REBOOT HACKED






INTRODUCTION
Dice game based on the Computer Animated TV series Reboot. 
Solo or Multiplayer. 

DISCLAIMER
Reboot is a licensed, copyrighted property. 
This is merely a fan site. 

VICTORY
Have the most Victory Points (VP) at the end of 6 Rounds. 
If playing solo, try to beat your previous score. 

MULTIPLAYER ROUNDS
In a round, each player gets one turn. 
Roll high on 1D20 to determine first player. 
Play proceeds clockwise. 

EPISODES
Each player’s turn represents a single episode. 

ASSETS
This term is used to mean the result of any roll on any table. 
For example, if you rolled Megabyte on the Primary Threat table,  
Megabyte would then be an asset.  

ENGAGE
This term means that you immediately gain the indicated Asset.
If an asset allows a Table roll, you gain that too. 

DELETE
This term means that the indicated asset, if present, is destroyed. 
It no longer effects play in any way this turn. 

GUARDIANS
This term refers to all Heroes and Allies. 

MAINFRAMERS
Term used to describe all Heroes and Allies native to or who make 
Their home in Mainframe.  Fans of the show will know who is who. 

POWER LEVELS
Each Asset has a power level and/or modifies the power levels of 
Other Assets. 

SET UP
Lots of Dice… D6, D8, D10, 1D12, D20…
At least 2 six siders of different colors are needed. 
Use pencil and paper to keep track of roll results, power calculations, and 
Victory Points (VP). 

TURN SEQUENCE
Each turn has 6 Phases: 
1. Location Phase
2. Threat Phase
3. Hero Phase
4. Ally Phase
5. Key Phase
6. Score Phase

LOCATION PHASE
Roll 1D20 on the Location Table to determine the key location for 
The current Episode. 

LOCATION TABLE
1D20	Locale:					Notes:
1-3	Principal Office			Roll on the Principal Office Table	
4	The Edge of Beyond			Roll once on the Web Threat Table
5	Lost Angles				Engage Hexidecimal 
6	Restaurant				Roll on the Restaurant Table
7	The Net					Non-Mainframers get +2
8	Energy Sea				Game Cubes get +3
9	Spectral System				Roll on the Hero Selective Table
10	Damaged System				Engage Matrix 
11	Satellite System			You may reroll 1 Game Table Result
12	Silicon Tor				Engage Megabyte 
13	Level 31				You may reroll 1 Ally Table Result
14	Data Highways				Vehicles get +5
15	Pearson’s Data Dump			Engage Frisket
16	Supercomputer				Engage Bob. Glitch gets +2
17	Desert Port System			Gain 1 extra roll on the Ally Table
18+	Mainframe Sector			Roll on the Mainframe Sector Table

PRINCIPAL OFFICE TABLE
1D8	Sector:					Notes:
1	The War Room				If Virus or Web Threat in play Power = 6
2	Mainframe Armory			CPU assets get +3 
3	Clock Speed Room			Reroll 1 Dice roll this turn 
4	Phong’s Office				Engage Phong
5	Core Control Chamber			Power = 6			
6	Deletion Chamber			Delete target Virus
7	Entrance Hall				Phong gets +7
8	Mainframe Archives			Roll Once on the Command Table

COMMAND TABLE
1D10	Command:				Notes:
1	Unformat 				Frisket gets +5
2	Leech 					Engage a Random Game
3	Gateway 				Engage a Random Location
4	Decoding 				Reroll one Roll this turn 
5	Delete 					Delete a Virus
6	Return 					Reroll the Location Roll
7	Hidden File 				Bob gets +6
8	Data Compression 			Megabyte gets +7
9	Reality Distortion Engine		Dot gets +5
10	File Lock				Negate any Target asset

MAINFRAME SECTOR TABLE
1D6	Sector:					Notes:
1	Baudway					Dot and Enzo get +2
2	Beverly Hills				Power = 2
3	Floating Point Park			All Mainframers get +1
4	Wall Street				Power = 3
5	Ghetty Prime				Megabyte assets get +3 
6	Kits Sector				Get one extra roll on the Ally Table 

RESTAURANT TABLE
1D6	Restaurant:				Notes:
1-4	Dot's Diner				Roll on Dot's Diner Table
5-6	Al's Wait and Eat			Roll on Al's Wait and Eat Table

DOT'S DINER TABLE
1D6	Result:				Power	Notes:
1	Fastest Food in Mainframe	2	Engage Baudway
2	Cecil Dedicated Server		3	Bob gets -2
3	Alpha Numeric!			2	Engage Enzo
4	Enzo's Delivery Service		2	Engage Megabyte
5	Energy Shakes			1	All Guardians get +1
6	Business Woman			2	Engage Dot

AL'S WAIT AND EAT TABLE
1D6	Result:				Power	Notes:
1	Dangerous Place			1	Engage Level 31
2	Slow Food			1	Negate Deletion of a Character this Turn
3	Tough Crowd			1	Roll on Numeral Table
4	Server Binome			1	+2 vs Game Threat
5+	Al				2	Pick one other Result on this Table	

THREAT PHASE
Roll 1D6 on the Primary Threat Table to determine what is the major Threat for 
The current Episode. 

PRIMARY THREAT TABLE
1D6	Threat:		Note:
1-3	Game Cube	Roll on the Game Cube Threat Table	
4-5	Virus		Roll on the Virus Threat Table
6	Web		Roll on the Web Threat Table
 
GAME CUBE THREAT TABLE
1D6(2)	Game:				Power	Notes:
1-1	A Dungeon Deep			18	4 Guardians get +2 each
1-2	Alien Combat			18	All Guardians get -1
1-3	Basic Combat			6	Engage Binky and Algernon
1-4	Castles and Knights		14	Bob gets +4
1-5	Circuit Racing			8	Non-Viral Vehicles get +4
1-6	Dinosaur Game			12	All Heroes get +2
2-1	Egyptian Tomb			16	Dot is +7. Engage Hexidecimal 
2-2	Fairway Frolics			14	Andrala gets +4
2-3	Formula One			12	Non-Viral Vehicles get +5
2-4	Funhouse			18	Enzo gets +5
2-5	Gods, Mortal, & Demons		20	Delete Enzo, Andrala, and Frisket
2-6	Golden Fleece			10	Glitch gets +5
3-1	Horse Race			4	Allies get +1
3-2	Jet Ball			6	Enzo gets +4
3-3	Kron the Destroyer		12	Matrix and Andrala get +3
3-4	Malicious Corpses		18	Enzo, Dot, and Frisket get +2
3-5	Martial Arts Thing		10	Bob gets +3
3-6	Merged Game			3	Roll again twice on this Table
4-1	Olympics			14	4 Guardians get +1 each
4-2	Pong				8	Engage Phong or Phong gets +3
4-3	Rampart				18	Bob and Glitch get +3
4-4	Road Warrior			12	Engage Megabyte
4-5	Rocky the Rabid Raccoon		16	All Guardians get +1
4-6	Santa Claus			18	Enzo and Andrala get +3
5-1	Space Battles			14	Matrix and Andrala get +3
5-2	Space Race			10	Engage Megabyte 
5-3	Spy Mission			6	Enzo and Matrix get +3
5-4	Starship Alcatraz		12	Bob and Dot get +3
5-5	Toy Racers			18	Enzo gets +6
5-6	Treasure of Atlantis		10	Engage Andrala
6-1	Wild West			12	Bob gets +2
6-2	Wrestling			10	Matrix gets +3
6-3	Corrupted Game			2	Reroll. The game is Power -2
6-4	Game Hopping			2	Roll again twice. Matrix gets +4
6-5	Mega-User			14	Reroll. Game is Viral
6-6	ReBoot!				1	Reroll. Guardians get +1	

VIRUS THREAT TABLE
1D6	Virus:				Power	Notes:
1-3	Megabyte			7	Roll on the Megabyte Table
4-5	Hexidecimal			9	Roll on the Hexidecimal Table
6	Rare Virus			-	Roll on the Rare Virus Table

MEGABYTE VIRUS TABLE
1D10	Assets:				Power	Notes:
1	Herr Doktor			5	Delete Target Animal
2	Nefarious Plot 			2	Roll on the Virus Plot Table
3	Lieutenant Chauncy		4	Target CPU becomes Viral
4	Drain Game Cube			3	Engage the Leech Command
5	Viral Binomes			2	Target Binome becomes Viral
6	Viral Legions			9	Vehicles
7	Control Virus			1	Roll twice more on this Table
8	Espionage			1	Roll on the Spy Table
9+	Hack & Slash			3	Robots

VIRUS PLOT TABLE
1D8	Assets:				Power	Notes:
1	Security Drones			2	Robots
2	Missile Trap			2	Delete Bob
3	Energy Drill			4	Delete Phong or a CPU asset
4	Neural Matrix Scrambler		5	Enzo becomes Viral
5	Trojan Horse			7	Delete Dot
6	Stabilize Tear			9	Engage Gateway Command
7	Megaframe			10	Roll 1D6: On 4+ Engage Mainframe Rebellion
8	Magnet  			10	Delete any Character

HEXIDECIMAL VIRUS TABLE
1D12	Assets:				Power	Notes:
1	Chaos Virus			2	Power +1D6
2	Medusa Bug			1	Bob gets +6. Animal
3	Create Portal			3	Reroll Location 
4	Hardware Super Weapon		8	Also counts as a CPU asset
5	Nibbles				1	Roll 1D6: On 4+ Engage Wellman Matrix
6	Nullzilla			10	Animal
7	Nulls				2	Animal
8	Scuzzy				5	Animal
9	Transfinite Power		6	Delete Firewall
10	Flying & Teleportation		5	-
11	Fake Upgrade			7	-
12	Artistic Phase			1	Engage the Paint Program

RARE VIRUS TABLE
1D8	Virus:				Power	Notes:
1	Viral Bugs			4	Animal
2	Spectral Virus			5	Roll Once on the Hero Selective Table
3	Praying Mantis Virus		6	Matrix gets +3
4	Cron Virus			7	Delete Location
5	Daemon Virus			9	Roll 3 times on the Daemon Virus Table
6	Super Virus			10	-
7	Energy Absorbing Virus		8	-
8	Gigabyte			2	Engage Megabyte and Hex	

DAEMON VIRUS TABLE
1D8	Asset:				Power	Notes:
1	Zoom Room Command		5	Engage Mike the TV
2	Infection Seeds			2	Delete Location
3	Daecon				6	-
4	Guardian Armada			10	Viral Vehicles
5	Pure Guardian Code		4	Delete all Viruses
6	Restrict All Net Travel		3	Delete non-viral Vehicle
7	Turbo				5	Roll 1D6: On 4+ He is not Viral
8	Hexidecimal Resists		15	She is not Viral

WEB THREAT TABLE
1D12	Web Threat:			Power	Notes:
1	Web Slugs			1	Animal
2	Web Probes			2	Animal
3	Web Spores			3	Animal
4	Attack Drones			4	Animal
5	Web Creatures			6	Animal
6	Web Riders			5	Other Web Assets get +2
7	Web Herd			8	Animal
8	Web War				10	-
9	Infect Megabyte			2	Engage Megabyte
10	Infect Hexidecimal		2	Engage Hexidecimal
11	Stable Portal			1	Roll 1D10 twice more on this table
12	Massive Tear			1	Roll 1D10 three more times	

HERO PHASE
Roll 4 times on the Guardian Hero Table. 
You may then reroll any or all of these rolls once. 
A Hero may be counted only once. 

GUARDIAN HERO TABLE
1D10	Hero:				Power	Notes:
1	Glitch				1	get 2 extra rolls for Key Tool Table
2	Phong				2	Roll once on the Principal Office Table
3	Frisket				3	Animal. +2 with Enzo. +2 with Andrala
4	Enzo				4	+1 with Bob. +1 with Dot
5	Andrala				5	+2 with Matrix
6	Dot				6	+2 with Bob
7	Matrix				7	+2 versus Web Threat
8	Bob				8	+2 vs Game Threat
9	Mainframer's Stick Together	1	Roll 1D8 Twice on this Table
10	To Mend and Defend		1	Pick one of the first 8 on this Table

ALLY PHASE
Roll once on the Ally Table. You may then reroll this roll once. 

ALLY TABLE
1D20	Ally:				Power	Notes:
1-2	Binome	Format			1	Roll once on the Binome Table	
3	Mike the TV			3	+3 vs Game Threat
4	Mouse				7	+2 vs Virus Threat
5	Ray Tracer			6	You may reroll Location Roll
6	The Crimson Binome		5	Engage the Saucy Mare 
7	Maxine				5	Engage the IMAX
8	Random Vehicle			1	Roll on the Vehicle Table
9	Spectral Sprites		5	Roll on the Hero Selective Table
10	Teamup				1	Roll twice more on this table
11	Game Sprite			2	+5 vs Game Threat 
12	Number Format			1	Roll on the Numeral Table
13	Teamup with Megabyte		10	Engage Megabyte	
14	Code Master			8	Delete a Virus
15	Gun and Trident			3	Engage Matrix and Andrala or give them +3 
16+	CPU				1	Roll once on the CPU Table

CPU TABLE
1D8	Ally:				Power	Notes:
1	CPU Cars			3	Vehicles
2	CPU Fighters			5	Vehicles
3	CPU ABC’s			6	Vehicles
4	CPU General			4	Roll once more on this table
5	CPU Firewall			9	Delete Megabyte
6	CPU Navy Cruiser		7	Vehicles
7	Giant Robot			10	Vehicle Robot
8	CPU Platoon			4	-
9	CPU Tank			8	Vehicle
10	CPU Fleet			9	Vehicles

VEHICLE TABLE
1D12	Vehicle:			Power	Notes:
1	Bob’s Classic Convertible	2	Bob gets +3
2	V3 Bike				3	-
3	Data  Crane			2	Engage Jimmy
4	Megabyte’s Limousine		2	Megabyte gets +3
5	Combat Bike			5	Matrix, Andrala, and Megabyte get +3
6	Zip Board			2	All Guardians get +1
7	Dot’s Car			2	Dot gets +3
8	Air Kart			2	Enzo gets +3
9	Ship				4	Engage Mouse
10	Mr. Mitchell’s Yacht		4	-
11	The Saucy Mare			3	Roll Three times on the Saucy Mare Table
12	IMAX				3	Roll Twice on the Location Table 

BINOME TABLE
1D20	Ally:				Power	Notes:
1	Cyrus				1	Viral. +3 if Megabyte is an asset
2	Binky & Algernon		2	CPU assets. Vehicles get +2
3	Megabyte's Spies		1	Roll on the Spy Table
4	Specky				2	Dot and Mouse get +2
5	Old Man Pearson			3	Engage Pearson’s Data Dump
6	Baby Binome			1	-
7	Binome Angry Mob		4	Viral. +2 if there is a Mainframe Sector in play
8	Tech Boys			2	Engage the War Room
9	Slimey Goober			1	Viral. Delete Glitch
10	Toque				1	Roll once on the Mainframe Section Table
11	Fax Modem & Data Nully		3	+3 vs Web Threats
12	Agent Twelve			1	Viral. Megabyte gets +4
13	Dino DeHorrendous		3	-
14	Elvis Binome			2	-
15	Wise One			1	Engage the Damaged System
16	Senior Chief			2	Roll once on the CPU Table
17	Jimmy				1	Mainframe Sectors get +2 
18	Biker Binome			2	Engage V3 Bike
19	Miss Brodie			1	Enzo and Andrala get +1 
20	Evacuation			1	Roll Twice more on this Table

NUMERAL TABLE
1D6	Ally:				Power	Notes:
1	Number One			4	Gets +7 vs Game Threat
2	Seven				4	Roll 1D6: On 4+ he is Viral
3	Eight				2	-
4	Nine				3	Roll on Principal Office Table
5	Five				1	Roll on Dot's Diner Table
6	And				3	Roll on Al's Wait and Eat Table

SAUCY MARE TABLE
1D8	Ally:				Power	Notes:
1	Mr. Christopher			2	Roll Twice more on this Table
2	Princess Bula			4	-
3	Web Surfer			1	Engage Ray Tracer
4	Web Shielding			3	+5 vs Web Assets
5	Ships Cannons			5	+3 vs Web Assets
6	Miss Sally			3	+2 vs Web Assets
7	Hacker				2	Engage Mouse
8	Cyberspace			2	Roll once on the Location Table

SPY TABLE
1D6	Ally:				Power	Notes:
1	Bad File Servers		2	Roll on Sector Table. Sector is Viral
2	Agent Six			3	Roll 1D6: On 4+ Engage Agent Twelve
3	Agent Twelve			4	Roll 1D6: On 4+ Engage Sergeant Smiley
4	Sergeant Smiley			2	Roll 1D6: On 4+ Engage Agent Six
5	Confusing Reports		2	Roll on the Plot Table
6	Search and Retrieve		1	Engage Hack and Slash

HERO SELECTIVE TABLE
1D8	Sprite:				Power	Notes:
1	Robert Cursor			6	May Delete Self and Target Virus
2	Powerlock			8	Virus
3	Copy Girl			1D6	Counts as 1D6 Allies
4	Pixel				5	Roll once More on this Table
5	Email				3	Viral assets get -1
6	Gigagirl			4	Roll Once More on this Table
7	Cold Boot			2	Roll Once More on this Table
8	Feline				2	Counts as an Animal

KEY PHASE
Roll once on the Key Tool Table. You may then reroll this roll once. 

KEY TOOL TABLE
1D20	Key Effects:		Power	Notes:
1	Anything		1	Get Power +1D6
2	Communicator		1	Roll once on the Guardian Hero Table	
3	Arm Trap		3	+5 vs Virus
4	Ignition		5	Vehicle
5	Containment Field	3	Negate one Viral or Web asset
6	Splitter		6	Reroll Viral Threat if there is one
7	Doubleheader		2	Roll Twice more on this table
8	Download		2	Double the Power of Bob & Glitch
9	Energy Shield		4	Negate one Deletion from this turn
10	Game Stats		2	+6 vs Game
11	Homing Signal		2	Engage Glitch
12	Med-Gun			4	Negate one Deletion of a Hero from this turn
13	System Scan		3	+4 in Non-Mainframe Location
14	Portal			3	Reroll Location
15	Cutter  		5	Delete Plot
16	Mend			4	+3 vs Web
17	Probe			3	Reroll one result from the Hero Table
18	Line and Hook		3	Bob gets +5
19	Vid Windows		2	Roll once on the Ally Table
20	Multi-Tool		2	Pick one Additional Result on this Table

ENGAGE ONLY ASSET TABLE
Asset:				Power	Notes:		
Wellman Matrix			3	Enzo, Matrix, and Dot get +2
Mainframe Rebellion		6	Matrix and Dot get +3

SCORING PHASE
Guardian Power = Combined Power of all Heroes, Allies, and Key Assets. 
Threat Power = Combined power of all Game, Viral, and Web Assets. 
If the Threat Power is greater than the Guardian Power, the Guardians fail and 
You score no points. 
If the Guardian Power is greater, score Victory points equal to the Threat Power. 

LINKS
ReBoot Wiki	  Click Here Now

ReBoot Video	  












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