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Final Fantasy 5

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Final Fantasy 8

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Jobs and Abilities

Jobs and Abilities

Knight:

Level 1 = Cover - protect weakened ally from being directly attacked

Level 2 = !Guard - completely block attacks (0 damage)

Level 3 = 2 Handed - Double Attack power, but cannot equip shields

Level 4 = EqShield - Characters that cannot equip shields will be able to equip them

Level 5 = EqArmor - Characters that cannot equip heavy armor will be able to equip it

Level 6 = EqSword - Characters thant cannot equip swords will be able to equip them

Special Command: Guard Job Characteristic: Cover Possible to equip: Sword, Short Sword

Monk:

Level 1 = !Store - Collect power for 1 turn, and Attack power doubles on the next turn

Level 2 = Barefist - Bare hand attack power becomes the same as the Monk's

Level 3 = !Chkra - Recover some HP and some status

Level 4 = Counter - Possible Counterattack

Level 5 = HP 10% - HP increases by 10%

Level 6 = HP 20% - HP increases by 20%

Level 7 = HP 30% - HP increases by 30%

Special command: Kick Job Characteristic: Counter, fight Possible to equip: N/A

Thief:

Level 1 = Secret - Hidden areas become visible

Level 2 = !Flee - Run away from battle quickly

Level 3 = Dash - Move really fast in villages by holding the O button

Level 4 = !Steal - Steal from enemies

Level 5 = Caution - Prevent back attacks

Level 6 = !Mug - Attack and Steal from enemies

Level 7 = Footwork - Speed is the same as the Thief's

Special Command: Steal Job Characteristic: Secret, Caution, Dash Possible to Equip: Short Sword

Lancer:

Level 1 = !Jump - Do a jump attack

Level 2 = !Lance - Steal enemies HP and MP to recover your own

Level 3 = EqLance - People that can't equip lances will be able to equip them

Special Command: Jump Job Characteristic: N/A Possible to equip: Short Sword, Lance

Ninja:

Level 1 = !Dustb - Run away from battle quickly

Level 2 = !Twin - Produce 2 of you and prevent two attacks

Level 3 = Firstatk - The advantage of attacking first is increased

Level 4 = !Throw - Attack by throwing weapons

Level 5 = 2 Sword - Hold weapons in both Hands, attack twice

Special Command: Throw Job Characteristic: First Attack Possible to equip: Short Sword

Samurai:

Level 1 = !Sslap - Attack and Paralyze enemy

Level 2 = !$Toss - Attack by throwing GP

Level 3 = Swrdgrab - Deflect a blow

Level 4 = EqKatana - Characters that cannot equip katanas will be able to equip them

Level 5 = !Fdraw - Clean sweep enemies at lightning speed

Special Command: Coin Toss Job Characteristic: Sword grab Possible to equip: Short Sword, Katana

Berserker:

Level 1 = Berserk - Always berserk during battle

Level 2 = EqAxe - People that cannot equip axes will be able to equip them

Special Command: N/A Job Characteristic: Berserk Possible to equip: Short Swor, Axe

Hunter:

Level 1 = !Critt - call animals

Level 2 = !Aim - Aim to do a stronger attack

Level 3 = EqBow - People that cannot equip bows will be able to equip them

Level 4 = !Sshot - Attack 4 times, each hit will take away less

Special Command: Aim Job Characteristic: N/A Possible to equip: Short Sword, Bow

Sorcerer:

Level 1 = Magiwall - Put up barrier

Level 2 = Sword 1 - Magic Sword Level 1

Level 3 = Sword 2 - Magic Sword Level 2

Level 4 = Sword 3 - Magic Sword Level 3

Level 5 = Sword 4 - Magic Sword Level 4

Level 6 = Sword 5 - Magic Sword Level 5

Level 7 = Sword 6 - Magic Sword Level 6

Special Command: Sword Job Characterisic: Magiwall Possible to equip: Short Sword, Sword

White Mage:

Level 1 = White 1 - White Magic Level 1

Level 2 = White 2 - White Magic Level 2

Level 3 = White 3 - White Magic Level 3

Level 4 = White 4 - White Magic Level 4

Level 5 = White 5 - White Magic Level 5

Level 6 = White 6 - White Magic Level 6

Level 7 = MP + 10% - MP will increase by 10%

Special Command: White Job Characteristic: N/A Possible to equip: Staff

Black Mage:

Level 1 = Black 1 - Black Magic Level 1

Level 2 = Black 2 - Black Magic Level 2

Level 3 = Black 3 - Black Magic Level 3

Level 4 = Black 4 - Black Magic Level 4

Level 5 = Black 5 - Black Magic Level 5

Level 6 = Black 6 - Black Magic Level 6

Level 7 = MP + 30% - MP increases by 30%

Special Command: Black Job Characteristic: N/A Possible to equip: Short Sword, Rod

Time Mage:

Level 1 = Time 1 - Time Magic Level 1

Level 2 = Time 2 - Time Magic Level 2

Level 3 = Time 3 - Time Magic Level 3

Level 4 = Time 4 - Time Magic Level 4

Level 5 = Time 5 - Time Magic Level 5

Level 6 = Time 6 - Time Magic Level 6

Level 7 = EqRod - Characters that cannot equip rods will be able to equip them

Special command: Time Job Characteristic: N/A Possible to equip: Short Sword, rod

Summoner:

Level 1 = Summn 1 - Summon Magic Level 1

Level 2 = Summn 2 - Summon Magic Level 2

Level 3 = Summn 3 - Summon Magic Level 3

Level 4 = Summn 4 - Summon Magic Level 4

Level 5 = Summn 5 - Summon Magic Level 5

Level 6 = !Call - Randomly call 1 summon beast without using MP

Special command: Summon Job Characteristic: N/A Possible to equip: Short Sword, Rod

Blue Mage:

Level 1 = !Check - Get enemy's HP/MP and weaknesses

Level 2 = Learning - Learn enemy's attack

Level 3 = !Blue - Can cast Blue Magic

Level 4 = !View - Better vesion of !Check

Special Command: Blue Job Characteristic: Learning Possible to equip: Short sword, sword, rod

Red Mage:

Level 1 = Red 1 - Red magic Level 1

Level 2 = Red 2 - Red magic Level 2

Level 3 = Red 3 - Red Magic Level 3

Level 4 = !Redx2 - Cast magic twice consecutively

Special Command: Red Job Characteristic: N/A Possible to equip: Short sword, Rod, Sword, Staff

Trainer:

Level 1 = !Tame - Tame animals

Level 2 = !Cntrl - Control beasts and make them attack

Level 3 = EqWhip - Characters that cannot equip whips will be able to

Level 4 = !Catch - Catch a weak enemy

Special Command: Catch/Free Job Characteristic: N/A Possible to Equip: Short Sword, whip

Chemist:

Level 1 = Medicine - Double effect of Tonic and Tinctures

Level 2 = !Mix - In battle, create medicine from 2 medicines

Level 3 = !Drink - Drink an item only for chemists

Level 4 = !Recvr - Recover status abnormalties for everyone

Level 5 = !Rvive - Revive all that died

Special Command: Drink, Giant's Medicine Job Characteristic: Medicine Possible to equip: Short Sword

Geomancer:

Level 1 = !Earth - Attack using stuff from where you are

Level 2 = Findhole - Will not be hit by damage floor

Level 3 = Antitrap - Traps become visible

Special Command: Earth Job Characteristic: Findhole, Antitrap Possible to equip: Short Sword, Bell

Bard:

Level 1 = !Hide - Don't be an attack target

Level 2 = EqHarp - People that cannot equip harps will be able t equip them

Level 3 = !Sing - Sing songs

Special Command: Sing Job Characteristic: N/A Possible to equip: Short Sword, Harp

Dancer:

Level 1 = !Flirt - Make enemies nervous and anxious

Level 2 = !Dance - Random effect on enemies

Level 3 = EqRibbon - Characters that cannot equip ribbons will be able to equip ribbons

Special Command: Dance Job Characterstic: N/A Possible to equip: Ribbon, Short Sword

Mime:

Level 1 = Mime - imitate previous character

Special commmand: Mime Job Characteristic: N/A Possible to equip: All weapons