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a.k.a. Pig Monkeys

STR 15 (d4+12) INT 4 (Animal 13 or d4 +11)

DEX 12 (d4+10) WIL 14 (d4+12)

CON 12 (d4+10) PER 3 (Animal 10 or d4+8)

dur as CON Action Check : 14+/13/6/3

Mov: Walk 8, Run 28, Sprint 48 # act. 3

RS: Ordinary/2


Scratch 16/8/4 d4s/d4w/d6w LI/O

Pummel 17/8/4 d6+1s/d6w/2d4w LI/O

Kick 16/8/4 d4+1s/d4+2s/d4w LI/O


+3 resistance modifier vs. melee attacks

+2 resistance modifier vs. ranged attacks


Furred Hide : d4-1/none/d4-2

Skills :

Athletics (15) –climb (17), Unarmed Attack (15)-brawling (17) , Movement (12), Stamina (12),-endurance (14), Resolve (14), Awareness (14)–intuition (15), -perception (15).

Mutations/ Racial abilities: Fists of Iron, Improved Strength.

Drawbacks/ Racial Flaws: Temper (+3 step penalty when triggered), Obsessed (with chasing down it’s quarry).

Desc : A short furry beast, part pig, part monkey, all temper.

Height: 3’3"

Weight: 71 lbs.

Cmbt: Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught. To look into the eyes of a Primeape is a terrible mistake, the beast will view this as a challenge and will pursue the offending party no matter what the cost. These creatures are very strong for their small size and make use of overpowering whenever they can in a fight.

Soc : Pack

Biome: Temperate Plains, usually along Ancient roadways.

Encounter chance: Slim

Group size: Solitary or Pack, an encounter with a pack of angry Primeapes is a very dangerous situation indeed.

IQ: High-order animal

Adapted by Brutorz Bill

Adapted from that DREADFUL Card Game that my kids spend way too much time playing/trading/fighting/drooling, (well you get the idea), .over.

Thanks to my daughter Amanda for her assistance with this conversion.