THE RULEBOOK PAGE TWO
PAGE ONE: KINGDOMS
PAGE TWO: THE ROYAL COUNCIL
PAGE THREE: THE ROYAL TREASURY
PAGE FOUR: LOYALTY
PAGE FIVE: THE MILITARY
The Royal Council are the Ministers and Advisors who run the offices of government and advise the King on various matters. They are paid salaries from the Royal Treasury each year, the amount depending on position. Each Councilor has a personal Loyalty Rating determined by their own motivations (see the table below) and loyalty can change, depending on events and the King's decisions.
At the beginning of the game, each kingdom has certain Councilors in place. These may be retained, dismissed or replaced at any time as the King sees fit.
Ministers run the offices, or ministries, of government. They perform duties that are essential to the kingdom - from balancing the Royal Treasury to commanding the army - and advise the King on matters concerning their offices. Each Minister draws an annual salary of 100 crowns, which covers the costs of the office, including servants, messengers, training facilities, etc. People qualified and available to serve as Ministers are available from the population. This includes nobles or accomplished individuals, as well as members of the Royal Family.
Royal Chamberlain manages the Royal Palace or Castle and any other possessions of the crown, from the serving staff to provisioning, repairs and Royal banquets. As steward of the Royal Household, the Chamberlain organizes Royal marriages and dispatches Royal messengers. He also presents candidates to fill positions on the Royal Council.
Royal Chancellor manages the Royal Treasury. He and his Tax Collectors see to the gathering and accounting of taxes. Without a Chancellor in place, taxes cannot be collected and the kingdom's Tax Rate is limited to
Lord Marshal or Lord General commands the Royal Army. His office is required for troops to be recruited, trained and maintained throughout the kingdom. He appoints Commanders and issues orders under the King's authority. Without a Lord Marshal, the only troops available are reserves - peasant conscripts, city or town militia and the private troops of the kingdom's nobles.
Lord Admiral commands the Royal Navy. Like the Lord Marshal, his services are required to build naval ships and man them. He appoints Captains and issues orders under the King's authority. Without an Admiral, the kingdom is limited to civilian merchant vessels and ships owned by the nobles (if any).
Royal Constable is the chief law enforcement official, responsible for maintaining security within the kingdom. The Constable monitors the loyalty of the King's subjects, including the nobles who may have their own interests. He employs Spies which are sent to other kingdoms to gather information.
Royal Ambassador is the minister of state, charged with making and maintaining diplomatic contact with other kingdoms. He employs Emissaries to carry the kings messages abroad - to offer alliances, negotiate trade agreements, deliver ultimatums, declarations of war and terms of surrender.
Advisers are other nobles or notable personages hired to council the King. They do not run ministries, but may be granted titles reflecting their responsibilities. An Advisor draws a salary from the Royal Treasury of 25, 50 or 100 crowns annually - depending on his or her own demands and the value of service. Some Advisers are rare and, when acquired, are usually paid well in order to prevent them from being "hired away" by other rulers.
Archbishop or High Priest is the highest ranking religious leader in the kingdom
Champion is a famous (or infamous) warlord with great experience and leadership abilities. When placed in command of an army, a Champion increases the troops' morale and effectiveness in battle (by adding +5 to the Army's overall Battle Bonus).
Master Engineer is an expert at building fortifications and any other construction projects the King requires (monuments, canals, roads, etc.). With an Engineer employed, construction times are halved.
Master Shipwright is an expert in ship construction. With an Engineer employed, shipbuilding times are halved. In addition, a Master Shipwright's services are required to build the most advanced types of ships - carracks, warcarracks and wargalleys.
A Wizard is a master of the Magic Arts, with vast knowledge of the world and matters arcane. He or she can counter magical threats to the kingdom (such as a Wizard employed by an enemy King), travel quickly and communicate over vast distances through magical means. Wizards are devastating on the battlefield and are the only effective defense against a rampaging Dragon ... There are few true Wizards at large in Mythandar. Their numbers are limited by agreement and through competition among themselves. The service of such a powerful individual is a great asset to any kingdom, but the price they demand can be quite high (and not always measured in gold).
AGENTS are servants, messengers, spies, commanders, emissaries and others who serve the King's Ministers and Advisors. They are payed through the offices of the Councilors who employment and accrue no additional cost to the Royal Treasury. An Agent's personal loyalty always reflects that of his or her employer.
CONSULTING THE ROYAL COUNCIL
In the weekly Declaration email, Players may ask the advice of their Ministers and Advisors. The Magister will respond in his weekly Report, as appropriate and based on each councilors' expertise (and loyalty). Councilors do not know everything and sometimes their information is flawed (or skewed by personal motives). So, rulers must depend on their own judgment - especially when the advice of the councilors conflicts.