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Here Comes The Judge- Again!

Let me first give credit where credit is due. A great deal of the concepts of this deck spring forth from Hangin' Judge Humphrey on the Doomtown listserver. Lookin' for ways to make it happen. Here's my version of this deck.

Home: Law Dogs

Starting posse: (dudes have no upkeep except as noted)
Bob Bidwell 4s cost 2 - 0 influence 0
Hangin' Judge Qs cost 11 - 1 influence
Reverend Simpon MacPherson- experienced 6s cost 1, upkeep 1 - influence 3


Xiong "Wendy" Cheng 6s cost 5, upkeep 1, influence 1
2x Hangin' Judge Gabriel 10s cost 8, upkeep 2- influence 3 (Don't Worry, he won't be around long anyway)
Nash Bilton 10s cost 8, upkeep 2 - influence 1
Walkin' Dead 2s cost 1, upkeep 1-influence 0 (only in the deck to join multiplayer posses and help make dudes wanted)
April Segarra 6s cost 2 - influence 0
Jessie Freemont 5s cost 4- influence 1 (okay, his name is spelled in the feminine form-- so what!)
Roster Beenz 3s cost 2- influence 0
Judge Henry Warwick 9s cost 8, upkeep 2- influence 3 (starts a job to ace a wanted dude in play)
The Snitch As cost 3, upkeep 1 - inlfuence 0(gotta make those unwanted dudes wanted, don't we?
The Drifter Js, cost 1, upkeep 7- influence 3
Deputy John Templeton- Experienced 9s cost 7, upkeep 2- influence 1 (he is THE MAN)
Nate Hunter-Experienced Ks cost 11, upkeep 3 -influence 4 (make that necessary callout!)
Deputy Dave Montreal 8s cost 5, upkeep 1 -influence 1
William Olson 2s cost 3- influence 0 (what would a judge deck be without a bailiff?


ACTIONS:
3x Lynch Mob 8c Degeneration 5c (Like many others, I hate Dixie Rails!)
2x Bad Tequila 7c (Works as an Ezzie shield or to keep dudes from coming along on jobs against you.)
Hired guns 3c (Here come de judge)
Snakebite 7c
2x Bounty Hunter 6c (Use the token dudes to kill those wanted varmits!)
Double dealin' 5c
Stoker vs. Knicknevin 2c (get a lot of cards into play before using this one, though)
Guilt By Association 5c
Only Winged 'Em Ac (according to the Accumulated Rulings, you can legally save Hangin' Judge Gabriel AFTER he "claims" a wanted dude.)
This'll Teach You 4c (Hey Stupid.. if you play this on a bunch of wanted dudes in their house and then go and massacre them.. guess what.. you become wanted and thus draws as well. BE CAREFUL!)
3x Ace in the Hole 4c
Pistol Whip 6c
2x Massacre at High Noon 3c
Born under a Stange Star 5c (use it on Hangin' Judge Gabriel if he ends up in Boot Hill)
Red Handed Kc (makes those dudes wanted)
Shallow Grave Jc (get that Hangin' Judge out of Boot Hill)


EVENTS:
2x Long Arm of the Law 7h (boots all wanted dudes)

DEEDS:
Pocket Strike 3d cost 3 +2
The Undertakers Qd cost 2 (gain 1 GR each time a dude is aced)
Big Doc's Casino 2d cost 5 +1 ONE CONTROL POINT (can lower ante to zero or raise it to 2)
Jail 5d cost 6 -1 ONE CONTROL POINT (Potential vicotry points + earns money when you put dudes in jail)
Gypsy's Tent cost 5 +1 ONE CONTROL POINT (She looks in your palm and BAM! There's an extra card at nightfall)

GOODS:
Stallion 7h cost 4
Prof. Parnham's Miracle Elixir Jh

MIRACLES:
2x Brush with Death Jh

JOKERS:
2x Death's Head Jokers


Comments: You should be looking for Victory Points. The Rev gets the Brush with Death so he can get dudes back into your discard pile. Hired guns lets you got and get a specific dude. Bob Bidwell (experienced) creates card/cash flow. This deck is not really made to shootout much. Goal is to get the Bounty Hunters, Hangin' Judges, etc. to deal with the wanted dudes. If you think it cheats too much the following substitutions may be in order:
1) Remove a copy of Ace in the Hole, substitute a 2 of clubs (Stoker vs. Knicknevin) in its place.
2) Remove April Segura and place a dude with a different value into the deck. Redbrook would be one good choice or another 8 value dude. Stone Man is an excellent shooter at 9 value with no upkeep.
3) The deck is a bit control point light.. you might want to replace a dude with a cheap control point. However, be careful about taking out many dudes or the lynch mobs will not work.
4) Mob Justice is another card that works well with this deck, you might swap out 1 lynch mob to cut down the cheatin' just a mite.

Feel free to email your suggested substitutions for this deck and I'll include them on this page.

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Email: abimilech@ureach.com