007






INTRODUCTION
Card game for 2+ players

DISCLAIMER
James Bond is a copyrighted property.
This is merely a fan site.

WINNING 
The game ends when the Draw deck is empty.
The player with the highest total Danger Level of all 
Plot & Villain cards in his Mission Pile at the end of the game wins. 
Player with the most cards in his Seduction Pile wins a minor victory. 

THE DECK
Players share a common deck.
Note: There is 1 Basic Deck and a Mini Deck for each Movie.
For every player in the game use 1 Mini Deck.
Shuffle the Basic Deck & the Mini Decks together to get the common deck.

THE PAWN
Use a pawn to represent Bond. 
All players use the pawn on their own turn.
The pawn is placed next to a card on the Line, not on it.

THE BOARD
Lay out the Top ten cards of the deck face up in a straight line.
This row of cards is referred to as the Mission Line (ML). 
The card farthest from the deck is the end (10th) card.
The card closest to the deck is the first (1st) card.
Whenever a card is activated, remove it from the ML.
If there are ever fewer than 10 cards in the ML, slide 
The remaining cards towards the End card and draw 
Replacement cards from the deck to fill in the Gaps 
Near the first card. When adding cards to the Line, 
The position of the Pawn on the Line does not change.

SETUP
Flip a coin to see who goes first.
The Pawn starts out at the End card.

AREAS & PILES
In addition to the Deck & Mission Line, there is a Discard.
Each player has a Ready Area, a Mission Pile, a Danger Pile, and a 
Seduction Pile.

TURN SEQUENCE
On your turn, you have 2 Action Points (AP). 
An AP can be used for 2 things:
1. Move the Pawn one card length, in either direction.
2. Activate the card the Pawn is at.

WOMAN CARDS
If you activate a Woman card, put it in your Ready Area. 
You can only have one Woman in your Ready Area at a time.
If you already have a Woman in your Ready Area, 
Put the “old” one into your Seduction Pile.
When you discard a Woman from your Ready Area to activate 
a danger card, place the Woman card into your Seduction Pile.

VILLAIN CARDS
Each Villain & Plot card has a Danger Level = X
To activate a Villain or Plot card, you must discard X cards from your 
Danger Pile to the discard. 
Place the Activated Villain or Plot into your Mission Pile. 

ENEMY AGENT CARDS & TRAP CARDS
These are collectively called Danger cards.
To activate a Trap or Agent card, you must discard 1 card from your 
Ready area to the discard. 
Place the Activated Enemy or Trap into your Danger Pile. 

ACTION, ALLY, GADGETS & VEHICLE CARDS
These are collectively called Aid cards.
When Activated, put the Aid card into your Ready Area.
You can only have one Vehicle in your Ready Area at a time.
If you already have a Vehicle in your Ready Area, 
Put the “old” one into the discard Pile.
When you discard a gadget from your Ready Area to activate 
a danger card, you gain 1 AP you can use this turn. 

SPECIAL CARDS
When activated, these produce some effect, and are then discarded.

LOCATION
When Activated, Move the Pawn to any other card on the Line, and 
then discard the Location card.

CARD LIST NOTATION
G = Gadget
V = Villain
X = Vehicle
W = Woman
A = Ally
Z = Action
E = Enemy Agent
T = Trap
L = Location
P = Plot
S = Special
Femme Fatale = When Activated Place in Danger or Seduction Pile
DP = Danger Pile
DL = Danger Level
SP = Seduction Pile
MP = Mission Pile
RA = Ready Area
IYRA = Into your Ready Area
OTL = On the Line
WA = When Activated
WAOMD = When Activated Opponent must discard
RQ = Requires Car or Boat in your Ready Area to play this card 
RV = Requires Vehicle in your Ready Area to play this card


BASIC DECK CARD LIST
Card Name:			Type	Notes
Ian Flemming			S	WA replace it with any other card OTL
Q				S	WA Put all Gadget cards OTL IYRA
M				S	WA Get an extra turn after this one
Coitus Interruptus		S	WAOMD a card from his SP
Narrow Escape			Z	Use only vs Trap
Detective Work			Z	When Discarded gain 2 AP for this turn
Disguised Assassin		E		
Cyanide Tablet			S	WA discard target Enemy Agent
Miss Moneypenny			W	Does not cost an AP to Activate
SPECTRE				V	DL = 5. All Plots in play are DL+1 
Ernst Stavro Blofeld		V	DL = 5. Other Villains OTL must be activated first
Captured			S	WAOMD all Aid cards in his RA
Master Mind			S	WA rearrange the positions of all the cards OTL
Double Cross			S	WAOMD 1 random card from his MP 
Rendezvous			L	WA steal 1 card from opponents RA
Interrogation			S	Look at next 5 cards in the deck
Charm   			Z	Discard to put any Woman OTL IYRA
Beretta 9mm			G	Cannot be used to Activate Traps
Witticism			Z	Tounge in Cheek Humor
Ultimatum			P	DL = 3
British Secret Service		S	WA Put all Ally cards OTL IYRA
Casino				S	WA discard all cards OTL
Improvisation			Z	Intuition
Quick Wit			Z	Adaptability
Encyclopedic Knowledge		Z	Connoisseur
Turn the Tables			Z	Use Opponent's weapons against them
Rescue				S	WA put an Ally or Woman in discard IYRA
Car Chase			E	
Modified Sports Car		X	Get +1 AP while in your RA
Blueprints			G	WA get 2 extra AP next turn 
Thugs				E	
Exotic Location			L	
Death Trap			T	
Bond Girl			W	
MI6 Agent			A	
Fisticuffs			Z	
CIA Colleague			A
Helicopter			X	
Prop Plane			X	
Hi-Tech Device			G


DR NO CARD LIST
Card Name:			Type	Notes
Dr No				V	DL = 5. Chinese/German with Napoleonic Complex
Professor Dent			E	To Activate, you must have a Trap in your DP
Tarantula			T	WA Opponent loses 1 AP next Turn
Miss Taro			E	Femme Fatale
The Photographer		E	WA discard any card OTL
Judo				Z	Japanese Martial Arts
Buried in Bird Guano		T	No Villain may be activated while this card is OTL
Boiling Hot Radioactive Water	T	When in DP worth 2 cards when activating Villain
Metallic Hands			S	While OTL all Villains OTL get DL +1
Jamaica				L	
Three Blind Mice		E	Assassins Driving a Hearse
Quarrel				A	CIA Agent
Investigate Murder		S	Gain 3 AP for this turn
Sunbeam Alpine			X	Blue Convertible: Get +1 AP while in your RA
Dragon Tank			E	WA you may treat it like a Vehicle card
Walther PPK 7.65mm		G	Cannot be used to Activate Traps
Piranah Pool			T	WA you may discard target Villain on the Line
Honey Ryder			W	Get +1 AP while in your RA. Worth 2 cards in your SP
Sylvia Trench			W	WA put her immediately into your SP
Private Army			E	To Activate, Requires 2 cards to be Discarded
Secret Laboratory		E	WA move Pawn to any card
Sabotage US space Program	P	DL = 3
Alligator Pond			T	It costs 1 extra AP to move past this card


FROM RUSSIA WITH LOVE CARD LIST
Card Name:			Type	Notes
Orient Express			S	WA move Pawn to any Enemy Agent card OTL
Steal Decoding Machine		P	DL = 2. The Lektor
Motor Boat Fleet		E	Can only be Activated by discarding a Vehicle
Red Grant			E	Ruthless Killer in Peak Physical Shape
Rosa Klebb			E	Lesbian with Poison-tipped Knife in her Shoe
Kronsteen			E	All players have 1 less AP wile this card OTL
Krilencu			E	Bulgarian Master of Murder
Gypsy Fighting Girls		A	
Defector			S	WA put Enemy OTL into your RA (becomes ally)
Tatiana Romanova		W	Get +1 AP while in your RA
Turkey				L	
Wrist Watch Garrote		G	Piano wire. Use only vs Enemy
Attaché Case			G	WA put Gadget in discard IYRA
Tear Gas Cartridge		G	Use only vs Enemy
Venice				L	
Morzeny				E	While OTL other Enemies cost 2 AP to activate
Kerim Bey			A 	Controls Spy Ring: Get +1 AP while in your RA
Exploding Mine			T	
Speed Boat			X	Get +1 AP while in your RA
Flare Gun			G	
Bently Mark IV			X	Convertible. Get +1 AP while in your RA
Folding Sniper’s Rifle		G	WA put target Enemy OTL into your DP


GOLDFINGER CARD LIST
Card Name:			Type	Notes
Goldfinger			V	DL = 5. Meglomaniac who cheats at cards & golf
Oddjob				E	Korean manservant with Razor-brimmed Bowler Hat
Contaminate Fort Knox		P	DL = 3. Operation Grand Slam
Deactivate Bomb			T	When in DP worth 2 cards when activating Plot
Electrocution			T	WA put Enemy agent OTL into your DP
Sucked out of Plane		T	When in DP worth 2 cards when activating Villain
Humiliation			S	WA put in your DP
Pussy Galore			E	Femme Fatale. Get +1 AP while in your RA
Flying Circus			A	Female Stunt Pilots
Gold Paint			S	WA discard any Woman card in any RA
High Speed Car Chase		E	WA discard any target Vehicle in any RA
Junkyard Crusher		T	WA discard any target Vehicle in any RA
Tilly Masterson			W	Seeking Revenge for her Sister Jill
Mr Solo 			E	
Smoke Screen			G	RQ
Oil Slick			G	RQ
Ejector Seat			G	RQ
Homing Device			G	WA Move Pawn to any Plot or Villain Card
Laser Beam			T	An Action Card must be discarded to activate
Seagull Snorkel 		G	Discard from RA to gain 2 AP
Bonita				E	Latin Fem Fatale
Felix Leiter			A	CIA counterpart. WA put Ally OTL IYRA
Lockheed Jet Star Plane		X	Discard from RA to move pawn to any Location
Gold 1937 Rolls-Royce		X	
Aston Martin DB5		X	Get +1 AP while in your RA


THUNDERBALL CARD LIST
Card Name:			Type	Notes
Nuclear Ransom			P	DL = 5. Threaten to blow up City
US Navy Aquaparas		A	
Hydofoil Yacht			X	Disco Volante
Domino				W	Stunning French Beauty
Paula Caplan			W	Beautiful Bahamian
Patricia Fearing		W	Vivacious Blonde Nurse
Emilo Largo			V	DL = 4. Millionaire Playboy
Fiona Volpe			E	Black Widow Assassin. WA put in your SP
Assume Identity			S	Discard target Aid card in any RA
Count Lippe			E	Bumbling Assassin
Quist				E	Another Bumbling Assassin
BSA Lightning Motorcycle	X	
Fire Rockets			G	RV
Ladislav Kutze			A	Polish Atomic Scientist
Steal Atomic Bombs		P	DL = 3 
Shark Pool			T	
Spear Gun			G	
Vargas				E	Silent Assassin
Jacques Boitier			E	French Assassin in Drag
Disarm Foe			Z	
Electric Chair			T	
Pinder				A	Local Bahamian Contact
Blackout			S	WA put this card into your DP
Mini-Breathing Device		G	
Geiger Watch			G	
Bell Jet Pack			X	
Underwater Propulsion Unit	X	
Radioactive Pill		G	WA put an ally card OTL IYRA
Mini Flare Device		G	WA put an ally card OTL IYRA
Mink Glove			S	WA Steal or put a Woman OTL IYRA
Scalding Water			Z	Cannot be used to Activate Traps
Lock in Sauna			Z	Cannot be used to Activate Traps









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