Gameboy Codes

James Bond 007
Black Jack mini-game:
Enter BJACK as a name.

Baccarat mini-game:
Enter BACCR as a name.

Red Dog mini-game:
Enter REDOG as a name.

Efficient searching:
Set A or B to "Block", then hold that button while searching. This allows your character to move while continuing to search.

Hint: Extra med-kits:
Begin game play and enter the house. Take the med-kit from the top bunk, save the game, and quit. Resume the game and enter the house to find another med-kit in the same location. Repeat this process to collect up to ten med-kits.

Extra guns:
Get to the screen with the secret base In the Sahara desert. Move one screen up, then one screen left to find a table with all guns and ammunition.

Hint: Finding the M.A.R.B.L.E.:
Go to London (the second level), pass Moneypenny, give the plans to M, and go to where Q is located. Move above him to the chair on which someone is sitting. Press B and Q will say "Don't touch that 007!". Press B again and the chair will rocket away and leave a hole. Enter the hole to find the secret M.A.R.B.L.E. object. The M.A.R.B.L.E. can not be used until the game has been completed. The ending will be normal until James throws it into the river. It will turn into a canoe and they will go to a submarine. Bond will also say some additional lines.

Hint: Casino secret:
Go to the casino in Marricretch and play any one of the casino games. If you win about $17,000, your opponent will tell you that you are a high roller and the casino will pay for your visit. Return to the hotel and talk to the manager behind the desk. He will give you the presidential key that will open the locked door on the first floor
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