Faq & Help
General FAQ
What is the sense of the QCM missions?
Quick and simple missions , for most players
to host and to increase their skills.
And for sure a lot of fun.
This missions should increase the skills of "Rotten tactic" and "Schwarm
tactic".
You do not need any explaining for any tactic here.
Pages enough posted where you can find great explaining.
With our missions you get the easy and quick way to practice it.
Why should this missions used in "FULL
REALISM" mode?
Cause of the enhanced pilot responsibility.
Its much harder to protect your leader or wingman.#
Every wrong choose tactic will kill you.
Except you are a lucky boy.
Also it may more sense cause of the fact that with padlock pilots can
hide them self in clouds or over woods.
It
would not be able to flee or to break a fight.
Enemy pilot would be able to track you every
time.
That means all mission are based on "as
it was"?
Yep,....this missions are based on the fact that
pilots in WW2 haven't radar or
similar stuff.
Only the ground control gave them some information.
When we send a craft for a sweep it means sweep.
On
the target area he have to stay till he have contact or his
"red lamp" calls him back.
This software is a simulation.
Now we simulate the past.
Act like pilots in WW2 have act.
Where i can use the QCM missions?
Usually in Hyper Lobby or same kind of playing zones.
How i should announce
the missions?
How ever you mind.
But it would be great when you use the "QCM ...." as singe of our
missions.
What do i need for using QCM missions?
The last version of Il-2 Sturmovik software.
Patches you will find
here.
How i can use the QCM missions?
All missions are created for "online" gaming.
But you can use it also as "offline" mission.
For that you have to start a server game from your Il-2 menu and create
new server.
Load that mission and use it in same kind as "online".
What kind of missions are included?
A
sample of different combats like
Sweep,
Escort,
Intercept,
Ground support
Ground attack.
Or
a mixture out of this missions.
Not every mission included only one kind of them.
OKL escort brings VVs intercept, or VVs ground attack could have OKL
intercept.
Can I edit the QCM missions?
Sure,... but keep in mind that the original QCM mission have their own
character of combat
And you should delete all QCM text and url in
briefing if you change it
How often will QCM org. update the missions?
Usually one time in week we will update a sample of missions.
We
hope that some pilots will upload their files to increase the mount of
QCM files.
Is their a point system for winning loosing QCM
missions?
No.
We
create this mission for the pleasure and fun of pilots.
Squad can use it for practice and non registered pilots in VEF or IOW
can may now
their own coop mission in style of VEF or IOW.
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Features
FAQ
Why
are only so small amount of pilots?
Great amount of online pilots make always troubles with connecting and
brings usually
warping into the game.
Also the combat starts with 2 crafts again 2 crafts.
A
lot of work for everyone.
Why all flyable crafts
split into "Rotten" size?
Two crafts have build the smallest unit for the WW2
combat.
A
schwarm is made out of two Rotten.
But the Rotten are different units who working together.
All our missions are build in this scheme.
Why
the missions have "Average Combat Altitude"?
As we have seen in VEF missions most pilots do not stay on their
waypoints or
keeping certain altitude.
Our altitude for combat is developed in relationship of their kind of
mission.
Example,..for intercepting Il-2 its not needed to climb over 4000meters.
Cause this we gave the pilots a "Average Combat Alt".
The "+-" give the pilots the usually space where they have to be.
What means "reachable
targets"?
Depend on the rules of QCM missions we hide most missions target.
A
pilot have couldn't know exactly what comes in his next combat.
For this we hide the targets that he can reach easily.
"RED win" or "Blue win" message tells only that one target have reached
first.
If
you are as escort and the enemy got order to destroy 50% of bombers he
will
not see this in briefing.
If
he reach the target point he will get message from software.
What means different development
levels?
This shows only the amount of AI crafts and ground objects.
For players with weak connecting of pc would this helpful to know
how many surrounding objects he have to host.
there are 4 levels
without +--> no ground object and AI crafts
with "+" ---> only one or two AI Rotten
with "++"--> like above but with one or two ground objects
with "+++"-> like above but with more AI or ground objects.
This rules are also for mission developers who want upload their files
by us.
What is multi target
missions?
This missions included more than one target.
Example....in escort the primary target is defend the bombers.
The second could be to destroy more than 50% of engaging enemies.
What means enhanced
pilot responsibility?
That is the key point for the most missions.
Not only one mission will be created as head to head conflict.
That means that the pilots squads do not automatically meet their.
Usually the need some minutes to find their targets.
The time when squads will reach their combat area have different up to 3
minutes.
Example,..... a Rotte have a sweep in a certain area.
They reach that area at 08.30.
They have to stay in this area till the get contact to enemies.
This must not are first the other pilots.
That could be also a AI squad.
The responsibility on the pilots is to realize what's happen and to
certain when and
what the have to engage.
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