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Programmer: Zach Townsend

Graphics: Andrew Sleigh

Musician: Matthew Cannon

Level 1: The Axis Chemical Plant

As BRUCE WAYNE, you overhear Commissioner Gordon telling the Mayor of an attack on the Axis Chemical Plant by JACK NAPIER and his henchmen. Acting swiftly, you don your black costume and make your way to the scene... Once inside the factory, you must make your way to the top right corner of the plant to confront Jack. Avoid acid leaks, poison gas and Napier's henchmen who will shoot at you and even throw grenades. Use your BATARANG to kill your enemies, and your BATROPE to climb higher and swing across gaps. If you defeat Napier, he will fall into a vat of chemical waster which will disfigure his appearance and mind. You have created THE JOKER!

Level 2: The Streets of Gotham City

Having rescued Vicky Vale from the clutches of THE JOKER in the Flugelheim Museum, you must make good your escape in the BATMOBILE... Race as fast as possible through the streets avoiding the Joker's vehicles and roadside obstructions. You will have to turn at certain points- watch for the arrow at the top of the screen. To turn, press FIRE to shoot a grappling hook to the side of the road you are nearest too. If you have judged it right, the grapple will wind round a lamppost and pull your car around the corner. Miss three corners in a row and you will arrive at the police roadblock- and they don't know that you're on their side! Watch the distance marker at top right to find out how far you have got.

Level 3: The Batcave

The Joker has invented a compound called SMILEX which kills people on contact leaving a deathly grin on their faces. The Joker has spiked certain everyday consumables with elements from this compound which when mixed together, form Smilex... Using the powerful computer in the BATCAVE, you must, in the time given, ascertain which three objects contain these elements. As you select any three objects, the display will indicate how many contain an element of Smilex. You must, by process of elimination, select the trio containing the elements before the time runs out.

Level 4: The Gotham City Carnival

The Joker's deadliest scheme is now taking place at midnight on the streets of Gotham City. By promising massive handouts of money to the people of Gotham, the streets are packed with masses of unsuspecting citizens. However, all is not as it seems, for the carnival type parade contains a sinister secret. Inside the dozens of bright balloons is enough Smilex gas to kill the entire population of Gotham City.

These balloons are about to be leaked... You are piloting the BATWING and must cut through the mooring ropes of the balloons with the wings of the flying craft. If you miss any of them, they will self-destruct, sending clouds of gas into the crowds. Similarly, if you miss the rope and hit the balloon itself, the same will occur. If, however, you slice the rope, the balloon will float harmlessly away where the gas will dissipate into the atmosphere. Control of the Batwing is similar to that of the Batmobile, but UP and DOWN now control altitude, not speed. Hold down FIRE with UP and DOWN to change speed.

Level 5: Gotham Cathedral

Pursuing the Joker into Gotham Cathedral, you must negotiate the crumbling floors and avoid the rabid rats in order to finally confront the Joker on the roof. As in level 1, use the Batarang and Batrope to achieve this aim. On the rooftop, you must defeat the Joker or he will make his escape by helicopter and bring Gotham City to it's knees.

Level 1: Axis Chemical Plant

Level 2: Batmobile

Level 4: Batwing

Level 5: Gotham Cathedral