If you are looking for the altered Spike add-on moves, you can find them here.
If you are on the Dreamcast click here to get out of the frames first.
57. Large Revolution DDT (F-5) Strong Front Grapple - 16 Blocks Power/Arm Power - Finisher Critical |
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58. Rear Neckbreaker Drop Medium Back Grapple - 8 Blocks Throw/Inst-P - No Critical |
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59. Vital Spot Kick Medium Front Grapple - 7 Blocks Rough/Kick - Finisher Critical |
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60. Rear Falling Style Facebuster (Unprettier/Impaler/Tomikaze) Strong Back Grapple - 17 Blocks Inst-P/Power - Finisher Critical |
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61. Figure Four Headscissors Opp. Down, Face Up, at Head - 12 Blocks Stretch/Stretch - No Critical |
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62. Turning Dance (Spinaroonie) Performance - 20 Blocks |
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63. Stabbing Knee Kick Rush Strong Front Grapple - 7 Blocks Kick/Rough - Strike Critical |
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64. Skewer Spear Running to Corner - 7 Blocks Power/Inst-P - Finisher Critical |
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65. Elbow Pat Medium Standing Attack - 11 Blocks Punch/Punch - Finisher Critical |
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66. Rear Knee Tackle Medium Back Grapple - 10 Blocks Power/Rough - No Critical |
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67. Triangle Lancer Strong Front Grapple - 21 Blocks Stretch/Stretch - Finisher Critical |
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68. Low Dropkick to Face Opp. Down, Running - 20 Blocks Inst-P/Rough - No Critical |
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69. Standing Pin Opp. Down, Face Up, at Head - 8 Blocks Rough/Rough - No Critical |
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70. Armwrench Hook Kick Medium Front Grapple - 13 Blocks Kick/Kick - No Critical |
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71. Point To Self Guts Pose (RVD) Performance - 5 Blocks |
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72. Rope Burn Corner Grapple - 13 Blocks Rough/Rough - No Critical |
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73. STO/Legsweep Front Double Team - 19 Blocks Throw/Kick - Finisher Critical |
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74. Elbow Leglock Opp. Down, Face Up, at Legs - 12 Blocks Stretch/Stretch - No Critical |
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75. Turnbuckle Smash Corner Grapple - 15 Blocks Rough/Power - No Critical |
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76. Frankensteiner Whip Medium Front Grapple - 11 Blocks Inst-P/Technique - No Critical |
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77. Jumping Knee Kick Running Attack - 10 Blocks Kick/Inst-P - Strike Critical |
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78. Blade Kick Strong Front Grapple - 13 Blocks Rough/Kick - Finisher Critical |
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79. Shining Wizard Strong Front Grapple - 11 Blocks Inst-P/Kick - Finisher Critical |
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80. Magician Pose (Keiji Mutoh) Performance - 5 Blocks |
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81. Brain Claw Strong Front Grapple - 10 Blocks Stretch/Arm Power - Finisher Critical |
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82. Reverse Chin Crusher Back Defend (Strong) - 9 Blocks Rough/Inst-P - No Critical |
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83. Rear Takedown Medium Back Grapple - 9 Blocks Throw/Throw - No Critical |
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84. Swing Style Diving Frankensteiner Whip Post - 19 Blocks Inst-P/Tech - No Critical |
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85. Mount Elbow Opp. Down, Face Up, at Head - 11 Blocks Rough/Punch - No Critical |
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86. Complete Dust Strong Front Grapple - 10 Blocks Power/Arm Power - Finisher Critical |
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87. Arm Slam Strong Front Grapple - 14 Blocks Inst-P/Throw - Finisher Critical |
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88. Diving Brain Chop Post - 12 Blocks Punch/Punch - No Critical |
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89. Leg Feed Reverse Crucifix Knee Hold Strong Front Grapple - 13 Blocks Submission/Tech - Submission Critical |
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90. Stepping Arm Hold Strong Back Grapple - 12 Blocks Tech/Stretch - No Critical |
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91. Stomach Kick Opp. Down, Running - 21 Blocks Kick/Rough - No Critical |
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92. Jump Guard Position Weak Front Grapple - 13 Blocks Inst-P/Inst-P - No Critical |
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93. England Stretch Opp. Down, Face Down, at Legs - 13 Blocks Stretch/Stretch - Finisher Critical |
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94. Atomic Drop & Backdrop Strong Back Grapple - 13 Blocks Throw/Power - No Critical |
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95. Listening Ear Performance Performance - 9 Blocks |
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96. Full Nelson Atomic Bomb Strong Back Grapple - 16 Blocks Arm Power/Power - Finisher Critical |
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97. Duggan Hammer Running Attack - 18 Blocks Arm Power/Inst-P - Finisher Critical |
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98. Reverse Gory Special Bomb Strong Front Grapple - 18 Blocks Throw/Throw - Finisher Critical |
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99. Deja Vu Running Attack - 43! Blocks Tech/Inst-P - No Critical |
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