Original Sega Genesis Game Genie codes created by: Tony Hedstrom t_hedstrom@yahoo.com http://www.angelfire.com/games2/codehut/ http://codehut.gshi.org/ (no ads on this site) Phantasy Star 4: The End of the Millennium NOTES: If you are using these codes with a real Game Genie (on a real Genesis), you will probably not be able to save your game (this is because of the Game Genie, not because of the codes), but if you are playing on an emulator, you should have no problems saving your game. These are the new "corrected" codes. If you have the old codes that use 0 TP, use these codes instead. The old codes didn't work in battle, but these code do. AGRC-ZEFA The Res technique only uses 1 TP (Technique Point). AGRC-ZEFJ The GiRes technique only uses 1 TP. AGRC-ZEFT The NaRes technique only uses 1 TP. AGRC-ZEF2 The Sar technique only uses 1 TP. AGRC-ZEGA The GiSar technique only uses 1 TP. AGRC-ZEGJ The NaSar technique only uses 1 TP. AGRC-YCDA The MEGID technique only uses 1 TP. AGRC-YCA2 The Tsu technique only uses 1 TP. AGRC-YCBA The GiThu technique only uses 1 TP. AGRC-YCBJ The NaThu technique only uses 1 TP. AGPW-YCHJ The Foi technique only uses 1 TP. AGPW-YCHT The GiFoi technique only uses 1 TP. AGPW-YCH2 The NaFoi technique only uses 1 TP. AGRC-YCBT The Zan technique only uses 1 TP. AGRC-YCB2 The GiZan technique only uses 1 TP. AGRC-YCCA The NaZan technique only uses 1 TP. AGRW-ZLAA The Rever technique only uses 1 TP.