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Welcome to my Carmageddon Page..... CarmaHeaven. This page is dedicated to the sick, perverted, but highly enjoyable game known as CARMAGEDDON. Let me warn you now. If you were sent or arrived here by mistake some content on this page may shock or disgust. If this applies to you leave now.

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news-------files-------carmageddon-------carmageddon2-------TDR 2K-------comments-------interactive-------links

 

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Carmageddon II is the stunning sequel to what many would consider is the world's best driving game, but this time it's bigger and better, and this time it's personal. It's not about manic driving this time, it's about cold calculated skill. This time Max Damage is clinically insane. They have to run for their lives, you have to drive for yours....

.....Taking on the character of Max Damage, you have total freedom to play the game any way you want: play the tracks; waste your opponents; or rack up the points by ridding the world of hideous zombie mutations.

Discover pick-ups such as the 'slaughter mortar' for that extra killing edge. It's total freedom, there are no rules.

 

  • Training track to prepare novice drivers for the carnage ahead
  • 30 different tracks and 10 mission levels
  • 10 brand new environments with drone cars, moving trains, aeroplanes etc.
  • Drive where you like - smash through glass buildings (shopping malls, hospitals etc.), fences, hoardings, smaller constructions
  • 40 cars (33 brand new, 7 redesigned favourites)
  • New improved realistic car physics
  • Cars bend, snap in half, break up and blow up, windows smash and fall out
  • Over 150 types of pedestrians e.g. groovin', suicidal, helium filled, drunken, burning etc.
  • Intelligent pedestrians/zombies with improved physics- they run away, beg for mercy and have detachable limbs and heads!
  • Greater variety of animal pedestrians e.g. dogs, sheep, deer, penguins etc. ('nuff said!)
  • 90 different classic and brand new power ups and weapons- mines, pedestrian flame thrower, spiked ball & chain, repulsificator

 

Minimum Requirements for PC CD-ROM Version
  • - 320 X 200 256 Colours
  • - Windows 95 or 98
  • - Intel Pentium 166MHz CPU
  • - 16 Mb RAM - 200 Mb Free Hard-disk Space
  • - DirectX 6 supported soundcard
  • - 4X Speed CD-ROM
 
Recommended Requirements for PC CD-ROM Version
  • - 640 X 480 16-bit Colour
  • - Windows 95 or 98
  • - Intel Pentium 200MHz CPU
  • - 32 Mb RAM - 200 Mb Free Hard-disk Space
  • - DirectX 6* supported D3D graphics card with 4Mb RAM
  • - DirectX 6 supported soundcard
  •  
  • * D3D performance will vary from card to card
 
Multiplayer Game for PC CD-ROM Version
  • - LAN Network Only
  • - As Recommended Requirements
  • - IPX Network
  • - 2-6 Players
 
Supported Hardware for PC CD-ROM Version
  • - Microsoft Direct Input Devices
  • - I-Force compatible force feedback devices
  • - Steering wheels- Thrustaster, Mad Catz and Performa
  • - Also includes a native 3Dfx version for all Voodoo graphic accelerators

 

Minimum Requirements for Macintosh Version
  • - Power pc 603e at 180 MHz or faster
  • - OR 604e at 133 MHz or faster
  • - Mac OS 7.6 or higher
  • - 270 Mb Free Hard-disk Space
  • - CD-ROM Drive
 
Recommended Requirements for Macintosh Version
  • - Performa 6400, 6500 or better
  • - Mac OS 8.0 or higher
  • - 270 Mb Free Hard-disk Space
  • - CD-ROM Drive
  • - 3D Hardware Acceleration Recommended
 
Multiplayer Game for Macintosh Version
  • - 100% Compatible Apple LAN Network Only
  • - As Recommended Requirements
  • - 2-6 Players
 
Supported Hardware for Macintosh Version
  • - ATI graphics cards: Rage 11+ and Rage Pro
  • - Also includes a native 3Dfx version for Voodoo 1 & 2 graphic accelerators