
Attacks may be leveled up like so....Attack 1,2,3...etc...etc...up to 20. Add 50 HP Damage for each level you raise an attack. ((DTL= Days to learn))
ENERGY ATTACKS
KAI BLAST- 200 HP
Damage/3 DTL/KAI use= 25

KAMEHAMEHA- 275 HP Damage/4
DTL/KAI use= 50

CHOU KAMEHAMEHA((you must
learn kamehameha first))- 325 HP Damage/6 DTL/KAI use= 100,
similar to the kamehameha except its much more powerful.
JUUBEH KAMEHAMEHA- 375 HP
damage/7 DTL/KAI use=150,((must learn Chou Kamehameha first))A
strong kai blast fired from both hands like a kamehameha only
many times stronger than imagined.
HIDDEN KAMEHAMEHA- 450 HP
damage/9 DTL/KAI use=225,((Must know a type of KAMEHAMEHA and
ZANZOKUDEN))This is a rare technique and the most powerful
kamekameha. You charge this type of kamehameha wave similar to
any other. When you've excelled all you can into it, an
undefined energy that causes you to be extraordinarily
hastened, manifests your entire body. After this, you seem to
instantly appear in front, aside, or behind your opponent,
exerting the blast point-blank at your opponent. ((This can
ONLY be learned by ORtaught through a Martial
Arts...Expert/Sensai/Sifu/Mentor/Etc. or a Martial
Artist/Fighter/Technique Developer.)) ((Unavoidable unless
your SPD is 1,500 higher than your opponent.)) ((You are NOT
allowed to use this again until you perform a different
Attack. "No repeating this Attack" ))
MASENKO- 240 HP Damage/4
DTL/KAI use= 45
SOLAR FLARE- 4 DTL/KAI use=
40 blinds opponent for 1 attack at Lvs. 1-9, 2 Attacks at Lvs.
10-15, 3 Attacks at Lvs. 16-19, and 4 Attacks at its
max[20].
DEATH BALL- 5 DTL/KAI use=
60, takes away 1/4th of your opponents HP. ((cannot level
up))
BIG BANG ATTACK- 260 HP
Damage/5 DTL/KAI use= 75
FINAL BANG ATTACK- 425 HP
Damage/7 DTL/KAI use= 125, This is a humungous giant ball of
energy bigger then the BIG BANG ATTACK and is far more
condensed than a SPIRIT BOMB. You point your middle finger
like a galic gun, then it shoots up in the air and floats for
one turn. If you try to attack when its floating in the air it
takes the power of your attack and absorbs into its own
strength and then hits you consuming your entire body,
consuming you, which may instantly cause death. ((Must know
BIG BANG ATTACK to learn.)) ((Instantly causes deafeat if
opponents HP is lower than 750.)) ((Is unavoidable if you
Attack while it is in the air.)) ((May only be avoided if your
SPD is 1,000 higher than your opponent.)) ((You are NOT
allowed to use this again until you perform a different
Attack. "No repeating this Attack" ))
FINAL FLASH ATTACK- 325 HP
Damage/7 DTL/KAI use= 75
((HOLY))SPIRIT BOMB- 350 HP
Damage/8 DTL/KAI use= 90, gathering aura from the planet your
on and perhaps beyond, a massive ball of energy is
concentrated and unleashed at your opponent. ((Unavoidable
unless your SPD is 500 higher than your opponent.)) ((You are
NOT allowed to use this again until you perform a different
Attack. "No repeating this Attack" ))
((EVIL))HELLS CANNON- 270 HP
Damage/8 DTL/KAI use= 90, a massive wave of EVIL energy is
formed in the palms of the users hands,it then fires like a
cannon that came straight from hell.
ENERGY BARRIER- 4 DTL/KAI
use= 40, an energy wave surrounds your body defending yourself
against a lower leveled attack,if the attack your blocking is
higher you will just take half the damage.

BUKUJUTSU((flying))-
Everyone knows this automatically when joining.This is not one
of your 5 attacks. You'd better know this if you wanna fly
around in a battle!
MAKOSEN- 230 HP Damage/4
DTL/KAI use= 50, gathering Kai in each arm you fire two
seperate blasts at your opponent.((one of these blasts is
unavoidable))
SUPER GHOST KAMIKAZE- 260 HP
damage/7 DTL/KAI use=65, this weird move is made when the user
makes a ghost of himself, the ghost have a mind of its own.
When it touches anything it blows up.
FINGER BLAST- 240 HP
Damage/5 DTL/KAI use= 60, this KAI blast builds up into a
single finger and is released at a tremendous Speed.((its what
killed Krillen on Namek))
KIENZAN- 255 HP Damage/5
DTL/KAI use= 65, simialar to Krillins destructo disk, it is a
flat disk of KAI that slices through anything it hits and its
accuracy is deadly.
((your SPD must be at least 100 more than your opponent to
dodge this attack.))

RENZOKU ENERGY DAN- 240 HP
Damage/4 DTL/KAI use= 45 ((must know Kai Blast)) rapidly fires
several rapid ki blasts from your hands like a machine gun.
SPECIAL BEAM CANNON- 250 HP
Damage/5 DTL/KAI use= 60, this KAI blast is fired in a long
and lethal beam of energy.
ULTIMA- ((MUST own Ultima
Weapon)) 400 HP Damage/9 DTL/KAI use= 150, Hidden aura of the
Ultima Weapon... this immense energy covers a square mile with
a greenish aura which is very powerful and almost unavoidable.
((unless you know Barrier at a higher level or your SPD is 200
higher than the user,it is unavoidable.))
SOLAR STREAM- 260 HP
Damage/6 DTL/KAI use= 70 ,blasts a stream of energy toward
your opponent thats as hot as the sun.
GALIC GUN- 240 HP Damage/4
DTL/KAI use= 45, similar to RENZOKU ENERGY DAN, many Kai
blasts are fired from your hands resulting in a machine gun
effect.
DESTRUCTO DISK- ((developed
by krillen))- 255 HP Damage/5 DTL/KAI use= 65, An energy disk
that slices through anything it hits, this attack has deadly
accuracy.
((your SPD must be 100 higher than the users to avoid this))
GALACTICA DOUGHNUT- 6
DTL/KAI use- 70, Energy shaped like a doughnut is exerted from
your arms, it is then thrown at your opponent to trap him.
Traps Opponent for 1 Attack from Lvs. 1-4, 2 from Lvs. 5-9, 3
from Lvs. 10-14, 4 at Lvs. 15-19, and 5 at max[20].
BAKUHATSUHA- ((discovered by
Nappa)) 250 HP Damage/5 DTL/KAI use- 60, Rasing two fingers,
you focus and exert KAI into the ground which causes an
earthquake and the targeted ground to fall in, which your
opponent falls into if he/she doesnt react fast enough.
ENERGY RINGS- 4 DTL/KAI use=
40 pins your opponents limbs with rings created out of KAI for
1 Attack at Lvs. 1-9, 2 Attacks at Lvs. 9-14, 3 Attacks at
Lvs. 15-19, and 4 Attacks at max[20].

IMA PODDEY CEN- 250 HP
Damage/5 DTL/KAI use= 60, highly rapid punches are thrown
toward your opponent
KAIO KEN- 7 DTL/KAI use= 75,
raises your PL in battle. {X1 PL+250} {X2 PL+500} {X3
PL+1,000} {X4 PL+2,000} {X5 PL+4,000} {X6 PL+8,000} {X7
PL+16,000} {X8 PL+32,000} {X9 PL+64,000}{X10 PL+128,000}{X11
PL+256,000}{X12 PL+512,000}{X13 PL+1,024,000}{X14
PL+2,048,000}{X15 PL+4,096,000}{X16 PL+8,192,000}{X17
PL+16,284,000}{X18 PL+ 32,368,000}{X19 PL+64,736,000}{X20
PL+129,472,000}
ZANZOKUDEN- 7 DTL/KAI use=
75, {X1 SPD+100} {X2 SPD+200} {X3 SPD+400} {X4 SPD+800} {X5
SPD+1,600} {X6 SPD+3,200} {X7 SPD+6,400} {X8 SPD+12,800} {X9
SPD+25,600}{X10 SPD+51,200}{X11 SPD+102,400}{X12 SPD+204,800}
{X13 SPD+409,600}{X14 SPD+819,200}{X15 SPD+1,638,400}{X16
SPD+3,276,800}{X17 SPD+6,553,600}{X18 SPD+13,107,200}{X19
SPD+26,214,400}{X20 SPD+52,428,800}
LIQUID UPPERCUT- 245 HP
Damage/5 DTL/KAI use= 50, you liquify yourself only to appear
right below your opponent flying your fist toward his jaw.
SUPLEX- 235 HP Damage/4
DTL/KAI use= 40, picks up and slams your opponent behind
you....which causes a descent amount of damage
DRAGON FIST- 240 HP Damage/4
DTL/KAI use= 45 your fist becomes a flaming dragon as it is
plumetted into your opponents head.
TORNADO KICK- 250 HP
Damage/5 DTL/KAI use= 60, you begin spinning in the air so
fast a tornado is formed around your body,you then spin over
to your opponent who gets caught in the tornado and flys into
your feet several times((not pretty))
MYSTIC ATTACK- 225 HP
Damage/3 DTL/KAI use= 35, ((Discovered from the Nameks)) this
is the ability to extend your arms at your opponent from a
distance,which suprises them.
SHISHIN NO KEN- 6 DTL/KAI
use= 70, this technuiqe splits you into four of yourself, each
one only has 1/4th of your PL and SPD but they may all
attack.In battle,you may also say that all four of yourself
fire the same attack!
BODY SWITCH- 7 DTL/KAI use=
90 ((discovered by Capt. Ginyu)) this technuiqe allows you to
switch bodys with your opponent,you have all his stats but not
his moves,this can be very helpful in a losing battle.
((cannot level up))
TRIPLE KICK DROP- 250 HP
Damage/5 DTL/KAI use= 60, you rush toward your opponent, then
jump and spin a kick into his head,the second one launches
your opponent into the sky,you then appear above him/her/it
giving em the third kick which hurdles em into the ground.
HEAT SMASH- 240 HP Damage/4
DTL/KAI use= 45, covering your body in immense flames you
simply rush straight through your opponent.

ICE SMASH- 240 HP Damage/4
DTL/KAI use= 45, similar to the HEAT SMASH only your body is
covered in a massive Ice Berg.

DHARMA CHAKRA-((2 use limit
in a battle)) 300 HP Healed/4 DTL/KAI use= 40, this technuiqe
surounds your body in a health replenishing Aura. +50 HP
Replenished for each Level you reach.
BACK HAND SLAP- 230 HP
Damage/3 DTL/KAI use= 35, you phade away to appear aside your
opponent givin em a back hand slap :D!
VENOM SICKLES- 220 HP
Damage/3 DTL/KAI use= 20, you hurdle poisoned icicles toward
your prey, if successful the poison will then drain 50 HP
after every Attack they use.((The attack itself inflicts
damage)) ((drains 50 more HP for each level))

FUSION DANCE- 7 DTL/KAI use=
0, allows you to fuse with another fighter which combines your
stats in battle making yourselves as one...incredibly strong.
((both fighters must know fusion dance to fuse))
OMNI SLASH- 270 HP Damage/7
DTL/KAI use= 80, aura surrounds your blade eventually
condencing to the tip, you then slash at your opponent several
furious times in a matter of only a few seconds.
ASURA- 280 HP Damage/7
DTL/KAI use= 85, your blade turns into a massive wand of
energy as you backflip and slash, then frontflip an slash,
finally finishing with a spin of raging slashes and the energy
formed is so thick it surrounds your opponent and blows up as
the attack ends.
KUSANAJI- 260 HP Damage/6
DTL/KAI use= 70, you leap above your opponent and unleash a
terrifying amount of energy through the blade,it then hurdles
toward your opponent.

NOVA BEAM- 265 HP Damage/7
DTL/KAI use= 75, charges and unleashes a beam from your blade
so immense the user may get hurt!
CLIMHAZARD- 250 HP Damage/5
DTL/KAI use= 60, you rush at your opponent thrusting your
sword into their gut, then leap high into the air as the blade
slices them on the way up.
DEAD END- 255 HP Damage/5
DTL/KAI use= 65, you begin by slashing your opponents side,
sliding to the front for a slash from chest to face, you then
slash the other side of your opponent, finally you slide
behind your opponent and thrash there back with several
furious slashes.
LETHAL JUMP- 260 HP Damage/6
DTL/KAI use= 70, you leap or fly high into the air until your
opponent cant even see you anymore,you then come hurdling down
like a madman with sword pointing straight for your opponents
head.((not very accurate yet it is deadly))
METEO STRIKE- 255 HP
Damage/6 DTL/KAI use= 65, you simply raise your sword over
your head, yell out "Meteo Strike", in an instant, a Meteor
hurdles down to the planet, landing directly on your opponent.
FINISHING TOUCH- 270 HP
Damage/7 DTL/KAI use= 80, twirl your sword around and create
an enormous tornado which is sent flying at your opponent, if
your opponent gets caught in this you rush toward em and throw
several fierce slashes which may defeat or kill them if there
HP is below 150.
ENERGY AIR SLASH- 250 HP
Damage/5 DTL/KAI use= 60, leaping above your opponent you
shoot a few KAI blasts at your opponent from your sword.
BLADE ERUPTION- 265 HP
Damage/6 DTL/KAI use= 75, thrusting your blade deep into your
opponents chest, you then focus KAI into your blade,finally
erupting inside your opponent.
UNSEEN SLASH- 250 HP
Damage/4 DTL/KAI use= 50, you simply blur toward your
opponent, give them a couple fierce slashes as your spotted
rushing past em, they wont notice they've been slashed until
your far off in the distance.((SPD must be 150 higher than
your opponent to avoid this.))