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ATTACKS

^.^ Choose Wisely Little Grasshoppa! ^.^ Attacks may be leveled up like so....Attack 1,2,3...etc...etc...up to 20. Add 50 HP Damage for each level you raise an attack. ((DTL= Days to learn))

ENERGY ATTACKS


CHOU KAMEHAMEHA((you must learn kamehameha first))- 325 HP Damage/6 DTL/KAI use= 100, similar to the kamehameha except its much more powerful.



JUUBEH KAMEHAMEHA- 375 HP damage/7 DTL/KAI use=150,((must learn Chou Kamehameha first))A strong kai blast fired from both hands like a kamehameha only many times stronger than imagined.


HIDDEN KAMEHAMEHA- 450 HP damage/9 DTL/KAI use=225,((Must know a type of KAMEHAMEHA and ZANZOKUDEN))This is a rare technique and the most powerful kamekameha. You charge this type of kamehameha wave similar to any other. When you've excelled all you can into it, an undefined energy that causes you to be extraordinarily hastened, manifests your entire body. After this, you seem to instantly appear in front, aside, or behind your opponent, exerting the blast point-blank at your opponent. ((This can ONLY be learned by ORtaught through a Martial Arts...Expert/Sensai/Sifu/Mentor/Etc. or a Martial Artist/Fighter/Technique Developer.)) ((Unavoidable unless your SPD is 1,500 higher than your opponent.)) ((You are NOT allowed to use this again until you perform a different Attack. "No repeating this Attack" ))



MASENKO- 240 HP Damage/4 DTL/KAI use= 45


SOLAR FLARE- 4 DTL/KAI use= 40 blinds opponent for 1 attack at Lvs. 1-9, 2 Attacks at Lvs. 10-15, 3 Attacks at Lvs. 16-19, and 4 Attacks at its max[20].



DEATH BALL- 5 DTL/KAI use= 60, takes away 1/4th of your opponents HP. ((cannot level up))



BIG BANG ATTACK- 260 HP Damage/5 DTL/KAI use= 75


FINAL BANG ATTACK- 425 HP Damage/7 DTL/KAI use= 125, This is a humungous giant ball of energy bigger then the BIG BANG ATTACK and is far more condensed than a SPIRIT BOMB. You point your middle finger like a galic gun, then it shoots up in the air and floats for one turn. If you try to attack when its floating in the air it takes the power of your attack and absorbs into its own strength and then hits you consuming your entire body, consuming you, which may instantly cause death. ((Must know BIG BANG ATTACK to learn.)) ((Instantly causes deafeat if opponents HP is lower than 750.)) ((Is unavoidable if you Attack while it is in the air.)) ((May only be avoided if your SPD is 1,000 higher than your opponent.)) ((You are NOT allowed to use this again until you perform a different Attack. "No repeating this Attack" ))



FINAL FLASH ATTACK- 325 HP Damage/7 DTL/KAI use= 75



((HOLY))SPIRIT BOMB- 350 HP Damage/8 DTL/KAI use= 90, gathering aura from the planet your on and perhaps beyond, a massive ball of energy is concentrated and unleashed at your opponent. ((Unavoidable unless your SPD is 500 higher than your opponent.)) ((You are NOT allowed to use this again until you perform a different Attack. "No repeating this Attack" ))


((EVIL))HELLS CANNON- 270 HP Damage/8 DTL/KAI use= 90, a massive wave of EVIL energy is formed in the palms of the users hands,it then fires like a cannon that came straight from hell.


ENERGY BARRIER- 4 DTL/KAI use= 40, an energy wave surrounds your body defending yourself against a lower leveled attack,if the attack your blocking is higher you will just take half the damage.



BUKUJUTSU((flying))- Everyone knows this automatically when joining.This is not one of your 5 attacks. You'd better know this if you wanna fly around in a battle!



MAKOSEN- 230 HP Damage/4 DTL/KAI use= 50, gathering Kai in each arm you fire two seperate blasts at your opponent.((one of these blasts is unavoidable))



SUPER GHOST KAMIKAZE- 260 HP damage/7 DTL/KAI use=65, this weird move is made when the user makes a ghost of himself, the ghost have a mind of its own. When it touches anything it blows up.



FINGER BLAST- 240 HP Damage/5 DTL/KAI use= 60, this KAI blast builds up into a single finger and is released at a tremendous Speed.((its what killed Krillen on Namek))



KIENZAN- 255 HP Damage/5 DTL/KAI use= 65, simialar to Krillins destructo disk, it is a flat disk of KAI that slices through anything it hits and its accuracy is deadly. ((your SPD must be at least 100 more than your opponent to dodge this attack.))



RENZOKU ENERGY DAN- 240 HP Damage/4 DTL/KAI use= 45 ((must know Kai Blast)) rapidly fires several rapid ki blasts from your hands like a machine gun.


SPECIAL BEAM CANNON- 250 HP Damage/5 DTL/KAI use= 60, this KAI blast is fired in a long and lethal beam of energy.



ULTIMA- ((MUST own Ultima Weapon)) 400 HP Damage/9 DTL/KAI use= 150, Hidden aura of the Ultima Weapon... this immense energy covers a square mile with a greenish aura which is very powerful and almost unavoidable. ((unless you know Barrier at a higher level or your SPD is 200 higher than the user,it is unavoidable.))



SOLAR STREAM- 260 HP Damage/6 DTL/KAI use= 70 ,blasts a stream of energy toward your opponent thats as hot as the sun.


GALIC GUN- 240 HP Damage/4 DTL/KAI use= 45, similar to RENZOKU ENERGY DAN, many Kai blasts are fired from your hands resulting in a machine gun effect.


DESTRUCTO DISK- ((developed by krillen))- 255 HP Damage/5 DTL/KAI use= 65, An energy disk that slices through anything it hits, this attack has deadly accuracy. ((your SPD must be 100 higher than the users to avoid this))


GALACTICA DOUGHNUT- 6 DTL/KAI use- 70, Energy shaped like a doughnut is exerted from your arms, it is then thrown at your opponent to trap him. Traps Opponent for 1 Attack from Lvs. 1-4, 2 from Lvs. 5-9, 3 from Lvs. 10-14, 4 at Lvs. 15-19, and 5 at max[20].



BAKUHATSUHA- ((discovered by Nappa)) 250 HP Damage/5 DTL/KAI use- 60, Rasing two fingers, you focus and exert KAI into the ground which causes an earthquake and the targeted ground to fall in, which your opponent falls into if he/she doesnt react fast enough.



ENERGY RINGS- 4 DTL/KAI use= 40 pins your opponents limbs with rings created out of KAI for 1 Attack at Lvs. 1-9, 2 Attacks at Lvs. 9-14, 3 Attacks at Lvs. 15-19, and 4 Attacks at max[20].



COMBAT ATTACKS


    IMA PODDEY CEN- 250 HP Damage/5 DTL/KAI use= 60, highly rapid punches are thrown toward your opponent



    KAIO KEN- 7 DTL/KAI use= 75, raises your PL in battle. {X1 PL+250} {X2 PL+500} {X3 PL+1,000} {X4 PL+2,000} {X5 PL+4,000} {X6 PL+8,000} {X7 PL+16,000} {X8 PL+32,000} {X9 PL+64,000}{X10 PL+128,000}{X11 PL+256,000}{X12 PL+512,000}{X13 PL+1,024,000}{X14 PL+2,048,000}{X15 PL+4,096,000}{X16 PL+8,192,000}{X17 PL+16,284,000}{X18 PL+ 32,368,000}{X19 PL+64,736,000}{X20 PL+129,472,000}



    ZANZOKUDEN- 7 DTL/KAI use= 75, {X1 SPD+100} {X2 SPD+200} {X3 SPD+400} {X4 SPD+800} {X5 SPD+1,600} {X6 SPD+3,200} {X7 SPD+6,400} {X8 SPD+12,800} {X9 SPD+25,600}{X10 SPD+51,200}{X11 SPD+102,400}{X12 SPD+204,800} {X13 SPD+409,600}{X14 SPD+819,200}{X15 SPD+1,638,400}{X16 SPD+3,276,800}{X17 SPD+6,553,600}{X18 SPD+13,107,200}{X19 SPD+26,214,400}{X20 SPD+52,428,800}


    LIQUID UPPERCUT- 245 HP Damage/5 DTL/KAI use= 50, you liquify yourself only to appear right below your opponent flying your fist toward his jaw.


    SUPLEX- 235 HP Damage/4 DTL/KAI use= 40, picks up and slams your opponent behind you....which causes a descent amount of damage


    DRAGON FIST- 240 HP Damage/4 DTL/KAI use= 45 your fist becomes a flaming dragon as it is plumetted into your opponents head.


    TORNADO KICK- 250 HP Damage/5 DTL/KAI use= 60, you begin spinning in the air so fast a tornado is formed around your body,you then spin over to your opponent who gets caught in the tornado and flys into your feet several times((not pretty))



    MYSTIC ATTACK- 225 HP Damage/3 DTL/KAI use= 35, ((Discovered from the Nameks)) this is the ability to extend your arms at your opponent from a distance,which suprises them.



    SHISHIN NO KEN- 6 DTL/KAI use= 70, this technuiqe splits you into four of yourself, each one only has 1/4th of your PL and SPD but they may all attack.In battle,you may also say that all four of yourself fire the same attack!



    BODY SWITCH- 7 DTL/KAI use= 90 ((discovered by Capt. Ginyu)) this technuiqe allows you to switch bodys with your opponent,you have all his stats but not his moves,this can be very helpful in a losing battle. ((cannot level up))


    TRIPLE KICK DROP- 250 HP Damage/5 DTL/KAI use= 60, you rush toward your opponent, then jump and spin a kick into his head,the second one launches your opponent into the sky,you then appear above him/her/it giving em the third kick which hurdles em into the ground.



    HEAT SMASH- 240 HP Damage/4 DTL/KAI use= 45, covering your body in immense flames you simply rush straight through your opponent.



    ICE SMASH- 240 HP Damage/4 DTL/KAI use= 45, similar to the HEAT SMASH only your body is covered in a massive Ice Berg.



    DHARMA CHAKRA-((2 use limit in a battle)) 300 HP Healed/4 DTL/KAI use= 40, this technuiqe surounds your body in a health replenishing Aura. +50 HP Replenished for each Level you reach.


    BACK HAND SLAP- 230 HP Damage/3 DTL/KAI use= 35, you phade away to appear aside your opponent givin em a back hand slap :D!


    VENOM SICKLES- 220 HP Damage/3 DTL/KAI use= 20, you hurdle poisoned icicles toward your prey, if successful the poison will then drain 50 HP after every Attack they use.((The attack itself inflicts damage)) ((drains 50 more HP for each level))


    FUSION DANCE- 7 DTL/KAI use= 0, allows you to fuse with another fighter which combines your stats in battle making yourselves as one...incredibly strong. ((both fighters must know fusion dance to fuse))



    SWORD ATTACKS



    OMNI SLASH- 270 HP Damage/7 DTL/KAI use= 80, aura surrounds your blade eventually condencing to the tip, you then slash at your opponent several furious times in a matter of only a few seconds.


    ASURA- 280 HP Damage/7 DTL/KAI use= 85, your blade turns into a massive wand of energy as you backflip and slash, then frontflip an slash, finally finishing with a spin of raging slashes and the energy formed is so thick it surrounds your opponent and blows up as the attack ends.


    KUSANAJI- 260 HP Damage/6 DTL/KAI use= 70, you leap above your opponent and unleash a terrifying amount of energy through the blade,it then hurdles toward your opponent.



    NOVA BEAM- 265 HP Damage/7 DTL/KAI use= 75, charges and unleashes a beam from your blade so immense the user may get hurt!


    CLIMHAZARD- 250 HP Damage/5 DTL/KAI use= 60, you rush at your opponent thrusting your sword into their gut, then leap high into the air as the blade slices them on the way up.


    DEAD END- 255 HP Damage/5 DTL/KAI use= 65, you begin by slashing your opponents side, sliding to the front for a slash from chest to face, you then slash the other side of your opponent, finally you slide behind your opponent and thrash there back with several furious slashes.



    LETHAL JUMP- 260 HP Damage/6 DTL/KAI use= 70, you leap or fly high into the air until your opponent cant even see you anymore,you then come hurdling down like a madman with sword pointing straight for your opponents head.((not very accurate yet it is deadly))


    METEO STRIKE- 255 HP Damage/6 DTL/KAI use= 65, you simply raise your sword over your head, yell out "Meteo Strike", in an instant, a Meteor hurdles down to the planet, landing directly on your opponent.


    FINISHING TOUCH- 270 HP Damage/7 DTL/KAI use= 80, twirl your sword around and create an enormous tornado which is sent flying at your opponent, if your opponent gets caught in this you rush toward em and throw several fierce slashes which may defeat or kill them if there HP is below 150.


    ENERGY AIR SLASH- 250 HP Damage/5 DTL/KAI use= 60, leaping above your opponent you shoot a few KAI blasts at your opponent from your sword.


    BLADE ERUPTION- 265 HP Damage/6 DTL/KAI use= 75, thrusting your blade deep into your opponents chest, you then focus KAI into your blade,finally erupting inside your opponent.



    UNSEEN SLASH- 250 HP Damage/4 DTL/KAI use= 50, you simply blur toward your opponent, give them a couple fierce slashes as your spotted rushing past em, they wont notice they've been slashed until your far off in the distance.((SPD must be 150 higher than your opponent to avoid this.))

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