Name Set ImageFile Color Cost ConvertedCost Type Power Toughness Rarity Text Armor Thrull fe Armor_Thrull B 2B 3 Creature - Thrull 1 3 C {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Basal Thrull fe Basal_Thrull B BB 2 Creature - Thrull 1 2 C {T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. Breeding Pit fe Breeding_Pit B 3B 4 Enchantment U At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. Derelor fe Derelor B 3B 4 Creature - Thrull 4 4 R Black spells you cast cost {B} more to cast. Ebon Praetor fe Ebon_Praetor B 4BB 6 Creature - Avatar 5 5 R First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. Hymn to Tourach fe Hymn_to_Tourach B BB 2 Sorcery C Target player discards two cards at random. Initiates of the Ebon Hand fe Initiates_of_the_Ebon_Hand B B 1 Creature - Cleric 1 1 C {1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. Mindstab Thrull fe Mindstab_Thrull B 1BB 3 Creature - Thrull 2 2 C Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. Necrite fe Necrite B 1BB 3 Creature - Thrull 2 2 C Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Order of the Ebon Hand fe Order_of_the_Ebon_Hand B BB 2 Creature - Cleric Knight 2 1 C Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. Soul Exchange fe Soul_Exchange B BB 2 Sorcery U As an additional cost to cast Soul Exchange, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. Thrull Champion fe Thrull_Champion B 4B 5 Creature - Thrull 2 2 R Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion. Thrull Retainer fe Thrull_Retainer B B 1 Enchantment - Aura U Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. Thrull Wizard fe Thrull_Wizard B 2B 3 Creature - Thrull Wizard 1 1 U {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. Tourach's Chant fe Tourachs_Chant B 1BB 3 Enchantment U At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. Tourach's Gate fe Tourachs_Gate B 1BB 3 Enchantment - Aura R Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." Deep Spawn fe Deep_Spawn U 5UUU 8 Creature - Homarid 6 6 U Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) High Tide fe High_Tide U U 1 Instant C Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces). Homarid fe Homarid U 2U 3 Creature - Homarid 2 2 C Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. Homarid Shaman fe Homarid_Shaman U 2UU 4 Creature - Homarid Shaman 2 1 R {U}: Tap target green creature. Homarid Spawning Bed fe Homarid_Spawning_Bed U UU 2 Enchantment U {1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. Homarid Warrior fe Homarid_Warrior U 4U 5 Creature - Homarid Warrior 3 3 C {U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) Merseine fe Merseine U 2UU 4 Enchantment - Aura C Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. River Merfolk fe River_Merfolk U UU 2 Creature - Merfolk 2 1 R {U}: River Merfolk gains mountainwalk until end of turn. Seasinger fe Seasinger U 1UU 3 Creature - Merfolk 0 1 U When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. Svyelunite Priest fe Svyelunite_Priest U 1U 2 Creature - Merfolk Cleric 1 1 U {U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.) Tidal Flats fe Tidal_Flats U U 1 Enchantment C {U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. Tidal Influence fe Tidal_Influence U 2U 3 Enchantment U Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. Vodalian Knights fe Vodalian_Knights U 1UU 3 Creature - Merfolk Knight 2 2 R First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. Vodalian Mage fe Vodalian_Mage U 2U 3 Creature - Merfolk Wizard 1 1 C {U}, {T}: Counter target spell unless its controller pays {1}. Vodalian Soldiers fe Vodalian_Soldiers U 1U 2 Creature - Merfolk Soldier 1 2 C Vodalian War Machine fe Vodalian_War_Machine U 1UU 3 Creature - Wall 0 4 R Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities. Elven Fortress fe Elven_Fortress G G 1 Enchantment C {1}{G}: Target blocking creature gets +0/+1 until end of turn. Elvish Farmer fe Elvish_Farmer G 1G 2 Creature - Elf 0 2 R At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: You gain 2 life. Elvish Hunter fe Elvish_Hunter G 1G 2 Creature - Elf Archer 1 1 C {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. Elvish Scout fe Elvish_Scout G G 1 Creature - Elf Scout 1 1 C {G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. Feral Thallid fe Feral_Thallid G 3GGG 6 Creature - Fungus 6 3 U At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. Fungal Bloom fe Fungal_Bloom G GG 2 Enchantment R {G}{G}: Put a spore counter on target Fungus. Night Soil fe Night_Soil G GG 2 Enchantment C {1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. Spore Cloud fe Spore_Cloud G 1GG 3 Instant C Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. Spore Flower fe Spore_Flower G GG 2 Creature - Fungus 0 1 U At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. Thallid fe Thallid G G 1 Creature - Fungus 1 1 C At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Thallid Devourer fe Thallid_Devourer G 1GG 3 Creature - Fungus 2 2 U At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. Thelonite Druid fe Thelonite_Druid G 2G 3 Creature - Human Cleric Druid 1 1 U {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. Thelonite Monk fe Thelonite_Monk G 2GG 4 Creature - Insect Monk Cleric 1 2 R {T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) Thelon's Chant fe Thelons_Chant G 1GG 3 Enchantment U At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. Thelon's Curse fe Thelons_Curse G GG 2 Enchantment R Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. Thorn Thallid fe Thorn_Thallid G 1GG 3 Creature - Fungus 2 2 C At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. Brassclaw Orcs fe Brassclaw_Orcs R 2R 3 Creature - Orc 3 2 C Brassclaw Orcs can't block creatures with power 2 or greater. Dwarven Armorer fe Dwarven_Armorer R R 1 Creature - Dwarf 0 2 R {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. Dwarven Catapult fe Dwarven_Catapult R XR 1 Instant U Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. Dwarven Lieutenant fe Dwarven_Lieutenant R RR 2 Creature - Dwarf Soldier 1 2 U {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. Dwarven Soldier fe Dwarven_Soldier R 1R 2 Creature - Dwarf Soldier 2 1 C Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Goblin Chirurgeon fe Goblin_Chirurgeon R R 1 Creature - Goblin Shaman 0 2 C Sacrifice a Goblin: Regenerate target creature. Goblin Flotilla fe Goblin_Flotilla R 2R 3 Creature - Goblin 2 2 R Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. Goblin Grenade fe Goblin_Grenade R R 1 Sorcery C As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. Goblin Kites fe Goblin_Kites R 1R 2 Enchantment U {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. Goblin War Drums fe Goblin_War_Drums R 2R 3 Enchantment C Each creature you control can't be blocked except by two or more creatures. Goblin Warrens fe Goblin_Warrens R 2R 3 Enchantment R {2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. Orcish Captain fe Orcish_Captain R R 1 Creature - Orc Warrior 1 1 U {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. Orcish Spy fe Orcish_Spy R R 1 Creature - Orc Rogue 1 1 C {T}: Look at the top three cards of target player's library. Orcish Veteran fe Orcish_Veteran R 2R 3 Creature - Orc 2 2 C Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. Orgg fe Orgg R 3RR 5 Creature - Orgg 6 6 R Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. Raiding Party fe Raiding_Party R 2R 3 Enchantment U Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. Combat Medic fe Combat_Medic W 2W 3 Creature - Human Cleric Soldier 0 2 C {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Farrelite Priest fe Farrelite_Priest W 1WW 3 Creature - Human Cleric 1 3 U {1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. Farrel's Mantle fe Farrels_Mantle W 2W 3 Enchantment - Aura U Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. Farrel's Zealot fe Farrels_Zealot W 1WW 3 Creature - Human 2 2 C Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. Hand of Justice fe Hand_of_Justice W 5W 6 Creature - Avatar 2 6 R {T}, Tap three untapped white creatures you control: Destroy target creature. Heroism fe Heroism W 2W 3 Enchantment U Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}. Icatian Infantry fe Icatian_Infantry W W 1 Creature - Human Soldier 1 1 C {1}: Icatian Infantry gains first strike until end of turn. {1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Icatian Javelineers fe Icatian_Javelineers W W 1 Creature - Human Soldier 1 1 C Icatian Javelineers enters the battlefield with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. Icatian Lieutenant fe Icatian_Lieutenant W WW 2 Creature - Human Soldier 1 2 R {1}{W}: Target Soldier creature gets +1/+0 until end of turn. Icatian Moneychanger fe Icatian_Moneychanger W W 1 Creature - Human 0 2 C Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. Icatian Phalanx fe Icatian_Phalanx W 4W 5 Creature - Human Soldier 2 4 U Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Icatian Priest fe Icatian_Priest W W 1 Creature - Human Cleric 1 1 U {1}{W}{W}: Target creature gets +1/+1 until end of turn. Icatian Scout fe Icatian_Scout W W 1 Creature - Human Soldier Scout 1 1 C {1}, {T}: Target creature gains first strike until end of turn. Icatian Skirmishers fe Icatian_Skirmishers W 3W 4 Creature - Human Soldier 1 1 R First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. Icatian Town fe Icatian_Town W 5W 6 Sorcery R Put four 1/1 white Citizen creature tokens onto the battlefield. Order of Leitbur fe Order_of_Leitbur W WW 2 Creature - Human Cleric Knight 2 1 C Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. Aeolipile fe Aeolipile A 2 2 Artifact R {1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. Balm of Restoration fe Balm_of_Restoration A 2 2 Artifact R {1}, {T}, Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. Conch Horn fe Conch_Horn A 2 2 Artifact R {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. Delif's Cone fe Delifs_Cone A 0 0 Artifact C {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. Delif's Cube fe Delifs_Cube A 1 1 Artifact R {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. Draconian Cylix fe Draconian_Cylix A 3 3 Artifact R {2}, {T}, Discard a card at random: Regenerate target creature. Elven Lyre fe Elven_Lyre A 2 2 Artifact R {1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. Implements of Sacrifice fe Implements_of_Sacrifice A 2 2 Artifact R {1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. Ring of Renewal fe Ring_of_Renewal A 5 5 Artifact R {5}, {T}, Discard a card at random: Draw two cards. Spirit Shield fe Spirit_Shield A 3 3 Artifact R You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. Zelyon Sword fe Zelyon_Sword A 3 3 Artifact R You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. Bottomless Vault fe Bottomless_Vault L 0 Land R Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. Dwarven Hold fe Dwarven_Hold L 0 Land R Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. Dwarven Ruins fe Dwarven_Ruins L 0 Land U Dwarven Ruins enters the battlefield tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. Ebon Stronghold fe Ebon_Stronghold L 0 Land U Ebon Stronghold enters the battlefield tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. Havenwood Battleground fe Havenwood_Battleground L 0 Land U Havenwood Battleground enters the battlefield tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. Hollow Trees fe Hollow_Trees L 0 Land R Hollow Trees enters the battlefield tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. Icatian Store fe Icatian_Store L 0 Land R Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. Rainbow Vale fe Rainbow_Vale L 0 Land R {T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. Ruins of Trokair fe Ruins_of_Trokair L 0 Land U Ruins of Trokair enters the battlefield tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. Sand Silos fe Sand_Silos L Land R Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. Svyelunite Temple fe Svyelunite_Temple L 0 Land U Svyelunite Temple enters the battlefield tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. Ashes to Ashes dark Ashes_to_Ashes B 1BB 3 Sorcery C Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. Banshee dark Banshee B 2BB 4 Creature - Spirit 0 1 U {X}, {T}: Banshee deals X damage divided evenly between you and target creature or player. Round up for you and down for that creature or player. Bog Imp dark Bog_Imp B 1B 2 Creature - Imp 1 1 C Flying (This creature can't be blocked except by creatures with flying or reach.) Bog Rats dark Bog_Rats B B 1 Creature - Rat 1 1 C Bog Rats can't be blocked by Walls. Curse Artifact dark Curse_Artifact B 2BB 4 Enchantment - Aura U Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact. Eater of the Dead dark Eater_of_the_Dead B 4B 5 Creature - Horror 3 4 U {0}: If Eater of the Dead is tapped, untap it and exile target creature card from a graveyard. Frankenstein's Monster dark Frankensteins_Monster B XBB 2 Creature - Zombie 0 1 R As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. Grave Robbers dark Grave_Robbers B 1BB 3 Creature - Human Rogue 1 1 R {B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. Inquisition dark Inquisition B 2B 3 Sorcery C Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. Marsh Gas dark Marsh_Gas B B 1 Instant C All creatures get -2/-0 until end of turn. Murk Dwellers dark Murk_Dwellers B 3B 4 Creature - Zombie 2 2 C Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. Nameless Race dark Nameless_Race B 3B 4 Creature * * R Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. Rag Man dark Rag_Man B 2BB 4 Creature - Human Minion 2 1 R {B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn. Season of the Witch dark Season_of_the_Witch B BBB 3 Enchantment R At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack. The Fallen dark The_Fallen B 1BBB 4 Creature - Zombie 2 3 U At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. Uncle Istvan dark Uncle_Istvan B 1BBB 4 Creature - Human 1 3 U Prevent all damage that would be dealt to Uncle Istvan by creatures. Word of Binding dark Word_of_Binding B XBB 2 Sorcery C Tap X target creatures. Worms of the Earth dark Worms_of_the_Earth B 2BBB 5 Enchantment R Players can't play lands. If a land would enter the battlefield, instead it doesn't. At the beginning of each upkeep, any player may sacrifice two lands or pay 5 life. If a player does either, destroy Worms of the Earth. Amnesia dark Amnesia U 3UUU 6 Sorcery U Target player reveals his or her hand and discards all nonland cards. Apprentice Wizard dark Apprentice_Wizard U 1UU 3 Creature - Human Wizard 0 1 R {U}, {T}: Add {3} to your mana pool. Dance of Many dark Dance_of_Many U UU 2 Enchantment R When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the creature token. When the creature token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. Deep Water dark Deep_Water U UU 2 Enchantment C {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. Drowned dark Drowned U 1U 2 Creature - Zombie 1 1 C {B}: Regenerate Drowned. Electric Eel dark Electric_Eel U U 1 Creature - Fish 1 1 U When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. Erosion dark Erosion U UUU 3 Enchantment - Aura C Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. Flood dark Flood U U 1 Enchantment U {U}{U}: Tap target creature without flying. Ghost Ship dark Ghost_Ship U 2UU 4 Creature - Spirit 2 4 C Flying {U}{U}{U}: Regenerate Ghost Ship. Giant Shark dark Giant_Shark U 5U 6 Creature - Fish 4 4 C Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. Leviathan dark Leviathan U 5UUUU 9 Creature - Leviathan 10 10 R Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. Mana Vortex dark Mana_Vortex U 1UU 3 Enchantment R When you cast Mana Vortex, you may sacrifice a land. If you don't, counter Mana Vortex. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex. Merfolk Assassin dark Merfolk_Assassin U UU 2 Creature - Merfolk Assassin 1 2 U {T}: Destroy target creature with islandwalk. Mind Bomb dark Mind_Bomb U U 1 Sorcery R Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way. Psychic Allergy dark Psychic_Allergy U 3UU 5 Enchantment R As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. Riptide dark Riptide U U 1 Instant C Tap all blue creatures. Sunken City dark Sunken_City U UU 2 Enchantment C At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. Tangle Kelp dark Tangle_Kelp U U 1 Enchantment - Aura U Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. Water Wurm dark Water_Wurm U U 1 Creature - Wurm 1 1 C Water Wurm gets +0/+1 as long as an opponent controls an Island. Carnivorous Plant dark Carnivorous_Plant G 3G 4 Creature - Plant Wall 4 5 C Defender Elves of Deep Shadow dark Elves_of_Deep_Shadow G G 1 Creature - Elf Druid 1 1 U {T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you. Gaea's Touch dark Gaeas_Touch G GG 2 Enchantment C You may play an additional land during your turn if that land is a basic Forest. Sacrifice Gaea's Touch: Add {G}{G} to your mana pool. Hidden Path dark Hidden_Path G 2GGGG 6 Enchantment R Green creatures have forestwalk. Land Leeches dark Land_Leeches G 1GG 3 Creature - Leech 2 2 C First strike Lurker dark Lurker G 2G 3 Creature - Beast 2 3 R Lurker can't be the target of spells unless it attacked or blocked this turn. Marsh Viper dark Marsh_Viper G 3G 4 Creature - Snake 1 2 C Whenever Marsh Viper deals damage to an opponent, that player gets two poison counters. (A player with ten or more poison counters loses the game.) Niall Silvain dark Niall_Silvain G GGG 3 Creature - Ouphe 2 2 R {G}{G}{G}{G}, {T}: Regenerate target creature. People of the Woods dark People_of_the_Woods G GG 2 Creature - Human 1 * U People of the Woods's toughness is equal to the number of Forests you control. Savaen Elves dark Savaen_Elves G G 1 Creature - Elf 1 1 C {G}{G}, {T}: Destroy target Aura attached to a land. Scarwood Bandits dark Scarwood_Bandits G 2GG 4 Creature - Human Rogue 2 2 R Forestwalk {2}{G}, {T}: Unless target artifact's controller pays {2}, gain control of that artifact for as long as Scarwood Bandits remains on the battlefield. Scarwood Hag dark Scarwood_Hag G 1G 2 Creature - Hag 1 1 U {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. {T}: Target creature loses forestwalk until end of turn. Scavenger Folk dark Scavenger_Folk G G 1 Creature - Human 1 1 C {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. Spitting Slug dark Spitting_Slug G 1GG 3 Creature - Slug 2 4 U Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. Tracker dark Tracker G 2G 3 Creature - Human 2 2 R {G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. Venom dark Venom G 1GG 3 Enchantment - Aura C Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. Whippoorwill dark Whippoorwill G G 1 Creature - Bird 1 1 U {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature is put into a graveyard this turn, exile the creature. Wormwood Treefolk dark Wormwood_Treefolk G 3GG 5 Creature - Treefolk 4 4 R {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. Ball Lightning dark Ball_Lightning R RRR 3 Creature - Elemental 6 1 R Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. Blood Moon dark Blood_Moon R 2R 3 Enchantment R Nonbasic lands are Mountains. Brothers of Fire dark Brothers_of_Fire R 1RR 3 Creature - Human Shaman 2 2 U {1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. Cave People dark Cave_People R 1RR 3 Creature - Human 1 4 U Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. Eternal Flame dark Eternal_Flame R 2RR 4 Sorcery R Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. Fire Drake dark Fire_Drake R 1RR 3 Creature - Drake 1 2 U Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. Fissure dark Fissure R 3RR 5 Instant C Destroy target creature or land. It can't be regenerated. Goblin Caves dark Goblin_Caves R 1RR 3 Enchantment - Aura C Enchant land If enchanted land is a basic Mountain, Goblin creatures get +0/+2. Goblin Digging Team dark Goblin_Digging_Team R R 1 Creature - Goblin 1 1 C {T}, Sacrifice Goblin Digging Team: Destroy target Wall. Goblin Hero dark Goblin_Hero R 2R 3 Creature - Goblin 2 2 C Goblin Rock Sled dark Goblin_Rock_Sled R 1R 2 Creature - Goblin 3 1 C Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. Goblin Shrine dark Goblin_Shrine R 1RR 3 Enchantment - Aura C Enchant land If enchanted land is a Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. Goblin Wizard dark Goblin_Wizard R 2RR 4 Creature - Goblin Wizard 1 1 R {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. Goblins of the Flarg dark Goblins_of_the_Flarg R R 1 Creature - Goblin Warrior 1 1 C Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. Inferno dark Inferno R 5RR 7 Instant R Inferno deals 6 damage to each creature and each player. Mana Clash dark Mana_Clash R R 1 Sorcery R You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Orc General dark Orc_General R 2R 3 Creature - Orc Warrior 2 2 U {T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. Sisters of the Flame dark Sisters_of_the_Flame R 1RR 3 Creature - Human Shaman 2 2 U {T}: Add {R} to your mana pool. Angry Mob dark Angry_Mob W 2WW 4 Creature - Human 2+* 2+* U Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. Blood of the Martyr dark Blood_of_the_Martyr W WWW 3 Instant U Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. Brainwash dark Brainwash W W 1 Enchantment - Aura C Enchant creature Enchanted creature can't attack unless its controller pays {3}. Cleansing dark Cleansing W WWW 3 Sorcery R For each land, destroy that land unless any player pays 1 life. Dust to Dust dark Dust_to_Dust W 1WW 3 Sorcery C Exile two target artifacts. Exorcist dark Exorcist W WW 2 Creature - Human Cleric 1 1 R {1}{W}, {T}: Destroy target black creature. Fasting dark Fasting W W 1 Enchantment U At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. Festival dark Festival W W 1 Instant C Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. Fire and Brimstone dark Fire_and_Brimstone W 3WW 5 Instant U Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. Holy Light dark Holy_Light W 2W 3 Instant C Nonwhite creatures get -1/-1 until end of turn. Knights of Thorn dark Knights_of_Thorn W 3W 4 Creature - Human Knight 2 2 R Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Martyr's Cry dark Martyrs_Cry W WW 2 Sorcery R Exile all white creatures. For each creature exiled this way, its controller draws a card. Miracle Worker dark Miracle_Worker W W 1 Creature - Human Cleric 1 1 C {T}: Destroy target Aura attached to a creature you control. Morale dark Morale W 1WW 3 Instant C Attacking creatures get +1/+1 until end of turn. Pikemen dark Pikemen W 1W 2 Creature - Human Soldier 1 1 C First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Preacher dark Preacher W 1WW 3 Creature - Human Cleric 1 1 R You may choose not to untap Preacher during your untap step. {T}: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped. Squire dark Squire W 1W 2 Creature - Human Soldier 1 2 C Tivadar's Crusade dark Tivadars_Crusade W 1WW 3 Sorcery U Destroy all Goblins. Witch Hunter dark Witch_Hunter W 2WW 4 Creature - Human Cleric 1 1 R {T}: Witch Hunter deals 1 damage to target player. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. Barl's Cage dark Barls_Cage A 4 4 Artifact R {3}: Target creature doesn't untap during its controller's next untap step. Bone Flute dark Bone_Flute A 3 3 Artifact U {2}, {T}: All creatures get -1/-0 until end of turn. Book of Rass dark Book_of_Rass A 6 6 Artifact U {2}, Pay 2 life: Draw a card. Coal Golem dark Coal_Golem A 5 5 Artifact Creature - Golem 3 3 U {3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. Dark Sphere dark Dark_Sphere A 0 0 Artifact U {T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead. Diabolic Machine dark Diabolic_Machine A 7 7 Artifact Creature - Construct 4 4 U {3}: Regenerate Diabolic Machine. Fellwar Stone dark Fellwar_Stone A 2 2 Artifact U {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. Fountain of Youth dark Fountain_of_Youth A 0 0 Artifact U {2}, {T}: You gain 1 life. Living Armor dark Living_Armor A 4 4 Artifact U {T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost. Necropolis dark Necropolis A 5 5 Artifact Creature - Wall 0 1 U Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. Reflecting Mirror dark Reflecting_Mirror A 4 4 Artifact U {X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell. Runesword dark Runesword A 6 6 Artifact U {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead. Scarecrow dark Scarecrow A 5 5 Artifact Creature - Scarecrow 2 2 U {6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. Skull of Orm dark Skull_of_Orm A 3 3 Artifact U {5}, {T}: Return target enchantment card from your graveyard to your hand. Standing Stones dark Standing_Stones A 3 3 Artifact U {1}, {T}, Pay 1 life: Add one mana of any color to your mana pool. Stone Calendar dark Stone_Calendar A 5 5 Artifact R Spells you cast cost up to {1} less to cast. Tormod's Crypt dark Tormods_Crypt A 0 0 Artifact U {T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. Tower of Coireall dark Tower_of_Coireall A 2 2 Artifact U {T}: Target creature can't be blocked by Walls this turn. Wand of Ith dark Wand_of_Ith A 4 4 Artifact U {3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. War Barge dark War_Barge A 4 4 Artifact U {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. City of Shadows dark City_of_Shadows L 0 Land R {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {X} to your mana pool, where X is the number of storage counters on City of Shadows. Maze of Ith dark Maze_of_Ith L 0 Land U {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Safe Haven dark Safe_Haven L 0 Land R {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. Sorrow's Path dark Sorrows_Path L 0 Land R {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. Dark Heart of the Wood dark Dark_Heart_of_the_Wood BG BG 2 Enchantment C Sacrifice a Forest: You gain 3 life. Marsh Goblins dark Marsh_Goblins BR BR 2 Creature - Goblin 1 1 C Swampwalk Scarwood Goblins dark Scarwood_Goblins RG RG 2 Creature - Goblin 2 2 C Abomination legends Abomination B 3BB 5 Creature - Horror 2 6 U Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. All Hallow's Eve legends All_Hallows_Eve B 2BB 4 Sorcery R Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield. Blight legends Blight B BB 2 Enchantment - Aura U Enchant land When enchanted land becomes tapped, destroy it. Carrion Ants legends Carrion_Ants B 2BB 4 Creature - Insect 0 1 R {1}: Carrion Ants gets +1/+1 until end of turn. Chains of Mephistopheles legends Chains_of_Mephistopheles B 1B 2 Enchantment R If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. Cosmic Horror legends Cosmic_Horror B 3BBB 6 Creature - Horror 7 7 R First strike At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice Cosmic Horror and it deals 7 damage to you. Cyclopean Mummy legends Cyclopean_Mummy B 1B 2 Creature - Zombie 2 1 C When Cyclopean Mummy is put into a graveyard from the battlefield, exile Cyclopean Mummy. Darkness legends Darkness B B 1 Instant C Prevent all combat damage that would be dealt this turn. Demonic Torment legends Demonic_Torment B 2B 3 Enchantment - Aura U Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. Evil Eye of Orms-by-Gore legends Evil_Eye_of_Orms_by_Gore B 4B 5 Creature - Eye 3 6 U Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. Fallen Angel legends Fallen_Angel B 3BB 5 Creature - Angel 3 3 U Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. Ghosts of the Damned legends Ghosts_of_the_Damned B 1BB 3 Creature - Spirit 0 2 C {T}: Target creature gets -1/-0 until end of turn. Giant Slug legends Giant_Slug B 1B 2 Creature - Slug 1 1 C {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. Glyph of Doom legends Glyph_of_Doom B B 1 Instant C At end of combat, destroy all creatures that were blocked by target Wall this turn. Greed legends Greed B 3B 4 Enchantment R {B}, Pay 2 life: Draw a card. Headless Horseman legends Headless_Horseman B 2B 3 Creature - Zombie Knight 2 2 C Hell Swarm legends Hell_Swarm B B 1 Instant C All creatures get -1/-0 until end of turn. Hellfire legends Hellfire B 2BBB 5 Sorcery R Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way. Hell's Caretaker legends Hells_Caretaker B 3B 4 Creature - Horror 1 1 R {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep. Horror of Horrors legends Horror_of_Horrors B 3BB 5 Enchantment U Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Imprison legends Imprison B B 1 Enchantment - Aura R Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature and remove it from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked. If you don't pay {1}, destroy Imprison. Infernal Medusa legends Infernal_Medusa B 3BB 5 Creature - Gorgon 2 4 U Whenever Infernal Medusa blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. Jovial Evil legends Jovial_Evil B 2B 3 Sorcery R Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. Lesser Werewolf legends Lesser_Werewolf B 3B 4 Creature - Human Wolf 2 4 U {B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step. Lost Soul legends Lost_Soul B 1BB 3 Creature - Spirit Minion 2 1 C Swampwalk Mold Demon legends Mold_Demon B 5BB 7 Creature - Fungus Demon 6 6 R When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps. Nether Void legends Nether_Void B 3B 4 World Enchantment R Whenever a player casts a spell, counter it unless its controller pays {3}. Pit Scorpion legends Pit_Scorpion B 2B 3 Creature - Scorpion 1 1 C Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) Quagmire legends Quagmire B 2B 3 Enchantment U Creatures with swampwalk can be blocked as though they didn't have swampwalk. Shimian Night Stalker legends Shimian_Night_Stalker B 3BB 5 Creature - Nightstalker 4 4 U {B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. Spirit Shackle legends Spirit_Shackle B BB 2 Enchantment - Aura C Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. Syphon Soul legends Syphon_Soul B 2B 3 Sorcery C Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. Takklemaggot legends Takklemaggot B 2BB 4 Enchantment - Aura U Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature is put into a graveyard, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her." The Abyss legends The_Abyss B 3B 4 World Enchantment R At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. The Wretched legends The_Wretched B 3BB 5 Creature - Demon 2 5 R At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. Touch of Darkness legends Touch_of_Darkness B B 1 Instant U Any number of target creatures become black until end of turn. Transmutation legends Transmutation B 1B 2 Instant C Switch target creature's power and toughness until end of turn. Underworld Dreams legends Underworld_Dreams B BBB 3 Enchantment U Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. Vampire Bats legends Vampire_Bats B B 1 Creature - Bat 0 1 C Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. Walking Dead legends Walking_Dead B 1B 2 Creature - Zombie 1 1 C {B}: Regenerate Walking Dead. Wall of Putrid Flesh legends Wall_of_Putrid_Flesh B 2B 3 Creature - Wall 2 4 U Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. Wall of Shadows legends Wall_of_Shadows B 1BB 3 Creature - Wall 0 1 C Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. Wall of Tombstones legends Wall_of_Tombstones B 1B 2 Creature - Wall 0 1 U Defender (This creature can't attack.) At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) Acid Rain legends Acid_Rain U 3U 4 Sorcery R Destroy all Forests. Anti-Magic Aura legends Anti_Magic_Aura U 2U 3 Enchantment - Aura C Enchant creature Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura. Azure Drake legends Azure_Drake U 3U 4 Creature - Drake 2 4 U Flying (This creature can't be blocked except by creatures with flying or reach.) Backfire legends Backfire U U 1 Enchantment - Aura U Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. Boomerang legends Boomerang U UU 2 Instant C Return target permanent to its owner's hand. Brine Hag legends Brine_Hag U 2UU 4 Creature - Hag 2 2 U When Brine Hag is put into a graveyard from the battlefield, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.) Devouring Deep legends Devouring_Deep U 2U 3 Creature - Fish 1 2 C Islandwalk Dream Coat legends Dream_Coat U U 1 Enchantment - Aura U Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn. Elder Spawn legends Elder_Spawn U 4UUU 7 Creature - Elemental 6 6 R At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. Enchantment Alteration legends Enchantment_Alteration U U 1 Instant C Attach target Aura attached to a creature or land to another permanent of that type. Energy Tap legends Energy_Tap U U 1 Sorcery C Tap target untapped creature you control. If you do, add {X} to your mana pool, where X is that creature's converted mana cost. Field of Dreams legends Field_of_Dreams U U 1 World Enchantment R Players play with the top card of their libraries revealed. Flash Counter legends Flash_Counter U 1U 2 Instant C Counter target instant spell. Flash Flood legends Flash_Flood U U 1 Instant C Choose one - Destroy target red permanent; or return target Mountain to its owner's hand. Force Spike legends Force_Spike U U 1 Instant C Counter target spell unless its controller pays {1}. Gaseous Form legends Gaseous_Form U 2U 3 Enchantment - Aura C Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. Glyph of Delusion legends Glyph_of_Delusion U U 1 Instant C Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." In the Eye of Chaos legends In_the_Eye_of_Chaos U 2U 3 World Enchantment R Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost. Invoke Prejudice legends Invoke_Prejudice U UUUU 4 Enchantment R Whenever an opponent casts a nonartifact creature spell that doesn't share a color with a creature you control, counter that spell unless its controller pays {X}, where X is its converted mana cost. Juxtapose legends Juxtapose U 3U 4 Sorcery R You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. Land Equilibrium legends Land_Equilibrium U 2UU 4 Enchantment R If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. Mana Drain legends Mana_Drain U UU 2 Instant U Counter target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is that spell's converted mana cost. Part Water legends Part_Water U XXU 1 Sorcery U X target creatures gain islandwalk until end of turn. Psionic Entity legends Psionic_Entity U 4U 5 Creature - Illusion 2 2 R {T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. Psychic Purge legends Psychic_Purge U U 1 Sorcery C Psychic Purge deals 1 damage to target creature or player. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life. Puppet Master legends Puppet_Master U UUU 3 Enchantment - Aura U Enchant creature When enchanted creature is put into a graveyard, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master from your graveyard to your hand. Recall legends Recall U XXU 1 Sorcery R Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. Relic Bind legends Relic_Bind U 2U 3 Enchantment - Aura U Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life. Remove Soul legends Remove_Soul U 1U 2 Instant C Counter target creature spell. Reset legends Reset U UU 2 Instant U Cast Reset only during an opponent's turn after his or her upkeep step. Untap all lands you control. Reverberation legends Reverberation U 2UU 4 Instant R All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. Sea Kings' Blessing legends Sea_Kings_Blessing U U 1 Instant U Any number of target creatures become blue until end of turn. Segovian Leviathan legends Segovian_Leviathan U 4U 5 Creature - Leviathan 3 3 U Islandwalk Silhouette legends Silhouette U 1U 2 Instant U Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it. Spectral Cloak legends Spectral_Cloak U UU 2 Enchantment - Aura U Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) Telekinesis legends Telekinesis U UU 2 Instant R Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. Teleport legends Teleport U UUU 3 Instant R Cast Teleport only after attackers are declared and before blockers are declared. Target creature is unblockable this turn. Time Elemental legends Time_Elemental U 2U 3 Creature - Elemental 0 2 R When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. Undertow legends Undertow U 2U 3 Enchantment U Creatures with islandwalk can be blocked as though they didn't have islandwalk. Venarian Gold legends Venarian_Gold U XUU 2 Enchantment - Aura C Enchant creature Venarian Gold enters the battlefield with X sleep counters on it. When Venarian Gold enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if Venarian Gold has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from Venarian Gold. Wall of Vapor legends Wall_of_Vapor U 3U 4 Creature - Wall 0 1 C Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. Wall of Wonder legends Wall_of_Wonder U 2UU 4 Creature - Wall 1 5 U Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. Zephyr Falcon legends Zephyr_Falcon U 1U 2 Creature - Bird 1 1 C Flying, vigilance Aisling Leprechaun legends Aisling_Leprechaun G G 1 Creature - Faerie 1 1 C Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) Arboria legends Arboria G 2GG 4 World Enchantment U Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn. Avoid Fate legends Avoid_Fate G G 1 Instant C Counter target instant or Aura spell that targets a permanent you control. Barbary Apes legends Barbary_Apes G 1G 2 Creature - Ape 2 2 C Cat Warriors legends Cat_Warriors G 1GG 3 Creature - Cat Warrior 2 2 C Forestwalk Cocoon legends Cocoon G G 1 Enchantment - Aura U Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect lasts indefinitely.) Concordant Crossroads legends Concordant_Crossroads G G 1 World Enchantment R All creatures have haste. Craw Giant legends Craw_Giant G 3GGGG 7 Creature - Giant 6 4 U Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Deadfall legends Deadfall G 2G 3 Enchantment U Creatures with forestwalk can be blocked as though they didn't have forestwalk. Durkwood Boars legends Durkwood_Boars G 4G 5 Creature - Boar 4 4 C Elven Riders legends Elven_Riders G 3GG 5 Creature - Elf 3 3 R Elven Riders can't be blocked except by Walls and/or creatures with flying. Emerald Dragonfly legends Emerald_Dragonfly G 1G 2 Creature - Insect 1 1 C Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. Eureka legends Eureka G 2GG 4 Sorcery R Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. Fire Sprites legends Fire_Sprites G 1G 2 Creature - Faerie 1 1 C Flying {G}, {T}: Add {R} to your mana pool. Floral Spuzzem legends Floral_Spuzzem G 3G 4 Creature - Elemental 2 2 U Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn. Giant Turtle legends Giant_Turtle G 1GG 3 Creature - Turtle 2 4 C Giant Turtle can't attack if it attacked during your last turn. Glyph of Reincarnation legends Glyph_of_Reincarnation G G 1 Instant C Cast Glyph of Reincarnation only during the end of combat step. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature put into a graveyard this way, choose a creature card from the graveyard of that creature's controller and return that card to the battlefield under its owner's control. Hornet Cobra legends Hornet_Cobra G 1GG 3 Creature - Snake 2 1 C First strike Ichneumon Druid legends Ichneumon_Druid G 1GG 3 Creature - Human Druid 1 1 U Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. Killer Bees legends Killer_Bees G 1GG 3 Creature - Insect 0 1 R Flying {G}: Killer Bees gets +1/+1 until end of turn. Living Plane legends Living_Plane G 2GG 4 World Enchantment R All lands are 1/1 creatures that are still lands. Master of the Hunt legends Master_of_the_Hunt G 2GG 4 Creature - Human 2 2 R {2}{G}{G}: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other Wolves." (Any Wolves can attack in a band as long as at least one has "bands with other Wolves." Bands are blocked as a group. If at least two Wolves you control, one of which has "bands with other Wolves," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Moss Monster legends Moss_Monster G 3GG 5 Creature - Elemental 3 6 C Pixie Queen legends Pixie_Queen G 2GG 4 Creature - Faerie 1 1 R Flying {G}{G}{G}, {T}: Target creature gains flying until end of turn. Pradesh Gypsies legends Pradesh_Gypsies G 2G 3 Creature - Human Nomad 1 1 U {1}{G}, {T}: Target creature gets -2/-0 until end of turn. Rabid Wombat legends Rabid_Wombat G 2GG 4 Creature - Wombat 0 1 U Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. Radjan Spirit legends Radjan_Spirit G 3G 4 Creature - Spirit 3 2 U {T}: Target creature loses flying until end of turn. Rebirth legends Rebirth G 3GGG 6 Sorcery R Remove Rebirth from your deck before playing if you're not playing for ante. Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20. Reincarnation legends Reincarnation G 1GG 3 Instant U Choose target creature. When that creature is put into a graveyard this turn, return a creature card from that graveyard to the battlefield under the control of that creature's owner. Revelation legends Revelation G G 1 World Enchantment R All players play with their hands revealed. Rust legends Rust G G 1 Instant C Counter target activated ability from an artifact source. Shelkin Brownie legends Shelkin_Brownie G 1G 2 Creature - Ouphe 1 1 C {T}: Target creature loses all "bands with other" abilities until end of turn. Storm Seeker legends Storm_Seeker G 3G 4 Instant U Storm Seeker deals damage equal to the number of cards in target player's hand to that player. Subdue legends Subdue G G 1 Instant C Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost. Sylvan Library legends Sylvan_Library G 1G 2 Enchantment U At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. Sylvan Paradise legends Sylvan_Paradise G G 1 Instant U Any number of target creatures become green until end of turn. Typhoon legends Typhoon G 2G 3 Sorcery R Typhoon deals damage to each opponent equal to the number of Islands that player controls. Untamed Wilds legends Untamed_Wilds G 2G 3 Sorcery U Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Whirling Dervish legends Whirling_Dervish G GG 2 Creature - Human Monk 1 1 U Protection from black At the beginning of the end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. Willow Satyr legends Willow_Satyr G 2GG 4 Creature - Satyr 1 1 R You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. Winter Blast legends Winter_Blast G XG 1 Sorcery R Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. Wolverine Pack legends Wolverine_Pack G 2GG 4 Creature - Wolverine 2 4 C Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Wood Elemental legends Wood_Elemental G 3G 4 Creature - Elemental 0 0 R As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way. Active Volcano legends Active_Volcano R R 1 Instant C Choose one - Destroy target blue permanent; or return target Island to its owner's hand. Aerathi Berserker legends Aerathi_Berserker R 2RRR 5 Creature - Human Berserker 2 4 U Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) Backdraft legends Backdraft R 1R 2 Instant U This turn, whenever target sorcery spell deals damage, Backdraft deals half that much damage, rounded down, to that spell's controller. Beasts of Bogardan legends Beasts_of_Bogardan R 4R 5 Creature - Beast 3 3 U Protection from red Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent. Blazing Effigy legends Blazing_Effigy R 1R 2 Creature - Elemental 0 3 C When Blazing Effigy is put into a graveyard from the battlefield, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. Blood Lust legends Blood_Lust R 1R 2 Instant U If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. Caverns of Despair legends Caverns_of_Despair R 2RR 4 World Enchantment R No more than two creatures can attack each combat. No more than two creatures can block each combat. Chain Lightning legends Chain_Lightning R R 1 Sorcery C Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. Crevasse legends Crevasse R 2R 3 Enchantment U Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. Crimson Manticore legends Crimson_Manticore R 2RR 4 Creature - Manticore 2 2 R Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. Disharmony legends Disharmony R 2R 3 Instant R Cast Disharmony only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. Dwarven Song legends Dwarven_Song R R 1 Instant U Any number of target creatures become red until end of turn. Eternal Warrior legends Eternal_Warrior R R 1 Enchantment - Aura U Enchant creature Enchanted creature has vigilance. Falling Star legends Falling_Star R 2R 3 Sorcery R Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. Feint legends Feint R R 1 Instant C Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. Firestorm Phoenix legends Firestorm_Phoenix R 4RR 6 Creature - Phoenix 3 2 R Flying If Firestorm Phoenix would be put into a graveyard from the battlefield, return Firestorm Phoenix to its owner's hand instead. It can't be played again until its owner's next turn. Frost Giant legends Frost_Giant R 3RRR 6 Creature - Giant 4 4 U Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Giant Strength legends Giant_Strength R RR 2 Enchantment - Aura C Enchant creature Enchanted creature gets +2/+2. Glyph of Destruction legends Glyph_of_Destruction R R 1 Instant C Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. Gravity Sphere legends Gravity_Sphere R 2R 3 World Enchantment R All creatures lose flying. Hyperion Blacksmith legends Hyperion_Blacksmith R 1RR 3 Creature - Human Artificer 2 2 U {T}: You may tap or untap target artifact an opponent controls. Immolation legends Immolation R R 1 Enchantment - Aura C Enchant creature Enchanted creature gets +2/-2. Kobold Drill Sergeant legends Kobold_Drill_Sergeant R 1R 2 Creature - Kobold Soldier 1 2 U Other Kobold creatures you control get +0/+1 and have trample. Kobold Overlord legends Kobold_Overlord R 1R 2 Creature - Kobold 1 2 R Kobold creatures you control have first strike. Kobold Taskmaster legends Kobold_Taskmaster R 1R 2 Creature - Kobold 1 2 U Other Kobold creatures you control get +1/+0. Land's Edge legends Lands_Edge R 1RR 3 World Enchantment R Discard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability. Mountain Yeti legends Mountain_Yeti R 2RR 4 Creature - Yeti 3 3 U Mountainwalk, protection from white Primordial Ooze legends Primordial_Ooze R R 1 Creature - Ooze 1 1 U Primordial Ooze attacks each turn if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. Pyrotechnics legends Pyrotechnics R 4R 5 Sorcery C Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. Quarum Trench Gnomes legends Quarum_Trench_Gnomes R 3R 4 Creature - Gnome 1 1 R {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) Raging Bull legends Raging_Bull R 2R 3 Creature - Ox 2 2 C Spinal Villain legends Spinal_Villain R 2R 3 Creature - Beast 1 2 R {T}: Destroy target blue creature. Storm World legends Storm_World R R 1 World Enchantment R At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand. Tempest Efreet legends Tempest_Efreet R 1RRR 4 Creature - Efreet 3 3 R Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. The Brute legends The_Brute R 1R 2 Enchantment - Aura C Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. Wall of Dust legends Wall_of_Dust R 2R 3 Creature - Wall 1 4 U Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. Wall of Earth legends Wall_of_Earth R 1R 2 Creature - Wall 0 6 C Defender (This creature can't attack.) Wall of Heat legends Wall_of_Heat R 2R 3 Creature - Wall 2 6 C Defender (This creature can't attack.) Wall of Opposition legends Wall_of_Opposition R 3RR 5 Creature - Wall 0 6 R Defender (This creature can't attack.) {1}: Wall of Opposition gets +1/+0 until end of turn. Winds of Change legends Winds_of_Change R R 1 Sorcery U Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. Akron Legionnaire legends Akron_Legionnaire W 6WW 8 Creature - Giant Soldier 8 4 R Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack. Alabaster Potion legends Alabaster_Potion W XWW 2 Instant C Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. Amrou Kithkin legends Amrou_Kithkin W WW 2 Creature - Kithkin 1 1 C Amrou Kithkin can't be blocked by creatures with power 3 or greater. Angelic Voices legends Angelic_Voices W 2WW 4 Enchantment R Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. Cleanse legends Cleanse W 2WW 4 Sorcery R Destroy all black creatures. Clergy of the Holy Nimbus legends Clergy_of_the_Holy_Nimbus W W 1 Creature - Human Cleric 1 1 C If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. D'Avenant Archer legends DAvenant_Archer W 2W 3 Creature - Human Soldier Archer 1 2 C {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. Divine Intervention legends Divine_Intervention W 6WW 8 Enchantment R Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. If there are no intervention counters on it, the game is a draw. Divine Offering legends Divine_Offering W 1W 2 Instant C Destroy target artifact. You gain life equal to its converted mana cost. Divine Transformation legends Divine_Transformation W 2WW 4 Enchantment - Aura R Enchant creature Enchanted creature gets +3/+3. Elder Land Wurm legends Elder_Land_Wurm W 4WWW 7 Creature - Dragon Wurm 5 5 R Defender, trample When Elder Land Wurm blocks, it loses defender. Enchanted Being legends Enchanted_Being W 1WW 3 Creature - Human 2 2 C Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. Equinox legends Equinox W W 1 Enchantment - Aura C Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." Fortified Area legends Fortified_Area W 1WW 3 Enchantment U Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Glyph of Life legends Glyph_of_Life W W 1 Instant C Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life. Great Defender legends Great_Defender W W 1 Instant U Target creature gets +0/+X until end of turn, where X is its converted mana cost. Great Wall legends Great_Wall W 2W 3 Enchantment U Creatures with plainswalk can be blocked as though they didn't have plainswalk. Greater Realm of Preservation legends Greater_Realm_of_Preservation W 1W 2 Enchantment U {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. Heaven's Gate legends Heavens_Gate W W 1 Instant U Any number of target creatures become white until end of turn. Holy Day legends Holy_Day W W 1 Instant C Prevent all combat damage that would be dealt this turn. Indestructible Aura legends Indestructible_Aura W W 1 Instant C Prevent all damage that would be dealt to target creature this turn. Infinite Authority legends Infinite_Authority W WWW 3 Enchantment - Aura R Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was put into a graveyard this way, put a +1/+1 counter on the first creature. Ivory Guardians legends Ivory_Guardians W 4WW 6 Creature - Giant Cleric 3 3 U Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a red permanent. Keepers of the Faith legends Keepers_of_the_Faith W 1WW 3 Creature - Human Cleric 2 3 C Kismet legends Kismet W 3W 4 Enchantment U Artifacts, creatures, and lands your opponents control enter the battlefield tapped. Land Tax legends Land_Tax W W 1 Enchantment U At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. Lifeblood legends Lifeblood W 2WW 4 Enchantment R Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. Moat legends Moat W 2WW 4 Enchantment R Creatures without flying can't attack. Osai Vultures legends Osai_Vultures W 1W 2 Creature - Bird 1 1 C Flying At the beginning of the end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. Petra Sphinx legends Petra_Sphinx W 2WWW 5 Creature - Sphinx 3 4 R {T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. Presence of the Master legends Presence_of_the_Master W 3W 4 Enchantment U Whenever a player casts an enchantment spell, counter it. Rapid Fire legends Rapid_Fire W 3W 4 Instant R Cast Rapid Fire only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Remove Enchantments legends Remove_Enchantments W W 1 Instant C Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. Righteous Avengers legends Righteous_Avengers W 4W 5 Creature - Human Soldier 3 1 U Plainswalk Seeker legends Seeker W 2WW 4 Enchantment - Aura U Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. Shield Wall legends Shield_Wall W 1W 2 Instant U Creatures you control get +0/+2 until end of turn. Spirit Link legends Spirit_Link W W 1 Enchantment - Aura U Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. Spiritual Sanctuary legends Spiritual_Sanctuary W 2WW 4 Enchantment R At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. Thunder Spirit legends Thunder_Spirit W 1WW 3 Creature - Elemental Spirit 2 2 R Flying, first strike Tundra Wolves legends Tundra_Wolves W W 1 Creature - Wolf 1 1 C First strike (This creature deals combat damage before creatures without first strike.) Visions legends Visions W W 1 Sorcery U Look at the top five cards of target player's library. You may then have that player shuffle that library. Wall of Caltrops legends Wall_of_Caltrops W 1W 2 Creature - Wall 2 1 C Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) Wall of Light legends Wall_of_Light W 2W 3 Creature - Wall 1 5 U Defender (This creature can't attack.) Protection from black Al-abara's Carpet legends Al_abaras_Carpet A 5 5 Artifact R {5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying. Alchor's Tomb legends Alchors_Tomb A 4 4 Artifact R {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) Arena of the Ancients legends Arena_of_the_Ancients A 3 3 Artifact R Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. Black Mana Battery legends Black_Mana_Battery A 4 4 Artifact U {2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. Blue Mana Battery legends Blue_Mana_Battery A 4 4 Artifact U {2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. Bronze Horse legends Bronze_Horse A 7 7 Artifact Creature - Horse 4 4 R Trample If you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. Crimson Kobolds legends Crimson_Kobolds R 0 0 Creature - Kobold 0 1 C Crimson Kobolds is red. Crookshank Kobolds legends Crookshank_Kobolds R 0 0 Creature - Kobold 0 1 C Crookshank Kobolds is red. Forethought Amulet legends Forethought_Amulet A 5 5 Artifact R At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. Gauntlets of Chaos legends Gauntlets_of_Chaos A 5 5 Artifact R {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land an opponent controls and a permanent you control if they share one of those types. Destroy all Auras attached to those permanents. Green Mana Battery legends Green_Mana_Battery A 4 4 Artifact U {2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way. Horn of Deafening legends Horn_of_Deafening A 4 4 Artifact R {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. Knowledge Vault legends Knowledge_Vault A 4 4 Artifact R {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard. Kobolds of Kher Keep legends Kobolds_of_Kher_Keep R 0 0 Creature - Kobold 0 1 C Kobolds of Kher Keep is red. Kry Shield legends Kry_Shield A 2 2 Artifact U {2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost. Life Chisel legends Life_Chisel A 4 4 Artifact U Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep. Life Matrix legends Life_Matrix A 4 4 Artifact R {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep. Mana Matrix legends Mana_Matrix A 6 6 Artifact R Instant and enchantment spells you cast cost up to {2} less to cast. Marble Priest legends Marble_Priest A 5 5 Artifact Creature - Cleric 3 3 U All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. Mirror Universe legends Mirror_Universe A 6 6 Artifact R {T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep. North Star legends North_Star A 4 4 Artifact R {4}, {T}: For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.) Nova Pentacle legends Nova_Pentacle A 4 4 Artifact R {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. Planar Gate legends Planar_Gate A 6 6 Artifact R Creature spells you cast cost up to {2} less to cast. Red Mana Battery legends Red_Mana_Battery A 4 4 Artifact U {2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way. Relic Barrier legends Relic_Barrier A 2 2 Artifact U {T}: Tap target artifact. Ring of Immortals legends Ring_of_Immortals A 5 5 Artifact R {3}, {T}: Counter target instant or Aura spell that targets a permanent you control. Sentinel legends Sentinel A 4 4 Artifact Creature - Shapeshifter 1 1 R {0}: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) Serpent Generator legends Serpent_Generator A 6 6 Artifact R {4}, {T}: Put a 1/1 colorless Snake artifact creature token onto the battlefield. This creature has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.) Sword of the Ages legends Sword_of_the_Ages A 6 6 Artifact R Sword of the Ages enters the battlefield tapped. {T}, Exile Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures exiled this way. Triassic Egg legends Triassic_Egg A 4 4 Artifact R {3}, {T}: Put a hatchling counter on Triassic Egg. Remove two hatchling counters from Triassic Egg, Sacrifice Triassic Egg: You may put a creature card from your hand or graveyard onto the battlefield. Voodoo Doll legends Voodoo_Doll A 6 6 Artifact R At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, sacrifice it and it deals damage equal to the number of pin counters on it to you. {X}{X}, {T}: Voodoo Doll deals X damage to target creature or player. X is the number of pin counters on Voodoo Doll. White Mana Battery legends White_Mana_Battery A 4 4 Artifact U {2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way. Adventurers' Guildhouse legends Adventurers_Guildhouse L 0 Land U Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Cathedral of Serra legends Cathedral_of_Serra L 0 Land U White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Hammerheim legends Hammerheim L 0 Legendary Land U {T}: Add {R} to your mana pool. {T}: Target creature loses all landwalk abilities until end of turn. Karakas legends Karakas L 0 Legendary Land U {T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand. Mountain Stronghold legends Mountain_Stronghold L 0 Land U Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Pendelhaven legends Pendelhaven L 0 Legendary Land U {T}: Add {G} to your mana pool. {T}: Target 1/1 creature gets +1/+2 until end of turn. Seafarer's Quay legends Seafarers_Quay L 0 Land U Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) The Tabernacle at Pendrell Vale legends The_Tabernacle_at_Pendrell_Vale L 0 Legendary Land R All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." Tolaria legends Tolaria L 0 Legendary Land U {T}: Add {U} to your mana pool. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step. Unholy Citadel legends Unholy_Citadel L 0 Land U Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Urborg legends Urborg L 0 Legendary Land U {T}: Add {B} to your mana pool. {T}: Target creature loses first strike or swampwalk until end of turn. Adun Oakenshield legends Adun_Oakenshield BRG BRG 3 Legendary Creature - Human Knight 1 2 R {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. Angus Mackenzie legends Angus_Mackenzie GWU GWU 3 Legendary Creature - Human Cleric 2 2 R {G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Arcades Sabboth legends Arcades_Sabboth GWU 2GGWWUU 8 Legendary Creature - Elder Dragon 7 7 R Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Untapped nonattacking creatures you control get +0/+2. {W}: Arcades Sabboth gets +0/+1 until end of turn. Axelrod Gunnarson legends Axelrod_Gunnarson BR 4BBRR 8 Legendary Creature - Giant 5 5 R Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn is put into a graveyard, you gain 1 life and Axelrod deals 1 damage to target player. Ayesha Tanaka legends Ayesha_Tanaka WU WWUU 4 Legendary Creature - Human Artificer 2 2 R Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. Barktooth Warbeard legends Barktooth_Warbeard BR 4BRR 7 Legendary Creature - Human Warrior 6 5 U Bartel Runeaxe legends Bartel_Runeaxe BRG 3BRG 6 Legendary Creature - Giant Warrior 6 5 R Vigilance Bartel Runeaxe can't be the target of Aura spells. Boris Devilboon legends Boris_Devilboon BR 3BR 5 Legendary Creature - Zombie Wizard 2 2 R {2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. Chromium legends Chromium WUB 2WWUUBB 8 Legendary Creature - Elder Dragon 7 7 R Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. Dakkon Blackblade legends Dakkon_Blackblade WUB 2WUUB 6 Legendary Creature - Human Warrior * * R Dakkon Blackblade's power and toughness are each equal to the number of lands you control. Gabriel Angelfire legends Gabriel_Angelfire GW 3GGWW 7 Legendary Creature - Angel 4 4 R At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) Gosta Dirk legends Gosta_Dirk WU 3WWUU 7 Legendary Creature - Human Warrior 4 4 R First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. Gwendlyn Di Corci legends Gwendlyn_Di_Corci UBR UBBR 4 Legendary Creature - Human Rogue 3 5 R {T}: Target player discards a card at random. Activate this ability only during your turn. Halfdane legends Halfdane WUB 1WUB 4 Legendary Creature - Shapeshifter 3 3 R At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane, until the end of your next upkeep. Hazezon Tamar legends Hazezon_Tamar RGW 4RGW 7 Legendary Creature - Human Warrior 2 4 R At the beginning of your upkeep, if Hazezon Tamar entered the battlefield since the beginning of your last upkeep, put a 1/1 red, green, and white Sand Warrior creature token onto the battlefield for each land you control. Those creatures have "When a permanent named Hazezon Tamar isn't on the battlefield, exile this creature." Hunding Gjornersen legends Hunding_Gjornersen WU 3WUU 6 Legendary Creature - Human Warrior 5 4 U Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) Jacques le Vert legends Jacques_le_Vert RGW 1RGW 4 Legendary Creature - Human Warrior 3 2 R Green creatures you control get +0/+2. Jasmine Boreal legends Jasmine_Boreal GW 3GW 5 Legendary Creature - Human 4 5 U Jedit Ojanen legends Jedit_Ojanen WU 4WWU 7 Legendary Creature - Cat Warrior 5 5 U Jerrard of the Closed Fist legends Jerrard_of_the_Closed_Fist RG 3RGG 6 Legendary Creature - Human Knight 6 5 U Johan legends Johan RGW 3RGW 6 Legendary Creature - Human Wizard 5 4 R At the beginning of your combat phase, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped. Kasimir the Lone Wolf legends Kasimir_the_Lone_Wolf WU 4WU 6 Legendary Creature - Human Warrior 5 3 U Kei Takahashi legends Kei_Takahashi GW 2GW 4 Legendary Creature - Human Cleric 2 2 R {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Lady Caleria legends Lady_Caleria GW 3GGWW 7 Legendary Creature - Human Archer 3 6 R {T}: Lady Caleria deals 3 damage to target attacking or blocking creature. Lady Evangela legends Lady_Evangela WUB WUB 3 Legendary Creature - Human Cleric 1 2 R {W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. Lady Orca legends Lady_Orca BR 5BR 7 Legendary Creature - Demon 7 4 U Livonya Silone legends Livonya_Silone RG 2RRGG 6 Legendary Creature - Human Warrior 4 4 R First strike, legendary landwalk Lord Magnus legends Lord_Magnus GW 3GWW 6 Legendary Creature - Human Druid 4 3 U First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. Marhault Elsdragon legends Marhault_Elsdragon RG 3RRG 6 Legendary Creature - Elf Warrior 4 6 U Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) Nebuchadnezzar legends Nebuchadnezzar UB 3UB 5 Legendary Creature - Human Wizard 3 3 R {X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. That player then discards all cards with that name revealed this way. Activate this ability only during your turn. Nicol Bolas legends Nicol_Bolas UBR 2UUBBRR 8 Legendary Creature - Elder Dragon 7 7 R Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand. Palladia-Mors legends Palladia_Mors RGW 2RRGGWW 8 Legendary Creature - Elder Dragon 7 7 R Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}. Pavel Maliki legends Pavel_Maliki BR 4BR 6 Legendary Creature - Human 5 3 U {B}{R}: Pavel Maliki gets +1/+0 until end of turn. Princess Lucrezia legends Princess_Lucrezia UB 3UUB 6 Legendary Creature - Human Wizard 5 4 U {T}: Add {U} to your mana pool. Ragnar legends Ragnar GWU GWU 3 Legendary Creature - Human Cleric 2 2 R {G}{W}{U}, {T}: Regenerate target creature. Ramirez DePietro legends Ramirez_DePietro UB 3UBB 6 Legendary Creature - Human Pirate 4 3 U First strike Ramses Overdark legends Ramses_Overdark UB 2UUBB 6 Legendary Creature - Human Assassin 4 3 R {T}: Destroy target enchanted creature. Rasputin Dreamweaver legends Rasputin_Dreamweaver WU 4WU 6 Legendary Creature - Human Wizard 4 1 R Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add {1} to your mana pool. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. Riven Turnbull legends Riven_Turnbull UB 5UB 7 Legendary Creature - Human Advisor 5 7 U {T}: Add {B} to your mana pool. Rohgahh of Kher Keep legends Rohgahh_of_Kher_Keep BR 2BBRR 6 Legendary Creature - Kobold 5 5 R At the beginning of your upkeep, unless you pay {R}{R}{R}, an opponent gains control of Rohgahh of Kher Keep and all creatures you control named Kobolds of Kher Keep. If a player gains control of a creature this way, tap it. (This effect lasts indefinitely.) Creatures you control named Kobolds of Kher Keep get +2/+2. Rubinia Soulsinger legends Rubinia_Soulsinger GWU 2GWU 5 Legendary Creature - Faerie 2 3 R You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. Sir Shandlar of Eberyn legends Sir_Shandlar_of_Eberyn GW 4GW 6 Legendary Creature - Human Knight 4 7 U Sivitri Scarzam legends Sivitri_Scarzam UB 5UB 7 Legendary Creature - Human 6 4 U Sol'kanar the Swamp King legends Solkanar_the_Swamp_King UBR 2UBR 5 Legendary Creature - Demon 5 5 R Swampwalk Whenever a player casts a black spell, you gain 1 life. Stangg legends Stangg RG 4RG 6 Legendary Creature - Human Warrior 3 4 R When Stangg enters the battlefield, if Stangg is on the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. Sunastian Falconer legends Sunastian_Falconer RG 3RG 5 Legendary Creature - Human Shaman 4 4 U {T}: Add {2} to your mana pool. Tetsuo Umezawa legends Tetsuo_Umezawa UBR UBR 3 Legendary Creature - Human Archer 3 3 R Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. The Lady of the Mountain legends The_Lady_of_the_Mountain RG 4RG 6 Legendary Creature - Giant 5 5 U Tobias Andrion legends Tobias_Andrion WU 3WU 5 Legendary Creature - Human Advisor 4 4 U Tor Wauki legends Tor_Wauki BR 2BBR 5 Legendary Creature - Human Archer 3 3 U {T}: Tor Wauki deals 2 damage to target attacking or blocking creature. Torsten Von Ursus legends Torsten_Von_Ursus GW 3GGW 6 Legendary Creature - Human Soldier 5 5 U Tuknir Deathlock legends Tuknir_Deathlock RG RRGG 4 Legendary Creature - Human Wizard 2 2 R Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. Ur-Drago legends Ur_Drago UB 3UUBB 7 Legendary Creature - Elemental 4 4 R First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. Vaevictis Asmadi legends Vaevictis_Asmadi BRG 2BBRRGG 8 Legendary Creature - Elder Dragon 7 7 R Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. Xira Arien legends Xira_Arien BRG BRG 3 Legendary Creature - Insect Wizard 1 2 R Flying {B}{R}{G}, {T}: Target player draws a card. Amulet of Kroog antiquities Amulet_of_Kroog A 2 2 Artifact C {2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Armageddon Clock antiquities Armageddon_Clock A 6 6 Artifact U At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. Ashnod's Altar antiquities Ashnods_Altar A 3 3 Artifact U Sacrifice a creature: Add {2} to your mana pool. Ashnod's Battle Gear antiquities Ashnods_Battle_Gear A 2 2 Artifact U You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped. Ashnod's Transmogrant antiquities Ashnods_Transmogrant A 1 1 Artifact U {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. Battering Ram antiquities Battering_Ram A 2 2 Artifact Creature - Construct 1 1 C At the beginning of your combat phase, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat. Bronze Tablet antiquities Bronze_Tablet A 6 6 Artifact R Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. Candelabra of Tawnos antiquities Candelabra_of_Tawnos A 1 1 Artifact R {X}, {T}: Untap X target lands. Clay Statue antiquities Clay_Statue A 4 4 Artifact Creature - Golem 3 1 C {2}: Regenerate Clay Statue. Clockwork Avian antiquities Clockwork_Avian A 5 5 Artifact Creature - Bird 0 4 R Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. Colossus of Sardia antiquities Colossus_of_Sardia A 9 9 Artifact Creature - Golem 9 9 R Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep. Coral Helm antiquities Coral_Helm A 3 3 Artifact R {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. Cursed Rack antiquities Cursed_Rack A 4 4 Artifact U As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four. Dragon Engine antiquities Dragon_Engine A 3 3 Artifact Creature - Construct 1 3 C {2}: Dragon Engine gets +1/+0 until end of turn. Feldon's Cane antiquities Feldons_Cane A 1 1 Artifact U {T}, Exile Feldon's Cane: Shuffle your graveyard into your library. Golgothian Sylex antiquities Golgothian_Sylex A 4 4 Artifact R {1}, {T}: Each nontoken permanent from the Antiquities expansion is sacrificed by its controller. Grapeshot Catapult antiquities Grapeshot_Catapult A 4 4 Artifact Creature - Construct 2 3 C {T}: Grapeshot Catapult deals 1 damage to target creature with flying. Ivory Tower antiquities Ivory_Tower A 1 1 Artifact U At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. Jalum Tome antiquities Jalum_Tome A 3 3 Artifact U {2}, {T}: Draw a card, then discard a card. Mightstone antiquities Mightstone A 4 4 Artifact U Attacking creatures get +1/+0. Millstone antiquities Millstone A 2 2 Artifact U {2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. Mishra's War Machine antiquities Mishras_War_Machine A 7 7 Artifact Creature - Juggernaut 5 5 R Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) At the beginning of your upkeep, unless you discard a card, tap Mishra's War Machine and it deals 3 damage to you. Obelisk of Undoing antiquities Obelisk_of_Undoing A 1 1 Artifact R {6}, {T}: Return target permanent you own and control to your hand. Onulet antiquities Onulet A 3 3 Artifact Creature - Construct 2 2 U When Onulet is put into a graveyard from the battlefield, you gain 2 life. Ornithopter antiquities Ornithopter A 0 0 Artifact Creature - Thopter 0 2 C Flying Primal Clay antiquities Primal_Clay A 4 4 Artifact Creature - Shapeshifter * * U As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. Rakalite antiquities Rakalite A 6 6 Artifact U {2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step. Rocket Launcher antiquities Rocket_Launcher A 4 4 Artifact U {2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn. Shapeshifter antiquities Shapeshifter A 6 6 Artifact Creature - Shapeshifter * 7-* R As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. Staff of Zegon antiquities Staff_of_Zegon A 4 4 Artifact C {3}, {T}: Target creature gets -2/-0 until end of turn. Su-Chi antiquities Su_Chi A 4 4 Artifact Creature - Construct 4 4 U When Su-Chi is put into a graveyard from the battlefield, add {4} to your mana pool. Tablet of Epityr antiquities Tablet_of_Epityr A 1 1 Artifact C Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. Tawnos's Coffin antiquities Tawnoss_Coffin A 4 4 Artifact R You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. Tawnos's Wand antiquities Tawnoss_Wand A 4 4 Artifact U {2}, {T}: Target creature with power 2 or less is unblockable this turn. Tawnos's Weaponry antiquities Tawnoss_Weaponry A 2 2 Artifact U You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. Tetravus antiquities Tetravus A 6 6 Artifact Creature - Construct 1 1 R Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. The Rack antiquities The_Rack A 1 1 Artifact U As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand. Triskelion antiquities Triskelion A 6 6 Artifact Creature - Construct 1 1 R Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. Urza's Avenger antiquities Urzas_Avenger A 6 6 Artifact Creature - Shapeshifter 4 4 R {0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Urza's Chalice antiquities Urzas_Chalice A 1 1 Artifact C Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life. Urza's Miter antiquities Urzas_Miter A 3 3 Artifact R Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. Wall of Spears antiquities Wall_of_Spears A 3 3 Artifact Creature - Wall 2 3 U Defender (This creature can't attack.) First strike Weakstone antiquities Weakstone A 4 4 Artifact U Attacking creatures get -1/-0. Yotian Soldier antiquities Yotian_Soldier A 3 3 Artifact Creature - Soldier 1 4 C Vigilance Artifact Possession antiquities Artifact_Possession B 2B 3 Enchantment - Aura C Enchant artifact Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller. Gate to Phyrexia antiquities Gate_to_Phyrexia B BB 2 Enchantment U Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. Haunting Wind antiquities Haunting_Wind B 3B 4 Enchantment U Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller. Phyrexian Gremlins antiquities Phyrexian_Gremlins B 2B 3 Creature - Ouphe 1 1 C You may choose not to untap Phyrexian Gremlins during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. Priest of Yawgmoth antiquities Priest_of_Yawgmoth B 1B 2 Creature - Human Cleric 1 2 C {T}, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost. Xenic Poltergeist antiquities Xenic_Poltergeist B 1BB 3 Creature - Spirit 1 1 U {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. Yawgmoth Demon antiquities Yawgmoth_Demon B 4BB 6 Creature - Demon 6 6 R Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you. Drafna's Restoration antiquities Drafnas_Restoration U U 1 Sorcery C Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. Energy Flux antiquities Energy_Flux U 2U 3 Enchantment U All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." Hurkyl's Recall antiquities Hurkyls_Recall U 1U 2 Instant R Return all artifacts target player owns to his or her hand. Power Artifact antiquities Power_Artifact U UU 2 Enchantment - Aura U Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Reconstruction antiquities Reconstruction U U 1 Sorcery C Return target artifact card from your graveyard to your hand. Sage of Lat-Nam antiquities Sage_of_Lat_Nam U 1U 2 Creature - Human Artificer 1 2 C {T}, Sacrifice an artifact: Draw a card. Transmute Artifact antiquities Transmute_Artifact U UU 2 Sorcery U As an additional cost to cast Transmute Artifact, sacrifice an artifact. Search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library. Argothian Pixies antiquities Argothian_Pixies G 1G 2 Creature - Faerie 2 1 C Argothian Pixies can't be blocked by artifact creatures. Prevent all damage that would be dealt to Argothian Pixies by artifact creatures. Argothian Treefolk antiquities Argothian_Treefolk G 3GG 5 Creature - Treefolk 3 5 C Prevent all damage that would be dealt to Argothian Treefolk by artifacts. Citanul Druid antiquities Citanul_Druid G 1G 2 Creature - Human Druid 1 1 U Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. Crumble antiquities Crumble G G 1 Instant C Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost. Gaea's Avenger antiquities Gaeas_Avenger G 1GG 3 Creature - Treefolk 1+* 1+* R Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. Powerleech antiquities Powerleech G GG 2 Enchantment U Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life. Titania's Song antiquities Titanias_Song G 3G 4 Enchantment U Each noncreature artifact loses its abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn. Mishra's Factory antiquities Mishras_Factory L 0 Land R {T}: Add {1} to your mana pool. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Mishra's Workshop antiquities Mishras_Workshop L 0 Land R {T}: Add {3} to your mana pool. Spend this mana only to cast artifact spells. Strip Mine antiquities Strip_Mine L 0 Land R {T}: Add {1} to your mana pool. {T}, Sacrifice Strip Mine: Destroy target land. Urza's Mine antiquities Urzas_Mine L 0 Land - Urza’s Mine U {T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead. Urza's Power Plant antiquities Urzas_Power_Plant L 0 Land - Urza’s Power-Plant C {T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead. Urza's Tower antiquities Urzas_Tower L Land - Urza’s Tower U {T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead. Artifact Blast antiquities Artifact_Blast R R 1 Instant C Counter target artifact spell. Atog antiquities Atog R 1R 2 Creature - Atog 1 2 C Sacrifice an artifact: Atog gets +2/+2 until end of turn. Detonate antiquities Detonate R XR 1 Sorcery U Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. Dwarven Weaponsmith antiquities Dwarven_Weaponsmith R 1R 2 Creature - Dwarf Artificer 1 1 U {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep. Goblin Artisans antiquities Goblin_Artisans R R 1 Creature - Goblin Artificer 1 1 U {T}: Flip a coin. If you win the flip, draw a card. Otherwise, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. Orcish Mechanics antiquities Orcish_Mechanics R 2R 3 Creature - Orc 1 1 C {T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player. Shatterstorm antiquities Shatterstorm R 2RR 4 Sorcery R Destroy all artifacts. They can't be regenerated. Argivian Archaeologist antiquities Argivian_Archaeologist W 1WW 3 Creature - Human Artificer 1 1 R {W}{W}, {T}: Return target artifact card from your graveyard to your hand. Argivian Blacksmith antiquities Argivian_Blacksmith W 1WW 3 Creature - Human Artificer 2 2 C {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. Artifact Ward antiquities Artifact_Ward W W 1 Enchantment - Aura C Enchant creature Enchanted creature has protection from artifacts. This effect doesn't remove Artifact Ward. Circle of Protection: Artifacts antiquities Circle_of_Protection_Artifacts W 1W 2 Enchantment U {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Damping Field antiquities Damping_Field W 2W 3 Enchantment U Players can't untap more than one artifact during their untap steps. Martyrs of Korlis antiquities Martyrs_of_Korlis W 3WW 5 Creature - Human 1 6 U As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. Reverse Polarity antiquities Reverse_Polarity W WW 2 Instant C You gain X life, where X is twice the damage dealt to you so far this turn by artifacts. Cuombajj Witches an Cuombajj_Witches B BB 2 Creature - Human Wizard 1 3 C {T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. El-Hajjaj an El_Hajjaj B 1BB 3 Creature - Human Wizard 1 1 R Whenever El-Hajjj deals damage, you gain that much life. Erg Raiders an Erg_Raiders B 1B 2 Creature - Human Warrior 2 3 C At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Guardian Beast an Guardian_Beast B 3B 4 Creature - Beast 2 4 R As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. Hasran Ogress an Hasran_Ogress B BB 2 Creature - Ogre 3 2 C Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. Junun Efreet an Junun_Efreet B 1BB 3 Creature - Efreet 3 3 R Flying At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}. Juzam Djinn an Juzam_Djinn B 2BB 4 Creature - Djinn 5 5 R At the beginning of your upkeep, Juzam Djinn deals 1 damage to you. Khabal Ghoul an Khabal_Ghoul B 2B 3 Creature - Zombie 1 1 U At the beginning of the end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn. Oubliette an Oubliette B 1BB 3 Enchantment C When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent. Sorceress Queen an Sorceress_Queen B 1BB 3 Creature - Human Wizard 1 1 U {T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn. Stone-Throwing Devils an Stone_Throwing_Devils B B 1 Creature - Devil 1 1 C First strike Dandan an Dandan U UU 2 Creature - Fish 4 1 C Dandn can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandn. Fishliver Oil an Fishliver_Oil U 1U 2 Enchantment - Aura C Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) Flying Men an Flying_Men U U 1 Creature - Human 1 1 C Flying Giant Tortoise an Giant_Tortoise U 1U 2 Creature - Turtle 1 1 C Giant Tortoise gets +0/+3 as long as it's untapped. Island Fish Jasconius an Island_Fish_Jasconius U 4UUU 7 Creature - Fish 6 8 R Island Fish Jasconius can't attack unless defending player controls an Island. Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. When you control no Islands, sacrifice Island Fish Jasconius. Merchant Ship an Merchant_Ship U U 1 Creature - Human 0 2 U Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. Old Man of the Sea an Old_Man_of_the_Sea U 1UU 3 Creature - Djinn 2 3 R You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. Serendib Djinn an Serendib_Djinn U 2UU 4 Creature - Djinn 5 6 R Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. Serendib Efreet an Serendib_Efreet U 2U 3 Creature - Efreet 3 4 R Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. Sindbad an Sindbad U 1U 2 Creature - Human 1 1 U {T}: Draw a card and reveal it. If it isn't a land card, discard it. Unstable Mutation an Unstable_Mutation U U 1 Enchantment - Aura C Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. Cyclone an Cyclone G 2GG 4 Enchantment U At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. Desert Twister an Desert_Twister G 4GG 6 Sorcery U Destroy target permanent. Drop of Honey an Drop_of_Honey G G 1 Enchantment R At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey. Erhnam Djinn an Erhnam_Djinn G 3G 4 Creature - Djinn 4 5 R At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. Ghazban Ogre an Ghazban_Ogre G G 1 Creature - Ogre 2 2 C At the beginning of your upkeep, if a player has more life than any other, that player gains control of Ghazban Ogre. Ifh-Biff Efreet an Ifh_Biff_Efreet G 2GG 4 Creature - Efreet 3 3 R Flying {G}: Ifh-Bff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. Metamorphosis an Metamorphosis G G 1 Sorcery C As an additional cost to cast Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. Nafs Asp an Nafs_Asp G G 1 Creature - Snake 1 1 C Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. Sandstorm an Sandstorm G G 1 Instant C Sandstorm deals 1 damage to each attacking creature. Singing Tree an Singing_Tree G 3G 4 Creature - Plant 0 3 R {T}: Target attacking creature's power becomes 0 until end of turn. Wyluli Wolf an Wyluli_Wolf G 1G 2 Creature - Wolf 1 1 C {T}: Target creature gets +1/+1 until end of turn. Aladdin an Aladdin R 2RR 4 Creature - Human Rogue 1 1 R {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. Ali Baba an Ali_Baba R R 1 Creature - Human Rogue 1 1 U {R}: Tap target Wall. Ali from Cairo an Ali_from_Cairo R 2RR 4 Creature - Human 0 1 R Damage that would reduce your life total to less than 1 reduces it to 1 instead. Bird Maiden an Bird_Maiden R 2R 3 Creature - Human Bird 1 2 C Flying Desert Nomads an Desert_Nomads R 2R 3 Creature - Human Nomad 2 2 C Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. Hurr Jackal an Hurr_Jackal R R 1 Creature - Hound 1 1 C {T}: Target creature can't be regenerated this turn. Kird Ape an Kird_Ape R R 1 Creature - Ape 1 1 C Kird Ape gets +1/+2 as long as you control a Forest. Magnetic Mountain an Magnetic_Mountain R 1RR 3 Enchantment U Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. Mijae Djinn an Mijae_Djinn R RRR 3 Creature - Djinn 6 3 R Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. Rukh Egg an Rukh_Egg R 3R 4 Creature - Egg 0 3 C When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. Ydwen Efreet an Ydwen_Efreet R RRR 3 Creature - Efreet 3 6 R Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked. Abu Ja'far an Abu_Jafar W W 1 Creature - Human 0 1 U When Abu Ja'far is put into a graveyard from the battlefield, destroy all creatures blocking or blocked by it. They can't be regenerated. Army of Allah an Army_of_Allah W 1WW 3 Instant C Attacking creatures get +2/+0 until end of turn. Camel an Camel W W 1 Creature - Camel 0 1 C Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Prevent all damage that would be dealt to Camel or to creatures banded with Camel by Deserts. Eye for an Eye an Eye_for_an_Eye W WW 2 Instant U The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. Jihad an Jihad W WWW 3 Enchantment R As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. King Suleiman an King_Suleiman W 1W 2 Creature - Human 1 1 R {T}: Destroy target Djinn or Efreet. Moorish Cavalry an Moorish_Cavalry W 2WW 4 Creature - Human Knight 3 3 C Trample Piety an Piety W 2W 3 Instant C Blocking creatures get +0/+3 until end of turn. Repentant Blacksmith an Repentant_Blacksmith W 1W 2 Creature - Human 1 2 R Protection from red Shahrazad an Shahrazad W WW 2 Sorcery R Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. War Elephant an War_Elephant W 3W 4 Creature - Elephant 2 2 C Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Aladdin's Lamp an Aladdins_Lamp A 10 1 Artifact R {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0. Aladdin's Ring an Aladdins_Ring A 8 8 Artifact R {8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. Bottle of Suleiman an Bottle_of_Suleiman A 4 4 Artifact R {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield. Brass Man an Brass_Man A 1 1 Artifact Creature - Construct 1 3 U Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. City in a Bottle an City_in_a_Bottle A 2 2 Artifact R Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. Players can't play cards from the Arabian Nights expansion. Dancing Scimitar an Dancing_Scimitar A 4 4 Artifact Creature - Spirit 1 5 R Flying (This creature can't be blocked except by creatures with flying or reach.) Ebony Horse an Ebony_Horse A 3 3 Artifact R {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Flying Carpet an Flying_Carpet A 4 4 Artifact U {2}, {T}: Target creature gains flying until end of turn. Jandor's Ring an Jandors_Ring A 6 6 Artifact R {2}, {T}, Discard the last card you drew this turn: Draw a card. Jandor's Saddlebags an Jandors_Saddlebags A 2 2 Artifact R {3}, {T}: Untap target creature. Jeweled Bird an Jeweled_Bird A 1 1 Artifact U Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Put Jeweled Bird into the ante. If you do, put all other cards you own in the ante into your graveyard, then draw a card. Pyramids an Pyramids A 6 6 Artifact R {2}: Choose one - Destroy target Aura attached to a land; or the next time target land would be destroyed this turn, remove all damage from it instead. Ring of Ma'ruf an Ring_of_Maruf A 5 5 Artifact R {5}, {T}, Exile Ring of Ma'ruf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. Sandals of Abdallah an Sandals_of_Abdallah A 4 4 Artifact U {2}, {T}: Target creature gains islandwalk until end of turn. When that creature is put into a graveyard from the battlefield this turn, destroy Sandals of Abdallah. Bazaar of Baghdad an Bazaar_of_Baghdad L 0 Land U {T}: Draw two cards, then discard three cards. City of Brass an City_of_Brass L 0 Land U Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. Desert an Desert L 0 Land - Desert C {T}: Add {1} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. Diamond Valley an Diamond_Valley L 0 Land U {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Elephant Graveyard an Elephant_Graveyard L 0 Land R {T}: Add {1} to your mana pool. {T}: Regenerate target Elephant. Island of Wak-Wak an Island_of_Wak_Wak L 0 Land R {T}: The power of target creature with flying becomes 0 until end of turn. Library of Alexandria an Library_of_Alexandria L 0 Land U {T}: Add {1} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. Mountain an Mountain L 0 Basic Land - Mountain C R Oasis an Oasis L 0 Land U {T}: Prevent the next 1 damage that would be dealt to target creature this turn.