a.k.a. Pig Monkeys
STR 15 (d4+12) INT 4 (Animal 13 or d4 +11)
DEX 12 (d4+10) WIL 14 (d4+12)
CON 12 (d4+10) PER 3 (Animal 10 or d4+8)
dur as CON Action Check : 14+/13/6/3
Mov: Walk 8, Run 28, Sprint 48 # act. 3
Scratch 16/8/4 d4s/d4w/d6w LI/O
Pummel 17/8/4 d6+1s/d6w/2d4w LI/O
Kick 16/8/4 d4+1s/d4+2s/d4w LI/O
+3 resistance modifier vs. melee attacks
+2 resistance modifier vs. ranged attacks
Furred Hide : d4-1/none/d4-2
Athletics (15) –climb (17), Unarmed Attack (15)-brawling (17) , Movement (12), Stamina (12),-endurance (14), Resolve (14), Awareness (14)–intuition (15), -perception (15).
Mutations/ Racial abilities: Fists of Iron, Improved Strength.
Drawbacks/ Racial Flaws: Temper (+3 step penalty when triggered), Obsessed (with chasing down it’s quarry).
Desc : A short furry beast, part pig, part monkey, all temper.
Weight: 71 lbs.
Cmbt: Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught. To look into the eyes of a Primeape is a terrible mistake, the beast will view this as a challenge and will pursue the offending party no matter what the cost. These creatures are very strong for their small size and make use of overpowering whenever they can in a fight.
Soc : Pack
Biome: Temperate Plains, usually along Ancient roadways.
Encounter chance: Slim
Group size: Solitary or Pack, an encounter with a pack of angry Primeapes is a very dangerous situation indeed.
IQ: High-order animal
Adapted by Brutorz Bill
Adapted from that DREADFUL Card Game that my kids spend way too much time playing/trading/fighting/drooling, (well you get the idea), .over.
Thanks to my daughter Amanda for her assistance with this conversion.