GREAT WALL







INTRODUCTION
Card Game for 2-4+ players.
Theme: Building The Great Wall of China
Note: This game requires a long playing surface. 

VICTORY
Score the most Honor points when the game ends. 

END GAME
When the last card is drawn from the deck, each player 
Gets 1 last turn and then the game ends. 

HONOR POINTS
Use Poker Chips to keep track of Honor Points. 

THE DECK
Shuffle together 2 regular decks of cards. 

SETUP
Players cut the deck. High cut goes first. 
Each player is dealt 7 cards. 
Play the top card of the deck face-up to the right end of the table. 
This card is called the Eastern End. 

TURN SEQUENCE
Players take turns. 
Each turn has 3 Phases:
Build Phase
Honor Phase
Supply Phase

BUILD PHASE
The current Player adds cards to the growing wall from their hand.  
The wall is only built in 1 direction: from right to left.
The leftmost  (most recently built) card is called the Eastern Edge. 
The cards added must be one of 3 types of combos: 
1. Flush: They must match the suite of the Eastern Edge. 
2. X of a Kind: They must have the same number value as the Eastern Edge. 
3. Straight: They create a consecutive numerical sequence starting with the Eastern Edge. 
In a Straight the cards can be ascending or descending. 
Straights may wrap around. For example: Q-K-A-2-3. 
For all 3 types of combos, you must add at least 2 cards. 
If you cannot make a combo, you must pass

HONOR PHASE
Gain Honor points according to the number of cards you played in Build Phase: 
Cards		Honor Points
0 (Pass)	0
2		5
3		10
4		15
5		25
6		35
7		50
Get 5 extra Honor Points for every King you play. 

SUPPLY PHASE
Draw cards from the deck to fill your hand to 7 cards. 
If you Passed (played zero cards in Build phase), you may discard any 
Number of cards and then refill your hand. 

KINGS
Kings represent Guard Towers. 
You cannot make an X of a Kind using Kings or place 2 Kings Adjacent to each other. 











Return to Warpspawn Mainpage