These are original Super Nintendo Game Genie codes created by me, "Hackwiz," as of 10/11/2006. Titles with (*) next to them, have been tested on a real Game Genie/SNES. Check the "as of" date to see if I've added any codes since you last visited this page. Mucho thanks to: All who created the "Super Nintendo Game Genie Handbook," all the hackers at GGCCC message boards, and Tony for all his help and insight. My beautiful Wife, for all her patience when I blabber on about this stuff!! Some New Updates: Tetris Attack Master Code/Contra 3 Level Select/Top Gear 3000 Codes I hope you enjoy them, Hackwiz ---The Games--- Actraiser* Addams Family Values* Adventures of Yogi Bear Aero Fighters Air Cavalry Air Strike Patrol Aladdin Alfred Chicken An American Tail: Fievel Goes West Ardy Lightfoot Arkanoid Doh It Again* Art of Fighting Axelay* Barbie Super Model Batman Returns Battleblaze Biker Mice From Mars* Bio Metal* Blackthorne Bonkers Brahm Stoker's Dracula* Brainies Brandish Brawl Brothers Captain Novolin Casper Castlevania Dracula X* Chester Cheetah: Wild Wild Quest Choplifter III Chuck Rock Claymates Cliff Hanger* Contra 3: The Alien Wars Contra Spirits (Japanese) Death and Return of Superman Demolition Man Demons Crest* Dennis the Menace Dezaemon (Japanese)* Digital Devil Story (Japanese) Dragon View Fire Fighting (Japanese)* Frankenstein* Front Mission (Japanese)* Go Go Ackman (Japanese) Go Go Ackman 2 (Japanese) Go Go Ackman 3 (Japanese) Ghost Chaser Densei (Japanese) Gradius 3 Hagane Ignition Factor Jikkyou Oshaberi Parodious Jim Powers: The Lost Dimension 3D Kid Klown in Crazy Chase King Arthur & the Knights of Justice King of the Dragons Lupin the 3rd - Densetu no Hihou (Japanese) Maui Mallard in Cold Shadow* Metal Morph* Mickey Mania Parodius da! (Japanese)* Pop N' Twinbee (Japanese)* Pugsley’s Scavenger Hunt* R-Type III "The Third Lightning" Ren & Stimpy Show, Veediots Rocky Rodent* Seaquest DSV Shadow of the Beast Shien's Revenge* Simcity 2000* Space Invaders* Spectre* Speedy Gonzales* Stargate* Super Bases Loaded 3* Super Castlevania IV* Super Ghouls and Ghosts* Super Mario All-Stars: Super Mario 2* Super Mario World* Super Mario World 2: Yoshi’s Island * Tecmo Super Bowl 3 Tetris Attack* The Adventures of Dr. Franken* The Adventures of Kid Kleets The Adventures of Rocky & Bullwinkle & Friends The Blues Brothers The Flintstones- Treasure Of Sierra Madrock The Jetsons The Lawnmower Man * The Peace keepers Time Slip* Top Gear 3000* Twisted Tales of Spike McFang Virtual Bart* Weapon Lord* William's Arcade:Atari Collection 1 Williams Arcade Classics Wolf Child* X Kalibur 2097* Actraiser CC62-DF6B Start With 86 Lives In Action Sequences EC85-6D68 Start With 250 Spell Points In RPG Sequences DD68-6D6D Infinite Lives DD67-D7AD Unlock Professional Mode C9BD-6467 Infinite MP CEA5-6DA3 Infinite Spell Points ##CD-A7DC Stage Select In Professional Mode (note 2) 69C4-AF6C Have Magic Spell & 24 MP in Professional Mode (note 1) 62C4-A7DC CBC4-A46C ##C4-A4AC (note 1) ## DF - Fireball D4 - Star Rain D7 - Energy Balls D0 - Light (note 2) Works After Completing Fillmore Act 1. ## D4 - Bloodpool Act 1 D7 - Bloodpool Act 2 D0 - Kasandora Act 1 D9 - Kasandora Act 2 D1 - Aitos Act 1 D5 - Aitos Act 2 D6 - Marahna Act 1 DB - Marahna Act 2 DC - Northwall Act 1 D8 - Northwall Act 2 DA - Death Heim Addams Family Values FFBD-C767 Invincible From Enemies 3C8F-C40D Invincible From Everything (note 1) DD24-3D0F Infinite Small Rocks (note 2) DD2C-C7AF Infinite Blue Marbles (note 2) DD22-CF0F Infinite Magic Seeds (note 2) DD2E-C4AF Infinite Swamp Slime (note 2) FA62-3F0D Start new game with full skull meter EE6C-320D Start A New Game With All Items In Inventory (note 3) 8E2A-1D6D Infinite Cookies (note 1) This code gives you protection from enemies, spikes and items you collect that deplete health when you use them. (note 2) Once you collect the item. (note 3) Use this code with the passwords you receive from then on, or some items will be missing. When you continue a game with a password, all the weapon meters will be half filled. Adventures of Yogi Bear C2CD-1404 Infinite Health C269-47DD Infinite Lives Aero Fighters 8229-37A0 Infinite Lives P1 & P2 8229-37D0 Don't Lose Power-ups When You Die P1 & P2 8237-47A1 Inf. Bombs "American F-18" P1 8237-47A9 Inf. Bombs "Japanese FSX" P1 8237-1D09 Inf. Bombs "Swedish AJ-37" P1 8237-17A9 Inf. Bombs "British AV-8" P1 823E-3D60 Inf. Bombs "American F-15" P2 823A-4D09 Inf. Bombs "Japanese F-15" P2 8239-1FD9 Inf. Bombs "Swedish JAS-39" P2 823D-C769 Inf. Bombs "British IDS" P2 Air Cavalry 3DE8-AD64 Infinite Lives 82B7-D7A7 Infinite 7.62 mm Rounds 89E1-D7D4 Infinite 2.75 Rockets 89E6-DDD4 82B5-DF07 Air Strike Patrol C2B1-3765 Infinite Fuel C237-CFA1 Infinite Flares C2B8-4DA9 Inf. Missles F15 Strike Eagle C2B7-C4D9 Inf. Missles A10 Thunderbolt II C22A-CD01 No Damage From Enemy Fire C534-CDD0 Aladdin F1A6-C70D Super Jump F126-440D Alfred Chicken C2C4-4DA5 Infinite Time C2BC-3FD5 Infinite Lives C2C3-4D09 Infinite Balloons An American Tail: Fievel Goes West 3CC4-A4DF Infinite Time C2C5-6FDF Infinite Lives Ardy Lightfoot C268-CF0D Infinite Lives Arkanoid Doh It Again C2B8-1704 Inf. lives player 1 (This code was created by Parasyte) C2C7-470D Inf. lives player 2 D062-14D5 "S" capsule gives you the Laser paddle D762-14D5 "S" capsule gives you the Longest paddle C2BD-3F60 Force field lasts until the end of level (player 1) DD66-CFA5 Keep current paddle when you get force field 336C-CDA9 Player 2 starts every level and life with a force field (note) (note) Force field can only take one hit. Art of Fighting C235-5DA4 Infinite Time CB7C-7DAD Play As Any Character In 1P Story Mode (note) DD7C-7F0D ##7C-7FDD (note) ## D4- Todo D7- Jack D0- Lee D9- King D1- Micky D5- John D6- Mr. Big DB- ? Axelay 8285-AF07 Don't Lose Weapon When Hit By Enemy 82AA-676D Barbie Super Model C229-DF07 Infinite Chances Batman Returns C982-3FD7 Inf. Lives (side-view levels) Battleblaze C285-D4AB Infinite Continues Biker Mice From Mars 3CB8-4F63 Infinite Ammo 82BF-CDA3 Infinite Special Item (note 1) 82B8-C76D Infinite Shields/Armor 8E89-C7DB Infinite Cash C26C-47D2 Infinite Stopwatch Effect 8289-4F03 Infinite Star Effect C263-CDDA Infinite Skull Effect 3CAD-37A2 Infinite laps (note 2) 3CAF-3D62 83B0-4DAC (note 1) To get a different item, turn off the Game Genie, and use the current item before you cross the finish line. Turn on the Game Genie again. (note 2) To change tracks, turn off the Game Genie, finish the current race. Turn on again before you go to the next track. Bio Metal C26E-6D02 Infinite Lives C262-0D62 Infinite Charge Blackthorne 89C6-1FD4 Infinite Items (note) (note) Leave the Game Genie off until you pick up the first item. Turn the Game Genie on for infinite items. Turn it off before you pick up the next item. Repeat often... Bonkers 89C4-1DDF Infinite Health C9AB-CFDD Infinite Bombs C963-CD0F Infinite Lives C98C-CD0F Infinite Dash Brahm Stoker's Dracula C92B-A4DA Infinite Pistol Ammo C926-64AA Infinite Shotgun Ammo C268-ADBF Infinite Lives ##63-DD2F Start with 2nd Weapon/99 Rounds (note 1) DD63-DFFF A163-DF2F ##EC-0F03 Stage Select (note 2) (note 1) ## DF - Stakes D7 - Pistol D4 - Dynamite D1 - Shotgun (note 2) ## D4 - The Journey to Castle Dracula Part 2 D7 - The Journey to Castle Dracula Part 3 D0 - Harker's Escape from the Castle D9 - Harker's Escape from the Castle Part 2 D1 - Journey to Civilization D5 - Journey to Civilization Part 2 D6 - Journey to Civilization Part 3 DB - Journey to Civilization Part 4 DC - Hillingham Estate D8 - Hillingham Estate Part 2 DA - Hillingham Estate Part 3 D2 - The Trail to Carffax Abbey D3 - The Trail to Carffax Abbey Part 2 DE - The Trail to Carffax Abbey Part 3 FD - The Final Battle Brainies C262-0DD4 Infinite Time DBCC-6F6D Start With and Always Have 9 Jokers C262-67AF Infinite Continues ##63-AF6D Start on Level (note) (note) ## FC - Level 25 77 - Level 50 0A - Level 75 19 - Level 100 Brandish (see note below) FD53-A3D7 Have Over 10,000,000 Gold ##56-AAD7 Active Shield Modifier ##56-AA67 Active Armor Modifier ##56-A2D7 Active Sword Modifier With Infinite Swings 5E56-A207 Main Inventory - Slot Modifiers With Infinite Amounts ##56-A267 Slot 1 5E56-A2A7 ##56-A3D7 Slot 2 5E56-A307 ##56-A367 Slot 3 5E56-A3A7 ##56-AED7 Slot 4 5E56-AE07 ##56-AE67 Slot 5 5E56-AEA7 ##5B-AAD7 Slot 6 5E5B-AA07 ##5B-AA67 Slot 7 5E5B-AAA7 ##5B-A2D7 Slot 8 5E5B-A207 ##5B-A267 Slot 9 5E5B-A2A7 ##5B-A3D7 Slot 10 5E5B-A307 ##5B-A367 Slot 11 5E5B-A3A7 ##5B-AED7 Slot 12 5E5B-AE07 Dimensional Box A - Slot Modifiers With Infinite Amounts ##5B-AE67 Slot 1 5E5B-AEA7 ##5C-AAD7 Slot 2 5E5C-AA07 ##5C-AA67 Slot 3 5E5C-AAA7 ##5C-A2D7 Slot 4 5E5C-A207 ##5C-A267 Slot 5 5E5C-A2A7 ##5C-A3D7 Slot 6 5E5C-A307 ##5C-A367 Slot 7 5E5C-A3A7 ##5C-AED7 Slot 8 5E5C-AE07 ##5C-AE67 Slot 9 5E5C-AEA7 ##58-AAD7 Slot 10 5E58-AA07 ##58-AA67 Slot 11 5E58-AAA7 ##58-A2D7 Slot 12 5E58-A207 Dimensional Box B - Slot Modifiers With Infinite Amounts ##58-A267 Slot 1 5E58-A2A7 ##58-A3D7 Slot 2 5E58-A307 ##58-A367 Slot 3 5E58-A3A7 ##58-AED7 Slot 4 5E58-AE07 ##58-AE67 Slot 5 5E58-AEA7 ##5A-AAD7 Slot 6 5E5A-AA07 ##5A-AA67 Slot 7 5E5A-AAA7 ##5A-A2D7 Slot 8 5E5A-A207 ##5A-A267 Slot 9 5E5A-A2A7 ##5A-A3D7 Slot 10 5E5A-A307 ##5A-A367 Slot 11 5E5A-A3A7 ##5A-AED7 Slot 12 5E5A-AE07 Dimensional Box C - Slot Modifiers With Infinite Amounts ##5A-AE67 Slot 1 5E5A-AEA7 ##52-AAD7 Slot 2 5E52-AA07 ##52-AA67 Slot 3 5E52-AAA7 ##52-A2D7 Slot 4 5E52-A207 ##52-A267 Slot 5 5E52-A2A7 ##52-A3D7 Slot 6 5E52-A307 ##52-A367 Slot 7 5E52-A3A7 ##52-AED7 Slot 8 5E52-AE07 ##52-AE67 Slot 9 5E52-AEA7 ##53-AAD7 Slot 10 5E53-AA07 ##53-AA67 Slot 11 5E53-AAA7 ##53-A2D7 Slot 12 5E53-A207 (note) ## DD - SHORT SWORD DF - RAPIER D4 - SABER D7 - FALCHION D0 - SWORD OF MAGESTY D9 - SWORD OF FLAMES D1 - BLADE OF MURAMASA D5 - SWORD OF DARKNESS D6 - BROKEN SWORD DB - LEATHER ARMOR DC - CHAIN MAIL D8 - SCALE MAIL DA - RAMELA D2 - PLATE MAIL D3 - ARMOR OF FLAMES DE - WARRIOR ARMOR FD - SOL ARMOR FF - ARMOR OF DARKNESS F4 - LEATHER SHIELD F7 - SMALL SHIELD F0 - SHIPAL F9 - LARGE SHIELD F1 - TARGET SHIELD F5 - SHIELD OF FLAMES F6 - ANCIENT SHIELD FB - STAR SHIELD FC - SHIELD OF DARKNESS F8 - H. POTION FA - M.POTION F2 - H.POISON F3 - M.POISON FE - INVISIBILITY POTION 4D - HARDENING POTION 4F - FIRE MAGIC 44 - FREEZE MAGIC 47 - THUNDER MAGIC 40 - HEAL MAGIC 49 - BARRIER MAGIC 41 - WARP MAGIC 45 - QUAKE MAGIC 46 - STOP MAGIC 4B - DOUBLE MAGIC 4C - RING OF FIRE 48 - RING OF ICE 4A - RING OF ANGER 42 - RING OF PROTECTION 43 - RING OF LIFE 4E - SLEDGEHAMMER 7D - STEEL BALLS 7F - GOLD BAR 74 - AMULET OF PROTECTION 77 - PLANET BLASTER 70 - GOLD ARM BAND 79 - DIMENSIONAL BOX A 71 - DIMENSIONAL BOX B 75 - DIMENSIONAL BOX C 76 - MASTER KEYS 7B - SKULL KEY 7C - SAPPHIRE KEY 78 - GOLD KEY 7A - BLUE KEY 72 - BERIMYA KEY 73 - GREEN KEY 7E - DRAGON KEY 0D - TWISTED KEY 0F - BONE KEY 04 - ALTET KEY 07 - YELLOW KEY 00 - AMBER KEY 09 - CRESCENT KEY 01 - EBONY KEY 05 - GOGOND KEY 06 - RUBY KEY 0B - GARNET KEY 0C - EMERALD KEY 08 - AMETHYST KEY 0A - ELMEF KEY ***These codes are for altering the first saved game only. DO NOT turn the codes on until you reach the screen that asks, "What game would you like to load"? Turn on the codes then pick your saved game. As soon as the game starts, turn off the codes THEN save. You don't need to enter the codes again. Failure to do this exactly as explained, can result in your game being erased. Use at your own risk!!! Brawl Brothers C9A6-17BD Infinite Lives P1 & P2 BAA1-1D0F Play "Rushing Beat Ran" DC6C-3F95 Play as Dieter P1 (note 1) 6268-A70D Start In Forest/Gym Area C266-4795 6268-A70D Start In (note 2) C266-4795 ##68-A4AD (note 1) Pick "Kazan" on the Character Select Screen (note 2) ## D0 - Training Field/Lift/Air Terminal/Roofs/Airshed Area D1 - Adler Area (On Plane) Captain Novolin C2B8-64A4 Stop The Clock 823C-AD6F Infinite Health/Lives 82CD-D464 Invincible After Being Hit Casper C225-1071 Infinite Lives C221-1981 Infinite Health 2DAC-CD44 Have All Items and 5 Lives (note) (note) After Casper leaves the room he starts in. Castlevania Dracula X EB87-C7BD Super Jump E687-C7BD Super-Duper Jump E587-C7BD Mega Jump (note 1) DF85-1D6F Start With 2 Lives And The Axe B385-14AF D485-1D6F Start With 3 Lives And The Boomerang B385-14AF D785-1D6F Start With 4 Lives And The Holy Water B385-14AF D085-1D6F Start With 5 Lives And The Dagger B385-14AF D985-1D6F Start With 6 Lives And The Stop Watch B385-14AF D185-1D6F Start With 7 Lives And "The Key" B385-14AF C985-17DF Don't Lose 2nd Weapon After Continue C9A4-47D7 Don't Lose 2nd Weapon After Dying DD25-1F03 Have Maxed Out Hearts With Each One Grabbed CB2C-14D3 Candles With Weapon Modifier (note 2&3) DD2C-1463 ##2C-1403 EE25-1D63 Increase Heart Capacity 2.5 Times EE25-1FA3 FC21-17D3 (note 1) May get stuck in top of the screen in some areas. (note 2) Normal weapon displayed. Turn off code to pick up normal weapon. (note 3) ## DF - Axe D4 - Boomerang D7 - Holy Water D0 - Dagger D9 - Stopwatch D1 - Key Chester Cheetah: Wild Wild Quest C2B6-A40D Infinite Time C2B9-D70F Infinite Lives C285-D704 Inf. Cheetos Bags (once you collect one) C3C0-6467 Invincible (once you eat a bag of Cheetos) Choplifter III 3C60-34D7 Infinite Secondary Weapons C26D-1767 Infinite Choppers DD67-CDA7 Have All Weapons and Inf. Ammo DD60-CF67 F3C7-3D53 Chopper Can Carry 30 Hostages F3C1-1F5E Chuck Rock C9A1-A70D Infinite Health C9AB-AF0D Infinite Lives 70C9-A7DD Jump Higher 49C9-A7DD Super Jump F5C9-A7DD Mega Jump Claymates C216-E779 Infinite Time 89DA-87E9 Multi-jump (Tap jump button) C218-8479 Infinite Lives C2D4-8F50 Invincibility Cliff Hanger 3C8B-1D69 Infinite Lives 336F-1D69 Start each life w/knife until first continue (note) DDC2-CDA5 Infinite knives to throw when you collect one (note) C28E-44A9 Infinite Health BAE0-3D61 Don't Have to Fight Enemies for Screen to Scroll C2CD-34A5 Infinite Ammo (note) Use only one of these codes Contra 3: The Alien Wars C2CA-0F04 Infinite Continues 82BA-6FA1 Keep Main Weapon When You Die (Side-View Levels) 82BC-646B Keep Main Weapon When You Die (Top-View Levels) C2C2-64DF Keep Main Weapon After Continue P1 C2C2-64AF Keep Main Weapon After Continue P2 8961-6F08 Invincible (Top-View Levels) 3383-0D0D Unlock Stage Select 33C9-6F6F Fight Bosses 89B3-6F01 Player 1 Invincible (Side-View Levels) 89C0-6D09 89C5-6FD9 Player 2 Invincible (Side-View Levels) 89B6-AFA1 Contra Spirits 22BB-AD01 Infinite Lives (Side-View Levels) 2264-D760 Infinite Bombs (Side-View Levels) 22B8-0766 Infinite Bombs (Top-View Levels) 22B8-0766 Infinite Lives (Top-View Levels) 6DBB-64DB 82BA-6FA1 Keep Main Weapon When You Die (Side-View Levels) 82BC-646B Keep Main Weapon When You Die (Top-View Levels) C2C9-67DF Keep Main Weapon After Continue P1 C2C9-67AF Keep Main Weapon After Continue P2 8961-6F08 Invincible (Top-View Levels) 89B3-6F01 Player 1 Invincible (Side-View Levels) 89C0-6D09 89C5-6FD9 Player 2 Invincible (Side-View Levels) 89B6-AFA1 Death and Return of Superman 3324-3F6D Infinite Lives 3323-C76D Infinite Special Attacks D323-C7AD Demolition Man C2AC-1FDD Infinite Lives 82A2-4DA1 Infinite Grenades F989-376F Infinite Health 82AA-17AF Infinite Ammo for Shotgun & Magnum 4D80-67DF Jump 2x Higher FD80-67DF Jump 4x Higher D680-67DF Jump 8x Higher ##AA-14DF Gun Modifier (notes 1 & 2) ##BF-1FF0 (note 1) Weapon has infinite ammo. You can still pick up other weapons. (note 2) ## DF - Shotgun D4 - Magnum Demons Crest D635-1F0D Super Jump DD38-CFD9 Ginseng Costs Nothing (Still Says 140 G.P. Though) DFB3-4F6F Walk Through Most Solid Objects(note) DFB3-4FAF A363-44F4 Start New Game With All Items A363-4424 A363-47B4 (note) May have to turn off Game Genie to proceed through some parts Dennis the Menace C9B7-4FD7 Infinite Courage C9B7-44A7 C92F-3D9E Infinite Time C9CB-44AF Infinite Lives C266-3FA7 Infinite Credits DFC6-CF6D Collect 1 Big Coin To Finish Stage (note 1) C968-346D No Scrolling In "The Park 2 & 5" Stages C9C2-4547 Invincible After Being Hit C9C0-C937 3361-14DD Have All Weapons 3361-14AD ##66-14AD Starting Stage Select (note 2) (note 1) Turn code off to exit "The Park 2 & 5" stages. (note 2) ## DF - The Park 1 D4 - The Park 2 D7 - The Park 3 D0 - The Park 4 D9 - The Park 5 D1 - The Park 6 D5 - The Park Boss D6 - Boiler 1 DB - Boiler 2 DC - Boiler 3 D8 - Boiler 4 DA - Boiler Boss D2 - Sewer 1 D3 - Sewer 2 DE - Sewer 3 FD - Sewer 4 FF - Sewer Boss F4 - The Woods 1 F7 - The Woods 2 F0 - The Woods 3 F9 - The Woods 4 F1 - The Woods Boss Dezaemon 3C8F-CDF1 Infinite Lives (note) D7BA-3D6C Infinite Bombs (note) (note) Turn off Game Genie until you reach the title screen Digital Devil story C4C3-CF03 Have enough Pts. to max out characters Dragon View CE65-4586 Infinite Health CE34-3106 Infinite Jade CE23-C9A2 Infinite Bombs CE26-41A3 Infinite Potions Fire Fighting B9C6-1F68 Inf. Extinguisher C9CD-3DD8 Inf. Air Tank C967-4FDC Inf. Health DDBF-3467 Inf. Time Frankenstein ??86-146D Cool Effects C2B9-1DA4 Infinite Health (note 1) 8533-3F0D DDE5-3FB0 Energy Balls Don't Deplete Health DDE5-3F20 (note 1) Energy balls deplete health. Go Go Ackman C265-3DBD Infinite Lives C2B9-4D9A Infinite Health On Foot C2BC-3492 Infinite Bombs C2B7-442A Don't Lose Weapon When Hit C261-349D Don't Lose Weapon When You Die C2C7-449F Keep Weapon When Stage Is Cleared Go Go Ackman 2 C2A7-04AD Infinite Bombs C2B2-65FF Infinite Health C2BA-07A7 Infinite Lives Go Go Ackman 3 C2CD-D7D4 Infinite Health C22F-D0DF Infinite Bombs 89A9-0D61 Only Need To Charge Sword Once 89AA-A709 Front Mission DDE5-5D05 Start with $16,777,715 (note) C2EC-5DD5 Infinite money C2EC-54D5 (note) Start a new game. when you get to Barinden, you'll have $16,777,215 instead of $1000. Ghost Chaser Densei (Japanese) C2A4-47D1 Infinite Time C2A6-4409 Infinite Continues (1 Player Game) Gradius 3 C2A9-0DDD Infinite Konami Code Use (note) C929-0704 Infinite Mega-Crush Until You Get Another Orb (note) Now you can use it with every life. Pause the game then press Up, Up, Down, Down, L, R, L, R, B, A, then Start, for a full powerup. Hagane DB63-57DD Start With 9 Lives DB6E-5DDD Start With 9 Special Attack Points D963-5FDD Start With Maximum Health Points 3C62-540F Infinite Lives 3C68-EDD4 Infinite Special Attacks C268-8FAD Invincibility 3C03-57DD One Hit Kills 3CBF-8FDD Infinite Bombs 3CB9-5F6D Infinite Daggers CB6A-5D0D Stage select (note) ##6A-5D6D (note) ## DF - Stage 2 "Fortress of Doom" D4 - Stage 3 "Violated Heavens" D7 - Stage 4 "Cry of the Spirits" D0 - Stage 5 "Into the Darkness" Ignition Factor B9C0-87AC Inf. Extinguisher C9CA-E40C Inf. Air Tank C96E-740B Inf. Health DDCA-5F04 Inf. Time Jikkyou Oshaberi Parodious 822C-3DDD Infinite Lives C224-3F6F Infinite Continues C2BB-4FFD Power Up More Quickly (note) (note) Don't lose your place on the powerup menu bar when you powerup a weapon. Hit the powerup button multiple times when Speed-up/Option are highlighted, to max them out. Jim Powers: The Lost Dimension 3D C9AD-CF0D Infinite Lives C920-3FA5 Infinite Time C93F-4764 Infinite SB CEAB-1D0D Invincibility Kid Klown in Crazy Chase C229-1D67 Infinite Health C238-1F27 Infinite Continues King Arthur & the Knights of Justice 33BD-14AF Infinite Attack Power (note) 33B9-176F 8B6B-14F4 Infinite Health (note) C28A-4DAC Infinite Healing Herbs 14E6-37D4 Start with 99 Healing Herbs 14EB-3764 Start with 99 Shield Attacks (note) All party members. King of the Dragons DD0E-EF0D Infinite Time 6959-ED6D Start at a higher level (note) CE05-8F0D Infinite Credits C91D-5707 Infinite Lives P1 & P2 6351-E40D Start With Level 6 Sword 6955-EDDD 6355-E7AD Start With Level 6 Shield 6956-EF6D (note) Except for the dwarf. Lupin the 3rd - Densetu no Hihou C2F6-87AC Infinite Health C2FF-84AB Infinite Ammo C297-E708 Infinite First Aid Potion C2FF-740B Infinite Flash Bombs C2F8-8F0B Infinite Grenades Maui Mallard in Cold Shadow C28E-0FDB Infinite Lives C260-6D6A Infinite Health C2E5-D7AC Infinite Regular Rounds C2EB-DFDC Infinite White Rounds C2EC-D40C Infinite Orange Rounds C26C-D4D9 Inf. Time in Bonus Areas C23E-DDA8 Infinite Yin-Yang 6264-6D0D Start each stage with White Rounds 6264-6FDD Start each stage with Orange Rounds C282-0F0B Don't Lose White Rounds when you die C282-04AB Don't Lose Orange Rounds when you Metal Morph EE6C-1FDD Start With 255 Continues C2AD-4D65 Freeze Timer On Continue Screen C926-C7A1 Inf. Ammo for All Weapons (note) C9A9-4F65 Infinite Continues DA36-CDA5 Get 255 Laser Rounds When You Collect Them DD36-CFD5 (note) To change weapons, turn off the Game Genie. Pick up the new weapon. Turn the Game Genie on again. Mickey Mania ##AB-3669 Start On Stage (note) (note) ## DF - The Warf D4 - Mad Doc 1 D7 - Mad Doc 2 D0 - Ride The Gurney D9 - Mad Doc 4 D1 - Elevator D5 - Mad Doc Eol D6 - Moose Hunt DB - Moose Chase DC - Haunted House D8 - Haunted Basement DA - Haunted Halls D2 - Garden D3 - Tunnel DE - Steps FD - Table FF - Library F4 - Kitchen F7 - Dungeon F0 - Tower Escape F9 - Dungeon 2 Parodius da! 8287-DFAD Infinite lives D081-A404 Start each life at speed level 4 with missles, DD86-DF64 lasers, and option (Vic Viper only) 6285-AFD4 6281-A764 892A-AFAD Infinite Super Bombs Once You Collect One 828A-DFDF Infinite "Upside-down" Konami Code Use (note 1) 8283-D76F Infinite "Super Bomb" Controller Code Use (note 2) 5D3D-D76F Get Laser Weapon Instead Of Shield With Konami Code 5D3F-DD0F ##33-ADDD Konami Code Speed Modifier (note 1&3) (note 1) Pause the game and press B, B, X, X, A, Y, A, Y, Up, Left, Start, for a full power-up. (note 2) Pause the game and press X, X, X, B, B, B, Y, Y, Y, A, A, A, L, R, Start, for 3 Super Bombs. If you want to use this with the Konami power-up controller code, enter this one first. (note 3) ## DF - Level 1 D4 - Level 2 D0 - Level 4 D9 - Level 5 D1 - Level 6 Pop N' Twinbee 3CAF-CDDB Infinite continues DB64-3FDF Start with 9 Chibi EEAF-CFDB Infinite Chibi after first continue 8BCB-C766 Infinite health Pugsley’s Scavenger Hunt 7D82-C40F No Sliding In The Icebox Level DDA9-C46F Jump, Then Press Up To Make Pugsley Levitate DDA8-C4DF DDAA-47D4 33EA-346F Access all levels DFB3-4FAD R-Type III "The Third Lightning" C26B-C7D0 Infinite Lives ##6F-CE0D Always Start at Speed Level (note) (note) ## D6 - Level 2 DA - Level 3 FD - Level 4 F0 - Level 5 Ren & Stimpy Show, Veediots C2CF-D7A9 Infinite Time C2CD-0FA0 Infinite Health C2C5-0460 Infinite Lives EEE8-6DD6 Powdered Toast Shield Lasts 85x Longer EEEF-D7AB "Socks" Power Up Lasts 200x Longer C2C5-0FD9 Stimpy's Mouth Won't Close ECBC-6DA5 Money Is Worth 10x More ECAB-DDA5 Rocky Rodent 3CAD-4DA7 Infinite Lives D1AB-4F0F Start with 5 lives ##A8-17D4 Start First Life With This Hairdo (note 1) C2A6-CDA9 Red Hairdo Respawns After Most Enemy Hits (note 2) C2A3-C401 Purple Hairdo Respawns After Most Enemy Hits (note 2) C22B-4709 Corkscrew Hairdo Respawns After Most Enemy Hits (note 2) C222-4FD1 Green Ponytail Hairdo Respawns After Most Enemy Hits (note 2) C236-3400 Birdnest Hairdo Respawns After Most Enemy Hits (note 2) C2C3-3DD5 Don't Lose Hairdo If You Die (note 1) ## D4 - Red Haido D0 - Purple Hairdo D1 - Corkscrew Hairdo D6 - Green Ponytail Hairdo DC - Birdnest Hairdo (note 2) Can still die. Seaquest DSV 8ECC-3F9D Infinite Weapons/Items 8EC8-44FF 17EC-C400 Start With 99 Darwin's Aqua Lungs 17E8-CD00 Start With 99 HR Probes 17EC-C7A0 Start With 99 Sea Trucks 17EC-C4A0 Start With 99 Sea Speeders 17EC-CFA0 Start With 99 Crabs 17EC-C700 Start With 99 Stingers Shadow of the Beast C964-0D04 Infinite Lives C26F-0FA4 Invincibility C2B0-6D67 Moon Jump C26B-6FA7 Shien's Revenge C960-3FA1 Infinite Health C26A-47A1 Infinite Spells C262-C400 Infinite Credits Simcity 2000 EEF3-8700 Start With $99,999,999 On All The Maps but Freedom 3DF3-8760 E9FE-8D60 D9FE-8DA0 EEF3-8D00 Start The "Land of Freedom" Map With $99,999,999 3DF3-8D60 E9F3-8F60 D9F3-8FA0 “Power Plants Cost Nothing To Purchase Codes” (note) DD9B-77A9 Coal DD9C-7DD9 DD9C-7DA9 Hydroelectric DD9C-7FD9 DD9C-7FA9 Oil DD9C-74D9 DD9C-74A9 Gas DD9C-77D9 DD9C-77A9 Nuclear DD98-7DD9 DD98-7DA9 Wind DD98-7FA9 Solar DD98-74D9 DD98-74A9 Microwave DD98-77D9 DD98-77A9 Fusion DD9A-7DD9 (note) They will still show their prices in the puchase menu, but won't deduct any money from your account. Space Invaders DD6B-C4D9 Invincibility (note) CB6F-37A9 Infinite Lives (note) If the aliens land, switch off the Game Genie to start a new game. Turn back on before you choose next game. Spectre C2C8-D4DD Infinite Ammo E08F-D40D Inf. Lives E0C1-6707 Inf. Health C2C0-DDDF Inf. Hyperspace C232-ADA4 Freeze Bonus Timer Speedy Gonzales 176C-44DD Start With 99 Lives 3CA9-C76D Infinite Time C2B4-CFAD Infinite Health C266-44A1 Infinite Continues Stargate DDB2-B276 Gun Meter Is Always Full F1D2-B256 3C6A-C401 Infinite Grenades (Alternate Code) 626A-CFD1 Infinite Concussion Grenades (note 1) 6261-C7AD Infinite Lives (note 2) 626A-CFD1 Infinite Concussion Grenades 6239-3DD7 Rapid Fire (note 3) (notes) 1. You get Infinite Concussion Grenades after you throw a grenade. 2. Infinite lives after first death. 3. Start each life with rapid fire. As soon as you get hit you lose it. Super Bases Loaded 3 C26E-4D01 No Strikes DF6E-44D1 One Strike to Strike Out DC6E-44D1 Ten Strikes to Strike Out 556E-4D61 Inf. Strikes Give P1 A Homerun 566E-4D61 Inf. Strikes Give Opponent A Homerun DF6F-C461 Walk on One Ball DC6F-C461 Walk on Ten Balls 556F-CFD1 Inf. Balls Give P1 A Homerun 566F-CFD1 Inf. Balls Give Opponent A Homerun Super Castlevania IV DD24-AFD7 Fully Powered Up Whip With First Power Up FDC5-04D4 Super Jump 4DC5-04D4 Mega Jump CB2C-6DD7 Candles With Weapon Modifier (note 1&2) ##2C-6D07 DD2B-6D07 Have Maxed Out Hearts With Each One Grabbed EE2B-6DA7 Increase Heart Capacity 2.5 Times FC25-64D7 EE26-6767 (note 1) Normal weapon displayed. Turn off code to pick up normal weapon. (note 2) ## DF - Dagger D4 - Axe D7 - Holy Water D0 - Boomerang D9 - Stopwatch Super Ghouls and Ghosts C2A5-A4A5 Infinite Double Jumps CBC3-D4D5 Starting Weapon Modifier (note 1) FCC3-D465 ##C3-D405 C2EC-0F08 Infinite Armor/Invincibility & Armor Modifier (note 2) C22B-AFD9 C22E-AD09 622A-D460 C228-DFA5 ##C8-A7D1 ##2B-D461 (note 1) ## DD - Ice Pears DF - Daggers D4 - Upgraded Daggers D7 - Arrows D0 - 3X Arrows D9 - Sickle D1 - Upgraded Sickle D5 - Blue Fire Torches D6 - Upgraded Fire Torches DB - Axe DC - Upgraded Axe D8 - Boomerang Daggers? DA - Triangular Weapon (note 2) ## D4 - Green Armor D0 - Gold Armor If you die, (ie. fall off a platform into the water), you'll get the normal armor and still be invincible. These codes can be used on a real SNES using two Game Genies. You'll have to break off plastic tabs on the Game Genies so they will fit together properly. The devices will boot up one after the other. Super Mario All-Stars: Super Mario 2 DD6A-D1AB Throw Birdo's eggs back without having to catch them (note) (note) Turn off the Game Genie to pick up things normally. Super Mario World 89E4-AFD9 Yoshi is Invincible 89C6-D4DB 82E9-64A0 Infinite Items Yoshi Picks Up (note 1) 82E2-04D0 C2EC-0700 Infinite Flying Time For Yoshi (note 2) B9E5-A4AD Collecting A Yoshi Coin Gives You Yoshi's Wings (note 3) F8E5-A7DD 336B-D4D0 Multi-Jump and Low Gravity (note 4) DDEA-6F07 Shoot Fireballs Straight DDB2-AFD8 EDA5-0F6F Power-up Select (note 5) EDB7-0FBD Warp to Star World (note 6) D5EB-6F07 Rapid-Fire Fireballs (Facing Right Only) C23B-AF07 Stomp 8 Enemies And Get 1-Ups (note 7) EDA5-0F6F Mario On Ice (note 8) 61A5-040F 61A6-0D6F EDA5-0F6F Waterworld Mario (note 8) 69A5-040F 69A6-0D6F 2D80-0DE1 Reverse Switch Palace Blocks (note 9) ED8B-0D89 DDA6-DF07 Nintendo Debug #2 (note 10) Block Modifier Codes ##6C-DFDC Blocks That Produce A Mushroom When Small & "! Boxes" (note 11) ##6C-DF0C Blocks That Produce A Flower (note 11) ##6C-DFAC Blocks That Produce A Feather (note 11) ##6C-DF6C Turn Blocks That Produce A Star (note 11) ##6C-D4DC Turn Blocks That Produce A 1-Up Mushroom (note 11) ##6C-D4AC Turn Blocks That Produce A Vine (note 11) Lakitu Modifier Codes ##37-6D61 Lakitu's Ammo Modifier (notes 11&12) ##37-6F61 Lakitu's Ammo Modifier When Silver Pow Switch is Active (notes 11&12) B837-6D61 Lakitu Throws Out An Amazing Flying Hammer Brother (note 13) BA37-6F61 Yoshi's Egg Modifier Codes ##6C-DD0C What Hatches From Green Eggs If You Don't Have Him (note 11) ##6C-DD6C What Hatches From Green Eggs If You Already Have Him (note 11) (note 1) Turn off the Game Genie before you pick up an item. When you turn it on after collecting the item, Yoshi will pull infinite amounts of that item out of thin air. Some items can still be slurped up with this code on. So be careful of what's around him. (note 2) When Green Yoshi picks up a blue shell. When Blue Yoshi picks up any shell. (note 3) Collecting the coins will not give you a 1-up. If you die while riding a "winged-Yoshi," the level you're on will be completed and you'll start the next level with a Yoshi. You do not have to be riding Yoshi to collect the Yoshi coin. Yoshi will hatch with wings, even if Mario gets the coin first. (note 4) Turn off codes to hop on Yoshi and do certain moves. (note 5) Press up + select to cycle Mario through his power-ups. (note 6) Stand on Yoshi's house on the map screen and press select. (note 7) Now you can touch the ground in between stomping on enemies, and still collect the 1-ups. (note 8) Press Up + Select. Hit the button combo a few more times to turn the effect off. Only use one of these codes at a time. (note 9) Effect will not be saved. (note 10) Press L + A twice to make Mario invincible and to be able to move him anywhere you want. Press L + A again to go back to normal gameplay. (note 11) ## DD - Green Koopa, no shell DF - Red Koopa, no shell D4 - Blue Koopa, no shell D7 - Yellow Koopa, no shell D0 - Green Koopa D9 - Red Koopa D1 - Blue Koopa D5 - Yellow Koopa D6 - Green Koopa, flying DB - Green Koopa, bouncing DC - Red Koopa, flying vertical D8 - Red Koopa, flying horizontal DA - Yellow Koopa with wings DE - Goomba FD - Flying Goomba 4F - Moving Coin 4E - Portable Spring Board 79 - Fully Grown Green Yoshi 09 - Directional Coins 9B - Alternating Horizontal and Vertical Bridge 9C - Horizontal Bridge 50 - Mushroom 59 - Flower 51 - Star 55 - Feather 56 - 1up Mushroom 5B - Vine 82 - Koopa, no shell (note 12) ## D2 - Bob-omb FF - Buzzy Beetle F9 - Fish F2 - Hopping Flame 77 - Vertical Fireball 7E - Para-Goomba 0D - Para-Bomb 05 - Fish, swimming and jumping 61 - Wiggler BF - Chargin' Chuck (note 13) After you trip the Silver Pow switch. Don't use with other Lakitu Ammo Modifier Codes. Super Mario World 2: Yoshi’s Island C2EE-64BF Infinite Lives/Start At Middle Ring (When You Die) Tecmo Super Bowl 3 3C38-C25D Infinite Ability Points in Edit Menu Tetris Attack 3C65-47AD Master Code (note 1) C2C0-44D4 Freeze Timer in VS., Stage Clear, Puzzle & Endless Modes C2CB-4D64 Freeze Timer in Time Trial Mode 172D-14D4 Start With 99 Minutes in Time Trial Mode CEE9-4DF3 Credits Don't Increase in VS. Mode 33C7-C46C Massive Combos (vs Mode) ##6F-4766 VS. Mode Speed Mod. Easy Lvl. (note 2) 33CE-44D6 ##64-4766 VS. Mode Speed Mod. Normal Lvl. (note 2) 33CE-44D6 ##67-4766 VS. Mode Speed Mod. Hard/Extra Hard Lvl. (note 2) 33CE-44D6 (note 1) Only needed for use on a real SNES and Game Genie. (note 2) ## DF - Level 1 D4 - Level 2 D7 - Level 3 D0 - Level 4 D9 - Level 5 DC - Level 10 FB - Level 25 74 - Level 50 08 - Level 75 17 - Level 99 The Adventures of Dr. Franken C220-C7A4 Infinite Time C2B9-C4AD Infinite Lives C2BB-4F0F Infinite Health (note) C2BB-44DF 3CB5-14AF Infinite Power Balls 3CBB-1F0F Infinite Freeze Weapon D3A0-1404 Health Power-Ups Give You A Full Health Bar 62A5-1464 (note) The infinite health code messes with the graphics a little bit. When I get some more time I'll tinker around with it. The Adventures of Kid Kleets C26A-3709 Infinite Time C2A6-1700 Infinite Health C282-34A1 Infinite Lives The Adventures of Rocky & Bullwinkle & Friends C28C-1F44 Infinite Chances C2CE-CF61 Infinite Lives C2CF-CF01 Infinite Ammo C2C9-35ED Don't Lose Ammo When You Die C2CF-308D Infinite Health C2C7-C18D Don't Lose Collected Flags When You Die C2E3-47C6 Infinite Continues DFCA-1761 1Up With Every Flag Collected The Blues Brothers 1767-C707 Elwood Starts With 99 Lives 176D-CFD7 Jake Starts With 99 Lives D763-CDD7 Jake Starts With A Ton Of Discs D763-C407 Elwood Starts With A Ton Of Discs C2B3-3764 Infinite Time 8289-CFDF Infinite Discs 828F-34DF Infinite Lives 82A3-3F0D Infinite Health (1 Player Game) 82AE-14D7 Infinite Health (2 Player Game) The Flintstones- Treasure Of Sierra Madrock (1 Player Game) C2A9-3D64 Infinite Time C28B-442D Infinite Health (note) C2CF-17A4 Infinite Lives (note) Turn off if you fall and die. The Jetsons C26D-4767 Infinite Lives C2AD-4D6F Infinite Time 3C62-1761 Invincible D0BB-146D Maximum Vacuum Power The Lawnmower Man D0B5-CDAD After you die, your main weapon is fully powered up CBB5-CD6D from then on. C268-17AC Invincible in Cyber Run Level C26A-CD6C Invincible in Cyber Tube Level C223-1DD5 Invincible in Cyber "Jobe" Level C2A2-479C Invincible in Cyber Space Level CEEE-07D7 Freeze Elapsed Time at 0:00 C938-3400 Infinite Time on Terminals 8EB9-1D0D Infinite Data Power-Up 8EBD-C7AD 8E80-1D01 The Peace Keepers ##68-37A5 Unlockable Character Select P1 (note 1) ##6A-3F05 Unlockable Character Select P2 (note 1) C23B-470F Infinite Continues C964-CFAC Infinite Special Attacks C930-47D0 Invincibility (note 2) C9BB-440B (note 1) ## DD - Norton D9 - Orbot (note 2) After character is sufficiently pummeled. Time Slip DB68-6D0D Start w/ all weapons and 9 rounds (note 1) C2C3-AFD0 Infinite Ammo (note 1) C284-A409 TGS meter doesn't decrease CB24-D707 Stage Select (note 2) DD24-D7A7 6227-DDD7 ##24-D767 (note 1) On foot missions. (note 2)## DF - Cretaceous D4 - Egypt D7 - Rome D0 - Invasion 2147 D9 - Tirmat Top Gear 3000 BFCC-3D9D Credits Earned By Player 1 Are Multiplied X100 BFCC-3FFD ADC3-349D Credits Earned By Player 2 Are Multiplied X100 ADC3-37FD B6C8-CF9D 1st Place Earns 980,000 Credits B6C8-C49D 2nd Place Earns 980,000 Credits B6C8-C79D 3rd Place Earns 980,000 Credits B6CA-CD9D 4th Place Earns 980,000 Credits B6CA-CF9D 5th Place Earns 980,000 Credits B6CA-C49D 6th Place Earns 980,000 Credits B6CA-C79D 7th Place Earns 980,000 Credits B6C2-CD9D 8th Place Earns 980,000 Credits B6C2-CF9D 9th Place Earns 980,000 Credits EEC5-4DAB 255 Boosts/Warps CECB-37FD Earn 1st Place Credits As Long As You Qualify P1 CEC3-3FFD Earn 1st Place Credits As Long As You Qualify P2 EEC9-3D06 Start With Over 6X More Fuel (note) C930-3463 Infinite Boosts C936-1D6E Infinite Fuel C935-3F63 Infinite Boost Time C936-34A3 Infinite Warps C930-4F6E Infinite Attractor (note) Don't recharge or fuel capacity goes back to normal. Twisted Tales of Spike McFang CEA5-34DF Invincible C260-3766 Infinite Money 2DA3-3FAF All Coins Worth 999 DDA3-34DF Virtual Bart C239-37AF Infinite Time 053E-44A4 Infinite Health (note 1) C238-44A4 Infinite Continues C23C-4704 Infinite Lives (note 2) BA2A-4495 Stop Level Select Wheel Instantly (note1) Also gives you infinite tomatoes. Baby Bart will take damage if he walks on the grass. May have to turn off the Game Genie, to kill certain enemies to proceed. (note 2) In the stages you start with 2 lives. Weapon Lord 5C1A-7B3B Player 1 Invincible C21A-7BCB Both Fighters Invincible C204-56C5 Infinite Time D13C-561B Play As Zarak In Story Mode William's Arcade:Atari Collection 1 Tempest 82A6-C49B Infinite Lives P1 & P2 Centipede 8262-C7DB Infinite Lives P1 & P2 Asteroids 896E-3D6E Infinite Lives P1 & P2 Super Breakout C2AB-CDD1 Infinite Serves P1 & P2 Battlezone C9BE-47B9 Infinite Lives Williams Arcade Classics Defender 17C5-376F Start With 99 Lives P1 & P2 8969-14D3 Infinite Lives P1 & P2 8984-4F0E Infinite Bombs P1 & P2 Defender II 17CC-346F Start With 99 Lives P1 & P2 896C-3DB4 Infinite Lives P1 & P2 (note) 8921-17BD Infinite Bombs P1 & P2 Joust 17C2-370F Start With 99 Lives P1 & P2 8268-C7B2 Infinite Lives P1 & P2 Robotron 17CE-370F Start With 99 Lives P1 & P2 826A-1F78 Infinite Lives P1 & P2 FB65-1788 Start on Wave 25 7465-1788 Start on Wave 50 1765-1788 Start on Wave 99 Sinistar 17C4-4F04 Start With 99 Lives P1 & P2 C2E7-CF3F Infinite Lives P1 & P2 C237-3744 Infinite Sinibombs P1 & P2 (note) Leave Game Genie turned off until the game begins. Wolf Child 3CA3-DFAF Invincibility E366-D7A4 Start With 254 lives And 255 Bombs C2EC-6FAD Infinite Continues C9A6-A4AD Infinite Lives C9A3-DD0F Infinite Bombs C2AE-A4DD Stay in Wolf form until next continue C2AE-A4AD ##66-DFA4 Stage Select (note 1) C9A1-6DAF Weapon Select (note 2) C9AF-A704 ##AD-A46D (note 1) ## DF - Stage 2 "Dense Jungle" D4 - Stage 2 "Boss" D7 - Stage 3 "Ancient Temple" D0 - Stage 3 "Ancient Temple II" D9 - Stage 3 "Boss" D1 - Stage 4 "Chimera Base" D5 - Stage 4 "Chimera Base II" D6 - Stage 4 "Boss" DB - Stage 5 "Inner Core" DC - Stage 5 "Inner Core II" D8 - Stage 5 "Boss" (note 2) This is the weapon/Infinite Ammo you get when you turn into the wolf. ## D4 - Dual D7 - Arc D0 - Flamer D9 - Homing D1 - Plasma D5 - Three way D6 - Boomerang X Kalibur 2097 C260-D767 Infinite Time 3C6C-A76D Infinite Lives 9C63-D56D Pop Cans Give You 50% Health Back