Crispin's cottage
Walk 2 south and into the town
Bees
Throw the FISH to the bear
Ants
Throw the STICK to the dog
DESERT:
Click Here to view the desert map
Take OLD SHOE
Oasis 2
"Take" water
"Take" jar
Oasis 3
"Take" water
Inside temple
Take BRASS BOTTLE 36 Take GOLD COIN (Be quick!)
Temple oasis
"Take" water
SERENIA:
Gypsies
Give GOLD COIN to the man
Weeping Willow
Talk to tree
Forest path
Wear AMULET
Witch's house
Talk to witch
Tree with small door
Use the KEY on the door
Forest with "eyes"
Put HONEY(COMB) on the ground
Elves' cavern
(Movie time - you'll get a PAIR OF SHOES)
Warning sign
Walk 1 west
Weeping Willow
Give HEART to the tree
Gypsies
Take TAMBOURINE
Gnomes
Give SPINNING WHEEL to the gnome (You'll get a MARIONETTE)
The Inn
"Take" haystack (The Ants will help you - you'll get a GOLDEN NEEDLE)
Bakehouse
Throw the OLD SHOE at the cat (be very quick about it)
Town
Enter the Tailor's shop
Tailor's shop
Use the GOLDEN NEEDLE to buy the CLOAK
Toy shop
Use the MARIONETTE to buy the SLED
Shoe shop
Give PAIR OF SHOES to the man (You'll get a HAMMER)
Inside the Inn
Talk to men (Movie time)
Inn's cellar
(The rat will help you)
The Inn
Walk 1 north and 2 east
Snake
Play the TAMBOURINE
MOUNTAINS:
Snowy path
Rock outcroppings:
Slope
Use the SLED
Crevasse
Walk 1 east
Outside ice castle
Give LEG OF LAMB to the eagle
Icebella
Play the HARP
Dangerous path
Walk northeast on the path
Outside cave
Throw the PIE at the yeti
Dangerous path
Walk 1 south
Twisty path
Walk (and climb) towards the pool of water
Roc's nest
Take LOCKET
OCEAN:
Beach
Take IRON BAR
Waterfall
Put BEESWAX in the boat
Ocean
Sail 3 east and 1 south
Narrow ledges
Play the HARP
Sandy path
Take Cedrik
Island beach
Take SHELL
Ocean
Sail 4 west
Shipwreck house
"Take" bell
MORDACK'S ISLAND:
Rocky beach
Take FISH
Serpent statues
Use the CRYSTAL on the statues
Platform
Use the IRON BAR on the grate
Labyrinth
Click Here to view the labyrinth map
Follow the map to a place marked "B"
Beast corner
Give TAMBOURINE to the beast
Labyrinth door
Use the HAIRPIN on the door
Dining hall
(Save game)
Labyrinth
(Follow Cassima through the labyrinth)
Labyrinth door
"Take" door
Pantry
Walk 1 north and 2 east Dining hall
South end... / Foyer
Throw the FISH to the cat
Library
"Take" (read) tome on the desk
Mordack's bedroom
Take MORDACK'S WAND
Laboratory
Walk upstairs and towards the machine on the right
Machine
Place MORDACK'S WAND on the machine
Laboratory
(Movie time)
Congradulations!!! The game is finished!!!
Town Talk to man with wagon
Enter and leave the Tailor's shop
Take SILVER COIN
Take barrel
Take FISH
Walk 2 west and enter the Bakehouse
Inside Bakehouse Use the SILVER COIN to buy a PIE
Leave the Bakehouse and walk 2 west
Take HONEYCOMB from hole in the tree
Take STICK
Walk 1 north
Walk 5 west and 1 south
Oasis 1 "Take" water
Walk 2 north and 3 west Temple oasis
Hide behind large rock (Wait for the bandits)
Take water
Walk 1 east and 3 south
Skeleton
Walk 2 south
Walk 1 south and 4 west
Bandits
Enter the small tent
Inside tent Take STAFF
(Be careful not to waken the bandit) * the trick is not to walk on the rug*
Leave the tent, walk 1 east and 3 north
Walk 2 east and 4 north
Temple Knock on the door with the STAFF
Leave the temple and walk 1 south
Walk 8 east
(Movie time - you'll get an AMULET)
Walk 1 east
Walk 1 east and 1 north
Walk 1 west, 1 east and 1 north (Note you can't leave the forrest where you arrived)
Give BRASS BOTTLE to the witch
Enter the house
Inside witch's house "Take" trunk
Take SPINNING WHEEL
"Take" drawer
Take POUCH
Open POUCH (You discover 3 EMERALDS)
Take KEY from the lamp
Leave the house and walk 1 east
Take HEART 60
Walk 2 west
(You'll get a lump of BEESWAX)
Give EMERALD to the "eyes"
Give EMERALD to the "eyes"
Give EMERALD to the "eyes"
Walk 2 west
Take HARP
Walk 1 west
Walk 1 east and 1 south
Walk 1 south
Walk 1 east and almost across the screen
Walk 1 east and into the town
Leave the shop and enter the Toy shop
Leave the shop and enter the Shoe shop
Leave the shop,
walk 3 west and enter the Inn
Take ROPE 106
Use the HAMMER on the door
Leave the cellar Inn's kitchen
"Take" the cupboard
Take LEG OF LAMB
Leave the kitchen through the left door
Walk 1 east
Wear CLOAK
Walk northeast on the path Frozen waterfall
Throw the ROPE to the rock overhang
"Take" (climb) the rope
Upper trail Eat (half) the LEG OF LAMB
(1)
(3)
(5)
(2)
(4)
(6)
(E)
"Take" (jump) on rock outcroppings no. 1 - 3 - 5 - 6 - E 130
Walk over the log and 1 east
Enter the castle
(Movie time)
Enter the cave
Crystal cave
Use the HAMMER on the beautiful CRYSTAL
Walk 1 south and 2 west
(Movie time)
Walk 1 north
"Take" boat
(Movie time)
Take FISHHOOK
Walk 1 west
Walk 1 west
"Take" boat
Give SHELL to the man
(Movie time)
Walk 1 north
Walk 1 north Mordack's castle
Walk down the stairs and left on the trail
"Take" (climb down) the open grate
(The map will open in a new window so you can still view the walkthrough)
(remember to turn the map when Graham changes direction)
Take HAIRPIN
(Follow the map to the place marked "P")
"Take" door Pantry
"Take" cupboard
Take BAG OF PEAS
Kitchen Talk to girl
Give LOCKET to the girl
Talk to girl
Walk 2 east
Walk 1 south South end of the hall (If the cat is there, restore game and try again)
(Wait for the beast and let it catch you)
Cell Look into mousehole
Use the FISHHOOK to get the CHEESE
(Wait for Cassima)
Walk (climb) through the hole
(Save game)
Walk 1 south South end of the hall
(If the cat is there, restore game and try again)
(Wait for the beast)
Throw PEAS at the beast
(You'll get an EMPTY SACK)
Walk 1 west and 1 east
(If the cat is not there, keep walking through the door until it appears)
Put the cat in the EMPTY BAG
(If necessary walk 1 west to the Foyer)
Foyer Walk 1 north (upstairs),
1 west and 1 south
(Wait until Mordack goes to bed)
* this may take awhile so go get a snack or something*
Walk 1 north
Walk 2 east
Place CRISPIN'S WAND on the machine
Throw the CHEESE in the machine
Take CRISPIN'S WAND back
Use CRISPIN'S WAND on Mordack (Flying lizard)
Select TIGER SPELL (No. 4)
Use CRISPIN'S WAND on Mordack (Dragon)
Select BUNNY SPELL (No. 2)
Use CRISPIN'S WAND on Mordack (Cobra)
Select MONGOOSE SPELL (No. 1)
Use CRISPIN'S WAND on Mordack (Fire)
Select RAIN SPELL (No. 3)
(Movie time)