Che'tal
(greater bloodwing)STR d6+3 INT 2 (an. d4)
DEX d8+2 WIL d4+2
CON d6+3 PER 1 (an. d6+2)
dur as CON AC 17+/16/8/4
Mov walk 3 fly 13 # act 2
RS G/2
Attacks
Bite 12/6/3 d6s/d3w/d4+1w (LI/O)
Blood drain automatic d2w/phase
Defenses armor d6-1 (LI), d6-2 (HI), d6-4 (En)
+1 vs melee
+2 vs ranged
Skills
Acrobatics- dodge, flight 4; Awareness- perception 6; Investigate- track
3.
Mutations/powers Sonic roar, sonar, confusion, sensitivity to bright
light, heightened sense (smell), infravision
Desc : These giant horseflies are infamous for their predation on outlying hamlets and farms at night. They have yellow eyes, dark markings on their wings, and light brown striping on a dark brown body. Some varieties hunt horses exclusively, and they are called horseflies. All tend to be 1.5 m long as adults.
Cmbt : Che'tal hunt prey by using sonar, odor detection, and heat sensing organs. When prey is found,a che'tal attacks with a "bite", attempting to insert its hypopharynx- the mouth part it drains blood with. Any G or A attack means the che'tal has inserted it into a blood vessel and automaticly drains blood until it is driven off or consumes a number of wound points equal to its CON. Only after losing 75% of its stun and/or wound points will a che'tal fly to find easier prey.
Hab/Soc : Che'tal now need to breed in freshwater- preferably stagnate, but any slow moving water will do. Thus, most will be found within 75 km of such a body of water. They do hunt in swarms, but will turn on each other when times turn lean.
Biome : fresh water wetlands and lakes
Encounter chance : unlikely
Group size : d10
Org : swarm
Niche: top level hemovore
IQ : low level animal