Source code for Pacman
Added more levels. Some of them are insane, but this is a testbed, so we'll see what works.
Removed print statements that slowed the game down if you have a java console window open.
Increased the size of the clipping region to try to fix trails that appear on MacOS X.
There were some more bug fixes as well.
Again, as a reminder, I have started to use Eclipse (well, ok WSAD, same thing) as my development environment instead of VisualAge for Java. Both Eclipse and VAJ are excellent tools. Note that the applet no longer runs if your Java is old. You can easily update it by downloading a new JRE at http://java.sun.com/.
Next: Day 11.