Law Dogs Decks
Dudes:
1 Bob Bidwell
1 Hector Casparo (starting)
1 Jessie Freemont (starting)
1 Lucky Ted
1 Arizona Jane
1 Tao Cheng - "T.C." (starting)
1 Deputy John Templeton
1 Cordelia "Corky" Hendricks
1 Nate Hunter (starting)
Deeds:
1 The Slaughterhouse
1 Blacksmith
1 Pike's Puddle Mine
1 San Simeon Mine
1 Drop in the Ocean Strike
1 The Desert Rose Lode
1 The Undertaker's
1 Foale's Folly
1 Henry's Hole
1 Tombstone Dispatch Branch Office
Actions:
2 Cheatin' Varmint
2 Out of Ammo
2 Crack Shot
4 Sun in yer Eyes
2 Double Dealin'
1 Dust Devil
2 Warrant
1 Extortion
2 Framed
3 Lynch Mob
1 Caught with yer Pants Down
1 Quickdraw
1 Grave Robbin'
2 Claim Jumper
1 Yer All Chicken!
2 Clean up the Town
Goods:
2 New Hat
2 Pearl Handed Revolver
1 The Joker
The object is to gain victory points for acing wanted dudes in shootout or with the Lynch Mobs. It's easy to declare a dude as wanted with Warrant and Framed. As you will see, no deed in this deck has Control point on it. So, just take the deeds of your opponent ! Don't be affraid to put your own deeds in play even if you can't protect all of them : They're almost all out of town and your opponent will think twice before going and boot there. For Draw Hands, you're normally able to build a flush with clubs (29 in the deck !) with little help of Pearl Handed Revolver and Crack Shot. In Other cases, you will have a full house or at least two pairs.
Judgin' The Unworthy
By Wrath, posted February 16th 1999 - Episode 9
Type: Fun
Dudes
Corky hendricks
Judge henry Warwick
Charlie flatbush
charlie landers
pierre fontaine
william olson
eagle rock
ian spencer whitney
flam
nash bliton
austin stoker
prof. susan franklin
billy no neck
jim macneil
nate hunter
arizona jane
tao cheng "TC"
Deeds
rock ridge mine
knot mine
hell's end mine
1st bank of gomorra
desert rose lode
dragons nest strike
nasty doc's
stuffed to the gills strike
smiley's shaft
water's edge strike
callahan's ditch
top of the world lode
spirit of kentucky shaft
on the side strike
king willy"s mother lode
the dentist's office
the docks
Actions
2x clean up the town
framed
2x take ya with me
2x just a graze
2x warrant
Events
founders day
los diablos stampede
a coach comes to town
Goods
dynamite launcher
bowie knife
bullet proof vest
2x pearl handled revolver
miracle elixir
Joker x 2
Notes: Simple. Make someone wanted with warrant , use Judge Henry Warwick to go after them. With nine studs in the deck you usally win shoot outs. If you get a pearl revolver and bowie knife on nate hunter .WOHOO!! go to town. This deck has a huge amount of cp in it(19). With the ones for wanted dudes , all the better. Just sit back and ace as many high influence wanted dudes as you can while pileing up the cp and ghost rock . Then go for the win . Also nasty doc's helps you turn you cannon foder into one of you high stud dudes harrowment . Don't worry about ghost rock with all the cheap deeds you will make plenty.
Respect my Authority!
By Shane Tilton, posted February 12th 1999 - Episode
9
Type: Tournament
Dudes
Deputy John Templeton
Nate Hunter
Charlie Landers x 2
Cordelia "Corky" Hendricks X 2
Hector Casparo
J.P Coleman
Judge Henry Warwick
Tao Cheng ("TC")
Deeds
Dispatch Office
Foale's Folly
Fu Leng's Laundry & Tailoring
Jail x 2
LAD Saloon
Sam Simeon's Mine x 3
The 1st Bank of Gomorra
Top of the World Lode
Town Hall
Actions
A Price on His Head x 2
Dead Man's Hand x 2
Get a Rope! x 2
Warrant x 4
Lady Luck x 2
Lynch Mob x 2
Snakebite
Yellow Traitor x 2
Events
A Coach Comes to Town x 2
Eureka!
Founder's Day x 4
Goods
New Hat x 2
Pearl-Handled Revolver
Shotgun x 2
Winchester Rifle
Joker x 2
Notes: Cartman would be proud of this deck! Use the warrants to make your opponents wanted and then blast them out of the water with Shotguns. Ghostrock is easy to get with Founder's Day and A Coach is Coming to Town. Good Hunting!
Wanted!
By Streicher Andreas, posted December 15th 1998 -
Episode 7
Type: Tournament
Dudes
Charlie Flatbush
Charlie Landers
Xiong "Wendy" Cheng
Cordelia Hendricks
Werner Braun
Nate Hunter
Nash Bilton
Tao Cheng
Becky Hendrick
Nelson Roberts
Judge Henry Warwick
Reverend Simon MacPherson
Cassidy Greene
Deputy John Templeton
Deeds
The Lucky Dog Lode
Spirit of Kentucky Shaft
Fish Ridge Mine
The Docks
Miner`s Union House
Green-Eye Saloon
Golden Mare Hotel
Sunnyside Hotel
Top of the World Lode
Callahan`s Ditch
Hell`s End Mine
Water`s Edge Strike
King Willy`s Mother Lode
Rock Ridge Mine
Sam`s General Store
Actions
Framed x 3
Bounty-Hounter x 3
Bad Tequilla x 4
Pistol Whip x 3
Take Ya with me x 3
No Funny Stuff x 3
Events
Founder’s day x 4
Joker x 2
Notes: Combo:Framed+Bounty Hunter+Take ya with me...well you have enough Ghost Rock in this Deck
In Loving Memory
By Hedley Coppock, posted October 9th 1998 -
Episode 6
N.B. This deck came second at the UK SELWG
tournament
Cards marked in Red are those used to make the Dead Man's Hand during shootouts.
Dudes (17)
Nate Hunter
Rev Simon McPherson
Charlie Flatbush
Elizabeth King
2x Cordelia “Corky” Hendricks
2x Marco Muskovich
1x Tao Cheng
1x Xiong “Wendy” Cheng
1x Nash Bilton
1x Deputy John Templeton
1x Sheila Mirabella
1x Cassidy Green
1x Jessie Freemont
1x Bob Bidwell
1x Bronco Bjork Gutmansen
1x Lucky Ted
Deeds
1x Courthouse
1x Jail
1x Fu Leng’s Laundry
1x Pony Express
1x Alright corral
2x San Simeon mine
1x Pike’s Puddle mine
1x Drop in the Ocean strike
1x Ike’s strike
1x Clocktower
Goods
1x Pearl handled revolver
3x Roan
2x New Hat
Events
1x Total eclipse
1x Founder’s day
4x Easter Sunday
Actions
1x Human shield
1x Lynch mob
2x Warrant
1x Clean up the town
1x A price on his head
1x Foreclosure
4x It’s just coal
Elizabeth King is essential for powering the Lynch Mob, most turns you can bring in a free or very cheap, non-unique weenie, if they have zero influence use them in the mob. The new hats are mainly for the Reverend and Charlie F so they can make 2-influence dudes wanted for VPs. I’d also say that It’s just coal is essential for a disintegrating DMH deck because a) it’s free, b) it slows your opponent down (unless they’re Sweetrock) and c) you ace it after playing it. I dropped one CUTT from the original version of the deck to reduce the chance of cheating during lowball and having the Jail/Courthouse foreclosed. Bronco Bjork and the Corral are also great for getting free roans into play to ride to those out of town deeds to arrest perps. The Cort and Jail combo worked brilliantly, the most memorable occaision was a 3-strong lynch mob taking out a wanted Nicodemus W, putting him in Jail for the bounty, which gave me enough GR to play the Courthouse and ace him, voila, 2 VPs! Why In Loving Memory? JP Coleman is dead! It’s too easy to kill JP these days, so why play with him?
The Hangin' Tree
By Sean Meek, posted October 5th 1998 - Episode 6
Dudes (17)
-Cordelia Hendricks
-Reverend Simon MacPherson
-Elizabeth King
-Charlie Landers
-Deputy John Templeton
-Wendy Cheng
-Tao Cheng
-Hector Casparo
-Charlie Flatbush
-Clell Miller
-Lilith Vandekamp
-Hank Gallagher
-Jessie Freemont
-"Lucky" Ted
-Bob Bidwell
-Humphrey Walters
-Cassidy Greene
Deeds
-Top of the World Lode
-Spirit of Kentucky Shaft
-Pony Express
-Miss Coutreau's
-The Lucky Dog Lode
-King Willy's Motherlode
-Jail x3
-Graveyard
-The Courthouse x2
Actions
-Lynch Mob x4
-Framed x4
-Snakebite x2
-Bounty Hunter x4
-Foreclosure x2
-Pistol Whip x4
-Warrant x4
Joker x2
This deck is a basic Law Dogs lynching deck. Stay at home and start making people wanted. Then play locations and wait for people to move so you can lynch'em! I've never played in a tournament so I don't know how this deck would fare but it's done well for me. The only thing thats this deck needs to be careful about is ghost rock. It doesn't produce a lot and it has a fair amount of upkeep, but careful play will avoid any problems. Use Elizabeth to get drifters out and quickly empty your hand to draw some wanted cards or a lynch mob or bounty hunter. When you need to, go get in a gunfight and pistol whip those outlaws home.
The Hunter
By Nathan Miller, posted October 5th 1998 - Episode
6
Dudes(11)
1 Nate Hunter
1 Charlie Flatbush
1 Charlie Landers
1 J.P. Coleman
1 Hector Casparo
1 Nash Bilton
1 Judge Henry Warwick
1 Deputy John Templeton
1 Austin Stroker
1 Elizabeth King
1 Jesse Fremont
Deeds (10)
1 Henry's Hole
1 Pike's Puddle Mine
1 On the side strike
1 Courthouse
1 Jail
1 Old Moon Saloon
1 Red Hill Hotel
1 Casino Moregue
1 One Eyed Ike's Weapon locker
1 Fu leng's Laundry
Actions (25):
4 Ace in the Hole
3 Warrant
2 Framed
4 Lynch Mob
2 Run out of Town
4 Cheatin' Varmint
2 Fanning the Hammer
2 Snake bite
2 Sun in yer Eyes
Goods (4)
2 Shotgun
2 Pearl Handled Revolver
Events (2)
2 Coach comes to town
Just start with Hunter, Flatbush, and Landers and you will prevent an early victory then use your warrants with lynch mob's to gain victory.
Nash Bilton's Reign of Terror
By David Underwood, posted September 17th 1998 -
Episode 6
Cards marked in Red are those used to make the Dead Man's Hands during shootouts.
Dudes
Nash Bilton
Charlie Flatbush
Reverend Simon MacPherson
3x Charlie Landers
The Amazing Xemo
Red Crow
Saul Whateley
Marko Muscovich
4x Corky Hendricks
"Gordo" Andrade
Meredith Singleton
Actions:
4x Warrant
3x Clean up The Town
2x Bum Rush (Nash is a bum)
4x Ace in the Hole
3x Cheatin' Varmint
2x Human Shield (Nash believes that a sacrifice to
protect him will in the end, save the town. )
Lady Luck
Out of Ammo
2x Dead Man's Hand
2x Sheriff's Watchin
Pinned Down
Kidnapping
Lynch Mob
Deeds:
4x San Simeon Mine
3x Pike's Puddle Mine
Jail
The Courthouse
2x Joker
The Purpose of this deck is to have Charlie Flatbush and the Reverend put out Warrants, then have Nash Walk all over them with CUTT, his action, Dead Man's Hand. When you get in the shootout, Rush like the Bum Nash is, then proceed to pull a Dead Man's Hand a good 80% of the time with the assistance of Ace in The Hole.