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2000 Pt. Imperial Roman Army Cold Wars 2001


Unit Name ## Mv WS BS St To Wo In At Ld Sv Cost
General 1 4 5 5 3 3 3 6 2 9 X/5 141.0
Light Armor; Warhorse; Army General; Any unit within 12" of the General may use his Leadership when it takes a Leadership test; Must always test before other units in army; Drilled; Stubborn
  Warhorse 1 8 3 - 3 - - 3 1 - X [0]
Army Standard Bearer 1 4 4 4 4 3 1 4 2 8 X/5 71.0
Light Armor; Warhorse; Battle Standard; Unit accompanied gains +1 Combat Result; Any unit within 12" may re-roll any failed Break tests; Drilled; Stubborn
  Warhorse 1 8 3 - 3 - - 3 1 - X [0]
Regular Legionnaires 18 4 3 3 3 3 1 3 1 7/8 4 308.0
Centurion; Unit gains +1A; Standard; Musician; Hvy Throwing Spear; Light Armor; Large Shield; Drilled; Stubborn
Regular Legionnaires 15 4 3 3 3 3 1 3 1 7/8 4 260.0
Centurion; Unit gains +1A; Standard; Musician; Hvy Throwing Spear; Light Armor; Large Shield; Drilled; Stubborn
Regular Legionnaires 15 4 3 3 3 3 1 3 1 7/8 4 260.0
Centurion; Unit gains +1A; Standard; Musician; Hvy Throwing Spear; Light Armor; Large Shield; Drilled; Stubborn
Auxilliary Infantry (Cohortes Pedites) 18 4 3 3 3 3 1 3 1 7 6/5 195.0
Leader; Standard; Musician; Throwing Spear; Light Armor; Shield; Light Troops; Skirmish
Auxilliary Infantry (Cohortes Pedites) 12 4 3 3 3 3 1 3 1 7 6/5 135.0
Leader; Standard; Musician; Throwing Spear; Light Armor; Shield; Light Troops; Skirmish
Auxilliary Archers 8 4 2 3 3 3 1 3 1 5 X/6 72.0
Composite Bow; Light Armor; Light Troops; Skirmish
Heavy Stone Thrower (Onager) 1 - - - - 7 3 - - - X 130.0
Range 60"; Strength 7 with no save (D4 wounds per hit); War Machine
  Crew 8 4 3 3 3 3 1 3 1 7 X/6 [80]
Light Armor; Stubborn
Junior Officer (Tribune) 1 4 4 4 3 3 2 5 2 8 X/5 61.0
Light Armor; Warhorse; Drilled; Stubborn
  Warhorse 1 8 3 - 3 - - 3 1 - X [0]
Noble Cavalry (ba) 6 8 4 4 3 3 1 4 1 6 4 189.0
Leader; Standard; Musician; Throwing Spear; Javelin; Light Armor; Shield; Warband
Warriors (ba) 27 5 3 3 3 3 1 3 1 5 6 177.0
Leader; Standard; Musician; Shield; Warband Throwing spears
(Throwing spears option is from Fall of the West)
Option Footnotes:
 
  Leader Unit gains +1A  
  Musician If Combat Result is tied, unit rolls D6 and adds to Combat Result, with higher net result winning by 1  
  Standard Units gain +1 Combat Result in HTH  
  Hvy Throwing Spear Infantry may fight in 2 ranks and gain +1S in first round of each combat; Infantry in Skirmish formation and all Cavalry may re-roll to-hit dice that miss (once) in first turn of each combat  
  Throwing Spear Infantry may fight in 2 ranks in first round of each combat; Infantry in Skirmish formation and all Cavalry may re-roll to-hit dice that miss (once) in first turn of each combat  
  Composite Bow Range 24" @ S3  
  Javelin Range 8" @ Strength of thrower; No penalty for long range nor for moving and shooting  
  Drilled May turn or change formation up to 2 ranks for free at start of movement; No Leadership test required when pursuing troops; Do not require a Leadership test to disengage versus enemies with equal or lesser movement rates; May open ranks to allow scythed chariots and elephants to pass through on frontal charge if Ld test is made  
  Warband (1) Add rank bonus to all Ld tests; (2) On a 1, will surge towards nearest enemy; (3) Enemy auto-Break if outnumbered on a charge  
  Light Troops May Skirmish; Maximum rank bonus of +2 in rank formation  
  Skirmish No movement penalty over obstacles or difficult ground; Move at double-pace all the time; Enemy -1 to-hit with missile fire; Friendly units in ranks ignore Panic due to skirmished units; May open ranks to allow scythed chariots to pass through on frontal charge if Ld test is made; Only hit by an elephant on a to-hit roll of 6+  
  Stubborn Ignore first Break test in a battle  
  War Machine Shooting location: 1-4=Machine, 5-6=Crew; If damaged or casualties suffered, must roll D6 greater than total wounds suffered by crew and machine to continue firing  
Total Army Cost: 1999.0 Pts.
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Characters (0% - 25%) N/A 273.0 227.0 13%
Legionnaires (25% - 100%) N/A 828.0 1172.0 41%
Auxilliaries (0% - 75%) N/A 402.0 1098.0 20%
Special (0% - 25%) N/A 469.0 31.0 23%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.