STAR WARS FLEETS







INTRODUCTION Card game for 2 players. Star Wars Universe Fleet Actions. Rebel Fleet vs Imperial Fleet. DISCLAIMER Star Wars is a copyrighted, licensed, trademarked property. This is merely a Fan site. THE DECKS Each player has their own unique deck. CARDS There are 4 types of cards: Capitol Ships Fighter Squads Personalities (captains or pilots) Action Cards Note: Capitol Ships & Fighter Squads are collectively referred to as spacecraft. OBJECTIVE Reduce your opponent to zero Fleet Points. FLEET POINTS Each player starts the game with 100 Fleet Points (FP). SETUP Each player draws a hand of 7 cards. Draw a card to see who goes first. The highest Force ship wins. TURN SEQUENCE Players take turns. Each turn has 3 Phases: Maneuver Phase Deployment Phase Attack Phase MANEUVER PHASE Draw 3 Cards from your deck. Max hand size is 10 cards. Discard excess cards. If the deck runs out, shuffle the discard and draw from it. DEPLOYMENT PHASE Put Capitol Ships, Fighter Squads, and Personalities into play. Cards in play are put face up onto the Table. The cost in Fleet points to deploy a card is equal to its Force. [For Example: to deploy the Death Star (Force = 25) would drop the Imperial players FP total from 100 to 75.] Personality cards must be attached to a spacecraft. Captains can only be attached to Capitol Ships. Pilots can only be attached to Fighter Squads. If you deploy a Transport, draw a card. ATTACK PHASE Spacecraft cannot attack the same turn they are deployed. You may attack with some, all, or none of your spacecraft in play. Each unblocked spacecraft does damage to your opponents FP Total equal to the Spacecraft’s modified Force Total (Modified by Action cards and attached Personalities) Your opponent may block with his spacecraft in play. Several spacecraft may combine to block one attacking spacecraft. Compare the Force total of an attacker and a blocker. The Spacecraft with the smaller Force is destroyed (discarded). Action cards are discarded after they are used. Instead of targeting the opponents FP Total, spacecraft that are unblocked may do damage to any one enemy spacecraft (now considered to be blocking) in play. CARD LIST NOTATION C = Capitol Ship F = Fighter Squad P = Personality J = Jedi A = Action Card # = Number of that card in the deck IMPERIAL UNIT DECK Name: # F Type Notes Star Galleon 1 2 C Transport Carrack Light Cruiser 1 3 C +3 if Unblocked Republic Dreadnaught 1 3 C Imperial Escort Cruiser 1 2 C +3 if Blocking Galleon 1 1 C Transport Super Star Destroyer 1 15 C Lancer Frigate 1 5 C +3 vs Fighter Squads Strike Cruiser 1 4 C +3 if Attacking Assault Transport 1 3 C Transport Interdictor Cruiser 1 2 C +3 vs Capitol Ships Victory Destroyer 2 4 C Victory II Star Destroyer 1 6 C Imperial Star Destroyer 1 5 C Imperial II Star Destroyer 1 8 C Death Star 1 25 C Tie Fighter Squad 7 2 F Tie Interceptor Squad 4 2 F +2 vs Fighter Squads Tie Defender Squad 3 3 F Tie Bomber Squad 3 1 F +3 vs Capitol Ships Darth Vader 1 +7 PJ Emperor Palpatine 1 +6 PJ Captain Grand Moff Tarken 1 +5 P Captain, All Capitol Ships get +1 Boba Fett & The Slave-1 1 4 F Cannot be Blocked Veers 1 +4 P Captain, +2 if Attacking Piet 1 +3 P Captain, +2 vs Capitol Ships Jerjerrod 1 +2 P Captain, +2 if Unblocked Turbolasers 2 - - Capital Ship gets +5 Ion Cannons 2 - - Target Capital ship does no damage Laser Cannons 2 - - Destroy blocked Fighter Squad Critical Hit 2 - - Destroy blocked/-ing Capitol Ship Stand Off 2 - - Blockers get +2 each Close Assault 2 - - Attackers get +2 each Strafing Run 2 - - Fighter Squad gets +5 Use the Force 2 - - Jedi gets +7 Surprise Attack 2 - - Spacecraft just deployed can attack Reinforcements 2 - - Gain 7 Fleet Points Strategic Maneuver 2 - - Draw 3 cards Encirclement 2 - - Opponent discards 3 random cards Treachery 2 - - Personality gets +5 Shields 2 - - Negate target attack vs Capitol Ship Evasion 2 - - Negate target attck vs Fighter Squad Breakthrough 2 - - Target spacecraft cannot be blocked REBEL DECK Name: # F Type Notes Corellian Frigate 1 4 C Dauntless Cruiser 1 8 C Corellian Gunship 1 4 C +3 vs Fighters Liberator Cruiser 1 5 C Bulwark Battlecruiser 1 15 C Nebulon-B Frigate 1 3 C +3 vs Fighters Alliance Dreadnaught 1 3 C +3 if Blocking Mon Calamari Cruiser 2 6 C Bulk Cruiser 1 2 C Bulk Transport 1 1 C Transport Medium Transport 1 1 C Transport Alliance Escort Carrier 1 2 C All your Fighters get +1 Corellian Capitol Ship 1 4 C +3 vs Capitol ships Corellian Corvette 1 4 C +3 if Unblocked Assault Frigate 1 4 C +3 if Attacking Millennium Falcon 1 3 F Cannot be Blocked A-Wing Squad 4 2 F +2 vs Fighter Squads B-Wing Squad 3 4 F X-Wing Squad 5 3 F Rogue Squadron 1 5 F Cannot be Blocked Y-Wing Squad 4 2 F +2 vs Capitol Ships Luke Skywalker 1 +7 PJ Pilot Han Solo 1 +5 P Captain Princess Leia 1 +3 P Captain Admiral Akbar 1 +4 P Captain, All Capitol Ships get +1 Obi-Wan-Kenobi 1 +6 PJ Captain Lando Calrissian 1 +2 P Captain, +2 if Attacking Turbolasers 2 - - Capital Ship gets +5 Ion Cannons 2 - - Target Capital ship does no damage Laser Cannons 2 - - Destroy blocked Fighter Squad Critical Hit 2 - - Destroy blocked/-ing Capitol Ship Stand Off 2 - - Blockers get +2 each Close Assault 2 - - Attackers get +2 each Strafing Run 2 - - Fighter Squad gets +5 Use the Force 2 - - Jedi gets +7 Surprise Attack 2 - - Spacecraft just deployed can attack Reinforcements 2 - - Gain 7 Fleet Points Strategic Maneuver 2 - - Draw 3 cards Encirclement 2 - - Opponent discards 3 random cards Heroism 2 - - Personality gets +5 Shields 2 - - Negate target attack vs Capitol Ship Evasion 2 - - Negate target attck vs Fighter Squad Breakthrough 2 - - Target spacecraft cannot be blocked CARDSETS AVAILABLE Thanks Jose!!! 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