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"Beating the machines"

Every once in a while a student will ask me:  "Can you beat your (chess) computer?"  

And the answer is: "No!!," ... 99% of the time. They are simply too strong. 
But once in a while I get lucky. Here is a training game I played on an idyllic, 
sunny Saturday afternoon. Not a bad game, eh? 


NM A.J. Goldsby I (2200) - CP Fritz 8.0 (2650) 
[B40]
Training Game (TC: Game in 20 min.) 
Pensacola, FL (USA)  30.08.2003

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This is a training game that I played against Fritz 8.0 (full-strength) one day. 

The time control was "Game in 20 minutes." (Plus one second per move.)
(The human was given 5 extra minutes and also 20 seconds per move.)

  **The computer estimates its own rating ... how it arrives at this, I have no idea.**

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1.e4 c5;  2.Nf3 e6;  3.c4,  {Diagram?} 
No way I want to play a 'book'  line ... the computer's book is more extensive than mine. 
This explains why I play the way I do. 

 ---> I definitely ... DELIBERATELY ... want to avoid main lines. (!!)

     [ More normal is the line:  3.d4, cxd4; 4.Nxd4, "+/=" etc. ] 

 

3...Nc6;  4.Nc3 Nf6;   
Obviously there is nothing wrong with normal and consistent development. 

Obviously if Black wants to close the center ... that is fine with me.

     [  4...e5!?; 5.g3!, "+/=" ]  

 

5.a3,   
I want to play d4, but I don't like the idea of the pin. (See the line just below.) 

     [ 5.d4, cxd4; 6.Nxd4, Bb4!?; "<=>" ]  

 

Over the next few move, both sides develop in a fairly normal manner. 
5...a6;  6.d4 cxd4;  7.Nxd4 Qc7;  8.Be3 Be7;  9.Rc1! 0-0;  10.Be2 b6;  
11.f3!? Bb7;  12.0-0,   
A fairly interesting middle-game position has been reached. I have purposely played a 
 line that really DE-emphasizes tactics and I try to make it primarily a positional game.  

     [ White could also try: 12.b4!?  "+/="   with a slight edge. 

        Or  12.Nd5!?, exd513.cxd5, "~"   with an uncertain outcome. ]  

 

The program remarkably seems to sense that the position is inferior ... 
and seeks relief through exchanges. 

12...Nxd4;  13.Bxd4 Bd6!?;  14.g3,   
Of course this move concedes the draw that Black could achieve after ...Bxg3. 

     [ The position ... after the moves:  14.h3?, Bh2+;  15.Kh1[], Bf4!;  
        16.Rc2, Nh5; "/+"  {Diagram?}  ... is too horrible to contemplate. ]  

 

14...Rad8;   
In hindsight, it may have been better to grab the draw. 

     [ Maybe it was better to play: 
       14...Bxg3;  15.hxg3, Qxg3+;  16.Kh1, Qh3+; 
       17.Kg1, Qg3+;  18.Kh1, Qh3+; ("=")  etc. ]   

 

Black exchanges pieces ... but soon winds up missing his dark-squared Bishop. 
15.Kg2 Bc5!?;  16.b4 Bxd4;  17.Qxd4 d6;  18.Rfd1 e5!?; ('?!')  {Diagram?} 
This looks very bad, (positionally); but I already had threats like Na5, winning a Pawn. 

     [ </=  18...Bc6?!; ('?')  19.b5, Bb7;  20.Na4, "+/" ]  

 

19.Qe3 Rc8?!;  20.Na4! Nd7;  21.Qd3!,   
With this move ... I hit all the key squares. 

     [ Interesting was: 21.Qd2, "+/=" with a slight edge to White. ]  

 

21...f5!?;   
Naturally, Black must try to scare up a little counterplay here. 

     [ </= 21...Qc6?!;  22.Nc3, Rfd8;  23.Qxd6, "+/" ]   

 

The next few moves all look forced. 
22.exf5 e4!?;  23.fxe4 Rxf5!?;  24.Qxd6 Bxe4+;  25.Kg1 Bc6; 
26.Qe6+ Rf7;  
 
Black had to play this, or lose major material. 

     [ </= 27...Kh8??;  28.QxR/f5, "+/-" ]   

 

Now I come up with a nice way to improve my position. 
27.b5! Bb7;   
This was forced. 

     [ Not 27...axb5??;  28.cxb5,  "+/-" with a deadly pin. ]  

 

Now I actually sat staring at this position for at least 3-5 minutes ... 
before it dawned upon me that I had a little combination ...  
28.Rxd7! Qxd7;  29.Qxd7 Rxd7;  30.Nxb6 Rcd8;  31.Nxd7 Rxd7;  {Diag?} 
White now has a winning material advantage, all that is required is a little technique.

***

My first instinct was to simply play the move a4, to keep my pawns together; 
but I found something a trifle better. The rest really needs no comment.  
32.c5! axb5; ('!?') 33.c6 Bxc6;  34.Rxc6 Rb7;  35.Rc3 Kf7;  36.Rb3 Ke6;  
37.Bxb5 Ra7;
  38.a4 g5;  39.Kf2 h5;  40.Ke3 g4;  41.Ke4 Kf6;  42.Rc3, 
42...Kg7;  43.Rc6 Re7+;  44.Kf5 Kh7;  45.Kg5,  {Diagram?}
   
Here the computer actually offered to give up the game!  (Black Resigns.) 

All my wins against the computer ... (lately) ... follow roughly the same course:  
Out of book opening, lots of drawing opportunities, anti-positional play by the box, 
a bad ending, a sacrifice and wriggling to avoid the loss, then the crush.

 

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Copyright (©) A.J. Goldsby I;    Copyright (c) A.J.G;  2003.

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  Copyright (c) {LM} A.J. Goldsby I 

  Copyright (c) A.J. Goldsby, 1995-2008. 
  Copyright © A.J. Goldsby, 2008. All rights reserved.  


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