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Episode 9 spoiler

Name: The Flock Value: Bullet: Influence: Control: Outfit: Rarity: D Type: Outfit Description: Any strikes with Control Points are worth one extra Control Point while you control them. Starting GR: 19 Artist: Paolo Parente Cost: Upkeep: +2

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Name: Elijah Value: KS Bullet: 0S Influence: 3 Control: Outfit: FL Rarity: D Type: Dude Description: Blessed: 4. Abominations cannot call out Elijah. forevermore." Artist: Paolo Parente Cost: 9 Upkeep: 1 Set: 9

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Name: Barthalomew Prospectus Value: 7S Bullet: 0D Influence: 2 Control: Outfit: TR Rarity: R Type: Dude Description: Mad Scientist: 2 Reaction: Boot Barhalomew immediately after you perform a noon action. You may perform another one immediately. Artist: Tom Fowler Cost: 5 Upkeep: 0 Set: 9

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Name: Black Jack (Experienced) Value: KS Bullet: 5S Influence: 3 Control: Outfit: BJ Rarity: R Type: Dude Description: Experienced. Black Jack is always Wanted. You always get to perform the first Shootout action when Black Jack is in your posse, continuing to the player on your left. Artist: Lissanne Lake Cost: 10 Upkeep: 3 Set: 9

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Name: Camille Sinclair Value: 3S Bullet: 1S Influence: 1 Control: Outfit: TR Rarity: C Type: Dude Description: Shootout: Camile gets a +1 bullet if there is a Terror in the opposing posse.

Artist: Cris Dornaus Cost: 3 Upkeep: 0 Set: 9

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Name: Flam Value: 10S Bullet: 3S Influence: 0 Control: Outfit: FL Rarity: C Type: Dude Description: Abomination. No Goods Shootout: Join a posse that contains Elijah. You may send Elijah home, booted. Flavor Text: "It sends us here to save the holy man. Yes... Holy man is important, he is..." Artist: Keegan Cost: 7 Upkeep: 1 Set: 9

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Name: Flim Value: 9S Bullet: 3S Influence: 0 Control: Outfit: FL Rarity: C Type: Dude Description: Abomination. No Goods. Flim has no upkeep when he is adjacent to Elijah. Shootout: Ace any one dude in the opposing posse with a value lower than Flim's bullet rating. Flavor Text: "It wants the holy man meaty clean, it does. Many big plans hang on holy man, yes..." Artist: Keegan Cost: 4 Upkeep: 3 Set: 9

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Name: Gluttony Value: 2S Bullet: 0D Influence: 1 Control: Outfit: FL Rarity: R Type: Dude Description: All Goods being attached to Gluttony have their costs reduced by two. Goods cannot be moved off of Gluttony without a card effect. Flavor Text: "She feeds her ever growing belly with any scrap of food she gets her hands on." -Elijah Artist: Paolo Parente Cost: 1 Upkeep: 1 Set: 9

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Name: Idleness Value: 3S Bullet: 1D Influence: 0 Control: Outfit: FL Rarity: R Type: Dude Description: Non-Unique Blessed: 1 Flavor Text: "He does not move for man nor beast; he can barely lift his head to eat." -Elijah Artist: Paolo Parente Cost: 0 Upkeep: 1 Set: 9

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Name: J.P. Coleman (Experienced) Value: JS Bullet: 3S Influence: 2 Control: Outfit: TR Rarity: R Type: Dude Description: Harrowed. Experienced. The Former Sherrif Reaction: When J.P. is aced in a Shootout, target one dude in the opposing posse. Until the end of the game, while J.P. faces that dude in a Shootout, he gains a +1 Bullet bonus (cumulative). Flavor Text: Artist: Dan Frazier Cost: 8 Upkeep: 3 Set: 9

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Name: Lechery Value: 5S Bullet: 1D Influence: 1 Control: Outfit: FL Rarity: C Type: Dude Description: Blessed: 1 Flavor Text: "No woman nor girl has yet drawn breath that he did not lust after." -Elijah Artist: Pete Venters Cost: 4 Upkeep: 0 Set: 9

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Name: Mordecai Whateley Value: 6S Bullet: 0D Influence: 1 Control: Outfit: WH Rarity: R Type: Dude Description: Huckster: 1. You may not attach a weapon to Mordecai. Noon: Boot Mordecai and pay 3 ghost rock. Search your deck (but not discard pile) for any one hex. Show the hex to the other players and place it in your hand. Shuffle your deck. Discard one card from your hand. Flavor Text: Artist: Paul Carrick Cost: 6 Upkeep: 2 Set: 9

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Name: Mr. Slate Value: QS Bullet: 4S Influence: 0 Control: Outfit: AG Rarity: C Type: Dude Description: Flavor Text: "I didn't see anything, and neither did you. By the time we're done, nobody else will, either." Artist: Lissanne Lake Cost: 8 Upkeep: 1 Set: 9

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Name: Pox Walker Value: 8S Bullet: 3D Influence: 0 Control: Outfit: Rarity: C Type: Dude Description: Abomination. Non-Unique Noon: One dude in this location has his value reduced by three permanently. If this reduces the dude's value below one, the dude is aced. Flavor Text: "I've seen the anger in a wronged man's heart spread like a toxin from his touch." -Little Mountain Artist: Anthony Grabski Cost: 6 Upkeep: 2 Set: 9

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Name: Pride Value: 7S Bullet: 2S Influence: 2 Control: Outfit: FL Rarity: C Type: Dude Description: Pride will not leave a Shootout without a card effect. Flavor Text: "The pettiness of his deeds is surpassed only by the volume with which he trumpets them." -Elijah Artist: Paolo Parente Cost: 6 Upkeep: 2 Set: 9

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Name: Skin Shifter Value: 6S Bullet: 0S Influence: 0 Control: Outfit: Rarity: C Type: Dude Description: Abomination. Non-Unique Reaction: When a dude is sent to Boot Hill from this location, the Skin Shifter can copy the Influence, Bullet Rating, or one action printed on that dude until after nightfall next turn. Flavor Text: Did it follow Joseph here? Or has it always been here, waitin' fer the right time? -CL Artist: Paul Carrick Cost: 4 Upkeep: 1 Set: 9

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Name: SUZY 309 Value: QS Bullet: 2S Influence: 1 Control: Outfit: CL Rarity: R Type: Dude Description: Gadget Dude Difficulty: 8 SUZY cannot begin the game in play. To bring SUZY into play, you must make a skill Pull as if SUZY were a Gadget being attached to one of your Mad Scientists. SUZY enters play in the Scientist's location. Flavor Text: "A public display of force was what Ozzy wanted. Think she fits the bill?" -Robert Holmes Artist: Tom Fowler Cost: 3 Upkeep: 1 Set: 9

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Name: Wrath Value: JS Bullet: 5D Influence: 2 Control: Outfit: FL Rarity: R Type: Dude Description: Reaction: Cancel any one Shootout action card played during a Shootout with Wrath in the Shootout. Flavor Text: "He'd shoot the sun for shining if he could." -Elijah Artist: Paolo Parente Cost: 7 Upkeep: 2 Set: 9

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Name: Buffalo Chip Saloon Value: 2D Bullet: Influence: Control: 2 Outfit: Rarity: C Type: Deed Description: Public To call a dude out in the Buffalo Chip Saloon, a player must pay one Ghostrock to the Buffalo Chip's controller. Flavor Text: There's a cover charge at the door... but on the bright side, the whiskey stinks. -CL Artist: Eric Ren Cost: 7 Upkeep: +2 Set: 9

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Name: Legal Offices Of _________ Value: 9D Bullet: Influence: Control: Outfit: Rarity: R Type: Deed Description: Private Controller Noon: Pay 3 ghost rock to gain one Control Point until after nightfall. A Player may not perform this action more than twice per turn. Flavor Text: The last guy lasted five days. I'm betting two to one that the next one gets plugged even earlier. -CL Artist: Eric Ren Cost: 5 Upkeep: 1 Set: 9

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Name: Lonesome Willow Strike Value: 5D Bullet: Influence: Control: 1 Outfit: Rarity: C Type: Deed Description: Private. Strike Flavor Text: "The Rats hit the lode just as the miners were through packing up. I don't know if anyone made it out alive." -Marcus Perriwinkle Artist: Pete Venters Cost: 6 Upkeep: +3 Set: 9

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Name: Look Homeward Mine Value: JD Bullet: Influence: Control: Outfit: Rarity: R Type: Deed Description: Private. Strike Flavor Text: "The further they crawl into their cracks, the more rock they'll have for us to take." -Sim Yut-San Artist: Paolo Parente Cost: 0 Upkeep: +1 Set: 9

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Name: Stagecoach Office Value: 8D Bullet: Influence: Control: 1 Outfit: Rarity: R Type: Deed Description: Public Controller Noon: Ace a card from your hand to gain 1 ghost rock. There is no limit to the number of times that you may perform this action. Flavor Text: "I said we'll leave when I'm good and ready." -Elizabeth King Artist: Lee Moyer Cost: 5 Upkeep: Set: 9

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Name: Surveyor's Office Value: 10D Bullet: Influence: Control: 1 Outfit: Rarity: C Type: Deed Description: Private. When a deed with production greater than 3 enters play, the Owner of the Surveyor's office gets one ghost rock. Flavor Text: "You can't just go digging holes in the ground without knowing exactly where the ground you're digging the holes in is." -Mick Caples Artist: Frederick Haas Cost: 4 Upkeep: Set: 9

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Name: The Gaping Maw Strike Value: JD Bullet: Influence: Control: Outfit: Rarity: C Type: Deed Description: Private. Strike Flavor Text: Sometimes the earth'll just swallow you whole. Only now, it's spittin' stuff back up, too. -CL Artist: Tom Fowler Cost: 4 Upkeep: +3 Set: 9

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Name: The Intelligence Shop Value: 3D Bullet: Influence: Control: 2 Outfit: Rarity: R Type: Deed Description: Private Controller Noon: Boot to raise a dude's Influence by one until after nightfall. Flavor Text: "You ever read anything, you ignorant possum? Try it, you might like it." Artist: Lissanne Lake Cost: 6 Upkeep: Set: 9

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Name: Bowie Knife Value: QH Bullet: +1 Influence: Control: Outfit: Rarity: C Type: Goods Description: This dude has a +1 Bullet Rating at all times, but cannot get bonuses from more than one Bowie Knife at a time. Flavor Text: That pigsticker o' Scooter's is scarier than any of the critters he fillets with it. -CL Artist: Frederick Haas Cost: 2 Upkeep: Set: 9

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Name: Coleman's Badge Value: 10H Bullet: Influence: +1 Control: Outfit: Rarity: R Type: Goods Description: Unique While the Badge is attached, this dude's value is increased by three (no maximum) and has +1 Influence. Noon: This dude becomes un-Wanted. Flavor Text: "We keep it mounted on the wall in the sheriff's office. To remind us." -Nate Hunter Artist: Dan Frazier Cost: 7 Upkeep: Set: 9

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Name: Jack's Left Shooter Value: Bullet: Influence: Control: Outfit: Rarity: Type: Goods Description: (This space intentionally left blank!) Flavor Text: Artist: Cost: Upkeep: Set:

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Name: Jack's Right Shooter Value: 9H Bullet: +1 Influence: Control: Outfit: Rarity: R2 Type: Goods Description: Unique. Weapon. The Right Shooter can be attached to Black Jack without cost. Shootout Pull: If the pull is less than your dude's bullet rating (including Jack's Left and Right Shooters), ace one opposing dude. Your dude cannot use any other weapons for this Shootout except Jack's Left Shooter. Flavor Text: Artist: Brian Snoddy Cost: 5 Upkeep: Set: 9

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Name: Sonic Destabilization Ray Value: 2H Bullet: Influence: Control: Outfit: Rarity: C Type: Goods Description: Gadget: Difficulty 6 Noon Pull: Target a dude in play at the same location or adjacent to the dude carrying the ray. The target's value is reduced to the pull's value until after nightfall. If the pull is greater than the target's value, the ray has no effect. Flavor Text: Artist: Jim Callahan Cost: 1 Upkeep: Set: 9

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Name: Bolts O' Doom Value: 4H Bullet: Influence: Control: Outfit: Rarity: C Type: Hex Description: Shootout Hex 5: Raise this Huckster's Bullet rating by two until the end of the shootout. Flavor Text: "Zot." -Po Yu Artist: Mike Kimble Cost: 0 Upkeep: Set: 9

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Name: Babble On Value: QH Bullet: Influence: Control: Outfit: Rarity: C Type: Miracle Description: Noon Miracle X: Boot this blessed and target one dude in play. The difficulty of this Miracle is three times the target's Influence. If this Miracle is successful, the target has his or her Influence reduced to zero until after Nightfall. Flavor Text: "You don't have to walk on water in order to silence wicked tongues." Artist: Tanner Goldbeck Cost: 0 Upkeep: Set: 9

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Name: Confession Value: 8H Bullet: Influence: Control: Outfit: Rarity: C Type: Miracle Description: Noon Miracle X: Target one non-Abomination dude in play. The difficulty of this Miracle is the dude's value. If this Miracle is successful, the dude becomes wanted. This Miracle cannot target a Whateley. Flavor Text: "Bless me father, for I have sinned - and boy, it's a doozy." Artist: Lissanne Lake Cost: 0 Upkeep: Set: 9

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Name: Exorcism Value: 6H Bullet: Influence: Control: Outfit: Rarity: R Type: Miracle Description: Noon Miracle X: The difficulty of this Miracle is the value of a Terror in the same or an adjacent location. If this Miracle is successful, the Terror is aced. If this Miracle is successful by more than 5 points, the Terror is aced, sent to Boot Hill automatically, and can never return to play. Flavor Text: Artist: Paul Carrick Cost: 0 Upkeep: Set: 9

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Name: Inspiration Value: JH Bullet: Influence: Control: Outfit: Rarity: R Type: Miracle Description: Reaction Miracle X: Perform this Miracle immediately after one of your dudes aces a Terror with a value greater than 5. The difficulty of this Miracle is the current fear level times two. If this Miracle is successful, you gain a Victory Point. Discard this Miracle. Flavor Text: "'I am a voice in the wilderness,' sayeth the Lord." -Father Juan Navarro Artist: Lissanne Lake Cost: 0 Upkeep: Set: 9

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Name: Sanctify Value: 2H Bullet: Influence: Control: Outfit: Rarity: C Type: Miracle Description: Noon Miracle 3: If this MIracle is successful, all Terrors in this location are sent home booted. Noon Miracle 10: If this Miracle is successful, Terrors may not move to this location for the rest of the game. Flavor Text: Artist: Paolo Parente Cost: 0 Upkeep: Set: 9

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Name: Smite Value: 3H Bullet: Influence: Control: Outfit: Rarity: R Type: Miracle Description: Shootout Miracle X: The difficulty of this Miracle is an opposing dude's Value plus Bullets. If this Miracle is successful, the target is booted then sent home. If the Miracle is successful by more than 6 points, the target is aced as well. If you pull and ace or joker, the blessed loses the Blessed trait, permanently. Flavor Text: Artist: Anthony Grabski Cost: 0 Upkeep: Set: 9

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Name: Snake Handlin' Value: 9H Bullet: Influence: Control: Outfit: Rarity: R Type: Miracle Description: Shootout Miracle 5: If this Miracle is successful, a Snake (dude) is created as a member of this posse with a 0 Draw bullet rating. The Snake is removed from play at the end of this shootout. Shootout Miracle 9: As above, but the Snake has a 1 Stud Bullet rating. Flavor Text: Artist: Mike Kimble Cost: 0 Upkeep: Set: 9

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Name: Dealer's Choice Value: KH Bullet: Influence: Control: Outfit: Rarity: C Type: Event Description: All Draws are played as Lowball until after nightfall. Ace this card. Flavor Text: "My cards, my rules. You have a problem with that, you can go play kick the can with the other children." -Hector Casparo Artist: Edward Fetterman Cost: Upkeep: Set: 9

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Name: Eureka?!? Value: AH Bullet: Influence: Control: Outfit: Rarity: C Type: Event Description: If 'Eureka!' is in play, it is sent to the card owner's Boot Hill. Eureka enters play attached to the gang on your left. Whenever Eureka attaches to a Player's gang, he must discard one card from his or her hand. A Player's hand size is reduced by one while Eureka is attached. Eureka leaves that Player when he or she wins a shootout and atteches to the next player on the left. Only one Eureka can be in play at a time. Flavor Text: Artist: Paul (Prof) Herbert Cost: Upkeep: Set: 9

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Name: Los Diablos Stampede Value: QH Bullet: Influence: Control: Outfit: Rarity: R Type: Event Description: The dude (or dudes) in play with the highest value is chased by the Stampede. Pull for each dude being chased; If the pull value is less than or equal to the dude's Bullet rating, he is booted. If the pull is greater than the dude's Bullet rating, but less than his value, he goes into his owner's hand. Otherwise, he's aced. Ace this card. Flavor Text: Artist: Paul (Prof) Herbert Cost: Upkeep: Set: 9

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Name: Revival Comes to Town Value: 3H Bullet: Influence: Control: Outfit: Rarity: R Type: Event Description: All Blessed have their Influence increased by their Blessed rating until after nightfall. Blessed do not straighten during nightfall this turn. Ace this card. Flavor Text: "Do I feel threatened by it? No, sir. If there's anything this town needs, it's more churchin'." -Rev. Simon MacPherson Artist: Eric Ren Cost: Upkeep: Set: 9

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Name: Any One Of Ya! Value: 4C Bullet: Influence: Control: Outfit: Rarity: R Type: Action Description: Noon: Choose one of your unbooted dudes in town, and move him or her into Town Square, booted. Target a Player who may call your dude out with any dude (even booted dudes and those that normally may not call your dude out) in town he controls, moving him or her to the Town Square. If the player does not, you gain one Victory Point. No other dudes may join this Shootout. Flavor Text: Artist: Tom Fowler Cost: 3 Upkeep: Set: 9

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Name: Blueprints Value: AC Bullet: Influence: Control: Outfit: Rarity: R Type: Action Description: Noon: Take one deed from your Boot Hill and put it in your hand. Flavor Text: They burned down the Old Moon, but Klippstein's got the plans, and he's gonna rebuild it right from scratch. I'll let you decide if that's a good or a bad thing. -CL Artist: Frederick Haas Cost: 0 Upkeep: Set: 9

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Name: Dumb Luck Value: 10C Bullet: Influence: Control: Outfit: Rarity: C Type: Action Description: Reaction: Play immediately after a successful magic pull. The pull is cancelled, and the dude performing the magic must pull again. If the second pull is unsuccessful, the dude is booted and may not perform any other actions this turn. Flavor Text: "World's most powerful huckster my butt." Artist: Dan Frazier Cost: 0 Upkeep: Set: 9

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Name: I Got The Pistols... Value: 8C Bullet: Influence: Control: Outfit: Rarity: C Type: Action Description: Reaction: Play immediately after a job is determined to be successful and you have a dude in the Dealer's posse. Your dude is now considered the Dealer for this job as if you were performing the action. Flavor Text: "It's supply an' demand, Cochise. You've supplied, an' now my six guns're gonna demand..." -Rachel Sumner Artist: Mark Poole Cost: 0 Upkeep: Set: 9

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Name: Jackalope Stampede Value: 8C Bullet: Influence: Control: Outfit: Rarity: C Type: Action Description: Cheatin! Reaction: Play when another player reveals an illegal Draw hand. That player must select and discard one of his cards in play. Then, that hand is discarded without effect and the player must draw 5 new cards for his or her Draw hand. That

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