EMOTE LIST

Within EverQuest there is a large variety of different emotions which you can display to players.  Some of these also have animaitons which help to display the emotion you are trying to express.

Below is a table which lists all valid emotions which are pre-listed within EverQuest.  You can also create custom emotions by using the following systems:

/em <your emotion here> (eg. /em is feeling very hot)

This can also be replace by using a colon (:) (eg. : is feeling very hot)

You can also improve on these using the target systems these are:

%M – Returns the character’s pet's name (when they have a pet)
%T - Returns the current target.
%S - Returns the subjective gender-specific pronoun for the target (He, She, It).
%O - Returns the objective gender-specific pronoun for the target (Him, Her, It).
%P - Returns the possessive gender-specific pronoun for the target (His, Her, Its).
%R - Returns the race of the target (only works on Player characters).

For example, if you have a target of “a gnoll”, the following emote:

/point say points at %T indicating that he is ready to kill %O.

Your character will execute the “point” animation with a text output of “CharacterName points at a gnoll indicating that he is ready to kill it.”

These 'custom' emotes are best used in hotkey form for fast access.  Some popular ones are:

  • /kneel say needs %T's help!
  • /cheer say has just increased in level!
  • /yawn say is getting tired!

Enjoy making your own emotes!

 

/command

With Target

Without Target

Agree

<player> agrees with <target>.

<player> agrees with everyone around him/her.

Amaze

Amazed, <player> gasps at <target>.

<player> is amazed!

Apologize

<player> apologizes to <target> whole-heartedly.

<player> apologizes to everyone in the room.

Applaud

<player> applauds <target>'s performance.

<player> gives a round of applause.

Bite

<player> bites <target> on the leg.

<player> looks around for someone to bite!

Bleed

<player> bleeds all over <target>.

<player> bleeds quietly.

Blink

<player> blinks at <target> in disbelief.

<player> blinks in disbelief.

Blush

<player> blushes at <target>.

<player>'s cheeks are burning.

Boggle

<player> boggles at <target>, shaking his/her head, looking confused.

<player> boggles, shaking his/her head, looking confused.

Bonk

<player> bonks <target> on the head.

<player> looks around for someone to bonk!

Bored

<player> informs <target> that he/she is bored.

<player> informs everyone that he/she is bored.

Bow

<player> bows.

 

Brb

<player> let's <target> know that he/she will be right back.

<player> announces he/she will be right back.

Burp

<player> burps loudly at <target>.

<player> burps loudly.

Bye

<player> waves goodbye to <target>.

<player> waves goodbye to everyone!

Cackle

<player> cackles gleefully at <target>.

<player> cackles gleefully.

Calm

<player> tries to calm down <target>.

<player> feels peaceful and calm.

Cheer

<player> cheers.

 

Clap

<player> claps for <target> happily - hurray!

<player> claps his/her hands together - hurray!

Comfort

<player> comforts him.

<player> needs to be comforted.

Congratulate

<player> congratulates <target> on a job well done.

<player> congratulates those around him/her on a job well done.

Cough

<player> coughs at <target>.

<player> coughs.

Cringe

<player> cringes away from <target>.

<player> cringes in terror!

Cry

<player> cries.

 

Curious

<player> looks at <target> curiously.

<player> looks around him/her curiously.

Dance

<player> grabs hold of <target> and begins to dance.

<player> stands on his/her tip-toes and does a dance of joy!

Drool

<player> drools all over <target>.

<player> drools -- something must have him excited!

Duck

<player> ducks behind <target>.

<player> ducks.

Eye

<player> raises an eyebrow at <target>.

<player> raises an eyebrow inquiringly.

Gasp

<player> gasps at <target> in astonishment.

<player> gasps in astonishment.

Giggle

<player> giggles at <target>.

<player> giggles.

Glare

<player> glares icily at <target>.

<player> glares at nothing in particular.

Grin

<player> grins evilly at <target>.

<player> grins evilly.

Groan

<player> groans at the sight of <target>.

<player> groans loudly.

Grovel

<player> grovels in the dirt before <target>.

<player> grovels in the dirt.

Happy

<player> is happy with <target>.

<player> is sooo happy.

Hungry

<player> let's <target> know that he/she needs food, badly.

<player> needs food, badly.

Introduce

<player> introduces <target> to you.  Welcome!

<player> introduces himself/herself.  Hi there!

Jk

<player> let's <target> know that he/she was JUST KIDDING!

<player> was JUST KIDDING!

Kneel

<player> kneels before <target> in humility and reverence.

<player> feels righteous, and maybe a little foolish.

Lost

<player> let's <target> know that he/she is lost!

<player> lets everyone know he/she is lost!

Massage

<player> gently massages <target>'s shoulders.

<player> looks around for someone to message.

Moan

<player> moans at <target>.

<player> starts to moan.

Mourn

<player> holds his/her head down and mourns the loss of <target>.

<player> hold his/her head down and mourns the loss of the dead.

Nod

<player> nods.

 

Panic

<player> screams in panic.

 

Peer

<player> peers at <target>, looking him/her up and down.

<player> peers around intently.

Plead

<player> pleads with <target> desperately.

<player> pleads with everyone around him/her.

Point

<player> points at <target>.  Yeah, you!

<player> points <direction based on sense heading>.

Ponder

<player> ponders <target> -- what's going on with <target>?

<player> ponders over matters as they appear at this moment.

Puzzle

<player> looks at <target>, unsure of what he/she meant.

<player> looks puzzled.

Raise

<player> looks at <target>, raising his/her hand.

<player> raises his/her hand.

Ready

<player> asks <target> if he/she is ready.

<player> lets everyone know he/she is ready!.

Roar

A low rumble emits from deep within <player>'s as he roars at <target>.

A low rumble emits from deep within <player> and he roars like a lion!

Rofl

<player> rolls on the floor laughing.

 

Salute

<player> snaps to attention, saluting <target> briskly.

<player> salutes the gods in admiration of the amazing world around him/her!

Shiver

<player> shivers at the thought of messing with <target>.

Brrrrrrrrr. <player> shivers.

Shrug

<player> shrugs at <target>.

<player> shrugs unknowingly.

Sigh

<player> sighs at <target>.

<player> sighs, clearly disappointed.

Smirk

<player> smirks mischievously at <target>.

<player> smirks mischievously.

Snarl

<player> snarls meanly at <target>.

<player> bares his/her teeth in a terrible snarl

Snicker

<player> snickers softly at <target>.

<player> snickers softly.

Stare

<player> stares dreamily at <target>, completely lost in his/her eyes.

<player> stares at the sky.

Tap

<player> taps his/her feet as he looks at <target> impatiently.

<player> taps his feet, impatiently.

Tease

<player> teases <target> mercilessly.

<player> looks around, trying to find someone to tease.

Thank

<player> thanks <target> heartily.

<player> thanks everyone!

Thirsty

<player> let's <target> know that he/she needs drink, badly.

<player> needs drink, badly!

Veto

<player> veto's <target>'s idea!

<player> veto's that idea.

Wave

<player> waves at <target>.

<player> waves. 

Welcome

Welcome <target>!  <player> is glad you could make it!

<player> is here!

Whine

<player> whines pitifully at <target>.

<player> whines pitifully.

Whistle

<player> whistles at <target> appreciatively.

Whistling, <player> shows his appreciation.

Yawn

<player> yawns rudely in <target>'s face.

<player> open his/her mouth wide and yawns.































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