Text in red is what has been changed from the original file.
| # | Move Name | Move Position | CRITICAL | SUB | DQ | Notes |
| 26 | Macenroe VMS or DCI | Medium Grapple | Submission | No | No | this move now acts like the knee joint kick and kneebreaker moves already in the game (able to snap the knee on Submission critical) |
| 27 | Blazing Chop VMS or DCI | Running Attack | Finisher | No | No | original version could not CRITICAL! |
| 30 | Anklelock VMS or DCI | Opp. Down, Face Down, at Legs | Submission | Yes | No |   |
| 30 | Anklelock VMS or DCI | Opp. Down, Face Down, at Legs | Finisher | Yes | No | changed damage amounts (1 health, 3 spirit, 5 leg) |
| 30 | Anklelock VMS or DCI | Opp. Down, Face Down, at Legs | Submission | Yes | No | Also changed damage amounts (1 health, 3 spirit, 5 leg) |
| 44 | Hyper Knee Kuga VMS or DCI | Apron Slingshot In | Strike | No | No |   |
| 48 | Stretch Muffler VMS or DCI | Opp. Down, Face Up, at Legs | Finisher | Yes | No | original version could not CRITICAL! |
| 48 | Stretch Muffler VMS or DCI | Opp. Down, Face Up, at Legs | Submission | Yes | No | original version could not CRITICAL! |
| 50 | Koji MAX Hold VMS or DCI | Opp. Down, Face Down, at Head | Submission | Yes | No |   |
| 51 | Giant Press VMS or DCI | Corner Grapple | Power | No | No |   |
| 53 | Tarantula VMS or DCI | Corner Grapple | Finisher | Yes | Yes | will cause Submission with Rope Check and DQ Count turned off |
| 54 | Banana Spread VMS or DCI | Strong Grapple | Submission | Yes | No |   |