GREEN HORNET




INTRODUCTION
Card game for 2-4+ players. 
Green Hornet Theme. 

DISCLAIMER
Green Hornet is a licensed, copyrighted property. 
This is merely a fan site. 

VICTORY
The game ends when the deck has been gone through twice. 
The player with the most Victory Points wins. 

THE DECK
Players share a common deck. 
There are 8 card types: 
G = Green Hornet 
K = Kato
B = Black Beauty
V = Villain
T = Thugs
P = Plot
I = Investigation
S = Special

SETUP
Shuffle the Deck. 
Oldest player goes first. 
Play proceeds clockwise. 
Each player is dealt a hand of 7 cards. 

TURN SEQUENCE
Players take turns. 
Each turn has 4 Phases: 
1. Pulp Phase
2. Action Phase
3. Installment Phase
4. Cliffhanger Phase
PULP PHASE
Draw 2 cards from the deck.
The first time the deck is finished shuffle the 
discard and draw from it. 

ACTION PHASE
You may discard 1 card from your hand: 
Discard a Green Hornet Card to draw 3 cards and discard 2 cards.
Discard a Kato Card to draw 2 cards.
Discard a Black Beauty Card put the top card of the discard into your hand.
Discard a Villain Card to make opponent give you a card from his hand. 
Discard a Plot Card to look at opponents hand. 
Discard a Thug Card to cause opponent to discard 1 Random card. 
Discard an Investigation Card to look at he next 7 cards in the deck. 
Special Cards do not have a discard Special Ability.  

INSTALLMENT PHASE
You may Solve a Case to do this you must do the following… 
Reveal 1 Villain card, 1 Thug card, and 1 Plot card.
You may also play a Special card for its Crime Points.  
Add up the Total Crime points from the 3 or 4 cards played. 
Next play 1 Green Hornet card, 1 Kato card, 0-1 Beauty cards, 
0-1 Investigation cards, and 0-1 Special cards. 
Add up the total Hero points of these cards. 
The Hero points must equal or exceed the value of the Crime Points. 
Gain Victory Points equal to the number of Crime Points played. 
Discard all revealed cards. 
Note: Special cards can be used for Hero or Crime Points. 
Note: Some cards have 2 Types. Use them for one or the other. 

CLIFFHANGER
If you Solved a Case this turn, fill your hand to 7 cards. 
Max hand size is 9 cards. Discard excess cards. 

CARD LIST NOTATION
CP = Crime Points
HP = Hero Points
# = Copies of Card in Deck
G = Green Hornet 
K = Kato
B = Black Beauty (The Car)
V = Villain
T = Thugs
P = Plot
I = Investigation
S = Special

CARD LIST
Name:			Type	CP	HP	Notes: 
Britt Reid		G	-	12	
Newspaper Man		GI	-	4	
The Mansion		G	-	5	
Millionaire 		G	-	6	Playboy?
Instincts		G	-	11	
Knock Out Gas Gun	G	-	8	
Publisher		GI	-	3	
Crime Fighting Duo	GK	-	1	
Masked Men		GK	-	2	
Hornets Sting Gun	G	-	7	Electric Shocks
Criminal Reputation	G	-	10	
Vigilante		G	-	9	
Sidekick       		K	-	3	
Skilled Mechanic	KB	-	2	
Faithful Valet		K	-	4	
Weapons Designer	K	-	9	
Martial Artist		K	-	11	
Karate			K	-	10	Kung Fu?
Japanese Chauffeur	KB	-	1	Filipino?
Lightning Reflexes	K	-	12	
Rope Tricks		K	-	8	
Engineer       		K	-	5	
Throwing Darts		K	-	7	
Lets Roll, Kato!	K	-	6	
Car Chase		B	-	3	
Ejection Seats		B	-	2	
Rockets			B	-	5	
Machine Guns		B	-	4	
Bullet Proof Glass	B	-	6	
Door Guns		B	-	5	
Limousine		B	-	1	
Super Charged		B	-	3	
Infra Green Headlights	B	-	2	
Wheel Blades		B	-	4	
Rolling Arsenal		B	-	6	
Hornet Buzz		B	-	1	Silent Mode also
Corrupt Politician	V	1	-	
Mafioso        		V	2	-	
Steel Syndicate		V	12	-	
Angela DeVane		V	11	-	Mob Heiress
The Red Dragon		V	10	-	
Inferno			V	5	-	
Scarface       		V	4	-	
Shadow Warriors		V	9	-	
Gatland Tobias		V	8	-	Gangland Kingpin
Spitting Cobras		V	3	-	
Boss Snark		V	6	-	
Johnny Dollar		V	7	-	
The Daily Sentinel	I	-	1	
Confession		I	-	5	
Lenore Case		I	-	6	Secretary
Mike Axford		I	-	5	Reporter
Gunnigan       		I	-	6	Editor
Criminology		I	-	3	
Journalism		I	-	2	
Research       		I	-	2	
Clues			I	-	3	
Eye Witnesses		I	-	4	
Headlines		I	-	1	
Sting Operation		I	-	4	
Killing Spree		P	11	-	
Unite Gangs		P	4	-	
Trap			P	9	-	
Cover-up		P	5	-	
Peace Summit		P	10	-	
Assassination		P	12	-	
Bounty			P	8	-	
Kidnapping		P	7	-	
Bank Robbery		P	1	-	
Drug Operation		P	3	-	
Hijacking		P	6	-	
Man Hunt		P	2	-	
Ruthless Gangsters	T	6	-	
Armenians		T	5	-	
Terrorists		T	12	-	
Crime Family		T	8	-	
Mercenaries		T	10	-	
Street Gang		T	3	-	
Special Police		T	9	-	
Chinese Tong		T	11	-	
Neo Nazis		T	7	-	
Mobsters       		T	4	-	
Common Crooks		T	2	-	
Lowlife Hoods		T	1	-	
Revenge			S	3	3		
SWAT Team		S	1	1	
Rescue			S	2	2	
Firefight		S	2	2	
Escape			S	3	3	
Gadgetry       		S	1	1	
Crimson Wasp		S	6	6	
Duel			S	4	4	
Expose Identity		S	4	4	
Life or Death		S	6	6	
Team Up			S	5	5	
Poison			S	5	5	



NOTES
For a more 30’s-40’s feel replace 
Neo Nazis with Nazis, and Chinese Tong with Chinese Communists. 


LINKS
Comic Covers
Wikipedia
2011 Film
Green Hornet
Web Game
Message Board
Tropes
Comic Index Plots












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