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Splash


"I hear your studying your newest techinique, the dash. Veryyy useful." The Arena master thinks. "Its time for you to practice your dash." The Arena instructor taps a cane on the ground. You see a giant door open. A moving dummy progresses its way out. It stops right in front of you. "Now, this dummy has 20 hp, you have 14 strength, and a short sword, with 7 attack power. Lets give you some attack gauntlets which will up Attack by 11 points, now you add your swords status with your gauntlets attack which is 18, divide it in half and its 9. Short swords maxium attack power is 7 without Strength or Stats since the total attack damage is more than the maxium, you can now hit maxium damage. NOW you take strength, divide it by 75%. rounded down, which is 3, add that to shortswords damage, which is 7, now it can hit 10 damage, we took it to its max damage with these items. Now to make this attack better, attempt a dash, which raises speed by 3 points and you gain +3 attack power when you dice roll. 'You killed the dummy!' Your experience count has grown to 33 points.



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