Proficiency | New Points System | Original System | |||||
Cost | Initial Rating | Ability | Cost | Modifier | |||
Animal Lore | 3 | 7 | Int/Kno, Wis/Int | 1 | Int | ||
Armorer | 5 | 5 | Int/Kno, Str/Mus | 2 | Int, -2 | ||
Armor Optimization | 2 | 5 | Dex/Aim | 1 | Dex, -2 | ||
Blind-fighting | 4 | NA/6 | Wis/Int, Dex/Bal | 2 | NA | ||
Bowyer/Fletcher | 5 | 6 | Int/Kno, Dex/Aim | 1 | Dex, -1 | ||
Charioteering | 4 | 5 | Dex/Bal, Wis/Wil | 1 | Dex, +2 | ||
Close-quarter Fighting | 4 | 7 | Int/Rea, Dex/Bal | 2 | Dex | ||
Endurance | 2 | 3 | Con/Fit | 2 | Con | ||
Hunting | 2 | 7 | Wis/Int | 1 | Wis, -1 | ||
Intimidation | 2 | 6 | Str/Mus, Cha/App | 1 | Str or Cha | ||
Mountaineering | 4 | 7 | Str/Sta, Wis/Wil | 1 | NA | ||
Natural Fighting (Humanoid) | 4 | 7 | Wis/Int, Str/Mus | 2 | Str, +1 | ||
Navigation | 3 | 7 | Wis/Int, Int/Kno | 1 | Int, -2 | ||
Running | 2 | 5 | Str/Sta, Con/Fit | 1 | Con, -6 | ||
Set Snares | 4 | 8 | Dex/Aim, Wis/Int | 1 | Dex, -1 | ||
Survival | 3 | 6 | Int/Kno, Wis/Wil | 2 | Int | ||
Tactics | 2 | 7 | Int/Kno | 1 | Int, -1 | ||
Tracking | 4 | 7 | Wis/Int | 2 | Wis | ||
Weapon Improvisation | 2 | 7 | Wis/Int | 1 | Wis, -1 | ||
Weaponsmithing | 5 | 5 | Int/Kno, Dex/Aim | 3 | Int, -3 | ||
Wild Fighting | 4 | 7 | Str/Mus, Wis/Wil | 2 | Con | ||