAGONS ROLE PLAYING GAME RULES

 

D20/ D&D 3.5 RULES: http://www.wizards.com/D20/article.asp?x=srd35

 

D20 Middle Earth: http://enworld.cyberstreet.com/hosted/ME/index.html

 

D20 Elric!: http://www.angelfire.com/games4/doctorwhoeyespy/d20elric.html

 

D20 Conan: http://hyboria.xoth.net/index.htm

 

 

D20 HEROIC FANTASY

 

D20 Heroic Fantasy Rules

 Before Conan ruled Aquilonia… Before Kull ruled Valusia… Before Elric ruled Melnibone… and even before Sauron ruled them all, there was ‘Erets. It is the dawn of mankind. Magic is ruled by the Wizards of Daitya, and is usurped by the Sorcerers of Nod. The ancient gods of men live, eat and sleep in the cold north with their human subjects and Dwarven friends, battling serpent men and beast men who try to claim Vanaheim and Asgard for their own. Hell itself can be crossed by foot in the blasted lands of Acheron and Stygia, bordered by the River Styx. Great galleons climb the ether to the moon, and men can touch the astral plane at the edges of the world. The alien Eldar, with their Halfling kin, hide from man and Lemurian alike.  The giant Nephiyl, star-spawn of the Great Cthulhu, rule on land and in the sea. And beings completely alien and inimical to man dominate the land and seas of Mu to the far south. The world of ‘Erets is classic Sword and Sorcery with just a hint of Epic Fantasy, as larger than life Heroes battle monsters and alien gods for man’s survival in his earliest days.:

 http://www.angelfire.com/games4/doctorwhoeyespy/d20hf.html

 

 

LORD OF THE RINGS STRATEGY BATTLE GAME

 

Lord of the Rings Battle Strategy Game Quick Reference Rules and Stats:

http://us.games-workshop.com/thelordoftherings/assets/LOTRplaysheet.pdf

 

 

MAGE KNIGHT MINIATURE WARGAME RULES

 

Mage Knight Dungeons Rules: http://www.wizkidsgames.com/mkdungeons/documents/DGrules.pdf

 

Mage Knight Dungeons Solitaire Rules: http://www.wizkidsgames.com/mkdungeons/documents/Pyramidsolitaire.pdf

 

Mage Knight Battle Planner (Contains the stats for all the Mage Knight Figures; with Lizardmen, Ape Men, and a powerful hero (?) named Dagon, you can’t get any closer to a true Conan style SWORD AND SORCERY game.): http://www.geocities.com/mkarmybuilder/licenseagreement.html

 

Mage Knight 2.0 Quick Start Rules: http://www.wizkidsgames.com/mageknight/documents/MKQuickStartRules.pdf

 

 

D20 STAR WARS ROLE PLAYING GAME

 

D20 Star Wars Lite Rules (D20 Star Wars is SPACE OPERA at its best): http://www.angelfire.com/games4/doctorwhoeyespy/d20swlite.doc

 

 

D20 CALL OF CTHULHU ROLE PLAYING GAME RULES

 

D20 Call of Cthulhu Lite Rules (What better combination can there be than Call of Cthulhu and the D20 System; this is DARK FANTASY at its best): http://www.angelfire.com/games4/doctorwhoeyespy/d20coclite.doc

 

 

D20 FIFTH SUN ROLE PLAYING GAME RULES

 

D20 Modern Rules:

http://www.wizards.com/D20/article.asp?x=msrd

 

Fifth Sun Campaign (It’s 2012 and the world ends in December. This Campaign Setting takes the characters from the modern age into the far distant reaches of the Fifth Sun; a perfect blend of SPACE OPERA and HARD SCIENCE FICTION):

http://groups.yahoo.com/group/fifthsun/

 

D20 DEAD STAR ROLE PLAYING GAME RULES

D20 Dead Star (A truly free and inclusive generic D20 Sci-Fi RPG; the D20 core for any SCIENCE FICTION setting, both SPACE OPERA and HARD SCI-FI): http://www.angelfire.com/games4/doctorwhoeyespy/d20ds.zip

 

 

D20 ALTERNITY ROLE PLAYING GAME RULES

 

D20 Alternity by John Owens (These rules, by the genius John Owens, with the D20 SRD is all that you need to play STAR*DRIVE or any other SPACE OPERA Campaign): http://www.angelfire.com/games4/doctorwhoeyespy/d20alternity.doc

 

 

T20 TRAVELLER ROLE PLAYING GAME RULES

 

T20 Traveller Lite Rules (The Past History Rules make a great solo game in and of themselves for this classic SPACE OPERA; just try using the one provided for the Merchant Class, and up the ante by making a failed survival role the character’s death!): http://www.travellerrpg.com/eLibrary/previews.html

 

 

D20 SLEEPING IMPERIUM ROLE PLAYING GAME RULES BY KEN HOOD

 

D20 Sleeping Imperium Rules (Sleeping Imperium is the ultimate in SPACE OPERA settings, truly raising the bar for Fantasy/Science Fiction): http://www.angelfire.com/games4/doctorwhoeyespy/sleepingimperium.html

 

D20 Sleeping Imperium PBEM Campaign: http://groups.yahoo.com/group/sleepingimperium