Squad Leader Duties and Responsibilities
1. A squad leader is responsible for all his/her squad does or fails to do.
2. A squad leader is a tactical leader who controls the maneuver of his/her squad and closes with and destroys the enemy.
3. A squad leader works closely with the S-3 in training his/her squad in the individual and collective skills (tactics and techniques) required for combat effectiveness.
4. A squad leader submits recommendations for awards and decorations to the S-1.
5. A squad leader MUST submit an AAR (After Action Report) to the XO via email (email@example.com) after every battle or campaign. This is important for four reasons:
a. Allows the S-1 to update individual and squad records.
b. Aids the S-1 in assiging awards and decorations.
c. Allows the S-2 to update intel.
d. Allows the S-3 to refine and improve tactical SOP's.
For leadership we recommend the Leadership Secrets of the Rogue Warrior by Richard Marcinko
- I will test my theories on myself first. I will be my own guinea pig.
- I will be totally commited to what I believe, and I will risk all that I have for these beliefs.
- I will back my subordinates all the way when they take reasonable risks to help me achieve my goals.
- I will not punish my people for making mistakes. I will only punish them for not learning from their mistakes.
- I will not be afraid to take action because I know that almost any action is better than inaction. And I know that sometimes not acting is the boldest action of all.
- I will always make it crystal clear where I stand and what I believe.
- I will always be easy to find: I will be at the center of the battle.
And from The Rogue Warrior's Strategy for Success: A Commando's Principles for Winning by Richard Marcinko
- Aim before you shoot because the "Fire, Aim, Ready" method is bullshit.
- Lead from the front, where your troops can always see you.
- Don't confuse planning with training, or talking with kicking ass.
- Don't be afraid to make mistakes, because the path to glory is littered with fuck-ups.
- Serve a cause greater than your own good, or you'll be a one-man army.
- Take risks-and more risks.
- Never be satisfied.